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Multi-threaded emulation on or off? #1371

Answered by vkedwardli
kathyrollo asked this question in Q&A
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The original hardware is closer to multi-threaded way since we have both the CPU+GPU working in parallels, however the emulation is not perfect sometimes: e.g. there is issue like race condition for texture update / off canvas rendering.

Some say single threaded rendering provides a better frame pacing or less input lag.

For me, if I have a super powerful hardware, I would use single-threaded mode, vice versa.

YMMV.

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