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Suggestions for new modules. #39

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Saulildo opened this issue Jul 23, 2023 · 1 comment
Open

Suggestions for new modules. #39

Saulildo opened this issue Jul 23, 2023 · 1 comment

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@Saulildo
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Saulildo commented Jul 23, 2023

Combat:
AutoWeapon: Equips the sword or any weapon when the player enters combat.
TriggerBot: Automatically attacks if there is an entity in front of the player. Make the CPS adjustable.
Hitbox: Increases the size of the target's hitbox.
Reach: Extends the player's attack range.

Movement:
NoSlow: Prevents certain actions from slowing down the player (e.g., consuming items, using a bow).
NoWeb: Prevents spider webs from slowing down the player.
KeepSprint: Always maintains the sprint status.
Jesus: Allow walking on water.

Miscellaneous:
PingSpoof: Fakes the ping value to a specific value.
NameProtect: Randomly changes players' names to protect their identity.
ChatTranslator: Translates messages into a desired language.
FastUse: Increases the speed of item consumption.
NoSlowBreak: Allows normal speed block breaking while underwater.
AutoTool: Automatically equip the best tool for the block being mined.

Visual:
StorageEsp: Enables the visibility of chests behind walls.
Trajectories: Displays the path trajectory of thrown items, such as snowballs, eggs, arrows, and ender pearls.

@Shahid5041
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And xray for ores and blocks to find bases

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