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The orbit camera used for spectating can go underneath the map, presumably because it's not raycasting for any terrain underneath it. This was in an earlier version of the orbit camera; what happened?
The text was updated successfully, but these errors were encountered:
The orbit camera used for spectating can go underneath the map, presumably because it's not raycasting for any terrain underneath it. This was in an earlier version of the orbit camera; what happened?
The text was updated successfully, but these errors were encountered: