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Need Custom Spline rn rn rn V1.0
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Reality
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You can drop down to the low-level spline API to have more control over derivatives:
QuinticSpline1d xSpline = new QuinticSpline1d( new DualNum<>(new double[]{ x_0, dx_0, d2x_0 }), new DualNum<>(new double[]{ x_1, dx_1, d2x_1 }) ); QuinticSpline1d ySpline = new QuinticSpline1d( new DualNum<>(new double[]{ y_0, dy_0, d2y_0 }), new DualNum<>(new double[]{ y_1, dy_1, d2y_1 }) ); QuinticSpline2d spline = new QuinticSpline2d(xSpline, ySpline);
A QuinticSpline2d in Road Runner world is more like a quintic spline segment that just goes between two knots.
QuinticSpline2d
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Need Custom Spline rn rn rn V1.0
The text was updated successfully, but these errors were encountered: