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Releases: PGMDev/PGM

v0.5

10 Apr 23:49
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v0.5 Pre-release
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Release Date: Jan 2, 2020

Features:

  • Extend rotations with map voting
  • Add persistent settings using /toggle
  • Add support for prefixes aka "flairs"
  • Add a restart countdown

Fixes:

  • Store various data, such as contributor usernames, in a SQLite database
  • Fix performance issues with rotations and cycling

v0.4

10 Apr 23:34
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v0.4 Pre-release
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Release Date: Dec 25, 2019

Features:

  • Add rotation support, allows for automatic order of maps

Fixes:

  • Fix various KotF issues
  • Fix players not freezing

v0.3

10 Apr 23:24
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v0.3 Pre-release
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Release Date: Dec 17, 2019

Features:

  • Randomize free-for-all spawns when equal distant
  • Cache player ids for map contributors

Fixes:

  • Refactor core classes into interfaces
  • Fix MoTD capitalization
  • Fix attribute parsing
  • Fix union parsing with a single child region
  • Fix villager trades from not working
  • Fix modify projectiles not supporting entities

v0.2

10 Apr 23:15
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v0.2 Pre-release
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Release Date: Nov 2, 2019

Features:

  • Add config for customizing the MoTD
  • Improve boss bar rendering

Fixes:

  • Fix docker container not running
  • Refactor map contexts

v0.1

10 Apr 22:47
d69d7c7
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v0.1 Pre-release
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Release date: Oct 25, 2019