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Swap all UI.Text for Text Mesh Pro to remove garbage generation. #93
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Hi @Tayx94! It would be nice if Graphy could make use of TMP. TMP is supposed to be supported in Unity 2019 which is what Graphy expects people to have at least. If you need help with it, let me know :) |
Thank you for bringing interest into this @ManuelRauber! Ever since this MR has opened I've gotten very few people actually interested in this so priority hasn't been high. I personally don't think it's a refactor worth doing at the moment. Some of the reasons why:
As you can see there are lots of factors at play here. Unless something changes here and we get more info it's probably not worth pursuing this yet, any work we do here might be wasted and need to be redone later on. |
Hi @Tayx94, I understand! Thanks for your explanation. If you need any help later when it comes to transit to TMP (or TextCore what it will be called), let me know. I'm happy to help! :) |
Thank you @ManuelRauber ! I definitely will, once there is a more defined plan for this from Unity we can asses what to do 😄 |
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