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KallesPAR.cpp
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KallesPAR.cpp
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/*
KALLESPAR.CPP a module to import KFR files from Kalles Fraktaler.
Written in Microsoft Visual 'C++' by Paul de Leeuw.
This program is written in "standard" C. Hardware dependant code
(console drivers & serial I/O) is in separate machine libraries.
*/
#include <stdio.h>
#include <ctype.h>
#include <string.h>
#include <stdlib.h>
#include <windows.h>
#include "manpwin.h"
#include "manp.h"
#include "colour.h"
#include "fractype.h"
#include "fractalp.h"
#include "fract.h"
#include "complex.h"
#include "BigDouble.h"
#include "big.h"
#include "pixel.h"
#define INSIDE TRUE
#define OUTSIDE FALSE
extern double hor; // horizontal address
extern double vert; // vertical address
extern double mandel_width; // width of display
extern double ScreenRatio; // ratio of width / height for the screen
extern double rqlim; // bailout level
extern long threshold; // maximum iterations
extern WORD type; // M=mand, N=Newton etc
extern CTrueCol TrueCol; // palette info
extern char MAPFile[]; // colour map file
extern BYTE juliaflag; // Julia implementation of fractal
extern WORD degree; // special colour, phase etc
extern int subtype; // B=basin, S=stripe, N=normal
extern struct FractintFilterStuff FractintFilter[]; // default values for each
extern double IterDiv; // divide ieration by this amount
extern int RotationAngle; // rotate image in degrees
extern int SlopeType;
extern double lightDirectionDegrees;
extern double bumpMappingDepth;
extern double bumpMappingStrength;
extern int PalOffset; // begin palette here
extern int PertColourMethod; // some ideas from Kalles
// Big num declarations **********************************************************
extern BYTE BigNumFlag; // True if bignum used
extern int decimals, precision;
extern BigDouble BigBailout, BigHor, BigVert, BigWidth;
// Big num declarations **********************************************************
extern void InitFract(int);
extern int getprecbf_mag(void);
extern void ConvertString2Bignum(mpfr_t, char *);
extern char *trailing(char *instr);
extern int Strlicmp(const char *, const char *);
extern char *strtok1(register char *, register const char *); // required to use different
extern void ConvertBignum2String(char *s, mpfr_t num);
struct FractintFilterStuff // database of Fractint Outside filters
{
char *name; // name of the fractal
char method; // only allow '1', '2', blinds or spiral
};
/**************************************************************************
Find the fractal type and convert from Kalles format to ManpWIN format
**************************************************************************/
int FindKallesType(int power, int FractType)
{
juliaflag = FALSE;
type = PERTURBATION;
rqlim = 1000;
switch (FractType)
{
case 0:
if (power == 2)
subtype = 0; // Mandelbrot
else
{
param[2] = (double)power; // power
degree = power;
subtype = 1;
}
break;
case 1:
if (power == 2)
subtype = 2; // Burning Ship
else if (power == 3)
subtype = 3; // cubic Burning Ship
else if (power == 4)
subtype = 4; // quartic Burning Ship
else if (power == 5)
subtype = 5; // quintic Burning Ship
break;
case 2:
if (power == 2)
subtype = 12; // Buffalo
else if (power == 3)
subtype = 13; // cubic Buffalo
else if (power == 4)
subtype = 14; // quartic Buffalo
else if (power == 5)
subtype = 15; // quintic Buffalo
break;
case 3:
if (power == 2)
subtype = 6; // celtic
else if (power == 3)
subtype = 7; // cubic celtic
else if (power == 4)
subtype = 8; // quartic celtic
else if (power == 5)
subtype = 9; // quintic celtic
break;
case 4:
if (power == 2)
subtype = 10; // Mandelbar (Tricorn)
else
{
param[1] = (double)power; // Mandelbar power
degree = power;
subtype = 11;
}
break;
case 5:
subtype = 16; // Mandelbar Celtic
break;
case 6:
subtype = 17; // Perpendicular Mandelbrot
break;
case 7:
subtype = 18; // Perpendicular Burning Ship
break;
case 8:
subtype = 19; // Perpendicular Celtic
break;
case 9:
subtype = 20; // Perpendicular Buffalo
break;
case 10:
subtype = 21; // Cubic Quasi Burning Ship
break;
case 11:
subtype = 22; // Cubic Partial Burning Ship Real
break;
case 12:
subtype = 23; // Cubic Partial Burning Ship Imag
break;
case 13:
subtype = 24; // Cubic Flying Squirrel
break;
case 14:
subtype = 25; // Cubic Quasi Perpendicular
break;
case 15:
subtype = 26; // 4th Burning Ship Partial Imag
break;
case 16:
subtype = 27; // 4th Burning Ship Partial Real
break;
case 17:
subtype = 28; // 4th Burning Ship Partial Real Mandelbar
break;
case 18:
subtype = 29; // 4th Celtic Burning Ship Partial Imag
break;
case 19:
subtype = 30; // 4th Celtic Burning Ship Partial Real
break;
case 20:
subtype = 31; // 4th Celtic Burning Ship Partial Real Mandelbar
break;
case 21:
subtype = 32; // 4th Buffalo Partial Imag
break;
case 22:
subtype = 33; // 4th Celtic Mandelbar
break;
case 23:
subtype = 34; // 4th False Quasi Perpendicular
break;
case 24:
subtype = 35; // 4th False Quasi Heart
break;
case 25:
subtype = 36; // 4th Celtic False Quasi Perpendicular
break;
case 26:
subtype = 37; // 4th Celtic False Quasi Heart
break;
case 27:
subtype = 44; // 5th Burning Ship Partial
break;
case 28:
subtype = 45; // 5th Burning Ship Partial Mandelbar
break;
case 29:
subtype = 46; // 5th Celtic Mandelbar
break;
case 30:
subtype = 47; // 5th Quasi Burning Ship (BS/Buffalo Hybrid)
break;
case 31:
subtype = 48; // 5th Quasi Perpendicular
break;
case 32:
subtype = 49; // 5th Quasi Heart
break;
case 33:
subtype = 50; // FT_Simon100A_plain
break;
case 34:
subtype = 38; // 4th Imag Quasi Perpendicular / Heart
break;
case 35:
subtype = 39; // 4th Real Quasi Perpendicular
break;
case 36:
subtype = 40; // 4th Real Quasi Heart
break;
case 37:
subtype = 41; // 4th Celtic Imag Quasi Perpendicular / Heart
break;
case 38:
subtype = 42; // 4th Celtic Real Quasi Perpendicular
break;
case 39:
subtype = 43; // 4th Celtic Real Quasi Heart
break;
case 40:
subtype = 51; // Cubic FT_Simon100A_plain
break;
case 41: // HPDZ Buffalo
subtype = 58;
break;
case 42:
subtype = 53; // TheRedshiftRider 1
param[1] = 1.0;
param[2] = 0.0;
param[3] = 3.0;
param[4] = 1.0;
break;
case 43:
subtype = 53; // TheRedshiftRider 2
param[1] = 1.0;
param[2] = 0.0;
param[3] = 3.0;
param[4] = 0.0;
break;
case 44:
subtype = 53; // TheRedshiftRider 3
param[1] = 2.0;
param[2] = 0.0;
param[3] = 3.0;
param[4] = 1.0;
break;
case 45:
subtype = 53; // TheRedshiftRider 4
param[1] = 1.0;
param[2] = 0.0;
param[3] = 4.0;
param[4] = 1.0;
break;
case 46:
subtype = 53; // TheRedshiftRider 5
param[1] = 1.0;
param[2] = 0.0;
param[3] = 4.0;
param[4] = 0.0;
break;
case 47:
subtype = 53; // TheRedshiftRider 6
param[1] = 1.0;
param[2] = 0.0;
param[3] = 5.0;
param[4] = 1.0;
break;
case 48:
subtype = 53; // TheRedshiftRider 7
param[1] = 1.0;
param[2] = 0.0;
param[3] = 5.0;
param[4] = 0.0;
break;
case 49:
subtype = 53; // TheRedshiftRider 8
param[1] = 1.0;
param[2] = 0.0;
param[3] = 6.0;
param[4] = 1.0;
break;
case 50:
subtype = 53; // TheRedshiftRider 9
param[1] = 1.0;
param[2] = 0.0;
param[3] = 6.0;
param[4] = 0.0;
break;
case 51:
subtype = 52; // SimonBrot2 4th
break;
case 52: // Talis: Zn+1 = ((Zn ^ 2) / (1 + Zn)) + C;
subtype = 54;
break;
case 53: // Talis Cubic: Zn+1 = ((Zn ^ 3) / (1 + Zn^2)) + C;
subtype = 55;
break;
case 54: // Talis Quartic: Zn+1 = ((Zn ^ 3) / (1 + Zn^2)) + C;
subtype = 56;
break;
case 55: // Polynomial
subtype = 57;
break;
case 58: // HPDZ Buffalo
subtype = 41;
break;
default:
subtype = 0;
}
return 0;
}
/**************************************************************************
Convert ManpWIN format to Kalles format
**************************************************************************/
int ConvertToKallesType(int subtype, WORD degree, int *power, int *FractalType)
{
juliaflag = FALSE;
type = PERTURBATION;
rqlim = 1000;
switch (subtype)
{
case 0: // Mandelbrot
*FractalType = 0;
*power = 2;
break;
case 1: // power
*FractalType = 0;
*power = degree;
break;
case 2: // Burning Ship
*FractalType = 1;
*power = 2;
break;
case 3: // cubic Burning Ship
case 4: // quartic Burning Ship
case 5: // quintic Burning Ship
*FractalType = 1;
*power = degree;
break;
case 6: // celtic
*FractalType = 3;
*power = 2;
break;
case 7: // cubic celtic
case 8: // quartic celtic
case 9: // quintic celtic
*FractalType = 3;
*power = degree;
break;
case 10: // Mandelbar (Tricorn)
*FractalType = 4;
*power = 2;
break;
case 11: // Mandelbar Power
*FractalType = 4;
*power = degree;
break;
case 12: // Buffalo
*FractalType = 2;
*power = 2;
break;
case 13: // cubic Buffalo
case 14: // quartic Buffalo
case 15: // quintic Burning Ship
*FractalType = 2;
*power = degree;
break;
case 16: // Mandelbar Celtic
*FractalType = 5;
break;
case 17: // Perpendicular Mandelbrot
*FractalType = 6;
break;
case 18: // Perpendicular Burning Ship
*FractalType = 7;
break;
case 19: // Perpendicular Celtic
*FractalType = 8;
break;
case 20: // Perpendicular Buffalo
*FractalType = 9;
break;
case 21: // Cubic Quasi Burning Ship
*FractalType = 10;
break;
case 22: // Cubic Partial Burning Ship Real
*FractalType = 11;
break;
case 23: // Cubic Partial Burning Ship Imag
*FractalType = 12;
break;
case 24: // Cubic Flying Squirrel
*FractalType = 13;
break;
case 25: // Cubic Quasi Perpendicular
*FractalType = 14;
break;
case 26: // 4th Burning Ship Partial Imag
*FractalType = 15;
break;
case 27: // 4th Burning Ship Partial Real
*FractalType = 16;
break;
case 28: // 4th Burning Ship Partial Real Mandelbar
*FractalType = 17;
break;
case 29: // 4th Celtic Burning Ship Partial Imag
*FractalType = 18;
break;
case 30: // 4th Celtic Burning Ship Partial Real
*FractalType = 19;
break;
case 31: // 4th Celtic Burning Ship Partial Real Mandelbar
*FractalType = 20;
break;
case 32: // 4th Buffalo Partial Imag
*FractalType = 21;
break;
case 33: // 4th Celtic Mandelbar
*FractalType = 22;
break;
case 34: // 4th False Quasi Perpendicular
*FractalType = 23;
break;
case 35: // 4th False Quasi Heart
*FractalType = 24;
break;
case 36: // 4th Celtic False Quasi Perpendicular
*FractalType = 25;
break;
case 37: // 4th Celtic False Quasi Heart
*FractalType = 26;
break;
case 38: // 4th Imag Quasi Perpendicular / Heart
*FractalType = 34;
break;
case 39: // 4th Real Quasi Perpendicular
*FractalType = 35;
break;
case 40: // 4th Real Quasi Heart
*FractalType = 36;
break;
case 41: // 4th Celtic Imag Quasi Perpendicular / Heart
*FractalType = 37;
break;
case 42: // 4th Celtic Real Quasi Perpendicular
*FractalType = 38;
break;
case 43: // 4th Celtic Real Quasi Heart
*FractalType = 39;
break;
case 44: // 5th Burning Ship Partial
*FractalType = 27;
break;
case 45: // 5th Burning Ship Partial Mandelbar
*FractalType = 28;
break;
case 46: // 5th Celtic Mandelbar
*FractalType = 29;
break;
case 47: // 5th Quasi Burning Ship (BS/Buffalo Hybrid)
*FractalType = 30;
break;
case 48: // 5th Quasi Perpendicular
*FractalType = 31;
break;
case 49: // 5th Quasi Heart
*FractalType = 32;
break;
case 50: // FT_Simon100A_plain
*FractalType = 33;
break;
case 51: // Cubic FT_Simon100A_plain
*FractalType = 40;
break;
case 52: // SimonBrot2 4th
*FractalType = 51;
break;
case 53: // TheRedshiftRider
if (param[1] == 1.0)
{
if (param[3] == 3.0 && param[4] == 1.0)
*FractalType = 42;
if (param[3] == 3.0 && param[4] == 0.0)
*FractalType = 43;
if (param[3] == 4.0 && param[4] == 1.0)
*FractalType = 45;
if (param[3] == 4.0 && param[4] == 0.0)
*FractalType = 46;
if (param[3] == 5.0 && param[4] == 1.0)
*FractalType = 47;
if (param[3] == 5.0 && param[4] == 0.0)
*FractalType = 48;
if (param[3] == 6.0 && param[4] == 1.0)
*FractalType = 49;
if (param[3] == 6.0 && param[4] == 0.0)
*FractalType = 50;
}
else if (param[1] == 2.0)
*FractalType = 44;
else
*FractalType = 42;
break;
case 54: // Talis: Zn+1 = ((Zn ^ 2) / (1 + Zn)) + C;
*FractalType = 52;
break;
case 55: // Talis Cubic: Zn+1 = ((Zn ^ 3) / (1 + Zn^2)) + C;
*FractalType = 53;
break;
case 56: // Talis Quartic: Zn+1 = ((Zn ^ 3) / (1 + Zn^2)) + C;
*FractalType = 54;
break;
case 57: // Polynomial
*FractalType = 55;
break;
case 58: // HPDZ Buffalo
*FractalType = 41;
break;
default: // just do a Mandelbrot
*FractalType = 0;
*power = 2;
}
return 0;
}
/**************************************************************************
Load Palette Map
**************************************************************************/
static int ProcessColours(char *value)
{
int i;
int PalSize;
char *tok;
char seps[] = ",";
BYTE swap;
tok = strtok1(value, seps);
i = 0;
while (tok)
{
*(TrueCol.PalettePtr + i) = (BYTE)(atoi(tok));
tok = strtok1(NULL, seps);
i++;
}
PalSize = i / 3;
TrueCol.ColoursInPALFile = PalSize;
for (i = 0; i < PalSize; i++) // better swap colours to be "accurate"
{
swap = *(TrueCol.PalettePtr + i * 3);
*(TrueCol.PalettePtr + i * 3) = *(TrueCol.PalettePtr + i * 3 + 2);
*(TrueCol.PalettePtr + i * 3 + 2) = swap;
}
TrueCol.FillPalette(REPEAT, TrueCol.PalettePtr, threshold);
return(0);
}
/**************************************************************************
Process Corners
**************************************************************************/
int ProcessLocation(char *real, char *imag, char *zoom)
{
double Magnification;
BigDouble BigMag, OneOverMag;
BigNumFlag = FALSE;
sscanf(real, "%lf", &hor);
sscanf(imag, "%lf", &vert);
sscanf(zoom, "%lf", &Magnification);
if (Magnification < 0.0)
Magnification = -Magnification;
if (Magnification > 1.0E13) // we can do a BigNum calculation here to allow deeper zooming
{
ConvertString2Bignum(BigMag.x, zoom);
OneOverMag = BigMag.BigInvert();
BigWidth = OneOverMag + OneOverMag;
BigNumFlag = TRUE;
}
else
{
mandel_width = 4.0 / Magnification;
vert = -(vert + mandel_width / 2.0);
hor -= mandel_width * ScreenRatio / 2.0;
}
precision = getprecbf_mag();
if (BigNumFlag)
{
decimals = precision + PRECISION_FACTOR; // for deep zooming, we'd better have enough precision
BigMag.ChangePrecision(precision);
BigHor.ChangePrecision(precision);
BigVert.ChangePrecision(precision);
BigWidth.ChangePrecision(precision);
OneOverMag.ChangePrecision(precision);
BigBailout = rqlim;
ConvertString2Bignum(BigHor.x, real);
ConvertString2Bignum(BigVert.x, imag);
ConvertString2Bignum(BigMag.x, zoom);
if (mpfr_sgn(BigMag.x) == 0) // no naughty division
return -1;
OneOverMag = BigMag.BigInvert();
BigWidth = OneOverMag * 4.0;
BigVert = -BigVert - BigWidth.BigHalf();
BigHor = BigHor - BigWidth * ScreenRatio / 2.0;
}
else
{
BigNumFlag = FALSE;
if (mandel_width < DBL_MIN)
mandel_width = 1.0;
}
return 0;
}
/**************************************************************************
Write the Kalles par file
**************************************************************************/
int WriteKallesFile(HWND hwnd, char *filename)
{
double Zreal, Zimag, zoom;
BigDouble BigMag, OneOverMag, BigZreal, BigZimag;
int FractalType, power, Slopes;
FILE *fp;
char s[200];
char *s1, *s2, *s3;
if (type == MANDELFP)
{
FractalType = 0;
power = 2;
}
else if (type == POWER)
{
FractalType = 0;
power = degree;
}
else if (type == PERTURBATION)
ConvertToKallesType(subtype, degree, &power, &FractalType);
else
{
wsprintf(s, "Can only write Kalles File if type = Perturbation. Type = <%d>", type);
MessageBox(hwnd, s, "MANPWIN", MB_ICONEXCLAMATION | MB_OK);
return -1;
}
Slopes = (SlopeType == NOSLOPE) ? 0 : 1;
if ((fp = fopen(filename, "w")) == NULL)
{
wsprintf(s, "Can't Open Kalles File: <%s>", filename);
MessageBox(hwnd, s, "MANPWIN", MB_ICONEXCLAMATION | MB_OK);
return -1;
}
if (BigNumFlag)
{
s1 = new char[SIZEOF_BF_VARS];
s2 = new char[SIZEOF_BF_VARS];
s3 = new char[SIZEOF_BF_VARS];
BigZreal = BigHor + (BigWidth * ScreenRatio) / 2;
BigZimag = -BigVert - BigWidth / 2.0;
OneOverMag = BigWidth.BigInvert();
BigMag = OneOverMag * 4.0;
ConvertBignum2String(s1, BigZreal.x);
ConvertBignum2String(s2, BigZimag.x);
ConvertBignum2String(s3, BigMag.x);
fprintf(fp, "Re: %s\nIm: %s\nZoom: %s\n", s1, s2, s3);
if (s1) { delete[] s1; s1 = NULL; }
if (s2) { delete[] s2; s2 = NULL; }
if (s3) { delete[] s3; s3 = NULL; }
}
else
{
Zreal = hor + (mandel_width * ScreenRatio) / 2;
Zimag = -vert - mandel_width / 2.0;
zoom = 4.0 / mandel_width;
fprintf(fp, "Re: %lf\nIm: %lf\nZoom: %lf\n", Zreal, Zimag, zoom);
}
fprintf(fp, "Iterations: %ld\nFractalType: %d\nPower: %d\n", threshold, FractalType, power);
fprintf(fp, "Colors: ");
for (int i = 0; i < TrueCol.ColoursInPALFile; i++)
fprintf(fp, "%d, %d, %d, ", *(TrueCol.PalettePtr + i * 3 + 2), *(TrueCol.PalettePtr + i * 3 + 1), *(TrueCol.PalettePtr + i * 3));
fprintf(fp, "\n");
if (Slopes)
fprintf(fp, "Slopes: %d\n", Slopes);
fprintf(fp, "Smooth: %d\n", (PertColourMethod == 4) ? 1 : 0);
if (PalOffset)
fprintf(fp, "ColorOffset: %d\n", PalOffset);
if (IterDiv != 1.0)
fprintf(fp, "IterDiv: %lf\n", IterDiv);
fclose(fp);
return 0;
}
#define BUFFERSIZE 20000 // big enough for palette 1024 * 4 * 3 and a bit left over
/**************************************************************************
Read the Kalles par file
**************************************************************************/
int ReadKallesFile(HWND hwnd, char *filename)
{
int i;
double SeedR = 0.0, SeedI = 0.0;
BigDouble BigxCentre, BigyCentre, BigZoom;
int linenum = 0, length;
int TempType = 0, Power = 2;
char RealStr[BUFFERSIZE], ImagStr[BUFFERSIZE], ZoomStr[BUFFERSIZE]; // hold corner and zoom
char buffer[BUFFERSIZE];
FILE *fp;
char s[200];
SlopeType = 0;
IterDiv = 1.0;
RotationAngle = 0;
if ((fp = fopen(filename, "r")) == NULL)
{
wsprintf(s, "Can't Open Kalles File: <%s>", filename);
MessageBox (hwnd, s, "MANPWIN", MB_ICONEXCLAMATION | MB_OK);
return -1;
}
while(fgets(buffer, BUFFERSIZE, fp)) // Max line length BUFFERSIZE chars
{
linenum++;
if ((i = (int)strlen(buffer)) > BUFFERSIZE - 2)
{
wsprintf(s, "Par Data full line: <%d>", linenum);
MessageBox (hwnd, s, "ManpWIN", MB_ICONEXCLAMATION | MB_OK);
break;
}
if (length = Strlicmp(buffer, "Re: "))
{
strcpy(RealStr, buffer + length);
}
if (length = Strlicmp(buffer, "Im: "))
{
strcpy(ImagStr, buffer + length);
}
if (length = Strlicmp(buffer, "Zoom: "))
{
strcpy(ZoomStr, buffer + length);
}
if (length = Strlicmp(buffer, "Iterations: "))
{
threshold = atol(buffer + length);
if (threshold < 0L)
threshold = MAXTHRESHOLD;
}
if (length = Strlicmp(buffer, "IterDiv: "))
{
strcpy(s, buffer + length);
sscanf(s, "%lf", &IterDiv);
if (IterDiv <= 0.0)
IterDiv = 1.0;
}
if (length = Strlicmp(buffer, "Rotate: "))
{
strcpy(s, buffer + length);
sscanf(s, "%d", &RotationAngle);
}
if (length = Strlicmp(buffer, "MultiColors: "))
{
}
if (length = Strlicmp(buffer, "Colors: "))
ProcessColours(buffer + length);
if (length = Strlicmp(buffer, "Slopes: "))
SlopeType = atoi(buffer + length); // slope = 0 no slope, slope = 1 FWDGIFF
if (length = Strlicmp(buffer, "SlopePower: "))
bumpMappingDepth = atoi(buffer + length);
if (length = Strlicmp(buffer, "SlopeRatio: "))
bumpMappingStrength = atoi(buffer + length);
if (length = Strlicmp(buffer, "SlopeAngle: "))
lightDirectionDegrees = atoi(buffer + length);
if (length = Strlicmp(buffer, "SeedR: "))
{
strcpy(s, buffer + length);
sscanf(s, "%lf", &SeedR);
}
if (length = Strlicmp(buffer, "SeedI: "))
{
strcpy(s, buffer + length);
sscanf(s, "%lf", &SeedI);
}
if (length = Strlicmp(buffer, "Power: "))
Power = atoi(buffer + length);
if (length = Strlicmp(buffer, "ColorOffset: "))
PalOffset = atoi(buffer + length);
// if (length = Strlicmp(buffer, "IterDiv: "))
// IterDiv = atoi(buffer + length);
if (length = Strlicmp(buffer, "Smooth: "))
{
int i = atoi(buffer + length);
PertColourMethod = (i == 0) ? 0 : 4;
}
if (length = Strlicmp(buffer, "FractalType: ")) // must be the only one which is after strlwr
TempType = atoi(buffer + length);
}
ProcessLocation(RealStr, ImagStr, ZoomStr);
FindKallesType(Power, TempType);
// if (TempType == 0) // mandelbrot (refer fractalp.cpp)
// {
// param[2] = SeedR;
// param[3] = SeedI;
// }
// else if (TempType == 1) // power
// {
// param[3] = SeedR;
// param[4] = SeedI;
// }
fclose(fp);
return 0;
}