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repair.py
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repair.py
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#!/usr/bin/python3
import os
import sys
import io
import shutil
import struct
import traceback
from chunks import KWReplayWithCommands, uint42int, print_bytes, ReplayBody
from kwreplay import KWReplay, read_byte, read_uint32, read_float, \
read_cstr, time_code2str, read_tb_str
def write_cstr( f, s, null_terminate = False ) :
f.write( bytes( s, "UTF-8" ) ) # Erm... not exactly UTF-8 but it will work.
class HealingReplayBody( ReplayBody ) :
def __init__( self, f ) :
self.chunks = []
self.creep_chunks( f )
def creep_chunks( self, f ) :
good_chunk_cnt = 0
try :
while True :
pos = f.tell()
chunk = self.read_chunk( f )
if chunk == None :
break
chunk.pos = pos
self.chunks.append( chunk )
good_chunk_cnt += 1
except struct.error :
# This is the limit we reach. We stop reading chunks.
pass
except :
print( "If you see me, please send the Replay to the developer so that" )
print( "it might be repaired in the future." )
raise
print( "Last good chunk is Chunk #%d." % good_chunk_cnt )
class KWReplayRepair( KWReplayWithCommands ) :
def __init__( self, verbose=False, force=False ) :
super().__init__( verbose=verbose )
self.force = force # force repair on good replays?
def read_footer( self, buf ) :
end = len( buf )
footer_len = uint42int( buf[ end-4:end ] )
if footer_len > 16*8 :
print( "footer too long. Probably bad." )
return False
footer_data = buf[ end-footer_len:end ]
print( "footer:" )
print_bytes( footer_data )
check = self.check_magic( footer_data, footer_len )
if check :
print( "Footer seems good" )
print( "Not repairing." )
else :
print( "Bad footer" )
print()
return check
def check_magic( self, footer_data, footer_len ) :
stream = io.BytesIO( footer_data )
if self.game == "RA3" :
self.FOOTER_MAGIC_SIZE = 17
magic = read_cstr( stream, self.FOOTER_MAGIC_SIZE )
if self.game == "KW" or self.game == "CNC3" :
if magic != "C&C3 REPLAY FOOTER" :
return False
elif self.game == "RA3" :
if magic != "RA3 REPLAY FOOTER" :
return False
self.final_time_code = read_uint32( stream )
data_len = footer_len - self.FOOTER_MAGIC_SIZE - 8
if data_len > 16*8 :
print( "footer too long. Probably bad." )
return False
data = stream.read( data_len )
print( "footer_data:" )
print_bytes( data )
left_over = stream.read()
sz = uint42int( left_over )
if sz != footer_len :
return False
return True
def creep_chunks( self, f ) :
self.replay_body = HealingReplayBody( f )
def repair( self, fname, ofname, game="KW" ) :
self.game = game
f = open( fname, "rb" )
buf = f.read()
f.close()
# Let's check footer.
try :
check = self.read_footer( buf )
if check :
print( "The replay seems good." )
if self.force :
print( "Forced repair is set." )
else :
return
except Exception as e:
print( "The footer is corrupt as follows:" )
traceback.print_exc()
print( "Attempting repair" )
# Open buf as stream again.
f = io.BytesIO( buf )
try :
self.loadFromStream( f ) # This one goes through the header.
except :
print( "The replay is beyond repair! Even the header is corrupt." )
sys.exit( 1 )
self.creep_chunks( f ) # Read in good chunks
f.close()
# attempt repair
prefix, fname = os.path.split( fname )
f = open( ofname, "wb" )
# At least 2 chunks to be meaningful;;
assert len( self.replay_body.chunks ) > 2
last_chunk = self.replay_body.chunks[-1]
pos = last_chunk.pos
print( "We discard one chunk, just in case the last one is bad." )
good_stuff = buf[:pos] # If we do this, we are not actually writing the last chunk. This is intentional.
f.write( good_stuff )
last_written_chunk = self.replay_body.chunks[-2]
# Lets write footer... hahahaha
self.write_uint32( f, 0x7fffffff ) # chunk termination code.
footer_len = 0
if self.game == "KW" or self.game == "CNC3" :
footer_len += 18
write_cstr( f, "C&C3 REPLAY FOOTER" )
elif self.game == "RA3" :
footer_len += 17
write_cstr( f, "RA3 REPLAY FOOTER" )
# Write final time code.
footer_len += 4
self.write_uint32( f, last_written_chunk.time_code )
# Write footer len.
footer_len += 4
self.write_uint32( f, footer_len )
f.close()
print( "Repaired. Hopefully." )
def main() :
corrupt = "corrupt/1.KWReplay"
fine = "1.KWReplay"
too_bad = "corrupt/fsck.KWReplay" # just make or copy any file that is not replay.
kwr = KWReplayRepair()
kwr.repair( corrupt, "out.KWReplay" )
def mass_test() :
prefix = "corrupt/bad_"
for i in range( 200 ) :
fname = prefix + str(i) + ".KWReplay"
print( fname )
kwr = KWReplayRepair()
kwr.repair( fname, ofname )
if __name__ == "__main__" :
main()
#mass_test()