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DDWolf_x64.cbp
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DDWolf_x64.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="DDWolf" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="default">
<Option output="obj/DDWolf" prefix_auto="1" extension_auto="1" />
<Option working_dir="obj" />
<Option object_output="obj" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add directory="libraries/mingw/SDL2-2.30.7/x86_64-w64-mingw32/include/SDL2" />
<Add directory="libraries/mingw/SDL2_mixer-2.8.0/x86_64-w64-mingw32/include/SDL2" />
</Compiler>
<Linker>
<Add option="-static-libstdc++" />
<Add option="-static-libgcc" />
<Add option="-lSDL2main -lSDL2" />
<Add directory="libraries/mingw/SDL2-2.30.7/x86_64-w64-mingw32/lib" />
<Add directory="libraries/mingw/SDL2_mixer-2.8.0/x86_64-w64-mingw32/lib" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Dmain=SDL_main" />
<Add directory="libraries/mingw/include/SDL2" />
</Compiler>
<Linker>
<Add option="-lSDL2main -lSDL2" />
<Add library="SDL2" />
<Add library="SDL2_mixer" />
<Add directory="libraries/mingw/lib/SDL2" />
</Linker>
<Unit filename="src/asmcomp.cpp" />
<Unit filename="src/audiosod.h" />
<Unit filename="src/audiowl6.h" />
<Unit filename="src/f_spear.h" />
<Unit filename="src/foreign.h" />
<Unit filename="src/gfxv_apo.h" />
<Unit filename="src/gfxv_jap.h" />
<Unit filename="src/gfxv_sod.h" />
<Unit filename="src/gfxv_wl6.h" />
<Unit filename="src/id_ca.cpp" />
<Unit filename="src/id_ca.h" />
<Unit filename="src/id_in.cpp" />
<Unit filename="src/id_in.h" />
<Unit filename="src/id_pm.cpp" />
<Unit filename="src/id_pm.h" />
<Unit filename="src/id_sd.cpp" />
<Unit filename="src/id_sd.h" />
<Unit filename="src/id_us.cpp" />
<Unit filename="src/id_us.h" />
<Unit filename="src/id_vh.cpp" />
<Unit filename="src/id_vh.h" />
<Unit filename="src/id_vl.cpp" />
<Unit filename="src/id_vl.h" />
<Unit filename="src/mame/fmopl.cpp" />
<Unit filename="src/mame/fmopl.h" />
<Unit filename="src/sdl_winmain.cpp" />
<Unit filename="src/sdl_wrap.cpp" />
<Unit filename="src/sdl_wrap.h" />
<Unit filename="src/signon.cpp" />
<Unit filename="src/sodpal.inc" />
<Unit filename="src/version.h" />
<Unit filename="src/vieasm.cpp" />
<Unit filename="src/wl_act1.cpp" />
<Unit filename="src/wl_act2.cpp" />
<Unit filename="src/wl_agent.cpp" />
<Unit filename="src/wl_atmos.cpp" />
<Unit filename="src/wl_atmos.h" />
<Unit filename="src/wl_cloudsky.cpp" />
<Unit filename="src/wl_cloudsky.h" />
<Unit filename="src/wl_debug.cpp" />
<Unit filename="src/wl_def.h" />
<Unit filename="src/wl_draw.cpp" />
<Unit filename="src/wl_game.cpp" />
<Unit filename="src/wl_inter.cpp" />
<Unit filename="src/wl_main.cpp" />
<Unit filename="src/wl_menu.cpp" />
<Unit filename="src/wl_menu.h" />
<Unit filename="src/wl_parallax.cpp" />
<Unit filename="src/wl_plane.cpp" />
<Unit filename="src/wl_play.cpp" />
<Unit filename="src/wl_scale.cpp" />
<Unit filename="src/wl_shade.cpp" />
<Unit filename="src/wl_shade.h" />
<Unit filename="src/wl_state.cpp" />
<Unit filename="src/wl_text.cpp" />
<Unit filename="src/wl_utils.cpp" />
<Unit filename="src/wl_utils.h" />
<Unit filename="src/wolfpal.inc" />
<Unit filename="win/DDWolf.rc">
<Option compilerVar="WINDRES" />
</Unit>
<Extensions />
</Project>
</CodeBlocks_project_file>