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SampGamemode.sln
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SampGamemode.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.22823.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SampGamemode", "SampGamemode.vcxproj", "{0F8F0EF8-9805-43B0-B124-E56372DE8D7E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug2015|Win32 = Debug2015|Win32
DebugDedicated|Win32 = DebugDedicated|Win32
Release|Win32 = Release|Win32
Release2015|Win32 = Release2015|Win32
ReleaseDedicated|Win32 = ReleaseDedicated|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{0F8F0EF8-9805-43B0-B124-E56372DE8D7E}.Debug|Win32.ActiveCfg = Debug|Win32
{0F8F0EF8-9805-43B0-B124-E56372DE8D7E}.Debug|Win32.Build.0 = Debug|Win32
{0F8F0EF8-9805-43B0-B124-E56372DE8D7E}.Debug2015|Win32.ActiveCfg = Debug2015|Win32
{0F8F0EF8-9805-43B0-B124-E56372DE8D7E}.Debug2015|Win32.Build.0 = Debug2015|Win32
{0F8F0EF8-9805-43B0-B124-E56372DE8D7E}.DebugDedicated|Win32.ActiveCfg = DebugDedicated|Win32
{0F8F0EF8-9805-43B0-B124-E56372DE8D7E}.DebugDedicated|Win32.Build.0 = DebugDedicated|Win32
{0F8F0EF8-9805-43B0-B124-E56372DE8D7E}.Release|Win32.ActiveCfg = Release|Win32
{0F8F0EF8-9805-43B0-B124-E56372DE8D7E}.Release|Win32.Build.0 = Release|Win32
{0F8F0EF8-9805-43B0-B124-E56372DE8D7E}.Release2015|Win32.ActiveCfg = Release2015|Win32
{0F8F0EF8-9805-43B0-B124-E56372DE8D7E}.Release2015|Win32.Build.0 = Release2015|Win32
{0F8F0EF8-9805-43B0-B124-E56372DE8D7E}.ReleaseDedicated|Win32.ActiveCfg = ReleaseDedicated|Win32
{0F8F0EF8-9805-43B0-B124-E56372DE8D7E}.ReleaseDedicated|Win32.Build.0 = ReleaseDedicated|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal