Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

opening the project in 2019 #9

Open
taran3d opened this issue Jul 16, 2019 · 6 comments
Open

opening the project in 2019 #9

taran3d opened this issue Jul 16, 2019 · 6 comments

Comments

@taran3d
Copy link

taran3d commented Jul 16, 2019

Cant seem to open this project in Unity 2019.1.9
everything comes up purple and I cant create a render pipeline asset, even after installing RP core, lrp and shadergraph packages

@dmalpica
Copy link

dmalpica commented Jul 16, 2019

I've also found matching the project to the right Unity version and the different package versions challenging as well, especially when trying to upgrade to a new version of Unity. I've been meaning to try this myself and haven't done so, but one suggestion might be to open the project in the Unity version that works (easy if you use Unity Hub), export the scene and dependencies you need into a package, and then import that into a newer version project.

The docs say to use:

Version: Unity 2018.3.0f2
Package: com.unity.render-pipelines.lightweight: 4.6.0-preview

@dmalpica
Copy link

dmalpica commented Jul 17, 2019

I tried opening the project from unity hub with 2019.1.10 and got a bunch of errors. There are some 200 instances of these two errors:

  1. ShaderGraph_ExampleLibrary_Project/Library/PackageCache/[email protected]/Runtime/Debugging/ProfilingSample.cs(19,16): error CS1644: Feature `null propagating operator' cannot be used because it is not part of the C# 4.0 language specification

  2. ShaderGraph_ExampleLibrary_Project/Library/PackageCache/[email protected]/Scripts/Runtime/TMPro_UGUI_Private.cs(1865,73): error CS1644: Feature `out variable declaration' cannot be used because it is not part of the C# 4.0 language specification

The approach I suggested worked but many of the materials lost bindings:

image

@coslor
Copy link

coslor commented Sep 14, 2019

dmalpica, just judging from the error messages, your problem could be coming from the differences between .NET 2.0 and 4.0. Have you tried changing your 2019 project to use 2.0 (Edit->Project Settings->Player->Api Compatibility Level)?

@tantorrrr
Copy link

dmalpica, just judging from the error messages, your problem could be coming from the differences between .NET 2.0 and 4.0. Have you tried changing your 2019 project to use 2.0 (Edit->Project Settings->Player->Api Compatibility Level)?

tried, didnt work

@abhilash1910
Copy link

Did you try upgrading the project to use Version C# .NET 4.6? I think that may solve the issue.@dmalpica

@Shizola
Copy link

Shizola commented Sep 2, 2020

For anyone who see's this, this project still works fine in 2019.4.

  1. remove lwrp package
  2. install urp package
  3. manually reassign the missing textures to the materials.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

5 participants