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Type.js
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Type.js
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var FIRE_DESC = "FIRE";
var WATER_DESC = "WATER";
var ELECTRIC_DESC = "ELECTRIC";
var P1_FIRST_POWER_KEY = 86;
var P1_SECOND_POWER_KEY = 66;
var P1_THIRD_POWER_KEY = 78;
var P2_FIRST_POWER_KEY = 80;
var P2_SECOND_POWER_KEY = 186;
var P2_THIRD_POWER_KEY = 187;
var IMAGE_MOUTH
function Type(xi, yi, powerDirection,powerPoints, FPS) {
this.element;
this.elementDescription;
this.xi = xi;
this.yi = yi;
this.powePoints = powerPoints;
this.powerDirection = powerDirection;
this.initialPowerPoints = powerDirection;
this.FPS = FPS;
}
Type.prototype.init = function (FPS, typeDesc, powerPoints) {
this.elementDescription = typeDesc;
this.powerPoints = powerPoints;
this.initialPowerPoints = powerPoints;
switch (this.elementDescription) {
case FIRE_DESC:
this.element = new Fire();
break;
case WATER_DESC:
this.element = new Water();
break;
case ELECTRIC_DESC:
this.element = new Electric();
break;
}
this.FPS = FPS;
this.isPowering = false;
}
Type.prototype.execFirstPower = function (xi, yi, powerDirection, canvasMaxW, canvasMaxH) {
if (this.powerPoints > 0) {
switch (this.elementDescription) {
case FIRE_DESC:
this.element.xi = xi;
this.element.yi = yi;
this.element.powerDirection = powerDirection;
this.isPowering = true;
this.powerPoints -= FIRE_BALL_CONSUMPTION;
this.element.fireBall();
break;
case WATER_DESC:
this.element.xi = xi;
this.element.yi = yi;
this.element.powerDirection = powerDirection;
this.isPowering = true;
this.powerPoints -= WATER_BALL_CONSUMPTION;
this.element.waterBall();
break;
case ELECTRIC_DESC:
this.element.xi = xi;
this.element.yi = yi;
this.element.powerDirection = powerDirection;
this.isPowering = true;
this.powerPoints -= RAY_CONSUMPTION;
this.element.ray(canvasMaxH);
break;
}
}
}
Type.prototype.exectSecondPower = function (xi, yi, powerDirection) {
switch (this.elementDescription) {
case FIRE_DESC:
this.element.xi = xi;
this.element.yi = yi;
this.element.powerDirection = powerDirection;
this.powerPoints -= FLAME_CONSUMPTION;
this.isPowering = true;
this.element.flame();
break;
case WATER_DESC:
this.element.xi = xi;
this.element.yi = yi;
this.element.powerDirection = powerDirection;
this.powerPoints -= WATER_BEAM_CONSUMPTION;
this.isPowering = true;
this.element.waterBeam();
break;
case ELECTRIC_DESC:
this.element.xi = xi;
this.element.yi = yi;
this.element.powerDirection = powerDirection;
this.isPowering = true;
this.powerPoints -= RAY_BEAM_CONSUMPTION;
this.element.rayBeam();
break;
}
}
Type.prototype.exectThirdPower = function (xi, yi, powerDirection, canvasMaxW, canvasMaxH) {
switch (this.elementDescription) {
case FIRE_DESC:
this.element.xi = xi;
this.element.yi = yi;
this.element.powerDirection = powerDirection;
this.powerPoints -= VOLCANO_CONSUMPTION;
this.isPowering = true;
this.element.volcano(this.element.xi, this.element.yi);
break;
case WATER_DESC:
this.element.xi = xi;
this.element.yi = yi;
this.element.powerDirection = powerDirection;
this.powerPoints -= WATER_CASCADE_CONSUMPTION;
this.isPowering = true;
this.element.cascade();
break;
case ELECTRIC_DESC:
this.element.xi = xi;
this.element.yi = yi;
this.element.powerDirection = powerDirection;
this.isPowering = true;
this.powerPoints -= STORM_CONSUMPTION;
this.element.storm(canvasMaxH);
break;
}
}