You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hey, I've been trying to create app in which I need to switch from 2D audio to 3D and then back.
Figured it's no problem going from 2D to 3D, simply by setting .pos and .pannerAttr when needed, but going back or "unsetting" them is the tricky part. (eg. going from 3D to 2D)
I've tried to walkaround it by stopping the sound and playing new one on the same seek. But this creates unpleasant lag/delay in sound.
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
-
Hey, I've been trying to create app in which I need to switch from 2D audio to 3D and then back.
Figured it's no problem going from 2D to 3D, simply by setting .pos and .pannerAttr when needed, but going back or "unsetting" them is the tricky part. (eg. going from 3D to 2D)
I've tried to walkaround it by stopping the sound and playing new one on the same seek. But this creates unpleasant lag/delay in sound.
Is there any other possible way to achieve this?
Beta Was this translation helpful? Give feedback.
All reactions