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It's not super obvious in the picture, but LoTinefa reports that directly after each QTE, the shadow is stuck as a black square until you change render resolution or similarly cause a reset of the framebuffers.
The text was updated successfully, but these errors were encountered:
Reported by LoTinefa Little Boss on Discord.
It's not super obvious in the picture, but LoTinefa reports that directly after each QTE, the shadow is stuck as a black square until you change render resolution or similarly cause a reset of the framebuffers.
The text was updated successfully, but these errors were encountered: