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Tic-Tac-Toe.py
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Tic-Tac-Toe.py
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'''
Project Name: Tic Tac Toe Game
Developed By: Abhinav Karn
Start Date:15-08-2018
Last Edit Date: 15-08-2018
Language Used: Python 3
'''
'''
The basic motive of the program is to make a Tic Tac Toe game for 2 players.
Player 1 playing with 'X' & Player 2 playing it with 'O'.
'''
from tkinter import * # Imports all module of tkinter
from tkinter import ttk # Imports ttk module from tkinter
import tkinter as tk # Calls tkinter as tk
from tkinter import messagebox # Imports messagebox module from tkinter
# Players Record
ActivePlayer = 1
player1 = [] # List to store all the places where player 1 has marked(X)
player2 = [] # List to store all the places where player 2 has marked(O)
winner = 0
# Making a new Window
window = tk.Tk()
window.title("Tic Tac Toe: Player 1(X)") # Name the new window as Tic Tac Toe
# Making Buttons for playing the game
# Button 1
button1 = ttk.Button(window, text=" ")
button1.grid(row=0, column=0, sticky=S + N + E + W, ipadx=5,
ipady=5) # Sticky stick the button on a position given by directions, ipad(x,y) gives the dimension of the button
button1.config(command=lambda: ClickID(1))
# Button 2
button2 = ttk.Button(window, text=" ")
button2.grid(row=0, column=1, sticky=S + N + E + W, ipadx=5, ipady=5)
button2.config(command=lambda: ClickID(2))
# Button 3
button3 = ttk.Button(window, text=" ")
button3.grid(row=0, column=2, sticky=S + N + E + W, ipadx=5, ipady=5)
button3.config(command=lambda: ClickID(3))
# Button 4
button4 = ttk.Button(window, text=" ")
button4.grid(row=1, column=0, sticky=S + N + E + W, ipadx=5, ipady=5)
button4.config(command=lambda: ClickID(4))
# Button 5
button5 = ttk.Button(window, text=" ")
button5.grid(row=1, column=1, sticky=S + N + E + W, ipadx=5, ipady=5)
button5.config(command=lambda: ClickID(5))
# Button 6
button6 = ttk.Button(window, text=" ")
button6.grid(row=1, column=2, sticky=S + N + E + W, ipadx=5, ipady=5)
button6.config(command=lambda: ClickID(6))
# Button 7
button7 = ttk.Button(window, text=" ")
button7.grid(row=2, column=0, sticky=S + N + E + W, ipadx=5, ipady=5)
button7.config(command=lambda: ClickID(7))
# Button 8
button8 = ttk.Button(window, text=" ")
button8.grid(row=2, column=1, sticky=S + N + E + W, ipadx=5, ipady=5)
button8.config(command=lambda: ClickID(8))
# Button 9
button9 = ttk.Button(window, text=" ")
button9.grid(row=2, column=2, sticky=S + N + E + W, ipadx=5, ipady=5)
button9.config(command=lambda: ClickID(9))
# Marking on Buttons
def ClickID(id): # Function name ClickID
global ActivePlayer # Calling global variable in function to use
global player1
global player2
if (ActivePlayer == 1):
player1.append(id)
SetData(id, "X") # Passing value to another function
ActivePlayer = 2
window.title("Tic Tac Toe: Player 2(0)")
elif (ActivePlayer == 2):
player2.append(id)
SetData(id, "O")
ActivePlayer = 1
window.title("Tic Tac Toe: Player 1(X)")
checkwinner()
# Setting Values in the Buttons X or O
def SetData(id, playerdata):
if (id == 1):
button1.config(text=playerdata)
button1.state(['disabled']) # Disabling the button state so that it may not be used twice
elif (id == 2):
button2.config(text=playerdata)
button2.state(['disabled'])
elif (id == 3):
button3.config(text=playerdata)
button3.state(['disabled'])
elif (id == 4):
button4.config(text=playerdata)
button4.state(['disabled'])
elif (id == 5):
button5.config(text=playerdata)
button5.state(['disabled'])
elif (id == 6):
button6.config(text=playerdata)
button6.state(['disabled'])
elif (id == 7):
button7.config(text=playerdata)
button7.state(['disabled'])
elif (id == 8):
button8.config(text=playerdata)
button8.state(['disabled'])
elif (id == 9):
button9.config(text=playerdata)
button9.state(['disabled'])
# Checking who is the winnner:
def checkwinner():
global winner
if ((1 in player1) and (2 in player1) and (3 in player1)): # checking the value present in the list or not
winner = 1
elif ((1 in player2) and (2 in player2) and (3 in player2)):
winner = 2
elif ((4 in player1) and (5 in player1) and (6 in player1)):
winner = 1
elif ((4 in player2) and (5 in player2) and (6 in player2)):
winner = 2
elif ((7 in player1) and (8 in player1) and (9 in player1)):
winner = 1
elif ((7 in player2) and (8 in player2) and (9 in player2)):
winner = 2
elif ((1 in player1) and (4 in player1) and (7 in player1)):
winner = 1
elif ((1 in player2) and (4 in player2) and (7 in player2)):
winner = 2
elif ((2 in player2) and (5 in player2) and (8 in player2)):
winner = 2
elif ((2 in player1) and (5 in player1) and (8 in player1)):
winner = 1
elif ((3 in player2) and (6 in player2) and (9 in player2)):
winner = 2
elif ((3 in player1) and (6 in player1) and (9 in player1)):
winner = 1
elif ((1 in player2) and (5 in player2) and (9 in player2)):
winner = 2
elif ((1 in player1) and (5 in player1) and (9 in player1)):
winner = 1
elif ((3 in player2) and (5 in player2) and (7 in player2)):
winner = 2
elif ((3 in player1) and (5 in player1) and (7 in player1)):
winner = 1
# Checking Winner and Showing a Dialoge Box
if (winner == 1):
messagebox.showinfo('Winner', 'Player 1 is the winner')
elif (winner == 2):
messagebox.showinfo('Winner', 'Player 2 is the winner')
window.mainloop()