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Cargo.toml
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Cargo.toml
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[package]
name = "webgl-rs-shooter"
version = "0.1.0"
authors = ["Julio Gutierrez"]
edition = "2018"
[lib]
crate-type = ["cdylib"]
[features]
default = ["console_error_panic_hook", "wee_alloc"]
[dependencies]
wasm-bindgen = { version = "0.2.80", features = ["serde-serialize"] }
js-sys = "0.3.57"
web-sys = { version = "0.3.57", features = ['console', 'Document', 'Element', 'HtmlElement', 'KeyboardEvent', 'HtmlCanvasElement', 'WebGlBuffer', 'WebGlVertexArrayObject', 'WebGl2RenderingContext', 'WebGlProgram', 'WebGlShader', 'WebGlUniformLocation', 'Window', 'HtmlImageElement', 'WebGlTexture', 'HtmlAudioElement', 'HtmlMediaElement'] }
# The `console_error_panic_hook` rlibcrate provides better debugging of panics by
# logging them with `console.error`. This is great for development, but requires
# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
# code size when deploying.
console_error_panic_hook = { version = "0.1.7", optional = true }
# `wee_alloc` is a tiny allocator for wasm that is only ~1K in code size
# compared to the default allocator's ~10K. It is slower than the default
# allocator, however.
#
# Unfortunately, `wee_alloc` requires nightly Rust when targeting wasm for now.
wee_alloc = { version = "0.4.5", optional = true }
# The builtin js-sys browser random() function causes the application to crash
rand = "0.8.5"
getrandom = { version = "0.2.6", features = ['js'] }
serde = { version = "1.0", features = ["derive"] }
[dev-dependencies]
wasm-bindgen-test = "0.3.30"
[profile.release]
# Tell `rustc` to optimize for small code size.
opt-level = "s"