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Sometimes it would be nice to load a ktx texture in an existing texture instance, instead of gettin a new created one.
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@pfcDorn Thanks for raising that interesting idea. Can you elaborate what the actual use-case and benefit of that would be?
Like, does it actually safe resources and what are your (expected) measurments?
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Sometimes it would be nice to load a ktx texture in an existing texture instance, instead of gettin a new created one.
The text was updated successfully, but these errors were encountered: