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esion edited this page Sep 13, 2010 · 2 revisions

Milestone 1

Iteration 1

  • modeling environment : skate, ramp, floor
  • add game logic controls to actor
  • Actor rotate and follow environment

Iteration 2

  • Actor constraint to real physics
  • Camera follow the skate and is freely rotate with mouse
  • add some simple tricks in action and enable those in game logic : ollie, flip
  • Add a scorebar
  • add a timer
  • game logic action : restart game
  • add skater crash when out of ramp
  • add skater crash when tricks fail
  • modeling skater
  • add actions to skater : stand, push, flex…
  • Texturing
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