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Omega Flowey problems #74

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BigChungus1009 opened this issue Nov 4, 2021 · 4 comments
Open

Omega Flowey problems #74

BigChungus1009 opened this issue Nov 4, 2021 · 4 comments

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@BigChungus1009
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On Persistent Data (undertale.ini) Omega Flowey does appear and you are able to complete the fight. However, after the fight, it gives a coding error right before you meet the damaged Flowey. Here are the details of the error:


############################################################################################
ERROR in
action number 1
of Step Event1
for object obj_time:

File is not opened for reading.
at gml_Script_ossafe_file_text_read_string
############################################################################################

stack frame is
gml_Script_ossafe_file_text_read_string (line 0)
gml_Script_scr_load
gml_Object_obj_time_Step_1

@KockaAdmiralac
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Can you provide steps you took to generate the save file that you replaced and your file that generates that error?

@BigChungus1009
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BigChungus1009 commented Nov 4, 2021

  1. Use the Omega Flowey built-in preset
  2. Replace the persistent file undertale.ini with the new persistent preset file
  3. Beat Omega Flowey (edit: run the program)
    The message mentioned above should appear right before you meet the damaged flowey. The program will keep on giving the same message when you relaunch the program undertale.exe UNLESS the file undertale.ini has been changed. The name doesn't matter as it is meant to be changed.

Jacky720 added a commit to Jacky720/FloweysTimeMachine that referenced this issue Nov 5, 2021
@BigChungus1009
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BigChungus1009 commented Nov 8, 2021

After doing the Asgore fight, the undertale.ini config setting will change to this code (if the player name was "Frisk"):
[FFFFF]
F="1.000000"
[Flowey]
Met1="1"
[General]
Name="Frisk"
Love="1"
Time="0"
Kills="0"
Room="237"
fun="45"
...
I recommend implementing this change to the Omega Flowey preset asap.

@KockaAdmiralac
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The issue isn't in undertale.ini, the issue is that you're lacking file8. This is done in the pull request linked right above your comment, which I will be merging soon.

@BigChungus1009 BigChungus1009 reopened this Nov 8, 2021
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2 participants