From 8ebdc4c20f1c5801e60c2ee3020932c745c1f365 Mon Sep 17 00:00:00 2001 From: Antonio Alexandru Ganea Date: Sun, 22 Apr 2018 19:44:27 +0300 Subject: [PATCH] Direct link --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 8dec578..68c1a32 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,5 @@ # Compound -C++ written 2D multiplayer/LAN game engine sprinkled with some Lua extensibility magic. Check out the [website](http://www.compoundgame.com). +C++ written 2D multiplayer/LAN game engine sprinkled with some Lua extensibility magic. Check out the [website](http://compoundgame.000webhostapp.com/). ## Why Compound? - Cross-platform @@ -123,7 +123,7 @@ TriggerServerEvent( eventName, arg1, arg2, ... , arg8 ) ## How do I test it? This build comes packed with a simple game called __Virus Invaders__. -You have to download the server and client ( available [here](http://www.compoundgame.com) ). Then : +You have to download the server and client ( available [here](http://compoundgame.000webhostapp.com/) ). Then : - Start the server - Start client 1, open the debugging console by pressing BACKTICK and type : connect("127.0.0.1") and hit Enter - Do the same thing with a second client. ( Eventually you can put a different ip there if you actually want to test it on different computers )