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Move trigger Problems #637

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thokkat opened this issue May 24, 2024 · 1 comment
Open

Move trigger Problems #637

thokkat opened this issue May 24, 2024 · 1 comment
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@thokkat
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thokkat commented May 24, 2024

Some movers in sleeper temple have wrong behavior like finishing in wrong state, looks like same root cause. Examples taken from #622. Wanted to report them as well.
13.1 is fixed by #636.

13.2 Death trap with roof coming down, roof falls instantly, allows no escape. Timing issue.
savegame: save_slot_4.sav.tar.gz
no ticket created
video 1 (using lever): , 4 sec, 7.3 MiB: https://github.com/Try/OpenGothic/assets/86957596/550fabdd-b436-4b5c-93bb-5d55a2519366
video 2 (using lever): , 4 sec, 3.0 MiB: https://github.com/Try/OpenGothic/assets/86957596/ad49b3a6-b1e1-4df5-95a8-409c901e790a

13.3 Sleeper Temple Elevator floor clipping, causing player to fall to the ground into the elevating block
savegame: save_slot_11.sav.tar.gz
no ticket created
video: 4 sec, 7.9 MiB: https://github.com/Try/OpenGothic/assets/86957596/7cedf0b4-6928-4b6e-8b98-57aff7dfac68

13.4 Uriziel room entry trap does not withdraw/pull back
savegame: save_slot_12.sav.tar.gz
no ticket created
screenshot: spike trap now withdrawn

13.5 Sleeper Temple Arrow Target Puzzle - trap does not relax and ranged target clipping (and hitbox) from outside possible
savegame: save_slot_7.sav.tar.gz
no ticket created
screenshot 1: trap not withdrawn and aiming, even hitbox of ranged button from outside accessible
screenshot 2: aiming possible through multiple walls on large distance


A different issue is goto waypoint TPL_062. After walking over spikes for a while the game freezes because the trigger event loop has inifinite-like events.

@thokkat thokkat added the bug Something isn't working label May 24, 2024
@Abendlied
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13.6 2nd room Sleeper Temple Arrow Target Puzzle - hitting triggers does not result in lowering stone wall
savegame: save_slot_5.sav.tar.gz
no ticket created
screenshot: hitting triggers causes no reaction

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