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windows-instructions.md

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Build CoreCLR on Windows

This guide will walk you through building CoreCLR on Windows.

Environment

Ensure you have all of the prerequisites installed from the Windows Requirements.

Build the Runtime

To build CoreCLR on Windows, run build.cmd while specifying the clr subset:

.\build.cmd -subset clr <other args>

After the build has completed, there should be some files placed in artifacts/bin/coreclr/windows.<arch>.<configuration> (for example artifacts/bin/coreclr/windows.x64.Release). The most important binaries are the following:

  • corerun.exe: The command line host. This program loads and starts the CoreCLR runtime and passes the managed program (e.g. program.dll) you want to run with it.
  • coreclr.dll: The CoreCLR runtime itself.
  • System.Private.CoreLib.dll: The core managed library, containing definitions of Object and base functionality.

Cross-Compilation

It is possible to get Windows x86, ARM32, and ARM64 builds using an x64 machine. Instructions on how to do this are in the cross-building doc.

Core_Root

The Core_Root provides one of the main ways to test your build. Full instructions on how to build it in the CoreCLR testing doc, and we also have a detailed guide on how to use it for your own testing in its own dedicated doc.

Native ARM64 (Experimental)

Building natively on ARM64 requires you to have installed the appropriate ARM64 build tools and Windows SDK, as specified in the Windows requirements doc.

Once those requirements are satisfied, you have to specify you are doing an Arm64 build, and explicitly tell the build script you want to use MSBuild. Ninja is not yet supported on Arm64 platforms.

build.cmd -s clr -c Release -arch arm64 -msbuild

Since this is still in an experimental phase, the recommended way for building ARM64 is cross-compiling from an x64 machine. Instructions on how to do this can be found at the cross-building doc.