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Changelogs.md

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v1.0.0

v0.7

  • Add new Civ: Torakj
  • Add Cultural & Diplomatic victory
  • Adjust CS
  • Terrace farm available for everyone (not on bonus and strategic resources)
  • Great Artist, Great Scientist, Great Merchant, and Great Engineer are capturable
  • Add Great Admiral as bonus units

v0.8

  • Add new Civ: Frostmorrow
  • Add ice-calator improvements
  • Adjust policy: Add Legacy and Quixotic policy branch

v0.9

  • Add religions and beliefs
  • Add religions buildings and wonders
  • Add additional resources: Gu, Jade
  • Add icons
  • Add ruleset unique: convert gold to science with sliders

v1.0

  • Add Scientific victory (Neutral victory)
  • Fix 'too many civs in small map' error
  • Add unique units
  • Update unit icons

v2.0.0

v2.0

  • Changes Tech required for some units
  • Reduce percentage of science bonuses from science buildings
  • Adjust Civs: Niranna, Polgar Sod'em, Twin Mountain, Torakj, Rain Forest
  • Adjust Pantheon: Monumen Makers
  • Adjust Policy: Piety
  • Old Faithful, El Dorado, and Krakatoa provides yield without assigned population

v2.1

  • Add 3 new Civs: Smeheng, Marunesia, Thallin
  • Adjust Sacred Grove
  • Adjust God's Messenger Monument wonders
  • Add new world wonder: Bath Gate
  • Add Urg new UU: Dullahan
  • New tile improvements: Sea fort, by expending Great Admiral

v2.2

  • Adjust Civs: Urg, Twin Mountain, Smeheng, Thallin
  • Tech tree revamp
  • Add unit for Mythic age: Entmates, Smokebeards, etc.
  • Adjust cost and strength for some units: Megalodon, Cuirassiers, Dragon, etc.
  • Add new buildings: Bakery, Anchorage (replace Harbor), Harbor (as Wonder), Theatre, Textile Mill, Seaport, Medical Hall, Brewery, Warteg, and Pavilion
  • Adjust culture generated by buildings
  • Revamp policy: 6-node per tree to 5-node per tree, and edit some uniques

v2.3

  • Adjust Civs: Thallin NA, Marunesia UI, Smeheng UI, Twin Mountain UI
  • Adjust some GPP generated by World Wonders
  • Remove units: Destroyer & Cuitassiers
  • Add units: Ironclad & Armoured Frigate
  • Add unit sprites (incomplete)
  • Adjust some Pantheon Belief
  • Fix policies deprecated uniques
  • Remove ruleset unique: convert gold to science with sliders

v2.4

  • Adjust Civs: Townfolk, Polgar Sod'em, Red Moon, Malus, and Cavegoa
  • Add new Civs: Morlovia & Erhab
  • Add new happiness building: Public Bath
  • Add new Wonders: Aknamuki, Dai Palgum, Ker'sai, & Glaciruptor
  • Add new recon unit: Pathfinder, Wandering Oracle
  • Remove Uranium, & change resources for scientific theory: Adamantium
  • Adjust policies: Honor, Legacy, & Rationalism
  • Add rebel units under 20 happiness

v2.5

  • Adjust Civs: Malus, Townfolk, Frostmorrow, Polgar, Morlovia, Thallin
  • Adjust Barbarian unit: Brute, Marauder
  • Add rare feature: Man-eating tree
  • Dai Palgum provides free Water Mill
  • Era.json: era settler building, starting unit, obsolete wonders
  • Add new Civ: Vedic

v2.6

  • Adjust Civs: Vedic, Frostmorrow, Townfolk NA
  • Adjust buildings: Adam Harvester, Kyber Refinery, Stone Works
  • Adjust GI: Cultivated Farm
  • Move Scientific victory building: Breakthrough Chamber, Heavenly Nature
  • Add building & wonder: Mana Generator, Mana Channeller, Fog of Klabautermann
  • Add unit: Air Balloon, Golem

v2.7 (19.Feb.2022)

  • Adjust Civs: Malus NA, Cavegoa NA, Frostmorrow UB, Marunesia UU, Smeheng, Almuria (Add and adjust)
  • Belief: Add Follower Sharing Freedom, Reduce strength bonus by Enhancer Defender of the Faith and Just War
  • Fix trade routes over water
  • Balancing Cathedral and Mandir
  • Adjust terrain: Desert (flood plains), Snow (defence reduction)
  • Adjust promotion: Landing Party, Regenerative Tissue, Survivalism II

v2.8 (10.Apr.2022)

  • Change Scientific Victory from buildings into units
  • Improve Air Terror mechanism
  • Add policies prierities based Civs prefered victory type
  • Adjust Nas NA

v2.9 (08.May.2022)

  • Add 2 new Beliefs
  • Change Hero mechanism & Hero's Altar unique (Unlock All Heroes)
  • Change Mercantile CS bonus Provides Gold instead of Happiness
  • Adjust NA: Urg, Morlovia & Rain Forest
  • Remove Ancient Ruins, add Ruins bonus through clearing Barbarian encampment
  • Adjust some Natural Wonders
  • AI Can now built Adam Harvester
  • Fix All Victory types

v3.0.0

v3.0 (26.09.2022)

  • Era & Tech revamp
  • Remove Altar mechanism
  • Change Hero mechanism
  • Skill tree revamp
  • Rework Piety Policy
  • Increase XP gained from combat with Barbarian (max 360 XP)
  • Introducing rock-paper-scissor aspect for units
  • New unit class: Construct, Mage, & Monk
  • Unit balancing
  • Rework Nas, Rain Forest, & Torakj
  • Canonizing Extension civs, and balancing

Balancing List for V3.0.0

  • Almuria UA +Double quantity of Megall
  • Louvargia UA +Free Divine Order upon discovering Theology
  • The Shinso UB Pillar of Wealth Currency -> Mathematics UB Pillar of Faith Theology -> Philosopy UA +Free Great Person after building all pillars
  • Arxia UU Fanatic +10% str when stacked with Traon General
  • Thallin UA +8 Culture after adopting tradition complete -> +1 Population +1 Culture in capital upon adopting every Tradition policy tree
  • Torakj UA +15 % Flank attack bonus -> +10% Flank attack bonus UA +1 Happiness every Courthouse -> Receive triple gold pillaging cities UU Wolf Rider str 14 -> 12 cost 85 -> 70
  • Smeheng UA +10% str bonus in Desert -> +15% str bonus in Desert UA +10% str bonus in Freindly Land -> +15% str bonus in Freindly Land
  • Cavegoa UA +5 HP when healing -> +10 HP when healing UA +10% str when belom 50 HP when defending - > +10% str when below 50 HP UB Posha +1 Production +3 Gold from water resources -> +1 Food +1 Gold from Fish tiles
  • Ilythiir UA +Free Settler appears upon discovering Calendar
  • Vedic UU Homunculus str 36 -> 35
  • Thorin UA Normal vision when embarked -> Gain 330 Gold upon capturing a city UB Cashier Stable maintenance 1 -> 0 UB +33% Production for Mounted -> +50% Production for Mounted
  • Malus UB Malus' Barricade -> UB Fortified Walls
  • Nas UA -33% maintenance costs for Military Land and Water units -> -50% City-State Influence degradation UA +Militaristic City-States grant units 2 times as fast when you are at war with a common nation UU Ballista -> UB Ancient Citadel
  • Erhab UB Sacred Dance +1 Gold from each trade route -> +4 Culture from the UB UB Sacred Dance +5% str for Melee unit when defending -> +10% str for Land unit when defending
  • Sulvana UA +10% Great Person generation in all cities
  • Urush UA +1 Happiness from every Barrack, Armory, and Knight Academy if Infernal Gate is constructed
  • Red Moon UA +34% Natural religion spread -> Double quantity of Magician produced UB Sect -> UB Draen Sanctuary UU Adept replaces Swordsman -> replaces Ranger
  • Frostmorrow UA -25% Culture cost of natural border growth in first 4 cities -> -15% Culture cost of natural border growth in all cities UA -25% unhappiness from specialists in first 4 cities -> in all cities

v3.0.1 (20.11.2022)

  • Fix Heroes become obsolete (weaker) as the age progress
  • Rework Red Moon
  • Add new Civs: Ilythiir & Urush
  • Buff Warrior Code, a policy branch of Honor
  • Add more dungeon bonus effect
  • Add new Natural Wonder: Kalimutu
  • New unit class: Tamer

v3.1.0 (22.03.2023)

  • Separate between Militaristic and Industrial CS
  • Allied Mercantile CS now provide 2 copies a 'unique' luxury resources
  • More CS added, 6 CS every type
  • Arbalester no longer upgrade to Scorpion, upgrade to Gatling Gun instead
  • Scorpion available after discovering Physic, updrade to Ballista (anti Air Terror unit)
  • Increase rock-paper-scissor bonus (Sword - Anti-Cav - Mounted) from +10% to +33%
  • Civ balancing
  • Add lore for every civ
  • Add description for every unique buildings and unique units
  • Add 3 new Civs (Tianwu, Necropoleis, and The Trolls)
  • Fix Policy placement and some minor balancing
  • Can now adopt both Piety and Rationalism
  • More mythical beast, or the so called barbarians monster
  • Mythical beast no longer appears at the start of the game, except Slime
  • Add Spanish translation by Caballero-Arepa

v3.1.1 (08.04.2023)

  • Fix Marunesia can't build Ulu Wae
  • Fix Tamer unit can't capture killed Beast units and increase it's chances
  • Fix Holy Warrior Belief enables buying any Land Heroes even without their respective Portal
  • Prevent buying Skeletal Warrior and Skeletal Champion
  • Fix Divine Order can't prevent religion spreading by Great Prophet and/or Missionary
  • Beast units now displayable in Civilopedia

v3.1.2 (25.05.2023)

  • Upload Images folder
  • Update translation file
  • Add missing sprites
  • Fix typo for Path of Sword by Belias

v3.1.3 (07.06.2023)

  • Reduce Path of Immortality bonus from +10% to +5%
  • Fix The Trolls not receive free Zaghronk in 4 cities upon adopting Tradition Complete
  • Add 2 new Civs (The Order of Witchers and Sanctum Regalia)

v3.1.4 (28.08.2023)

  • Frostmorrow May now generate Great Farmer via specialists No longer receive free Great Farmer upon discovering Fertilizer Great Farmer may now be consumed to add +2 population in capital
  • Necropoleis UA Sacrifice 3 population for a Great General -> Sacrifice 2 population
  • The Order of Withcer UU Withcer +Beast Hunter skill (Gain 50 Gold upon defeating Beast units)
  • Tianwu UU Shifu free skill of Twilight Veil (Invisible to non-adjacent units)
  • Cultivated farm +1 Food if constructed on Snow +1 Food for each adjacent Ice-calator
  • Man-eating tree now appears on Plains
  • Fix 'Nkuhanea doesn't get +1 population for cities on Fresh water
  • All Heroes and it's type now displayable in Civilopedia
  • Add sprites for Beast units by rica40

v3.1.5 (04.09.2023)

  • Rain Forest May now build Plantation without removing Forest
  • Fix Archery Hero can't pick Teleportation skill
  • Civ-specific Strategic resources now cannot be traded