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I'm using version 2.1.1, I find that every object in object layer is imported as a collider by default, which is fine for me.
But I see a post on 2021, which says "it(SuperTiled2Unity) will not automatically generate collision based on Objects".
I think what really happen in my Unity project is the actural fact - "In version 2.1.1, every object in object layer is imported as a collider by default". So the post must be outdated.
But I don't see anything about this on document.
So, I'm here just want to make sure that "In version 2.1.1, every object in object layer is imported as a collider by default".
The text was updated successfully, but these errors were encountered:
I'm using version 2.1.1, I find that every object in object layer is imported as a collider by default, which is fine for me.
But I see a post on 2021, which says "it(SuperTiled2Unity) will not automatically generate collision based on Objects".
I think what really happen in my Unity project is the actural fact - "In version 2.1.1, every object in object layer is imported as a collider by default". So the post must be outdated.
But I don't see anything about this on document.
So, I'm here just want to make sure that "In version 2.1.1, every object in object layer is imported as a collider by default".
The text was updated successfully, but these errors were encountered: