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WootingAnalogSDK.cs
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WootingAnalogSDK.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using Newtonsoft.Json;
namespace WootingAnalogSDKNET {
public enum KeycodeType {
/// <summary>
/// USB HID Keycodes https://www.usb.org/document-library/hid-usage-tables-112 pg53
/// </summary>
HID,
/// <summary>
/// Scan code set 1
/// </summary>
ScanCode1,
/// <summary>
/// Windows Virtual Keys
/// </summary>
VirtualKey,
/// <summary>
/// Windows Virtual Keys which are translated to the current keyboard locale
/// </summary>
VirtualKeyTranslate
}
public enum WootingAnalogResult {
/// <summary>
/// Success
/// </summary>
Ok = 1,
/// <summary>
/// Item hasn't been initialized
/// </summary>
UnInitialized = -2000,
/// <summary>
/// No Devices are connected
/// </summary>
NoDevices,
/// <summary>
/// Device has been disconnected
/// </summary>
DeviceDisconnected,
/// <summary>
/// Generic Failure
/// </summary>
Failure,
/// <summary>
/// A given parameter was invalid
/// </summary>
InvalidArgument,
/// <summary>
/// No Plugins were found
/// </summary>
NoPlugins,
/// <summary>
/// The specified function was not found in the library
/// </summary>
FunctionNotFound,
/// <summary>
/// No Keycode mapping to HID was found for the given Keycode
/// </summary>
NoMapping,
/// <summary>
/// Indicates that it isn't available on this platform
/// </summary>
NotAvailable,
/// <summary>
/// Indicates that the operation that is trying to be used is for an older version
/// </summary>
IncompatibleVersion,
/// <summary>
/// Indicates that the Analog SDK could not be found on the system
/// </summary>
DLLNotFound
}
public enum DeviceType {
/// <summary>
/// Device is of type Keyboard
/// </summary>
Keyboard = 1,
/// <summary>
/// Device is of type Keypad
/// </summary>
Keypad,
/// <summary>
/// Other type of device
/// </summary>
Other
}
public enum DeviceEventType {
/// <summary>
/// Device has been connected
/// </summary>
Connected = 1,
/// <summary>
/// Device has been disconnected
/// </summary>
Disconnected
}
[StructLayout(LayoutKind.Sequential)]
public struct DeviceInfo {
/// <summary>
/// Vendor ID of the Device
/// </summary>
public readonly ushort vendor_id;
/// <summary>
/// Product ID of the Device
/// </summary>
public readonly ushort product_id;
/// <summary>
/// Name of the manufacturer of the Device
/// </summary>
public readonly string manufacturer_name;
/// <summary>
/// Device model name
/// </summary>
public readonly string device_name;
/// <summary>
/// ID of the Device used with ReadAnalog and ReadFullBuffer to read specifically from this device
/// </summary>
public readonly ulong device_id;
/// <summary>
/// Type of the Device
/// </summary>
public readonly DeviceType device_type;
public override string ToString()
{
return JsonConvert.SerializeObject(
this, Formatting.Indented);
}
}
public delegate void DeviceEventHandler(DeviceEventType eventType, DeviceInfo deviceInfo);
public static class WootingAnalogSDK {
#region Private members
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate void RawDeviceEventCb(DeviceEventType eventType, IntPtr deviceInfo);
private const string SdkLib = "wooting_analog_wrapper";
[DllImport(SdkLib, EntryPoint = "wooting_analog_initialise")]
private static extern int initialise();
[DllImport(SdkLib)]
private static extern bool wooting_analog_is_initialised();
[DllImport(SdkLib)]
private static extern float wooting_analog_read_analog(ushort code);
[DllImport(SdkLib)]
private static extern float wooting_analog_read_analog_device(ushort code, ulong deviceId);
[DllImport(SdkLib, EntryPoint = "wooting_analog_set_device_event_cb")]
private static extern WootingAnalogResult setDeviceEventCallback(RawDeviceEventCb cb);
private static RawDeviceEventCb _internalCallback = new RawDeviceEventCb(internalCallback);
private static void internalCallback(DeviceEventType eventType, IntPtr deviceInfo) {
Console.WriteLine("Internal callback");
var dev = (DeviceInfo)Marshal.PtrToStructure(
deviceInfo,
typeof(DeviceInfo));
DeviceEvent?.Invoke(eventType, dev);
}
[DllImport(SdkLib, EntryPoint = "wooting_analog_clear_device_event_cb")]
private static extern WootingAnalogResult wooting_analog_clear_device_event_cb();
[DllImport(SdkLib)]
private static extern int wooting_analog_read_full_buffer([In][Out][MarshalAs(UnmanagedType.LPArray)] short[] codeBuffer, [In][Out][MarshalAs(UnmanagedType.LPArray)] float[] analogBuffer, uint len);
[DllImport(SdkLib)]
private static extern int wooting_analog_read_full_buffer_device([In][Out][MarshalAs(UnmanagedType.LPArray)] short[] codeBuffer, [In][Out][MarshalAs(UnmanagedType.LPArray)] float[] analogBuffer, uint len, ulong deviceID);
[DllImport(SdkLib)]
private static extern int wooting_analog_get_connected_devices_info([In][Out][MarshalAs(UnmanagedType.LPArray)] IntPtr[] buffer, uint len);
#endregion
#region Public Interface
/// <summary>
/// Gets a bool indicating if the Analog SDK has been Initialised
/// </summary>
/// <value>Is Analog SDK Initialised</value>
public static bool IsInitialised
{
get => wooting_analog_is_initialised();
}
/// <summary>
/// Initialise the Analog SDK
/// </summary>
/// <returns>
/// If successful the first element will be >=0 indicating the number of devices connected and the second WootingAnalogResult.Ok
/// If unnsuccessful the first element will be -1 and the second will be the Initialisation error
///
/// The possible errors are:
/// * NoPlugins: Meaning that either no plugins were found or some were found but none were successfully initialised
/// * FunctionNotFound: Indicates that the wrapper could not load the function from the SDK, which will usually mean that the SDK is not installed or could not be found
/// * IncompatibleVersion: Indicates that the wrapper you're using is designed for a different major version of the SDK than what is installed. Major versions are unlikely to change very often
/// </returns>
public static (int, WootingAnalogResult) Initialise() {
int initResult = initialise();
if (initResult >= 0) {
WootingAnalogResult eventSetResult = setDeviceEventCallback(_internalCallback);
if (eventSetResult == WootingAnalogResult.Ok) {
return (initResult, WootingAnalogResult.Ok);
}
else {
throw new Exception("Wooting Analog SDK was initialised successfully, but the event handler could not be set!");
}
} else {
return (-1, (WootingAnalogResult)initResult);
}
}
/// <summary>
/// Uninitialises the SDK, returning it to an empty state, similar to how it would be before first initialisation
/// </summary>
/// <returns>
/// * Ok: Indicates that the SDK was successfully uninitialised
/// </returns>
[DllImport(SdkLib, EntryPoint = "wooting_analog_uninitialise")]
public static extern WootingAnalogResult UnInitialise();
/// <summary>
/// Sets the type of Keycodes the Analog SDK will receive (in `ReadAnalog`) and output (in `ReadFullBuffer`).
/// By default, the mode is set to HID
/// </summary>
/// <param name="mode">
/// The KeycodeType which wil determine the Keycode set returned from all functions
/// NOTE: VirtualKey and VirtualKeyTranslate will only work on Windows
/// </param>
/// <returns>
/// - Ok: The Keycode mode was changed successfully
/// - InvalidArgument: The given `KeycodeType` is not one supported by the SDK
/// - NotAvailable: The given `KeycodeType` is present, but not supported on the current platform
/// - UnInitialized: The SDK is not initialised
/// </returns>
[DllImport(SdkLib, EntryPoint = "wooting_analog_set_keycode_mode")]
public static extern WootingAnalogResult SetKeycodeMode(KeycodeType mode);
/// <summary>
/// Reads the Analog value of the key with identifier '<paramref name="code"/>' from any connected device (or the device with id '<paramref name="deviceID"/>' if specified). The set of key identifiers that is used depends on the Keycode mode set using <c>SetKeycodeMode</c>.
/// The '<paramref name="deviceID"/>' can be found through calling <c>GetDeviceInfo</c> and getting the DeviceID from one of the DeviceInfo structs
/// </summary>
/// <param name="code">
/// The keycode of the key you wish to get the analog value for (from the keycode set that was set using <c>SetKeycodeMode</c>)
/// </param>
/// <param name="deviceID">
/// The DeviceID of the device you wish to read the analog value from. If none specified, the max analog value of the key from all devices will be given
/// </param>
/// <returns>
/// If the call is successful Item1 of the tuple will be the Analog value between 0.0f->1.0f and Item2 being WootingAnalogResult.Ok
/// If unsuccessful, Item1 of the tuple will be -1.0f and Item2 will be one of the following errors:
/// * NoMapping: No keycode mapping was found from the selected mode (set by <c>SetKeycodeMode</c> and HID.
/// * UnInitialized: The SDK is not initialised
/// * NoDevices: There are no connected devices (with id <paramref name="deviceID"/> if specified)
/// </returns>
public static (float, WootingAnalogResult) ReadAnalog(ushort code, ulong deviceID = 0)
{
float res = wooting_analog_read_analog_device(code, deviceID);
if (res >= 0)
return (res, WootingAnalogResult.Ok);
else
return (-1.0f, (WootingAnalogResult) (int) res);
}
/// <summary>
/// Event which is called whenever a Device is connected or disconnected
/// </summary>
public static event DeviceEventHandler DeviceEvent;
/// <summary>
/// Reads all the analog values for pressed keys for all devices and combines their values (or reads from a single device with id `<paramref name="deviceID"/>` [if specified]),
/// - If two devices have the same key pressed, the greater value will be given (if no `<paramref name="deviceID"/>` has been given)
/// - When a key is released it will be returned with an analog value of 0.0f in the first call of this function after the key has been released
/// </summary>
/// <param name="length">
/// The maximum number of keys you want to accept
/// </param>
/// <param name="deviceID">
/// The DeviceID of the device you wish to read the analog values from. DeviceID's can be found through <c>GetConnectedDevices</c>
/// </param>
/// <returns>
/// If successful, Item1 will be a List of the pairs of the keycodes of pressed keys and their corresponding analog value between 0.0f and 1.0f. Item2 will be <c>WootingAnalogResult.Ok</c>
/// If unsuccessful, Item1 will be <c>null</c> and Item2 will be one of the following errors:
/// * `WootingAnalogResult.UnInitialized`: Indicates that the Analog SDK hasn’t been initialised
/// * `WootingAnalogResult.NoDevices`: Indicates no devices are connected (or that there is no device with id `<paramref name="deviceID"/>` [if specified])
/// </returns>
public static (List<(short, float)>, WootingAnalogResult) ReadFullBuffer(uint length = 20, ulong deviceID = 0)
{
short[] codeBuffer = new short[length];
float[] analogBuffer = new float[length];
int count = wooting_analog_read_full_buffer_device(codeBuffer, analogBuffer, length, deviceID);
if (count < 0)
return (null, (WootingAnalogResult)count);
List<(short, float)> data = new List<(short, float)>();
for (int i = 0; i < count; i++)
{
data.Add( (codeBuffer[i], analogBuffer[i]) );
}
data.Sort((u, v) => u.Item1.CompareTo(v.Item1));
return (data, WootingAnalogResult.Ok);
}
/// <summary>
/// Get a list of the connected devices and associated information
/// </summary>
/// <returns>
/// Item1 will always be a List of the connected devices.
/// Item2 can be one of the following values:
/// * Ok: Indicates that the call was successful
/// * UnInitialized: Indicates that the Analog SDK hasn’t been initialised
/// </returns>
public static (List<DeviceInfo>, WootingAnalogResult) GetConnectedDevicesInfo(){
IntPtr[] buffer = new IntPtr[40];
int count = wooting_analog_get_connected_devices_info(buffer, (uint)buffer.Length);
if (count > 0)
{
return (buffer.Select<IntPtr, DeviceInfo?>((ptr) =>
{
if (ptr != IntPtr.Zero)
{
return (DeviceInfo)Marshal.PtrToStructure(
ptr,
typeof(DeviceInfo));
}
return null;
}).Where(s => s != null).Cast<DeviceInfo>().ToList(), WootingAnalogResult.Ok);
}
else
return (new List<DeviceInfo>(), (WootingAnalogResult)count);
}
#endregion
}
}