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how to activate rendering #220

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ava6969 opened this issue Jun 10, 2021 · 1 comment
Open

how to activate rendering #220

ava6969 opened this issue Jun 10, 2021 · 1 comment

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@ava6969
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ava6969 commented Jun 10, 2021

i built
file:///home/dewe/lab/bazel-bin/deepmind_lab.so
file:///home/dewe/lab/bazel-bin/libdmlab_headless_hw.so
file:///home/dewe/lab/bazel-bin/libdmlab_headless_sw.so
with --define=osmesa_or_glx

do i choose sdl if i want actual video rendering, just for debugging reasons.

@tkoeppe
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tkoeppe commented Aug 16, 2021

I think you want --define=graphics=sdl for that. (Note also that the other settings are --define=graphics=osmesa_or_glx etc.)

You wouldn't be using the "headless" versions then, but instead the "headful" version that uses SDL for on-screen drawing.

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