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Releases: crash1115/5e-training

Version 0.6.4

31 Jul 21:04
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  • Fixed an issue where you couldn't set progress to zero in the Create/Edit Tracked Item window.

Version 0.6.3

06 Jul 13:19
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  • Fixed a bug in CrashTNT.getActivitiesForActor that caused it to throw an error when used with actors with no activities
  • Fixed a bug in CrashTNT.getActivity that caused it to throw an error when used with actors with no activities

Version 0.6.2

29 Jun 21:58
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  • Compatibility with Foundry 0.8.8
  • Fixed a bug causing newly created Monster Blocks sheets to be unable to expand properly
  • Fixed a bug causing Macro activities to not save macro names

Version 0.6.1

17 Jun 04:29
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  • Compatibility bump for Foundry 0.8.7

  • Fixed logic that determines which users can perform migrations on which actors.

  • Suppressed spammy migration console logging

Version 0.6.0

18 May 07:44
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Version 0.6.0 (Foundry 0.8.x)

NOTICE: This version will prompt you to perform a migration that will automatically update all of the items tracked on your actors to a new data structure. Please back up your data before installing this update. If the migration fails for any reason, please reach out to me and I can try to help you fix anything that breaks.

New Features

  • Compatibility update for Foundry 0.8.2+. This version will not work with Foundry 0.7.x. Previous versions remain compatible with Foundry 0.7.x.
  • Enhanced the tracked item creation and edit workflow.
  • Users can now create categories and add tracked items to them.
  • Users can now add images to tracked items.
  • Users can now change the progression type of an item when you edit it.
  • Completed items will automatically get "checked off" in the tracking tab so you can easily see what's been done.
  • User can now export and import all tracked items on a per-actor basis. Importing allows you to overwrite, or merge with existing activities. Merge serves as a way to copy activities between actors.
  • New and improved documentation. Check out the wiki on the github repo for sample macros, API info, screenshots, use instructions, etc.

Fixes

  • Added warnings when a macro activity gets run but errors occur.
  • Removed several module settings that weren't used very often.

Breaking Changes

  • Using Compatibility Mode in Ethck's Downtime Tracking breaks the category functionality in this module. Works fine separately.
  • All the non-english translations are definitely out of date.

Version 0.5.0

08 Feb 10:57
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New Features

  • Added a setting that allows the user to make the character sheet wider when it opens. This is a client-specific setting, so users can change it as they need to if they're using different sheets or have different preferences.
  • Added a setting to hide the activities from players. Off by default. When this is on, the tab does not display on the sheets, completion messages are automatically whispered to GM rather than displayed publicly, and roll dialogs will automatically have the Private GM Roll mode selected.
  • Added the ability to set a macro to run when an activity gets rolled
  • Opened up an accessible API and added the updateActivityProgress, getActivitiesForActor, and getActivity methods in order to facilitate macro use.

Bug Fixes

  • Fixed an issue where activities would not roll when Better Rolls was enabled.
  • Fixed an issue where the roll indicator wasn't displaying on hover.
  • Disable roll button on completed activities
  • Prevent roll completion messages from displaying if activity was already completed

Version 0.4.11

15 Jan 19:05
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  • Fixed an issue where the downtime tab would attempt to display on actor sheets inside compendiums and throw some errors.

Version 0.4.10

04 Jan 03:24
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Compatibility patch for Tidy5e v0.4.x.

Version 0.4.9

19 Dec 18:17
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Compatibility for Foundry 0.7.9 and dnd5e 1.2.0

Version 0.4.8

09 Nov 22:25
46f295d
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Fix CSS for Foundry 0.7.6 and dnd5e 1.1.0