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Generating in unwanted areas #21

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HybridDog opened this issue Aug 26, 2016 · 3 comments
Open

Generating in unwanted areas #21

HybridDog opened this issue Aug 26, 2016 · 3 comments

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@HybridDog
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HybridDog commented Aug 26, 2016

l noticed that snow mapgen happens in nyanland:
sb

snow uses the heightmap to find the surface (https://github.com/Splizard/minetest-mod-snow/blob/master/src/mapgen_v6.lua#L297), so l assume this happens due to a wrong heightmap, #18 actually shouldn't have happened if heightmap worked right.

@HybridDog
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Maybe the heightmap is replaced with a dummy if the ground is not part of the generating mapchunk?

@volkj
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volkj commented Oct 27, 2016

Got a similar bug in a server i play, a desert/grass biome got mapgenerated mountains/snow and destroyed half a village present in the area. Some months after (now) it generated again a snow area in the same area. Mapgen v6

screenshot_20161027_203559
screenshot_20161027_203616

The higher stone "hill" was a little mountain-with-snow area strip, now it's kinda an entire valley

@HybridDog
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volkj, this looks like the map is regenerated at places where it shouldn't

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