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Is your feature request related to a problem? Please describe.
Since the transition from calling Konsole to run the script to making it fully terminal independent, the Comet logs are no more visible on their own. When using this in combination with Heroic (when attaching the script), you can only find the logs now through Heroic/Lutris (in the game's logs).
There is currently no visual indication whether a game is working with Comet (as in: Comet found an instance and is properly syncing things up), or if Comet is exiting because of a lack of a connection.
Describe the solution you'd like
I would like to either have:
it get a variable (similar to the DEBUG one to enable debug logs) that can enable launching it through a terminal (editable to accommodate multiple types of terminals in use)
it show a pop-up window when a connection can be made or when it errors out halting the script entirely
multiple packaged shortcut scripts to use with specific terminal (for windowed usage) or none at all (for background usage).
For the latter situation; it would be better to put the credentials elsewhere and have the scripts import it from said file, to not have to edit credentials in multiple scripts.
We know the steps for Konsole (what the Steam Deck uses) from before, and Gnome-Terminal (as found out by @italoghosthere) to make separate "KDE" and "GNOME" environments.
Ideally it would be all in one script with the logic there, but I'd argue for practicality and maintenance it would be better to make multiple scripts that the user can choose what to use based on their environment.
Describe alternatives you've considered
Reusing the older comet_shortcut.sh, albeit it is no longer being hosted on the repository anymore.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
Since the transition from calling Konsole to run the script to making it fully terminal independent, the Comet logs are no more visible on their own. When using this in combination with Heroic (when attaching the script), you can only find the logs now through Heroic/Lutris (in the game's logs).
There is currently no visual indication whether a game is working with Comet (as in: Comet found an instance and is properly syncing things up), or if Comet is exiting because of a lack of a connection.
Describe the solution you'd like
I would like to either have:
For the latter situation; it would be better to put the credentials elsewhere and have the scripts import it from said file, to not have to edit credentials in multiple scripts.
We know the steps for Konsole (what the Steam Deck uses) from before, and Gnome-Terminal (as found out by @italoghost here) to make separate "KDE" and "GNOME" environments.
Ideally it would be all in one script with the logic there, but I'd argue for practicality and maintenance it would be better to make multiple scripts that the user can choose what to use based on their environment.
Describe alternatives you've considered
Reusing the older
comet_shortcut.sh
, albeit it is no longer being hosted on the repository anymore.The text was updated successfully, but these errors were encountered: