diff --git a/src/InfoLayer.cpp b/src/InfoLayer.cpp index 8748c6e..2375511 100644 --- a/src/InfoLayer.cpp +++ b/src/InfoLayer.cpp @@ -46,7 +46,8 @@ using namespace geode::node_ids; } //end of InfoLayer::setupLevelInfo stuff - if(m_level && m_level->m_originalLevel != 0 && m_level->m_originalLevel != m_level->m_levelID && !GameManager::sharedState()->getGameVariable("0077")) { + //0077 = featured levels only; 0089 = small comments mode + if(m_level && m_level->m_originalLevel != 0 && m_level->m_originalLevel != m_level->m_levelID && !GameManager::sharedState()->getGameVariable("0077") && !GameManager::sharedState()->getGameVariable("0089")) { getChildOfType(m_buttonMenu, buttonOffset)->setID("original-level-button"); buttonOffset++; }