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For some multishot variants, setting len can be used to limit the receive side. But this actually isn't the case for recv multishot, it'll error if you do that. addr I agree never makes sense. Honestly not sure how they ended up being exposed, they should be NULL/0 always. Doesn't really matter further down as we set/clear them anyway regardless, it's just more of an API wart than anything. |
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For some multishot variants, setting len can be used to limit the receive side. But this actually isn't the case for recv multishot, it'll error if you do that. addr I agree never makes sense. Honestly not sure how they ended up being exposed, they should be NULL/0 always. Doesn't really matter further down as we set/clear them anyway regardless, it's just more of an API wart than anything.