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tester.py
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tester.py
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# coding: utf-8
from __init__ import Game, Combination, EvoAlg
from gettext import gettext as _
import argparse
import random
import logging
from numpy import mean, std
DEFAULT_C = 6
DEFAULT_L = 4
eye_catcher = lambda x: x.center(60, '=')
logger = logging.getLogger('tester')
logger.setLevel(logging.INFO)
parser = argparse.ArgumentParser()
parser.add_argument(
'-c',
help = _('number of colors (default: %s)') % DEFAULT_C,
default = DEFAULT_C,
type = type(DEFAULT_C),
)
parser.add_argument(
'-s',
help = _('secret combination (default: random)'),
)
parser.add_argument(
'-l',
help = _('length of random secret combination (default: %s)') % DEFAULT_L,
default = DEFAULT_L,
type = type(DEFAULT_L),
)
parser.add_argument(
'-v',
help = _('shows algorithm debugs'),
action = 'store_true',
)
args = parser.parse_args()
if not args.v:
logging.getLogger('algorithm').setLevel(logging.INFO)
counter = 0
attempts = []
evolutions = []
while True:
counter += 1
logger.info(eye_catcher(_(' NEW GAME %s ') % counter))
s = args.s or random.sample(range(args.c) * args.l, args.l)
game = Game(args.c, Combination.from_symbols(s), EvoAlg)
game.play()
attempts.append(game.attempts)
evolutions.append(game.evolutions)
logger.info(eye_catcher(_(' STATS AFTER GAME %s ') % counter))
for d, v in (
('Attempts', attempts),
('Evolutions', evolutions),
):
logger.info('%s (min max avg dev): %s %s %s %s' % (d, min(v), max(v), mean(v), std(v)))