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Modified strand representation for Cosserat Rods physics.
Debug build on Windows #40: Commit 0b55385 pushed by edisonlee0212
September 17, 2024 05:02 14m 44s dev
dev
September 17, 2024 05:02 14m 44s
Modified strand representation for Cosserat Rods physics.
Debug build on Windows #39: Commit 0d5eeca pushed by edisonlee0212
September 17, 2024 04:34 12m 23s dev
dev
September 17, 2024 04:34 12m 23s
Modified strand representation for Cosserat Rods physics.
Debug build on Windows #38: Commit 552dcc6 pushed by edisonlee0212
September 17, 2024 00:20 14m 17s dev
dev
September 17, 2024 00:20 14m 17s
Modified strand representation for cosserat rods physics.
Debug build on Windows #37: Commit b9f061c pushed by edisonlee0212
September 16, 2024 21:09 45m 4s dev
dev
September 16, 2024 21:09 45m 4s
Modified strand representation for cosserat rods physics.
Debug build on Windows #36: Commit 9736cc7 pushed by edisonlee0212
September 16, 2024 20:42 12m 54s dev
dev
September 16, 2024 20:42 12m 54s
Update StrandModel.cpp
Debug build on Windows #35: Commit b7ced70 pushed by edisonlee0212
September 16, 2024 20:41 12m 35s dev
dev
September 16, 2024 20:41 12m 35s
Modified strand representation for cosserat rods physics.
Debug build on Windows #34: Commit 5c65c2b pushed by edisonlee0212
September 16, 2024 20:31 11m 22s dev
dev
September 16, 2024 20:31 11m 22s
Prepare for generalized ray tracer.
Debug build on Windows #33: Commit e568d6c pushed by edisonlee0212
September 16, 2024 14:51 15m 2s dev
dev
September 16, 2024 14:51 15m 2s
Texture sampling for ray tracer.
Debug build on Windows #32: Commit df8047c pushed by edisonlee0212
September 16, 2024 14:50 12m 32s dev
dev
September 16, 2024 14:50 12m 32s
Texture sampling for ray tracer.
Debug build on Windows #31: Commit f07d7b1 pushed by edisonlee0212
September 16, 2024 02:38 10m 7s dev
dev
September 16, 2024 02:38 10m 7s
Prepare for generalized ray tracer.
Debug build on Windows #30: Commit 71075d3 pushed by edisonlee0212
September 15, 2024 17:10 14m 32s dev
dev
September 15, 2024 17:10 14m 32s
Greatly reduced descriptor binding for ray tracer.
Debug build on Windows #29: Commit 9c8de61 pushed by edisonlee0212
September 15, 2024 03:52 13m 7s dev
dev
September 15, 2024 03:52 13m 7s
Corrected tree descriptor assets.
Debug build on Windows #28: Commit 5ec5110 pushed by edisonlee0212
September 14, 2024 03:04 12m 51s dev
dev
September 14, 2024 03:04 12m 51s
Fixed OptiXRayTracer and DataGenerationApp.
Debug build on Windows #27: Commit ec89fc2 pushed by edisonlee0212
September 13, 2024 01:37 13m 2s dev
dev
September 13, 2024 01:37 13m 2s
Successfully imported GPR.
Debug build on Windows #26: Commit 4e90892 pushed by edisonlee0212
September 11, 2024 18:52 15m 7s dev
dev
September 11, 2024 18:52 15m 7s
Fixed issues in gpr_sdk
Debug build on Windows #25: Commit 80018a0 pushed by edisonlee0212
September 11, 2024 18:52 11m 59s dev
dev
September 11, 2024 18:52 11m 59s
Successfully imported GPR.
Debug build on Windows #24: Commit 9937c62 pushed by edisonlee0212
September 11, 2024 18:28 11m 40s dev
dev
September 11, 2024 18:28 11m 40s
Successfully imported GPR.
Debug build on Windows #23: Commit 494fa2c pushed by edisonlee0212
September 11, 2024 15:36 13m 44s dev
dev
September 11, 2024 15:36 13m 44s
Successfully imported GPR.
Debug build on Windows #22: Commit 5224f05 pushed by edisonlee0212
September 11, 2024 15:07 13m 58s dev
dev
September 11, 2024 15:07 13m 58s
Adding GPR format support from gopro/gpr
Debug build on Windows #21: Commit b52681f pushed by edisonlee0212
September 10, 2024 19:02 13m 27s dev
dev
September 10, 2024 19:02 13m 27s
Code refactoring.
Debug build on Windows #20: Commit f811f95 pushed by edisonlee0212
September 10, 2024 17:07 12m 14s dev
dev
September 10, 2024 17:07 12m 14s
Adding GPR format support from gopro/gpr
Debug build on Windows #19: Commit 660cca4 pushed by edisonlee0212
September 10, 2024 03:57 13m 12s dev
dev
September 10, 2024 03:57 13m 12s
Prepare for ray tracer camera.
Debug build on Windows #18: Commit 9383df0 pushed by edisonlee0212
September 9, 2024 21:18 12m 21s dev
dev
September 9, 2024 21:18 12m 21s
Shader overhaul
Debug build on Windows #17: Commit a81fb02 pushed by edisonlee0212
September 9, 2024 20:12 13m 28s dev
dev
September 9, 2024 20:12 13m 28s
Enabled #include <> feature in shader.
Debug build on Windows #16: Commit 7eac72d pushed by edisonlee0212
September 9, 2024 17:33 14m 49s dev
dev
September 9, 2024 17:33 14m 49s