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rust-raytracer

A Monte-Carlo path tracer in Rust. Based on Pete Shirley's Ray Tracing in One Weekend Series. With some additional features:

  • Triangle Meshes
  • Multi-threading via rayon
  • GUI preview window via egui
  • Tile-based rendering
  • Matrix transformations via glam

Images

Cover

cover

Cornell Box

cornell box

Stanford Dragon Material

stanford dragon material