Skip to content

Add _after_ready() to ensure that logic runs when all nodes in scenetree are ready #10889

azur-wolve started this conversation in Engine Core
Discussion options

You must be logged in to vote

Replies: 1 comment 2 replies

Comment options

You must be logged in to vote
2 replies
@azur-wolve
Comment options

@OffsetMOSFET
Comment options

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
3 participants