diff --git a/crowdin.yml b/crowdin.yml index c774bb90e3..c3d0d8765e 100644 --- a/crowdin.yml +++ b/crowdin.yml @@ -4,5 +4,5 @@ preserve_hierarchy: false files: - source: /util/src/main/i18n/templates/*.properties translation: /util/src/main/i18n/translations/%file_name%_%locale_with_underscore%.%file_extension% -commit_message: Update %language% %file_name% translations +commit_message: Update %language% translations append_commit_message: false diff --git a/util/src/main/i18n/translations/command_af_ZA.properties b/util/src/main/i18n/translations/command_af_ZA.properties index f4ea80e227..39b410679d 100644 --- a/util/src/main/i18n/translations/command_af_ZA.properties +++ b/util/src/main/i18n/translations/command_af_ZA.properties @@ -66,3 +66,8 @@ command.invalidPage = Daar bestaan geen bladsy {0}. bladsye hardloop van 1 tot { # {0} = number of players online + + +# {0} = command name + +# {0} = player name diff --git a/util/src/main/i18n/translations/command_ar_SA.properties b/util/src/main/i18n/translations/command_ar_SA.properties index 4ce4d07efb..63fee41886 100644 --- a/util/src/main/i18n/translations/command_ar_SA.properties +++ b/util/src/main/i18n/translations/command_ar_SA.properties @@ -66,3 +66,8 @@ command.invalidPage = لا يوجد الصفحة {0}. تشغيل الصفحات # {0} = number of players online + + +# {0} = command name + +# {0} = player name diff --git a/util/src/main/i18n/translations/command_ca_ES.properties b/util/src/main/i18n/translations/command_ca_ES.properties index aa81f888a0..0b7d5d62b4 100644 --- a/util/src/main/i18n/translations/command_ca_ES.properties +++ b/util/src/main/i18n/translations/command_ca_ES.properties @@ -68,3 +68,8 @@ command.invalidPage = No hi ha pàgina {0}. Les pàgines van de 1 a {1}. # {0} = number of players online + + +# {0} = command name + +# {0} = player name diff --git a/util/src/main/i18n/translations/command_da_DK.properties b/util/src/main/i18n/translations/command_da_DK.properties index cc53b99504..34ea7d7177 100644 --- a/util/src/main/i18n/translations/command_da_DK.properties +++ b/util/src/main/i18n/translations/command_da_DK.properties @@ -66,3 +66,8 @@ command.invalidPage = Der er ingen side {0}. Siderne løber fra 1 til {1}. # {0} = number of players online + + +# {0} = command name + +# {0} = player name diff --git a/util/src/main/i18n/translations/command_de_DE.properties b/util/src/main/i18n/translations/command_de_DE.properties index b16c9fa3e8..b13eb4ef8d 100644 --- a/util/src/main/i18n/translations/command_de_DE.properties +++ b/util/src/main/i18n/translations/command_de_DE.properties @@ -1,4 +1,5 @@ # {0} = Invalid target input +command.notJoinedServer = {0} ist dem Server noch nicht beigetreten. # {0} = command argument (could be any string) command.numberExpected = Eine Zahl ist anstelle von ''{0}'' erwartet @@ -66,4 +67,14 @@ command.simplePageHeader = {0} von {1} command.invalidPage = Es gibt keine Seite {0}. Seiten gehen von 1 bis {1}. # {0} = number of players online +command.list.online = Spieler online\: {0} +command.list.teams = Teams\: + +command.list.participants = Teilnehmer + +# {0} = command name +command.message.noReply = Keine Nachricht zum Antworten gefunden, verwende {0} + +# {0} = player name +command.message.blocked = {0} akzeptiert momentan keine Nachrichten. diff --git a/util/src/main/i18n/translations/command_en_GB.properties b/util/src/main/i18n/translations/command_en_GB.properties new file mode 100644 index 0000000000..a99c1ddab1 --- /dev/null +++ b/util/src/main/i18n/translations/command_en_GB.properties @@ -0,0 +1,80 @@ +# {0} = Invalid target input +command.notJoinedServer = {0} has not joined the server yet. + +# {0} = command argument (could be any string) +command.numberExpected = Number expected in place of ''{0}'' + +command.emptyResult = Empty result + +# {0} = command argument (could be any string) +command.invalidTimePeriod = Invalid time period ''{0}'' + +# {0} = command argument (could be any string) +command.invalidNumber = Invalid number ''{0}'' + +# {0} = command usage (e.g. "/restart [seconds]") +command.incorrectUsage = Usage\: {0} + +command.unknownError.user = An unknown error has occurred. Please notify an administrator. + +command.unknownError.staff = An unknown error has occurred. Please refer to the server console. + +command.onlyPlayers = You must be a player to use this command. + +# {0} = module name (proper noun) +command.moduleNotFound = The {0} module is not in use for this match + +command.noTeams = Teams are not in use for this match + +command.noPlayers = Players cannot join this match + +command.teamNotFound = No teams matched query. + +command.competitorNotFound = No competitors matched query. + +command.rotationNotFound = No rotations matched query. + +command.playerNotFound = No players matched query. + +command.multiplePlayersFound = More than one player found\! Use @ for exact matching. + +# {0} = duration (e.g. "10 seconds") +command.cooldown = Please wait {0} before running that command again + +command.specifyPlayer = Please specify a player + +command.multipleOnlinePlayersFound = More than one player found\! Use @ for exact matching. + +# {0} = player name +command.playerNotOnline = {0} is not currently online + +# {0} = player name +command.playerLocationUnavailable = {0}''s current location is unavailable + +# {0} = page number +# {1} = total number of pages +command.pageHeader = Page {0} of {1} + +# {0} = page number +command.currentPage = Page {0} + +# {0} = page number +# {1} = total number of pages +command.simplePageHeader = {0} of {1} + +# {0} = page number +# {1} = total number of pages +command.invalidPage = There is no page {0}. Pages run from 1 to {1}. + +# {0} = number of players online +command.list.online = Total Online\: {0} + +command.list.teams = Teams\: + +command.list.participants = Participants + +# {0} = command name +command.message.noReply = Did not find a message to reply to, use {0} + +# {0} = player name +command.message.blocked = {0} is not accepting messages at this time. diff --git a/util/src/main/i18n/translations/command_en_PT.properties b/util/src/main/i18n/translations/command_en_PT.properties index 2ab74f5578..286bf35389 100644 --- a/util/src/main/i18n/translations/command_en_PT.properties +++ b/util/src/main/i18n/translations/command_en_PT.properties @@ -63,3 +63,8 @@ command.invalidPage = Ain''t no {0}. Y''only got 1 to {1}. # {0} = number of players online + + +# {0} = command name + +# {0} = player name diff --git a/util/src/main/i18n/translations/command_es_CL.properties b/util/src/main/i18n/translations/command_es_CL.properties new file mode 100644 index 0000000000..4c00ea204b --- /dev/null +++ b/util/src/main/i18n/translations/command_es_CL.properties @@ -0,0 +1,79 @@ +# {0} = Invalid target input +command.notJoinedServer = {0} aún no se ha unido al servidor. + +# {0} = command argument (could be any string) +command.numberExpected = Se esperaba un número en lugar de ''{0}'' + +command.emptyResult = Resultado vacío + +# {0} = command argument (could be any string) +command.invalidTimePeriod = Período de tiempo inválido ''{0}'' + +# {0} = command argument (could be any string) +command.invalidNumber = Número inválido ''{0}'' + +# {0} = command usage (e.g. "/restart [seconds]") +command.incorrectUsage = Uso\: {0} + +command.unknownError.user = Ha ocurrido un error desconocido. Por favor notifíquelo a un administrador. + +command.unknownError.staff = Se ha producido un error desconocido. Por favor consulte la consola del servidor. + +command.onlyPlayers = Debes ser un jugador para usar este comando. + +# {0} = module name (proper noun) +command.moduleNotFound = El módulo {0} no está en uso en esta partida + +command.noTeams = Los equipos no están en uso en esta partida + +command.noPlayers = Los jugadores no pueden entrar en esta partida + +command.teamNotFound = No se ha encontrado ningún equipo con esos criterios. + +command.competitorNotFound = No hay competidores con ese nombre. + +command.rotationNotFound = No se ha encontrado ninguna rotación con esos criterios. + +command.playerNotFound = No se ha encontrado ningún jugador con ese nombre. + +command.multiplePlayersFound = ¡Más de un jugador encontrado\! Utiliza @ para una búsqueda más precisa. + +# {0} = duration (e.g. "10 seconds") +command.cooldown = Por favor espere {0} antes de volver a ejecutar ese comando + +command.specifyPlayer = Por favor especifica un jugador + +command.multipleOnlinePlayersFound = ¡Más de un jugador encontrado\! Utiliza @ para una búsqueda más precisa. + +# {0} = player name +command.playerNotOnline = {0} no está conectado + +# {0} = player name +command.playerLocationUnavailable = La ubicación de {0} no está disponible + +# {0} = page number +# {1} = total number of pages +command.pageHeader = Página {0} de {1} + +# {0} = page number +command.currentPage = Página {0} + +# {0} = page number +# {1} = total number of pages +command.simplePageHeader = {0} de {1} + +# {0} = page number +# {1} = total number of pages +command.invalidPage = No hay página {0}. Las páginas van de 1 a {1}. + +# {0} = number of players online +command.list.online = Jugadores en línea\: {0} + +command.list.teams = Equipos\: + +command.list.participants = Participantes + +# {0} = command name + +# {0} = player name +command.message.blocked = {0} no acepta mensajes en este momento. diff --git a/util/src/main/i18n/translations/command_es_ES.properties b/util/src/main/i18n/translations/command_es_ES.properties index f2c63cdae6..4c00ea204b 100644 --- a/util/src/main/i18n/translations/command_es_ES.properties +++ b/util/src/main/i18n/translations/command_es_ES.properties @@ -1,4 +1,5 @@ # {0} = Invalid target input +command.notJoinedServer = {0} aún no se ha unido al servidor. # {0} = command argument (could be any string) command.numberExpected = Se esperaba un número en lugar de ''{0}'' @@ -66,4 +67,13 @@ command.simplePageHeader = {0} de {1} command.invalidPage = No hay página {0}. Las páginas van de 1 a {1}. # {0} = number of players online +command.list.online = Jugadores en línea\: {0} +command.list.teams = Equipos\: + +command.list.participants = Participantes + +# {0} = command name + +# {0} = player name +command.message.blocked = {0} no acepta mensajes en este momento. diff --git a/util/src/main/i18n/translations/command_es_MX.properties b/util/src/main/i18n/translations/command_es_MX.properties index 3cf87d3d76..f09cbae13f 100644 --- a/util/src/main/i18n/translations/command_es_MX.properties +++ b/util/src/main/i18n/translations/command_es_MX.properties @@ -1,4 +1,5 @@ # {0} = Invalid target input +command.notJoinedServer = {0} aún no se ha unido al servidor. # {0} = command argument (could be any string) command.numberExpected = Se esperaba un número en lugar de ''{0}'' @@ -66,4 +67,13 @@ command.simplePageHeader = {0} de {1} command.invalidPage = No hay página {0}. Las páginas van de 1 a {1}. # {0} = number of players online +command.list.online = Jugadores en línea\: {0} +command.list.teams = Equipos\: + +command.list.participants = Participantes + +# {0} = command name + +# {0} = player name +command.message.blocked = {0} no acepta mensajes en este momento. diff --git a/util/src/main/i18n/translations/command_fr_FR.properties b/util/src/main/i18n/translations/command_fr_FR.properties index 6d807a58aa..4fdb09d7fb 100644 --- a/util/src/main/i18n/translations/command_fr_FR.properties +++ b/util/src/main/i18n/translations/command_fr_FR.properties @@ -1,4 +1,5 @@ # {0} = Invalid target input +command.notJoinedServer = {0} n''a pas encore rejoint le serveur. # {0} = command argument (could be any string) command.numberExpected = ''{0}'' n''est pas une valeur numérique @@ -38,6 +39,7 @@ command.playerNotFound = Aucun joueur ne correspond à la requête. command.multiplePlayersFound = Plus d'un joueur trouvé \! Utilisez @ pour une correspondance exacte. # {0} = duration (e.g. "10 seconds") +command.cooldown = Veuillez patienter {0} avant d''exécuter à nouveau cette commande command.specifyPlayer = Veuillez spécifier un joueur @@ -54,6 +56,7 @@ command.playerLocationUnavailable = L''emplacement de {0} n''est pas accessible command.pageHeader = Page {0} sur {1} # {0} = page number +command.currentPage = Page {0} # {0} = page number # {1} = total number of pages @@ -64,4 +67,14 @@ command.simplePageHeader = {0} de {1} command.invalidPage = Il n''existe pas de page {0}. Les numéros des pages vont de 1 à {1}. # {0} = number of players online +command.list.online = Joueurs connectés \: {0} +command.list.teams = Équipes \: + +command.list.participants = Participants + +# {0} = command name +command.message.noReply = Aucun message auquel répondre n''a été trouvé, utilisez {0} + +# {0} = player name +command.message.blocked = {0} n''accepte actuellement pas de messages. diff --git a/util/src/main/i18n/translations/command_gl_ES.properties b/util/src/main/i18n/translations/command_gl_ES.properties index 9786517ab9..b5b6fcf3c3 100644 --- a/util/src/main/i18n/translations/command_gl_ES.properties +++ b/util/src/main/i18n/translations/command_gl_ES.properties @@ -66,3 +66,8 @@ command.invalidPage = Non hai páxina {0}. As páxinas van de 1 a {1}. # {0} = number of players online + + +# {0} = command name + +# {0} = player name diff --git a/util/src/main/i18n/translations/command_it_IT.properties b/util/src/main/i18n/translations/command_it_IT.properties index 7c0f69657c..5204e3d81f 100644 --- a/util/src/main/i18n/translations/command_it_IT.properties +++ b/util/src/main/i18n/translations/command_it_IT.properties @@ -66,3 +66,8 @@ command.invalidPage = La pagina {0} non esiste. Le pagine vanno da 1 a {1}. # {0} = number of players online + + +# {0} = command name + +# {0} = player name diff --git a/util/src/main/i18n/translations/command_ja_JP.properties b/util/src/main/i18n/translations/command_ja_JP.properties index dcdc34340a..d721e25c6b 100644 --- a/util/src/main/i18n/translations/command_ja_JP.properties +++ b/util/src/main/i18n/translations/command_ja_JP.properties @@ -66,3 +66,8 @@ command.invalidPage = ページ {0} は存在しません。ページは1から{ # {0} = number of players online + + +# {0} = command name + +# {0} = player name diff --git a/util/src/main/i18n/translations/command_ko_KR.properties b/util/src/main/i18n/translations/command_ko_KR.properties index dfb9877546..9e09ee7b01 100644 --- a/util/src/main/i18n/translations/command_ko_KR.properties +++ b/util/src/main/i18n/translations/command_ko_KR.properties @@ -15,9 +15,9 @@ command.invalidNumber = 잘못된 숫자 ''{0}'' # {0} = command usage (e.g. "/restart [seconds]") command.incorrectUsage = 사용법\: {0} -command.unknownError.user = 알 수 없는 오류가 발생 했습니다. 관리자에게 문의하십시오. +command.unknownError.user = 알 수 없는 오류가 발생했습니다. 관리자에게 문의하세요. -command.unknownError.staff = 알 수 없는 오류가 발생했습니다. 서버 콘솔을 참고하세요. +command.unknownError.staff = 알 수 없는 오류가 발생했습니다. 서버 콘솔을 참고하세요. command.onlyPlayers = 플레이어만 이 명령어를 실행할수 있습니다. @@ -46,10 +46,10 @@ command.specifyPlayer = 플레이어를 지정해주세요 command.multipleOnlinePlayersFound = 한명 이상의 플레이어가 발견되었습니다\! 좀 더 자세하게 입력해주세요. # {0} = player name -command.playerNotOnline = {0}님은 현재 접속중이 아닙니다. +command.playerNotOnline = {0}은(는) 현재 접속중이 아닙니다. # {0} = player name -command.playerLocationUnavailable = {0}님의 현재 위치를 알 수 없습니다. +command.playerLocationUnavailable = {0}의 현재 위치를 알 수 없습니다. # {0} = page number # {1} = total number of pages @@ -67,4 +67,14 @@ command.simplePageHeader = {1}중 {0} 페이지 command.invalidPage = {0} 페이지는 존재하지 않습니다. 페이지는 1부터 {1} 까지 입니다. # {0} = number of players online +command.list.online = 현재 접속자 수\: {0} +command.list.teams = 팀\: + +command.list.participants = 참가자 + +# {0} = command name +command.message.noReply = 회신할 메시지를 찾지 못했습니다, {0}을(를) 사용하세요 + +# {0} = player name +command.message.blocked = {0}이(가) 현재 메시지를 수락 받고 있지 않습니다. diff --git a/util/src/main/i18n/translations/command_lol_US.properties b/util/src/main/i18n/translations/command_lol_US.properties index a5427aee42..4572635b33 100644 --- a/util/src/main/i18n/translations/command_lol_US.properties +++ b/util/src/main/i18n/translations/command_lol_US.properties @@ -1,4 +1,5 @@ # {0} = Invalid target input +command.notJoinedServer = {0} haznt com onliowne jet. # {0} = command argument (could be any string) command.numberExpected = Dont b silly. use a numbr\! {0} is a nono @@ -21,11 +22,15 @@ command.unknownError.staff = Somethin haz gone vry BAD... FIRE\! Go chekc on the command.onlyPlayers = U hav 2 b playin 2 do dis. # {0} = module name (proper noun) +command.moduleNotFound = da {0} modul iz noawt bein usd at dis macht +command.noTeams = No teamz 4 dis macht command.noPlayers = Playrs kannot entre dis match +command.teamNotFound = Taem nawt found. +command.competitorNotFound = kat nawt found. command.rotationNotFound = rot nawt foundz. @@ -34,6 +39,7 @@ command.playerNotFound = Kat waz not foundz. command.multiplePlayersFound = moar playrz matchd d investigawtion\! Use @ to fnid da exct kitteh # {0} = duration (e.g. "10 seconds") +command.cooldown = PLZ aiwat {0} be4 usin that cmd again command.specifyPlayer = Plz specify a kat @@ -43,9 +49,11 @@ command.multipleOnlinePlayersFound = moar playrz matchd d investigawtion\! Use @ command.playerNotOnline = {0} ish nawt here # {0} = player name +command.playerLocationUnavailable = {0} kitteh loction iznt avialble # {0} = page number # {1} = total number of pages +command.pageHeader = Paeg {0} ov {1} # {0} = page number command.currentPage = Paeg {0} @@ -59,4 +67,14 @@ command.simplePageHeader = {0} o'' {1} command.invalidPage = Ther is nao leaf {0}. leafs r from 1 2 {1}. # {0} = number of players online +command.list.online = Kittehs connectd\: {0} +command.list.teams = Taems\: + +command.list.participants = Katz playin + +# {0} = command name +command.message.noReply = Nu kat haz setn u meszagz so u cant really reply lol. giev {0} a try. + +# {0} = player name +command.message.blocked = {0} doesnt wnna chat naw. diff --git a/util/src/main/i18n/translations/command_ms_MY.properties b/util/src/main/i18n/translations/command_ms_MY.properties index e1488fedb7..7d5ffafd66 100644 --- a/util/src/main/i18n/translations/command_ms_MY.properties +++ b/util/src/main/i18n/translations/command_ms_MY.properties @@ -66,3 +66,8 @@ command.invalidPage = Tiada muka surat {0}. Hanya ada muka surat 1 hingga {1}. # {0} = number of players online + + +# {0} = command name + +# {0} = player name diff --git a/util/src/main/i18n/translations/command_nl_NL.properties b/util/src/main/i18n/translations/command_nl_NL.properties index a40eb645b3..c161595ff3 100644 --- a/util/src/main/i18n/translations/command_nl_NL.properties +++ b/util/src/main/i18n/translations/command_nl_NL.properties @@ -66,3 +66,8 @@ command.invalidPage = Er is geen pagina {0}. Pagina''s gaan van 1 tot {1}. # {0} = number of players online + + +# {0} = command name + +# {0} = player name diff --git a/util/src/main/i18n/translations/command_no_NO.properties b/util/src/main/i18n/translations/command_no_NO.properties index 49f311040f..65db24fe40 100644 --- a/util/src/main/i18n/translations/command_no_NO.properties +++ b/util/src/main/i18n/translations/command_no_NO.properties @@ -1,4 +1,5 @@ # {0} = Invalid target input +command.notJoinedServer = {0} har ennå ikke logget inn på serveren. # {0} = command argument (could be any string) command.numberExpected = Tall forventet istedet for ''{0}'' @@ -66,4 +67,14 @@ command.simplePageHeader = {0} av {1} command.invalidPage = Det er ingen side {0}. Sidene går fra 1 til {1}. # {0} = number of players online +command.list.online = Totalt online\: {0} +command.list.teams = Lag\: + +command.list.participants = Deltagere + +# {0} = command name +command.message.noReply = Fant ikke en melding å svare på, bruk {0} + +# {0} = player name +command.message.blocked = {0} tar ikke imot meldinger for øyeblikket. diff --git a/util/src/main/i18n/translations/command_pl_PL.properties b/util/src/main/i18n/translations/command_pl_PL.properties index 874969cf0f..15c4027bf9 100644 --- a/util/src/main/i18n/translations/command_pl_PL.properties +++ b/util/src/main/i18n/translations/command_pl_PL.properties @@ -67,3 +67,8 @@ command.invalidPage = Strona {0} nie istnieje. Dostępne strony od 1 do {1}. # {0} = number of players online + + +# {0} = command name + +# {0} = player name diff --git a/util/src/main/i18n/translations/command_pt_BR.properties b/util/src/main/i18n/translations/command_pt_BR.properties index 97d48b1c17..22c39f58de 100644 --- a/util/src/main/i18n/translations/command_pt_BR.properties +++ b/util/src/main/i18n/translations/command_pt_BR.properties @@ -66,3 +66,8 @@ command.invalidPage = Não há nenhuma página {0}. Somente página 1 até {1}. # {0} = number of players online + + +# {0} = command name + +# {0} = player name diff --git a/util/src/main/i18n/translations/command_ro_RO.properties b/util/src/main/i18n/translations/command_ro_RO.properties index db15f25cf3..6d5b206a01 100644 --- a/util/src/main/i18n/translations/command_ro_RO.properties +++ b/util/src/main/i18n/translations/command_ro_RO.properties @@ -1,4 +1,5 @@ # {0} = Invalid target input +command.notJoinedServer = {0} nu a intrat încă pe server. # {0} = command argument (could be any string) command.numberExpected = Trebuia un număr, ''{0}'' a fost introdus în schimb @@ -38,6 +39,7 @@ command.playerNotFound = Jucătorul introdus nu există. command.multiplePlayersFound = S-au găsit mai mulţi jucători\! Fii mai specific. # {0} = duration (e.g. "10 seconds") +command.cooldown = Te rugăm să aștepți {0} înainte de a rula acea comandă din nou command.specifyPlayer = Te rugăm să specifici un jucător @@ -65,4 +67,14 @@ command.simplePageHeader = {0} din {1} command.invalidPage = Nu există pagina {0}. Paginile sunt între 1 şi {1}. # {0} = number of players online +command.list.online = Număr total de jucători\: {0} +command.list.teams = Echipe\: + +command.list.participants = Participanţi + +# {0} = command name +command.message.noReply = Nu s-a găsit mesaj la care să răspunzi, folosește {0} + +# {0} = player name +command.message.blocked = {0} nu acceptă mesaje momentan. diff --git a/util/src/main/i18n/translations/command_ru_RU.properties b/util/src/main/i18n/translations/command_ru_RU.properties index c7ef0341f0..8de1b689b1 100644 --- a/util/src/main/i18n/translations/command_ru_RU.properties +++ b/util/src/main/i18n/translations/command_ru_RU.properties @@ -34,7 +34,7 @@ command.competitorNotFound = Нет конкурентов, соответств command.rotationNotFound = Нет ротаций, соответствующих запросу. -command.playerNotFound = Игроки не соответствует запрос. +command.playerNotFound = Нет игроков, соответствующих запросу. command.multiplePlayersFound = Было найдено 2 или более игроков\! Используйте @ для точного соответствия. @@ -46,7 +46,7 @@ command.specifyPlayer = Укажите игрока command.multipleOnlinePlayersFound = Было найдено 2 или более игроков\! Используйте @ для точного соответствия. # {0} = player name -command.playerNotOnline = {0} сейчас не онлайн +command.playerNotOnline = {0} сейчас не в сети # {0} = player name command.playerLocationUnavailable = Местоположение {0} в данный момент недоступно @@ -67,4 +67,14 @@ command.simplePageHeader = {0} из {1} command.invalidPage = Страница {0} не найдена. Всего страниц\: {1}. # {0} = number of players online +command.list.online = Онлайн\: {0} +command.list.teams = Команды\: + +command.list.participants = Участники + +# {0} = command name +command.message.noReply = Не найдено сообщение для ответа, используйте {0} + +# {0} = player name +command.message.blocked = У игрока {0} отключены личные сообщения. diff --git a/util/src/main/i18n/translations/command_sv_SE.properties b/util/src/main/i18n/translations/command_sv_SE.properties index 0556e54bd7..6146c70927 100644 --- a/util/src/main/i18n/translations/command_sv_SE.properties +++ b/util/src/main/i18n/translations/command_sv_SE.properties @@ -1,4 +1,5 @@ # {0} = Invalid target input +command.notJoinedServer = {0} har inte anslutit sig till servern än. # {0} = command argument (could be any string) command.numberExpected = Nummer förväntades istället för ''{0}'' @@ -35,13 +36,14 @@ command.rotationNotFound = Ingen rotationer matchade förfrågan. command.playerNotFound = Inga spelare matchade förfrågan. -command.multiplePlayersFound = Fler än en spelare hittades\! Använd @ för exakt matchning. +command.multiplePlayersFound = Fler än en spelare hittades\! Använd @ för exakt matchning. # {0} = duration (e.g. "10 seconds") +command.cooldown = Vänligen vänta {0} innan du kör kommandot igen command.specifyPlayer = Vänligen ange en spelare -command.multipleOnlinePlayersFound = Fler än en spelare hittades\! Använd @ för exakt matchning. +command.multipleOnlinePlayersFound = Fler än en spelare hittades\! Använd @ för exakt matchning. # {0} = player name command.playerNotOnline = {0} är för närvarande inte online @@ -65,4 +67,14 @@ command.simplePageHeader = {0} av {1} command.invalidPage = Det finns ingen sida {0}. Sidor går från 1 till {1}. # {0} = number of players online +command.list.online = Totalt online\: {0} +command.list.teams = Lag\: + +command.list.participants = Deltagare + +# {0} = command name +command.message.noReply = Hittade inte ett meddelande att svara på, använd {0} + +# {0} = player name +command.message.blocked = {0} accepterar inte meddelanden just nu. diff --git a/util/src/main/i18n/translations/command_th_TH.properties b/util/src/main/i18n/translations/command_th_TH.properties index b0814f85c3..64939fb45a 100644 --- a/util/src/main/i18n/translations/command_th_TH.properties +++ b/util/src/main/i18n/translations/command_th_TH.properties @@ -66,3 +66,8 @@ command.invalidPage = ไม่มีหน้า {0} หน้าถูกจ # {0} = number of players online + + +# {0} = command name + +# {0} = player name diff --git a/util/src/main/i18n/translations/command_tl_PH.properties b/util/src/main/i18n/translations/command_tl_PH.properties index 1476911134..d7cf2164e0 100644 --- a/util/src/main/i18n/translations/command_tl_PH.properties +++ b/util/src/main/i18n/translations/command_tl_PH.properties @@ -55,3 +55,8 @@ command.invalidPage = Walang pahina {0}. Ang mga pahina ay tumatakbo mula sa 1 h # {0} = number of players online + + +# {0} = command name + +# {0} = player name diff --git a/util/src/main/i18n/translations/command_zh_CN.properties b/util/src/main/i18n/translations/command_zh_CN.properties index fed3cd731a..cbbfba12c3 100644 --- a/util/src/main/i18n/translations/command_zh_CN.properties +++ b/util/src/main/i18n/translations/command_zh_CN.properties @@ -66,3 +66,8 @@ command.invalidPage = 没有页面{0}。页数从1到{1} 运行。 # {0} = number of players online + + +# {0} = command name + +# {0} = player name diff --git a/util/src/main/i18n/translations/death_en_GB.properties b/util/src/main/i18n/translations/death_en_GB.properties new file mode 100644 index 0000000000..562b1212d4 --- /dev/null +++ b/util/src/main/i18n/translations/death_en_GB.properties @@ -0,0 +1,665 @@ +# suffix added at the end of a death message indicating the death was predicted +# e.g. "Notch was shot out of the world by _jeb (predicted)" +death.predictedSuffix = (predicted) + +# {0} = victim player name +death.cactus = {0} tried to hug a cactus + +# {0} = victim player name +death.drown = {0} forgot to breathe + +# {0} = victim player name +death.lightning = {0} was struck by lightning + +# {0} = victim player name +death.starve = {0} starved to death + +# {0} = victim player name +death.suffocate = {0} suffocated + +# {0} = victim player name +death.poison = {0} died of poisoning + +# {0} = victim player name +death.wither = {0} withered away + +# {0} = victim player name +death.unknown = {0} died from unknown causes + +# {0} = victim player name +death.generic = {0} died + +# {0} = victim player name +# {2} = block name (e.g. "Dispenser") +death.block = {0} was killed by a {2} block + +# {0} = victim player name +# {2} = entity name (e.g. "Skeleton") +death.entity = {0} was killed by a {2} + +# {0} = victim player name +# {3} = mob name (e.g. "Creeper") +death.mob = {0} was killed by a {3} + +# {0} = victim player name +# {1} = killer player name +death.player = {0} was killed by {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = block name (e.g. "Dispenser") +death.player.block = {0} was killed by {1}''s {2} block + +# {0} = victim player name +# {1} = killer player name +# {2} = entity name (e.g. "Skeleton") +death.player.entity = {0} was killed by {1}''s {2} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Creeper") +death.player.mob = {0} was killed by {1}''s {3} + +# {0} = victim player name +death.magic = {0} was killed by magic + +# {0} = victim player name +# {2} = potion name (e.g. "Instant Damage") +death.magic.potion = {0} was killed by a potion of {2} + +# {0} = victim player name +# {3} = mob name (e.g. "Witch") +death.magic.mob = {0} was killed by a {3}''s magic + +# {0} = victim player name +# {2} = potion name (e.g. "Poison") +# {3} = mob name (e.g. "Witch") +death.magic.mob.potion = {0} was killed by a {3}''s potion of {2} + +# {0} = victim player name +# {1} = killer player name +death.magic.player = {0} was killed by {1}''s magic + +# {0} = victim player name +# {1} = killer player name +# {2} = potion name (e.g. "Instant Damage") +death.magic.player.potion = {0} was killed by {1}''s potion of {2} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Witch") +death.magic.player.mob = {0} was killed by the magic of {1}''s {3} + +# {0} = victim player name +# {1} = killer player name +# {2} = potion name (e.g. "Instant Damage") +# {3} = mob name (e.g. "Witch") +death.magic.player.mob.potion = {0} was killed by a potion of {2} from {1}''s {3} + +# {0} = victim player name +death.squash = {0} was squashed to death + +# {0} = victim player name +# {1} = killer player name +death.squash.player = {0} was squashed dead by {1} + +# {0} = victim player name +# {2} = entity name (e.g. "Anvil") +death.squash.entity = {0} was squashed by a falling {2} + +# {0} = victim player name +# {1} = killer player name +# {2} = entity name (e.g. "Anvil") +death.squash.player.entity = {0} was squashed by {1}''s falling {2} + +# {0} = victim player name +# {1} = killer player name +death.melee.player = {0} felt the fury of {1}''s fists + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Stone Sword") +death.melee.player.item = {0} was slain by {1}''s {2} + +# {0} = victim player name +# {3} = mob name (e.g. "Spider") +death.melee.mob = {0} was slain by a {3} + +# {0} = victim player name +# {2} = item name (e.g. "Golden Sword") +# {3} = mob name (e.g. "Zombie Pigman") +death.melee.mob.item = {0} was slain by a {3} with a {2} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Creeper") +death.melee.player.mob = {0} was slain by {1}''s {3} + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Diamond Axe") +# {3} = mob name (e.g. "Zombie") +death.melee.player.mob.item = {0} was slain by {1}''s {3} with a {2} + +# {0} = victim player name +death.projectile = {0} was hit by a stray arrow + +# {0} = victim player name +# {2} = projectile name (e.g. "Snowball") +death.projectile.entity = {0} was hit by a stray {2} + +# {0} = victim player name +# {3} = mob name (e.g. "Skeleton") +death.projectile.mob = {0} was shot by a {3} + +# {0} = victim player name +# {2} = projectile name (e.g. "Snowball") +# {3} = mob name (e.g. "Skeleton") +death.projectile.mob.entity = {0} was shot by a {2} from a {3} + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.projectile.player.distance = {0} was shot by {1} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.projectile.player.distance.snipe = {0} was sniped by {1} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {2} = entity name (e.g. "Wither") +# {4} = distance in blocks +death.projectile.player.entity.distance = {0} was shot by {1} with a {2} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {2} = entity name (e.g. "Wither") +# {4} = distance in blocks +death.projectile.player.entity.distance.snipe = {0} was sniped by {1} with a {2} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Skeleton") +death.projectile.player.mob = {0} was shot by {1}''s {3} + +# {0} = victim player name +# {1} = killer player name +# {2} = projectile name (e.g. "Snowball") +# {3} = mob name (e.g. "Skeleton") +death.projectile.player.mob.entity = {0} was shot by a {2} from {1}''s {3} + +# {0} = victim player name +death.explosive = {0} blew up + +# {0} = victim player name +# {2} = entity name (e.g. "TNT Minecart") +death.explosive.entity = {0} was blown up by a {2} + +# {0} = victim player name +death.explosive.entity.PrimedTnt = {0} was blown up by TNT + +# {0} = victim player name +# {3} = mob name (e.g. "Wither") +death.explosive.mob = {0} was blown up by a {3} + +# {0} = victim player name +death.explosive.mob.Creeper = {0} tried to hug a creeper + +# {0} = victim player name +# {1} = killer player name +death.explosive.player = {0} was blown up by {1} + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.explosive.player.distance = {0} was blown up by {1} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {2} = entity name (e.g. "Fireball") +death.explosive.player.entity = {0} was blown up by {1}''s {2} + +# {0} = victim player name +# {1} = killer player name +# {2} = entity name (e.g. "Fireball") +# {4} = distance in blocks +death.explosive.player.entity.distance = {0} was blown up by {1}''s {2} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Creeper") +death.explosive.player.mob = {0} was blown up by {1}''s {3} + +# {0} = victim player name +# {1} = killer player name +death.explosive.player.mob.Creeper = {0} tried to hug {1}''s creeper + +# {0} = victim player name +death.fire = {0} went up in flames + +# {0} = victim player name +# {2} = entity name (e.g. "Arrow") +death.fire.entity = {0} was burnt to a crisp by a flaming {2} + +# {0} = victim player name +# {2} = block name (e.g. "Lava") +death.fire.block = {0} was burnt to a crisp by {2} + +# {0} = victim player name +# {3} = mob name (e.g. "Blaze") +death.fire.mob = {0} was burnt to a crisp by a flaming {3} + +# {0} = victim player name +# {1} = killer player name +death.fire.player = {0} was burnt to a crisp by {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = entity name (e.g. "Blaze") +death.fire.player.entity = {0} was burnt to a crisp by {1}''s flaming {2} + +# {0} = victim player name +# {1} = killer player name +# {2} = block name (e.g. "Lava") +death.fire.player.block = {0} was burnt to a crisp by {1}''s {2} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Blaze") +death.fire.player.mob = {0} was burnt to a crisp by {1}''s flaming {3} + +# {0} = victim player name +death.fall.ground.0 = {0} went splat + +# {0} = victim player name +death.fall.ground.1 = {0} hit the ground too hard + +# {0} = victim player name +death.fall.ground.2 = {0} fell off a high place + +# {0} = victim player name +# {4} = distance in blocks +death.fall.ground.distance.0 = {0} went splat from {4} blocks up + +# {0} = victim player name +# {4} = distance in blocks +death.fall.ground.distance.1 = {0} hit the ground from {4} blocks up + +# {0} = victim player name +# {4} = distance in blocks +death.fall.ground.distance.2 = {0} fell {4} blocks and died + +# {0} = victim player name +death.fall.ground.rare.0 = {0} forgot how to fly + +# {0} = victim player name +death.fall.ground.rare.1 = {0} just learned about gravity + +# {0} = victim player name +death.fall.ground.tripped = {0} tripped and fell + +# {0} = victim player name +# {4} = distance in blocks +death.fall.ground.orbit.distance = {0} fell out of a {4} block orbit + +# {0} = victim player name +death.fall.lava = {0} fell into lava + +# {0} = victim player name +death.fall.void = {0} fell out of the world + +# {0} = victim player name +# {3} = mob name (e.g. "Skeleton") +death.fall.ground.melee.mob = {0} was knocked off a high place by a {3} + +# {0} = victim player name +# {3} = mob name (e.g. "Skeleton") +death.fall.lava.melee.mob = {0} was knocked into lava by a {3} + +# {0} = victim player name +# {3} = mob name (e.g. "Skeleton") +death.fall.void.melee.mob = {0} was knocked out of the world by a {3} + +# {0} = victim player name +# {1} = killer player name +death.fall.ground.melee.player = {0} was punched off a high place by {1} + +# {0} = victim player name +# {1} = killer player name +death.fall.lava.melee.player = {0} was punched into lava by {1} + +# {0} = victim player name +# {1} = killer player name +death.fall.void.melee.player = {0} was punched out of the world by {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Stone Sword") +death.fall.ground.melee.player.item = {0} was knocked off a high place by {1}''s {2} + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Stone Sword") +death.fall.lava.melee.player.item = {0} was knocked into lava by {1}''s {2} + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Stone Sword") +death.fall.void.melee.player.item = {0} was knocked out of the world by {1}''s {2} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Zombie") +death.fall.ground.melee.player.mob = {0} was knocked off a high place by {1}''s {3} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Zombie") +death.fall.lava.melee.player.mob = {0} was knocked into lava by {1}''s {3} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Zombie") +death.fall.void.melee.player.mob = {0} was knocked out of the world by {1}''s {3} + +# {0} = victim player name +death.fall.ground.projectile = {0} was shot off a high place by a stray arrow + +# {0} = victim player name +death.fall.lava.projectile = {0} was shot into lava by a stray arrow + +# {0} = victim player name +death.fall.void.projectile = {0} was shot out of the world by a stray arrow + +# {0} = victim player name +# {2} = projectile name (e.g. "Snowball") +death.fall.ground.projectile.entity = {0} was shot off a high place by a stray {2} + +# {0} = victim player name +# {2} = projectile name (e.g. "Fireball") +death.fall.lava.projectile.entity = {0} was shot into lava by a stray {2} + +# {0} = victim player name +# {2} = projectile name (e.g. "Snowball") +death.fall.void.projectile.entity = {0} was shot out of the world by a stray {2} + +# {0} = victim player name +# {3} = mob name (e.g. "Blaze") +death.fall.ground.projectile.mob = {0} was shot off a high place by a {3} + +# {0} = victim player name +# {3} = mob name (e.g. "Wither Skeleton") +death.fall.lava.projectile.mob = {0} was shot into lava by a {3} + +# {0} = victim player name +# {3} = mob name (e.g. "Skeleton") +death.fall.void.projectile.mob = {0} was shot out of the world by a {3} + +# {0} = victim player name +# {2} = projectile name (e.g. "Snowball") +# {3} = mob name (e.g. "Snowman") +death.fall.ground.projectile.mob.entity = {0} was shot off a high place by a {2} from a {3} + +# {0} = victim player name +# {2} = projectile name (e.g. "Snowball") +# {3} = mob name (e.g. "Snowman") +death.fall.lava.projectile.mob.entity = {0} was shot into lava by a {2} from a {3} + +# {0} = victim player name +# {2} = projectile name (e.g. "Snowball") +# {3} = mob name (e.g. "Snowman") +death.fall.void.projectile.mob.entity = {0} was shot out of the world by a {2} from a {3} + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.fall.ground.projectile.player.distance = {0} was shot off a high place by {1} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.fall.lava.projectile.player.distance = {0} was shot into lava by {1} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.fall.void.projectile.player.distance = {0} was shot out of the world by {1} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.fall.ground.projectile.player.distance.snipe = {0} was sniped off a high place by {1} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.fall.lava.projectile.player.distance.snipe = {0} was sniped into lava by {1} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.fall.void.projectile.player.distance.snipe = {0} was sniped out of the world by {1} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Bow") +# {4} = distance in blocks +death.fall.ground.projectile.player.entity.distance = {0} was shot off a high place by {1} with a {2} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Bow") +# {4} = distance in blocks +death.fall.lava.projectile.player.entity.distance = {0} was shot into lava by {1} with a {2} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Bow") +# {4} = distance in blocks +death.fall.void.projectile.player.entity.distance = {0} was shot out of the world by {1} with a {2} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Bow") +# {4} = distance in blocks +death.fall.ground.projectile.player.entity.distance.snipe = {0} was sniped off a high place by {1} with a {2} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Bow") +# {4} = distance in blocks +death.fall.lava.projectile.player.entity.distance.snipe = {0} was sniped into lava by {1} with a {2} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Bow") +# {4} = distance in blocks +death.fall.void.projectile.player.entity.distance.snipe = {0} was sniped out of the world by {1} with a {2} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Skeleton") +death.fall.ground.projectile.player.mob = {0} was shot off a high place by {1}''s {3} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Wither Skeleton") +death.fall.lava.projectile.player.mob = {0} was shot into lava by {1}''s {3} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Skeleton") +death.fall.void.projectile.player.mob = {0} was shot out of the world by {1}''s {3} + +# {0} = victim player name +# {1} = killer player name +# {2} = projectile name (e.g. "Fireball") +# {3} = mob name (e.g. "Blaze") +death.fall.ground.projectile.player.mob.entity = {0} was shot off a high place by a {2} from {1}''s {3} + +# {0} = victim player name +# {1} = killer player name +# {2} = projectile name (e.g. "Egg") +# {3} = mob name (e.g. "Skeleton") +death.fall.lava.projectile.player.mob.entity = {0} was shot into lava by a {2} from {1}''s {3} + +# {0} = victim player name +# {1} = killer player name +# {2} = projectile name (e.g. "Fireball") +# {3} = mob name (e.g. "Blaze") +death.fall.void.projectile.player.mob.entity = {0} was shot out of the world by a {2} from {1}''s {3} + +# {0} = victim player name +death.fall.ground.explosive = {0} was blown off a high place + +# {0} = victim player name +death.fall.lava.explosive = {0} was blown into lava + +# {0} = victim player name +death.fall.void.explosive = {0} was blown out of the world + +# {0} = victim player name +# {1} = killer player name +death.fall.ground.explosive.player = {0} was blown off a high place by {1} + +# {0} = victim player name +# {1} = killer player name +death.fall.lava.explosive.player = {0} was blown into lava by {1} + +# {0} = victim player name +# {1} = killer player name +death.fall.void.explosive.player = {0} was blown out of the world by {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT Minecart") +death.fall.ground.explosive.player.entity = {0} was blown off a high place by {1}''s {2} + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +death.fall.lava.explosive.player.entity = {0} was blown into lava by {1}''s {2} + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT Minecart") +death.fall.void.explosive.player.entity = {0} was blown out of the world by {1}''s {2} + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +# {4} = distance in blocks +death.fall.ground.explosive.player.entity.distance = {0} was blown off a high place by {1}''s {2} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "Grenade") +# {4} = distance in blocks +death.fall.lava.explosive.player.entity.distance = {0} was blown into lava by {1}''s {2} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +# {4} = distance in blocks +death.fall.void.explosive.player.entity.distance = {0} was blown out of the world by {1}''s {2} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Creeper") +death.fall.ground.explosive.player.mob = {0} was blown off a high place by {1}''s {3} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Creeper") +death.fall.lava.explosive.player.mob = {0} was blown into lava by {1}''s {3} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Creeper") +death.fall.void.explosive.player.mob = {0} was blown out of the world by {1}''s {3} + +# {0} = victim player name +# {1} = killer player name +death.fall.ground.spleef.player = {0} was spleefed off a high place by {1} + +# {0} = victim player name +# {1} = killer player name +death.fall.lava.spleef.player = {0} was spleefed into lava by {1} + +# {0} = victim player name +# {1} = killer player name +death.fall.void.spleef.player = {0} was spleefed out of the world by {1} + +# {0} = victim player name +# {2} = weapon +death.fall.ground.spleef.explosive = {0} was spleefed off a high place by {2} + +# {0} = victim player name +# {2} = weapon +death.fall.lava.spleef.explosive = {0} was spleefed into lava by {2} + +# {0} = victim player name +# {2} = weapon +death.fall.void.spleef.explosive = {0} was spleefed out of the world by {2} + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +death.fall.ground.spleef.explosive.player = {0} was spleefed off a high place by {1}''s {2} + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +death.fall.lava.spleef.explosive.player = {0} was spleefed into lava by {1}''s {2} + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +death.fall.void.spleef.explosive.player = {0} was spleefed out of the world by {1}''s {2} + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +# {4} = distance in blocks +death.fall.ground.spleef.explosive.player.distance = {0} was spleefed off a high place by {1}''s {2} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +# {4} = distance in blocks +death.fall.lava.spleef.explosive.player.distance = {0} was spleefed into lava by {1}''s {2} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +# {4} = distance in blocks +death.fall.void.spleef.explosive.player.distance = {0} was spleefed out of the world by {1}''s {2} from {4} blocks + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +death.fall.ground.spleef.explosive.player.mob = {0} was spleefed off a high place by {1}''s {3} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Zombie") +death.fall.lava.spleef.explosive.player.mob = {0} was spleefed into lava by {1}''s {3} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Creeper") +death.fall.void.spleef.explosive.player.mob = {0} was spleefed out of the world by {1}''s {3} + +death.respawn.unconfirmed = Left click to respawn + +# {0} = number of seconds (e.g. "1.23" or "1") +death.respawn.unconfirmed.time = Left click to respawn in {0}s + +# {0} = number of seconds (e.g. "1.23" or "1") +death.respawn.confirmed.time = Respawning in {0}s + +death.respawn.confirmed.waiting = You will respawn as soon as possible... + +death.respawn.confirmed.waiting.flagDropped = You will respawn when the flag is dropped... \ No newline at end of file diff --git a/util/src/main/i18n/translations/death_es_CL.properties b/util/src/main/i18n/translations/death_es_CL.properties new file mode 100644 index 0000000000..3aec86f25b --- /dev/null +++ b/util/src/main/i18n/translations/death_es_CL.properties @@ -0,0 +1,665 @@ +# suffix added at the end of a death message indicating the death was predicted +# e.g. "Notch was shot out of the world by _jeb (predicted)" +death.predictedSuffix = (previsto) + +# {0} = victim player name +death.cactus = {0} intentó abrazar un cactus + +# {0} = victim player name +death.drown = {0} olvidó respirar + +# {0} = victim player name +death.lightning = {0} fue golpeado por un rayo + +# {0} = victim player name +death.starve = {0} murió de hambre + +# {0} = victim player name +death.suffocate = {0} se sofocó + +# {0} = victim player name +death.poison = {0} murió envenenado + +# {0} = victim player name +death.wither = {0} murió por el efecto de wither + +# {0} = victim player name +death.unknown = {0} murió por causas desconocidas + +# {0} = victim player name +death.generic = {0} murió + +# {0} = victim player name +# {2} = block name (e.g. "Dispenser") +death.block = {0} fue asesinado por un bloque de {2} + +# {0} = victim player name +# {2} = entity name (e.g. "Skeleton") +death.entity = {0} fue asesinado por {2} + +# {0} = victim player name +# {3} = mob name (e.g. "Creeper") +death.mob = {0} fue asesinado por {3} + +# {0} = victim player name +# {1} = killer player name +death.player = {0} fue asesinado por {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = block name (e.g. "Dispenser") +death.player.block = {0} fue asesinado por el bloque de {2} de {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = entity name (e.g. "Skeleton") +death.player.entity = {0} fue asesinado por {1} con {2} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Creeper") +death.player.mob = {0} fue asesinado por {3} de {1} + +# {0} = victim player name +death.magic = {0} fue asesinado por magia + +# {0} = victim player name +# {2} = potion name (e.g. "Instant Damage") +death.magic.potion = {0} fue asesinado por una poción de {2} + +# {0} = victim player name +# {3} = mob name (e.g. "Witch") +death.magic.mob = {0} fue asesinado por magia de {3} + +# {0} = victim player name +# {2} = potion name (e.g. "Poison") +# {3} = mob name (e.g. "Witch") +death.magic.mob.potion = {0} fue asesinado por {3} con su poción de {2} + +# {0} = victim player name +# {1} = killer player name +death.magic.player = {0} fue asesinado por la magia de {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = potion name (e.g. "Instant Damage") +death.magic.player.potion = {0} fue asesinado por {1} con su poción de {2} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Witch") +death.magic.player.mob = {0} fue asesinado por la magia de {3} de {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = potion name (e.g. "Instant Damage") +# {3} = mob name (e.g. "Witch") +death.magic.player.mob.potion = {0} fue asesinado por una poción de {2} de {3} de {1} + +# {0} = victim player name +death.squash = {0} fue aplastado hasta la muerte + +# {0} = victim player name +# {1} = killer player name +death.squash.player = {0} fue aplastado por {1} + +# {0} = victim player name +# {2} = entity name (e.g. "Anvil") +death.squash.entity = {0} fue aplastado por la caída de {2} + +# {0} = victim player name +# {1} = killer player name +# {2} = entity name (e.g. "Anvil") +death.squash.player.entity = {0} fue aplastado por la caída de {2} de {1} + +# {0} = victim player name +# {1} = killer player name +death.melee.player = {0} sintió la furia de los puños de {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Stone Sword") +death.melee.player.item = {0} fue asesinado por {1} con {2} + +# {0} = victim player name +# {3} = mob name (e.g. "Spider") +death.melee.mob = {0} fue asesinado por {3} + +# {0} = victim player name +# {2} = item name (e.g. "Golden Sword") +# {3} = mob name (e.g. "Zombie Pigman") +death.melee.mob.item = {0} fue asesinado por {3} con {2} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Creeper") +death.melee.player.mob = {0} fue asesinado por {3} de {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Diamond Axe") +# {3} = mob name (e.g. "Zombie") +death.melee.player.mob.item = {0} fue asesinado por {3} de {1} con {2} + +# {0} = victim player name +death.projectile = {0} fue golpeado por una flecha perdida + +# {0} = victim player name +# {2} = projectile name (e.g. "Snowball") +death.projectile.entity = {0} fue golpeado por una {2} perdida + +# {0} = victim player name +# {3} = mob name (e.g. "Skeleton") +death.projectile.mob = {0} fue disparado por {3} + +# {0} = victim player name +# {2} = projectile name (e.g. "Snowball") +# {3} = mob name (e.g. "Skeleton") +death.projectile.mob.entity = {0} fue disparado por {2} de {3} + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.projectile.player.distance = {0} fue disparado por {1} desde una distancia de {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.projectile.player.distance.snipe = {0} fue disparado por {1} desde una distancia de {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {2} = entity name (e.g. "Wither") +# {4} = distance in blocks +death.projectile.player.entity.distance = {0} fue disparado por {1} con {2} desde una distancia de {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {2} = entity name (e.g. "Wither") +# {4} = distance in blocks +death.projectile.player.entity.distance.snipe = {0} fue disparado por {1} con {2} desde una distancia de {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Skeleton") +death.projectile.player.mob = {0} fue disparado por {3} de {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = projectile name (e.g. "Snowball") +# {3} = mob name (e.g. "Skeleton") +death.projectile.player.mob.entity = {0} fue disparado por {2} de {3} de {1} + +# {0} = victim player name +death.explosive = {0} explotó + +# {0} = victim player name +# {2} = entity name (e.g. "TNT Minecart") +death.explosive.entity = {0} fue explotado por {2} + +# {0} = victim player name +death.explosive.entity.PrimedTnt = {0} fue explotado por TNT + +# {0} = victim player name +# {3} = mob name (e.g. "Wither") +death.explosive.mob = {0} fue explotado por {3} + +# {0} = victim player name +death.explosive.mob.Creeper = {0} trató de abrazar a un creeper + +# {0} = victim player name +# {1} = killer player name +death.explosive.player = {0} fue explotado por {1} + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.explosive.player.distance = {0} fue explotado por {1} desde una distancia de {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {2} = entity name (e.g. "Fireball") +death.explosive.player.entity = {0} fue explotado por {2} de {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = entity name (e.g. "Fireball") +# {4} = distance in blocks +death.explosive.player.entity.distance = {0} fue explotado por {2} de {1} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Creeper") +death.explosive.player.mob = {0} fue explotado por {3} de {1} + +# {0} = victim player name +# {1} = killer player name +death.explosive.player.mob.Creeper = {0} trató de abrazar el creeper de {1} + +# {0} = victim player name +death.fire = {0} ardió en llamas + +# {0} = victim player name +# {2} = entity name (e.g. "Arrow") +death.fire.entity = {0} fue quemado hasta las cenizas por {2} en llamas + +# {0} = victim player name +# {2} = block name (e.g. "Lava") +death.fire.block = {0} fue quemado hasta las cenizas por {2} + +# {0} = victim player name +# {3} = mob name (e.g. "Blaze") +death.fire.mob = {0} fue incendiado a cenizas por un flamante {3} + +# {0} = victim player name +# {1} = killer player name +death.fire.player = {0} fue quemado hasta las cenizas por {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = entity name (e.g. "Blaze") +death.fire.player.entity = {0} fue quemado hasta las cenizas por {2} en llamas de {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = block name (e.g. "Lava") +death.fire.player.block = {0} ha sido quemado hasta la muerte por el {2} de {1} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Blaze") +death.fire.player.mob = {0} fue incendiado a cenizas por un flamante {3} de {1} + +# {0} = victim player name +death.fall.ground.0 = {0} se ha aplastado + +# {0} = victim player name +death.fall.ground.1 = {0} se golpeó duramente contra el suelo + +# {0} = victim player name +death.fall.ground.2 = {0} se cayó de un lugar alto + +# {0} = victim player name +# {4} = distance in blocks +death.fall.ground.distance.0 = {0} se ha aplastado cayendo desde {4} bloques + +# {0} = victim player name +# {4} = distance in blocks +death.fall.ground.distance.1 = {0} cayó al suelo desde {4} bloques + +# {0} = victim player name +# {4} = distance in blocks +death.fall.ground.distance.2 = {0} cayó {4} bloques y murió + +# {0} = victim player name +death.fall.ground.rare.0 = {0} olvidó como volar + +# {0} = victim player name +death.fall.ground.rare.1 = {0} acaba de aprender qué es la gravedad + +# {0} = victim player name +death.fall.ground.tripped = {0} tropezó y cayó + +# {0} = victim player name +# {4} = distance in blocks +death.fall.ground.orbit.distance = {0} cayó en una órbita de {4} bloques + +# {0} = victim player name +death.fall.lava = {0} cayó en lava + +# {0} = victim player name +death.fall.void = {0} se cayó fuera del mundo + +# {0} = victim player name +# {3} = mob name (e.g. "Skeleton") +death.fall.ground.melee.mob = {0} fue tirado desde un lugar alto por {3} + +# {0} = victim player name +# {3} = mob name (e.g. "Skeleton") +death.fall.lava.melee.mob = {0} fue tirado a la lava por {3} + +# {0} = victim player name +# {3} = mob name (e.g. "Skeleton") +death.fall.void.melee.mob = {0} fue tirado al vacío por {3} + +# {0} = victim player name +# {1} = killer player name +death.fall.ground.melee.player = {0} fue tirado desde un lugar alto por {1} + +# {0} = victim player name +# {1} = killer player name +death.fall.lava.melee.player = {0} fue golpeado hacia la lava por {1} + +# {0} = victim player name +# {1} = killer player name +death.fall.void.melee.player = {0} fue golpeado fuera del mundo por {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Stone Sword") +death.fall.ground.melee.player.item = {0} fue empujado fuera del mundo por {2} de {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Stone Sword") +death.fall.lava.melee.player.item = {0} fue empujado hacia la lava por {1} de {2} + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Stone Sword") +death.fall.void.melee.player.item = {0} fue empujado fuera del mundo por {1} con {2} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Zombie") +death.fall.ground.melee.player.mob = {0} fue tirado desde un lugar alto por {3} de {1} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Zombie") +death.fall.lava.melee.player.mob = {0} fue tirado a la lava por {3} de {1} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Zombie") +death.fall.void.melee.player.mob = {0} fue tirado al vacío por {3} de {1} + +# {0} = victim player name +death.fall.ground.projectile = {0} fue golpeado cuando estaba en un lugar alto por una flecha perdida + +# {0} = victim player name +death.fall.lava.projectile = {0} fue tirado a la lava por una flecha perdida + +# {0} = victim player name +death.fall.void.projectile = {0} fue tirado al vacío por una flecha perdida + +# {0} = victim player name +# {2} = projectile name (e.g. "Snowball") +death.fall.ground.projectile.entity = {0} fue tirado desde un lugar alto por una {2} perdida + +# {0} = victim player name +# {2} = projectile name (e.g. "Fireball") +death.fall.lava.projectile.entity = {0} fue tirado a la lava por una {2} perdida + +# {0} = victim player name +# {2} = projectile name (e.g. "Snowball") +death.fall.void.projectile.entity = {0} fue disparado al vacío por una {2} perdida + +# {0} = victim player name +# {3} = mob name (e.g. "Blaze") +death.fall.ground.projectile.mob = {0} fue disparado de un lugar alto por {3} + +# {0} = victim player name +# {3} = mob name (e.g. "Wither Skeleton") +death.fall.lava.projectile.mob = {0} fue disparado hacia la lava por {3} + +# {0} = victim player name +# {3} = mob name (e.g. "Skeleton") +death.fall.void.projectile.mob = {0} fue disparado al vacío por {3} + +# {0} = victim player name +# {2} = projectile name (e.g. "Snowball") +# {3} = mob name (e.g. "Snowman") +death.fall.ground.projectile.mob.entity = {0} fue disparado de un lugar alto por {2} de {3} + +# {0} = victim player name +# {2} = projectile name (e.g. "Snowball") +# {3} = mob name (e.g. "Snowman") +death.fall.lava.projectile.mob.entity = {0} fue disparado en la lava por {2} de {3} + +# {0} = victim player name +# {2} = projectile name (e.g. "Snowball") +# {3} = mob name (e.g. "Snowman") +death.fall.void.projectile.mob.entity = {0} fue disparado fuera del mundo por {2} de {3} + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.fall.ground.projectile.player.distance = {0} fue disparado de un lugar alto por {1} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.fall.lava.projectile.player.distance = {0} fue tirado a la lava por {1} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.fall.void.projectile.player.distance = {0} fue tirado al vacío por {1} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.fall.ground.projectile.player.distance.snipe = {0} fue disparado de un lugar alto por {1} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.fall.lava.projectile.player.distance.snipe = {0} fue disparado en la lava por {1} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {4} = distance in blocks +death.fall.void.projectile.player.distance.snipe = {0} fue tirado al vacío por {1} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Bow") +# {4} = distance in blocks +death.fall.ground.projectile.player.entity.distance = {0} fue disparado de un lugar alto por {1} con {2} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Bow") +# {4} = distance in blocks +death.fall.lava.projectile.player.entity.distance = {0} fue disparado en la lava por {1} con {2} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Bow") +# {4} = distance in blocks +death.fall.void.projectile.player.entity.distance = {0} fue disparado al vacío por {1} con {2} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Bow") +# {4} = distance in blocks +death.fall.ground.projectile.player.entity.distance.snipe = {0} fue disparado de un lugar alto por {1} con {2} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Bow") +# {4} = distance in blocks +death.fall.lava.projectile.player.entity.distance.snipe = {0} fue disparado en la lava por {1} con {2} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {2} = item name (e.g. "Bow") +# {4} = distance in blocks +death.fall.void.projectile.player.entity.distance.snipe = {0} fue disparado al vacío por {1} con {2} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Skeleton") +death.fall.ground.projectile.player.mob = {0} fue disparado cuando estaba en un lugar alto por {3} de {1} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Wither Skeleton") +death.fall.lava.projectile.player.mob = {0} fue disparado hacia la lava por {3} de {1} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Skeleton") +death.fall.void.projectile.player.mob = {0} fue disparado fuera del mundo por la {3} de {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = projectile name (e.g. "Fireball") +# {3} = mob name (e.g. "Blaze") +death.fall.ground.projectile.player.mob.entity = {0} fue disparado desde un lugar alto por {2} de {1} de {3} + +# {0} = victim player name +# {1} = killer player name +# {2} = projectile name (e.g. "Egg") +# {3} = mob name (e.g. "Skeleton") +death.fall.lava.projectile.player.mob.entity = {0} fue disparado hacia la lava por {2} de {3} de {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = projectile name (e.g. "Fireball") +# {3} = mob name (e.g. "Blaze") +death.fall.void.projectile.player.mob.entity = {0} fue disparado fuera del mundo por {2} de {3} de {1} + +# {0} = victim player name +death.fall.ground.explosive = {0} fue explotado desde un lugar alto + +# {0} = victim player name +death.fall.lava.explosive = {0} se hundió en lava + +# {0} = victim player name +death.fall.void.explosive = {0} fue explotado fuera del mundo + +# {0} = victim player name +# {1} = killer player name +death.fall.ground.explosive.player = {0} fue explotado de un lugar alto por {1} + +# {0} = victim player name +# {1} = killer player name +death.fall.lava.explosive.player = {0} fue explotado en lava por {1} + +# {0} = victim player name +# {1} = killer player name +death.fall.void.explosive.player = {0} fue explotado fuera del mundo por {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT Minecart") +death.fall.ground.explosive.player.entity = {0} fue explotado desde un lugar alto por {2} de {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +death.fall.lava.explosive.player.entity = {0} fue explotado hacia la lava por {2} de {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT Minecart") +death.fall.void.explosive.player.entity = {0} fue explotado fuera del mundo por {2} de {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +# {4} = distance in blocks +death.fall.ground.explosive.player.entity.distance = {0} fue explotado desde un lugar alto por {2} de {1} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "Grenade") +# {4} = distance in blocks +death.fall.lava.explosive.player.entity.distance = {0} fue explotado hacia la lava por {2} de {1} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +# {4} = distance in blocks +death.fall.void.explosive.player.entity.distance = {0} fue explotado fuera del mundo por {2} de {1} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Creeper") +death.fall.ground.explosive.player.mob = {0} fue explotado desde un lugar alto por {3} de {1} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Creeper") +death.fall.lava.explosive.player.mob = {0} fue explotado hacia lava por {3} de {1} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Creeper") +death.fall.void.explosive.player.mob = {0} fue explotado fuera del mundo por {3} de {1} + +# {0} = victim player name +# {1} = killer player name +death.fall.ground.spleef.player = {0} fue spleefeado desde un lugar alto por {1} + +# {0} = victim player name +# {1} = killer player name +death.fall.lava.spleef.player = {0} fue spleefeado en la lava por {1} + +# {0} = victim player name +# {1} = killer player name +death.fall.void.spleef.player = {0} fue spleefeado fuera del mundo por {1} + +# {0} = victim player name +# {2} = weapon +death.fall.ground.spleef.explosive = {0} fue spleefeado desde un lugar alto por {2} + +# {0} = victim player name +# {2} = weapon +death.fall.lava.spleef.explosive = {0} fue spleefeado en la lava por {2} + +# {0} = victim player name +# {2} = weapon +death.fall.void.spleef.explosive = {0} fue spleefeado fuera del mundo por {2} + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +death.fall.ground.spleef.explosive.player = {0} fue spleefeado de un lugar alto por {2} de {1} + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +death.fall.lava.spleef.explosive.player = {0} fue spleefeado en la lava por {1} con {2} + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +death.fall.void.spleef.explosive.player = {0} fue spleefeado fuera del mundo por {1} con {2} + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +# {4} = distance in blocks +death.fall.ground.spleef.explosive.player.distance = {0} fue spleefeado de un lugar alto por {1} con {2} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +# {4} = distance in blocks +death.fall.lava.spleef.explosive.player.distance = {0} fue spleefeado en la lava por {1} con {2} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +# {4} = distance in blocks +death.fall.void.spleef.explosive.player.distance = {0} fue spleefeado fuera del mundo por {1} con {2} desde {4} bloques + +# {0} = victim player name +# {1} = killer player name +# {2} = explosive name (e.g. "TNT") +death.fall.ground.spleef.explosive.player.mob = {0} fue spleefeado de un lugar alto por {3} de {1} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Zombie") +death.fall.lava.spleef.explosive.player.mob = {0} fue spleefeado a la lava por {3} de {1} + +# {0} = victim player name +# {1} = killer player name +# {3} = mob name (e.g. "Creeper") +death.fall.void.spleef.explosive.player.mob = {0} fue spleefeado fuera del mundo por {3} de {1} + +death.respawn.unconfirmed = Click izquierdo para reaparecer + +# {0} = number of seconds (e.g. "1.23" or "1") +death.respawn.unconfirmed.time = Click izquierdo para reaparecer en {0}s + +# {0} = number of seconds (e.g. "1.23" or "1") +death.respawn.confirmed.time = Reapareciendo en {0}s + +death.respawn.confirmed.waiting = Reaparecerás tan pronto como sea posible... + +death.respawn.confirmed.waiting.flagDropped = Reaparecerás cuando la bandera sea soltada... \ No newline at end of file diff --git a/util/src/main/i18n/translations/death_ko_KR.properties b/util/src/main/i18n/translations/death_ko_KR.properties index d1a618997e..b0bd73efe1 100644 --- a/util/src/main/i18n/translations/death_ko_KR.properties +++ b/util/src/main/i18n/translations/death_ko_KR.properties @@ -3,654 +3,654 @@ death.predictedSuffix = (예측됨) # {0} = victim player name -death.cactus = {0}님이 선인장을 안으려 했습니다 +death.cactus = {0}이(가) 선인장을 안으려 했습니다 # {0} = victim player name -death.drown = {0}님이 숨쉬는걸 깜박했습니다. +death.drown = {0}이(가) 숨 쉬는 걸 깜박했습니다. # {0} = victim player name -death.lightning = {0}님이 번개에 맞아 죽었습니다 +death.lightning = {0}이(가) 번개에 맞아 죽었습니다 # {0} = victim player name -death.starve = {0}님이 아사했습니다 +death.starve = {0}이(가) 아사했습니다 # {0} = victim player name -death.suffocate = {0}님이 질식했습니다 +death.suffocate = {0}이(가) 질식했습니다 # {0} = victim player name -death.poison = {0}님은 독에 의해 사망하셨습니다 +death.poison = {0}이(가) 독으로 사망하셨습니다 # {0} = victim player name -death.wither = {0}님이 위더에 의해 죽었습니다 +death.wither = {0}이(가) 사그라졌습니다 # {0} = victim player name -death.unknown = {0}님이 알 수 없는 이유로 죽었습니다 +death.unknown = {0}이(가) 알 수 없는 이유로 죽었습니다 # {0} = victim player name -death.generic = {0}님이 죽었습니다 +death.generic = {0}이(가) 죽었습니다 # {0} = victim player name # {2} = block name (e.g. "Dispenser") -death.block = {0}님이 {2} 블럭에 의해 죽었습니다 +death.block = {0}이(가) {2} 블록으로 죽었습니다 # {0} = victim player name # {2} = entity name (e.g. "Skeleton") -death.entity = {0}님이 {2}에 의해 죽었습니다 +death.entity = {0}이(가) {2}에 의해 죽었습니다 # {0} = victim player name # {3} = mob name (e.g. "Creeper") -death.mob = {0}님이 {3}에 의해 죽었습니다 +death.mob = {0}이(가) {3}에 의해 죽었습니다 # {0} = victim player name # {1} = killer player name -death.player = {0}님이 {1}님에 의해 죽었습니다 +death.player = {0}이(가) {1}에 의해 죽었습니다 # {0} = victim player name # {1} = killer player name # {2} = block name (e.g. "Dispenser") -death.player.block = {0}님이 {1}님의 {2} 블럭에 의해 죽었습니다 +death.player.block = {0}이(가) {1}에게 {2} 블록으로 죽었습니다 # {0} = victim player name # {1} = killer player name # {2} = entity name (e.g. "Skeleton") -death.player.entity = {0}님이 {1}님의 {2}에 의해 죽었습니다 +death.player.entity = {0}이(가) {1}에게 {2}에 의해 죽었습니다 # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Creeper") -death.player.mob = {0}님이 {1}님의 {3}에 의해 죽었습니다 +death.player.mob = {0}이(가) {1}에게 {3}에 의해 죽었습니다 # {0} = victim player name -death.magic = {0}님이 마법에 의해 죽었습니다 +death.magic = {0}이(가) 마법으로 죽었습니다 # {0} = victim player name # {2} = potion name (e.g. "Instant Damage") -death.magic.potion = {0}님은 {2}님의 독에 죽었습니다 +death.magic.potion = {0}이(가) {2}에게 독에 죽었습니다 # {0} = victim player name # {3} = mob name (e.g. "Witch") -death.magic.mob = {0}님은 {3}의 마법에 의해 죽었습니다 +death.magic.mob = {0}이(가) {3}의 마법으로 죽었습니다 # {0} = victim player name # {2} = potion name (e.g. "Poison") # {3} = mob name (e.g. "Witch") -death.magic.mob.potion = {0}님이 {3}의 {2} 포션에 의해 죽었습니다 +death.magic.mob.potion = {0}이(가) {3}의 {2} 포션으로 죽었습니다 # {0} = victim player name # {1} = killer player name -death.magic.player = {0}님은 {1}님의 마법에 의해 죽었습니다 +death.magic.player = {0}이(가) {1}에게 마법으로 죽었습니다 # {0} = victim player name # {1} = killer player name # {2} = potion name (e.g. "Instant Damage") -death.magic.player.potion = {0}님이 {1}님의 {2} 포션에 의해 죽었습니다 +death.magic.player.potion = {0}이(가) {1}에게 {2} 포션으로 죽었습니다 # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Witch") -death.magic.player.mob = {0}님이 {1}의 {3} 마법에 의해 죽었습니다 +death.magic.player.mob = {0}이(가) {1}의 {3} 마법으로 죽었습니다 # {0} = victim player name # {1} = killer player name # {2} = potion name (e.g. "Instant Damage") # {3} = mob name (e.g. "Witch") -death.magic.player.mob.potion = {0}님이 {1}의 {3}의 {2} 포션에 의해 죽었습니다 +death.magic.player.mob.potion = {0}이(가) {1}의 {3}의 {2} 포션으로 죽었습니다 # {0} = victim player name -death.squash = {0}님이 쥐포가 되었습니다 +death.squash = {0}이(가) 쥐포가 되었습니다 # {0} = victim player name # {1} = killer player name -death.squash.player = {0}님이 {1}에 의해 쥐포가 되었습니다 +death.squash.player = {0}이(가) {1}에 의해 쥐포가 되었습니다 # {0} = victim player name # {2} = entity name (e.g. "Anvil") -death.squash.entity = {0}님이 떨어지는 {2}에 의해 쥐포가 되었습니다 +death.squash.entity = {0}이(가) 떨어지는 {2}에 의해 쥐포가 되었습니다 # {0} = victim player name # {1} = killer player name # {2} = entity name (e.g. "Anvil") -death.squash.player.entity = {0}님이 {1}님의 떨어지는 {2}에 의해 쥐포가 되었습니다 +death.squash.player.entity = {0}이(가) {1}에게 떨어지는 {2}에 의해 쥐포가 되었습니다 # {0} = victim player name # {1} = killer player name -death.melee.player = {0}님이 {1}님의 주먹의 공포를 느꼈습니다. +death.melee.player = {0}이(가) {1}에게 주먹의 공포를 느꼈습니다. # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Stone Sword") -death.melee.player.item = {0}님이 {1}님의 {2}에 의해 살해당했습니다 +death.melee.player.item = {0}이(가) {1}에게 {2}에 의해 살해당했습니다 # {0} = victim player name # {3} = mob name (e.g. "Spider") -death.melee.mob = {0}님이 {3}에 의해 죽었습니다 +death.melee.mob = {0}이(가) {3}에 의해 죽었습니다 # {0} = victim player name # {2} = item name (e.g. "Golden Sword") # {3} = mob name (e.g. "Zombie Pigman") -death.melee.mob.item = {0}님이 {3}의 {2}에 의해 죽었습니다 +death.melee.mob.item = {0}이(가) {3}의 {2}에 의해 죽었습니다 # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Creeper") -death.melee.player.mob = {0}님이 {1}님의 {3}에 의해 죽었습니다 +death.melee.player.mob = {0}이(가) {1}에게 {3}에 의해 죽었습니다 # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Diamond Axe") # {3} = mob name (e.g. "Zombie") -death.melee.player.mob.item = {0}님이 {1}의 {3}의 {2}에 의해 죽었습니다 +death.melee.player.mob.item = {0}이(가) {1}의 {3}의 {2}에 의해 죽었습니다 # {0} = victim player name -death.projectile = {0}님이 갈곳을 잃은 활에 맞아 죽었습니다 +death.projectile = {0}이(가) 갈곳을 잃은 활에 맞아 죽었습니다 # {0} = victim player name # {2} = projectile name (e.g. "Snowball") -death.projectile.entity = {0}님이 갈곳을 잃은 {2}에 맞아 죽었습니다 +death.projectile.entity = {0}이(가) 갈 곳을 잃은 {2}에 맞아 죽었습니다 # {0} = victim player name # {3} = mob name (e.g. "Skeleton") -death.projectile.mob = {0}님이 {3}에 맞아 죽었습니다 +death.projectile.mob = {0}이(가) {3}에 맞아 죽었습니다 # {0} = victim player name # {2} = projectile name (e.g. "Snowball") # {3} = mob name (e.g. "Skeleton") -death.projectile.mob.entity = {0}님이 {3}님의 {2}에 맞아 죽었습니다 +death.projectile.mob.entity = {0}이(가) {3}에게 {2}에 맞아 죽었습니다 # {0} = victim player name # {1} = killer player name # {4} = distance in blocks -death.projectile.player.distance = {0}님이 {4} 블럭 떨어진 곳에서 {1}님이 쏜 화살에 맞아 죽었습니다 +death.projectile.player.distance = {0}이(가) {4} 블록 떨어진 곳에서 {1}이(가) 쏜 화살에 맞아 죽었습니다 # {0} = victim player name # {1} = killer player name # {4} = distance in blocks -death.projectile.player.distance.snipe = {0}님이 {4} 블럭 떨어진 곳에서 {1}님에게 저격당했습니다 +death.projectile.player.distance.snipe = {0}이(가) {4} 블록 떨어진 곳에서 {1}에게 저격당했습니다 # {0} = victim player name # {1} = killer player name # {2} = entity name (e.g. "Wither") # {4} = distance in blocks -death.projectile.player.entity.distance = {0}님이 {4}블럭 떨어진 곳에서 {1}의 {2}에 맞아 죽었습니다 +death.projectile.player.entity.distance = {0}이(가) {4}블록 떨어진 곳에서 {1}의 {2}에 맞아 죽었습니다 # {0} = victim player name # {1} = killer player name # {2} = entity name (e.g. "Wither") # {4} = distance in blocks -death.projectile.player.entity.distance.snipe = {0}님이 {4}블럭 떨어진 곳에서 {1}의 {2}에 맞아 죽었습니다 +death.projectile.player.entity.distance.snipe = {0}이(가) {4}블록 떨어진 곳에서 {1}의 {2}에 맞아 죽었습니다 # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Skeleton") -death.projectile.player.mob = {0}님이 {1}의 {3}에 맞아 죽었습니다 +death.projectile.player.mob = {0}이(가) {1}의 {3}에 맞아 죽었습니다 # {0} = victim player name # {1} = killer player name # {2} = projectile name (e.g. "Snowball") # {3} = mob name (e.g. "Skeleton") -death.projectile.player.mob.entity = {0}님이 {1}님의 {3}가 쏜 {2}에 맞아 죽었습니다 +death.projectile.player.mob.entity = {0}이(가) {1}에게 {3}가 쏜 {2}에 맞아 죽었습니다 # {0} = victim player name -death.explosive = {0}님이 폭사했습니다 +death.explosive = {0}이(가) 폭사했습니다 # {0} = victim player name # {2} = entity name (e.g. "TNT Minecart") -death.explosive.entity = {0}님이 {2}에 의해 터졌습니다 +death.explosive.entity = {0}이(가) {2}에 의해 터졌습니다 # {0} = victim player name -death.explosive.entity.PrimedTnt = {0}님이 TNT에 의해 폭사했습니다 +death.explosive.entity.PrimedTnt = {0}이(가) TNT에 의해 폭사했습니다 # {0} = victim player name # {3} = mob name (e.g. "Wither") -death.explosive.mob = {0}님이 {3}에 의해 폭발하였습니다 +death.explosive.mob = {0}이(가) {3}에 의해 폭발하였습니다 # {0} = victim player name -death.explosive.mob.Creeper = {0}님이 크리퍼를 안으려고 했습니다 +death.explosive.mob.Creeper = {0}이(가) 크리퍼를 안으려고 했습니다 # {0} = victim player name # {1} = killer player name -death.explosive.player = {0}님이 {1}님에 의해 터졌습니다 +death.explosive.player = {0}이(가) {1}에 의해 터졌습니다 # {0} = victim player name # {1} = killer player name # {4} = distance in blocks -death.explosive.player.distance = {0}님이 {4}블럭 떨어진 곳에서 {1}님에 의해 터졌습니다 +death.explosive.player.distance = {0}이(가) {4}블록 떨어진 곳에서 {1}에 의해 터졌습니다 # {0} = victim player name # {1} = killer player name # {2} = entity name (e.g. "Fireball") -death.explosive.player.entity = {0}님이 {1}의 {2}에 의해 폭발하였습니다 +death.explosive.player.entity = {0}이(가) {1}의 {2}에 의해 폭발하였습니다 # {0} = victim player name # {1} = killer player name # {2} = entity name (e.g. "Fireball") # {4} = distance in blocks -death.explosive.player.entity.distance = {0}님이 {4}블럭 떨어진 곳에서 {1}의 {2}에 의해 폭발하였습니다 +death.explosive.player.entity.distance = {0}이(가) {4}블록 떨어진 곳에서 {1}의 {2}에 의해 폭발하였습니다 # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Creeper") -death.explosive.player.mob = {0}님이 {1}의 {3}에 의해 폭발하였습니다 +death.explosive.player.mob = {0}이(가) {1}의 {3}에 의해 폭발하였습니다 # {0} = victim player name # {1} = killer player name death.explosive.player.mob.Creeper = {0}이 {1}의 크리퍼를 안으려고 했습니다. # {0} = victim player name -death.fire = {0}님 이 불에 타서 죽었습니다 +death.fire = {0}이(가) 불에 타서 죽었습니다 # {0} = victim player name # {2} = entity name (e.g. "Arrow") -death.fire.entity = {0}님이 {2}님의 불꽃에 의해 바삭하게 구어졌습니다 +death.fire.entity = {0}이(가) {2}에게 불꽃으로 바삭하게 구어졌습니다 # {0} = victim player name # {2} = block name (e.g. "Lava") -death.fire.block = {0}님이 {2}에 의해 바삭하게 구어졌습니다 +death.fire.block = {0}이(가) {2}에 의해 바삭하게 구어졌습니다 # {0} = victim player name # {3} = mob name (e.g. "Blaze") -death.fire.mob = {0}님이 불타는 {3}에 의해 바삭하게 구어졌습니다 +death.fire.mob = {0}이(가) 불타는 {3}에 의해 바삭하게 구어졌습니다 # {0} = victim player name # {1} = killer player name -death.fire.player = {0}님이 {1}님에 의해 바삭하게 구어졌습니다 +death.fire.player = {0}이(가) {1}에 의해 바삭하게 구어졌습니다 # {0} = victim player name # {1} = killer player name # {2} = entity name (e.g. "Blaze") -death.fire.player.entity = {0}님이 {1}님의 {2}에 의해 바삭하게 구어졌습니다 +death.fire.player.entity = {0}이(가) {1}에게 {2}에 의해 바삭하게 구어졌습니다 # {0} = victim player name # {1} = killer player name # {2} = block name (e.g. "Lava") -death.fire.player.block = {0}님이 {1}님의 {2}에 의해 바삭하게 구어졌습니다 +death.fire.player.block = {0}이(가) {1}에게 {2}에 의해 바삭하게 구어졌습니다 # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Blaze") -death.fire.player.mob = {0}님이 {1}님의 불타는 {3}에 의해 바삭하게 구어졌습니다 +death.fire.player.mob = {0}이(가) {1}에게 불타는 {3}에 의해 바삭하게 구어졌습니다 # {0} = victim player name -death.fall.ground.0 = {0}님이 땅에 떨어져 죽었습니다 +death.fall.ground.0 = {0}이(가) 땅에 떨어져 죽었습니다 # {0} = victim player name -death.fall.ground.1 = {0}님이 낙사하였습니다. +death.fall.ground.1 = {0}이(가) 낙사하였습니다. # {0} = victim player name -death.fall.ground.2 = {0}님이 높은 곳에 떨어졌습니다 +death.fall.ground.2 = {0}이(가) 높은 곳에 떨어졌습니다 # {0} = victim player name # {4} = distance in blocks -death.fall.ground.distance.0 = {0}님이 {4} 블럭 위에서 철퍼덕 떨어졌습니다 +death.fall.ground.distance.0 = {0}이(가) {4} 블록 위에서 철퍼덕 떨어졌습니다 # {0} = victim player name # {4} = distance in blocks -death.fall.ground.distance.1 = {0}님이 {4} 블럭 위에서 바닥으로 떨어졌습니다 +death.fall.ground.distance.1 = {0}이(가) {4} 블록 위에서 바닥으로 떨어졌습니다 # {0} = victim player name # {4} = distance in blocks -death.fall.ground.distance.2 = {0}님이 {4} 블럭 위에서 떨어져 죽었습니다 +death.fall.ground.distance.2 = {0}이(가) {4} 블록 위에서 떨어져 죽었습니다 # {0} = victim player name -death.fall.ground.rare.0 = {0}님이 나는 방법을 잊어버렸습니다 +death.fall.ground.rare.0 = {0}이(가) 나는 방법을 잊어버렸습니다 # {0} = victim player name -death.fall.ground.rare.1 = {0}님은 막 중력을 배웠습니다. +death.fall.ground.rare.1 = {0}이(가) 막 중력을 배웠습니다. # {0} = victim player name -death.fall.ground.tripped = {0}님이 발을 헛디뎌 추락했습니다. +death.fall.ground.tripped = {0}이(가) 발을 헛디뎌 추락했습니다. # {0} = victim player name # {4} = distance in blocks -death.fall.ground.orbit.distance = {0}님이 {4} 블럭 궤도로부터 떨어졌습니다 +death.fall.ground.orbit.distance = {0}이(가) {4} 블록 궤도로부터 떨어졌습니다 # {0} = victim player name -death.fall.lava = {0}님이 용암에 빠져 죽었습니다 +death.fall.lava = {0}이(가) 용암에 빠져 죽었습니다 # {0} = victim player name -death.fall.void = {0}님이 세계 밖으로 떨어졌습니다 +death.fall.void = {0}이(가) 세계 밖으로 떨어졌습니다 # {0} = victim player name # {3} = mob name (e.g. "Skeleton") -death.fall.ground.melee.mob = {0}님이 {3}님에 의해 의해 높은 곳에서 떨어져 죽었습니다 +death.fall.ground.melee.mob = {0}이(가) {3}에 의해 의해 높은 곳에서 떨어져 죽었습니다 # {0} = victim player name # {3} = mob name (e.g. "Skeleton") -death.fall.lava.melee.mob = {0}님이 {3}님에 의해 용암에 빠져 죽었습니다 +death.fall.lava.melee.mob = {0}이(가) {3}에 의해 용암에 빠져 죽었습니다 # {0} = victim player name # {3} = mob name (e.g. "Skeleton") -death.fall.void.melee.mob = {0}님이 {3}에 의해 월드 밖으로 튕겨져나가 죽었습니다 +death.fall.void.melee.mob = {0}이(가) {3}에 의해 월드 밖으로 튕겨져나가 죽었습니다 # {0} = victim player name # {1} = killer player name -death.fall.ground.melee.player = {0}님이 {1}님에 의해 높은 곳에서 밀쳐저 죽었습니다 +death.fall.ground.melee.player = {0}이(가) {1}에 의해 높은 곳에서 밀쳐저 죽었습니다 # {0} = victim player name # {1} = killer player name -death.fall.lava.melee.player = {0}님이 {1}님에 의해 용암에 빠져 죽었습니다 +death.fall.lava.melee.player = {0}이(가) {1}에 의해 용암에 빠져 죽었습니다 # {0} = victim player name # {1} = killer player name -death.fall.void.melee.player = {0}님이 {1}님에 의해 월드 밖으로 튕겨나가 죽었습니다 +death.fall.void.melee.player = {0}이(가) {1}에 의해 월드 밖으로 튕겨나가 죽었습니다 # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Stone Sword") -death.fall.ground.melee.player.item = {0}님이 {1}님의 {2}에 의해 높은 곳에서 떨어져 죽었습니다 +death.fall.ground.melee.player.item = {0}이(가) {1}에게 {2}에 의해 높은 곳에서 떨어져 죽었습니다 # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Stone Sword") -death.fall.lava.melee.player.item = {0}님이 {1}님의 {2}에 의해 용암에 빠져 죽었습니다 +death.fall.lava.melee.player.item = {0}이(가) {1}에게 {2}에 의해 용암에 빠져 죽었습니다 # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Stone Sword") -death.fall.void.melee.player.item = {0}님이 {1}님의 {2}에 의해 월드 밖으로 튕겨져나가 죽었습니다 +death.fall.void.melee.player.item = {0}이(가) {1}에게 {2}에 의해 월드 밖으로 튕겨져나가 죽었습니다 # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Zombie") -death.fall.ground.melee.player.mob = {0}님이 {1}님의 {3}에 의해 높은 곳에서 떨어져 죽었습니다 +death.fall.ground.melee.player.mob = {0}이(가) {1}에게 {3}에 의해 높은 곳에서 떨어져 죽었습니다 # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Zombie") -death.fall.lava.melee.player.mob = {0}님이 {1}님의 {3}에 의해 용암에 빠져 죽었습니다 +death.fall.lava.melee.player.mob = {0}이(가) {1}에게 {3}에 의해 용암에 빠져 죽었습니다 # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Zombie") -death.fall.void.melee.player.mob = {0}님이 {1}님의 {3}에 의해 월드 밖으로 튕겨져나가 죽었습니다 +death.fall.void.melee.player.mob = {0}이(가) {1}에게 {3}에 의해 월드 밖으로 튕겨져나가 죽었습니다 # {0} = victim player name -death.fall.ground.projectile = {0}님이 갈 곳 잃은 활에 맞아 높은 곳에서 떨어져 죽었습니다 +death.fall.ground.projectile = {0}이(가) 갈 곳 잃은 활에 맞아 높은 곳에서 떨어져 죽었습니다 # {0} = victim player name -death.fall.lava.projectile = {0}님이 갈 곳 잃은 활에 맞아 용암에 빠져 죽었습니다 +death.fall.lava.projectile = {0}이(가) 갈 곳 잃은 활에 맞아 용암에 빠져 죽었습니다 # {0} = victim player name -death.fall.void.projectile = {0}님이 갈 곳 잃은 활에 맞아 월드 밖으로 튕겨져나가 죽었습니다 +death.fall.void.projectile = {0}이(가) 갈 곳 잃은 활에 맞아 월드 밖으로 튕겨져나가 죽었습니다 # {0} = victim player name # {2} = projectile name (e.g. "Snowball") -death.fall.ground.projectile.entity = {0}님이 갈 곳 잃은 {2}에 맞아 높은 곳에서 떨어져 죽었습니다 +death.fall.ground.projectile.entity = {0}이(가) 갈 곳 잃은 {2}에 맞아 높은 곳에서 떨어져 죽었습니다 # {0} = victim player name # {2} = projectile name (e.g. "Fireball") -death.fall.lava.projectile.entity = {0}님이 갈 곳 잃은 {2}에 맞아 용암에 빠져 죽었습니다 +death.fall.lava.projectile.entity = {0}이(가) 갈 곳 잃은 {2}에 맞아 용암에 빠져 죽었습니다 # {0} = victim player name # {2} = projectile name (e.g. "Snowball") -death.fall.void.projectile.entity = {0}님이 갈 곳 잃은 {2}에 맞아 월드 밖으로 튕겨져나가 죽었습니다 +death.fall.void.projectile.entity = {0}이(가) 갈 곳 잃은 {2}에 맞아 월드 밖으로 튕겨져나가 죽었습니다 # {0} = victim player name # {3} = mob name (e.g. "Blaze") -death.fall.ground.projectile.mob = {0}님이 {3}에 맞아 높은 곳에서 떨어져 죽었습니다 +death.fall.ground.projectile.mob = {0}이(가) {3}에 맞아 높은 곳에서 떨어져 죽었습니다 # {0} = victim player name # {3} = mob name (e.g. "Wither Skeleton") -death.fall.lava.projectile.mob = {0}님이 {3}에 맞아 용암에 빠져 죽었습니다 +death.fall.lava.projectile.mob = {0}이(가) {3}에 맞아 용암에 빠져 죽었습니다 # {0} = victim player name # {3} = mob name (e.g. "Skeleton") -death.fall.void.projectile.mob = {0}님은 {3}에 맞아 세계 밖으로 떨어졌습니다 +death.fall.void.projectile.mob = {0}이(가) {3}에 맞아 세계 밖으로 떨어졌습니다 # {0} = victim player name # {2} = projectile name (e.g. "Snowball") # {3} = mob name (e.g. "Snowman") -death.fall.ground.projectile.mob.entity = {0}님은 {3}에서 {2}에 맞아 낙사했습니다 +death.fall.ground.projectile.mob.entity = {0}이(가) {3}에서 {2}에 맞아 낙사했습니다 # {0} = victim player name # {2} = projectile name (e.g. "Snowball") # {3} = mob name (e.g. "Snowman") -death.fall.lava.projectile.mob.entity = {0}님은 {2}님의 {3}에 맞아 용암으로 떨어졌습니다 +death.fall.lava.projectile.mob.entity = {0}이(가) {2}에게 {3}에 맞아 용암으로 떨어졌습니다 # {0} = victim player name # {2} = projectile name (e.g. "Snowball") # {3} = mob name (e.g. "Snowman") -death.fall.void.projectile.mob.entity = {0}님은 {2}의 {3}에 맞아 세계 밖으로 떨어졌습니다 +death.fall.void.projectile.mob.entity = {0}이(가) {2}의 {3}에 맞아 세계 밖으로 떨어졌습니다 # {0} = victim player name # {1} = killer player name # {4} = distance in blocks -death.fall.ground.projectile.player.distance = {0}님이 {4}블럭 거리에서 {1}님에게 맞아 높은 곳에서 떨어져 죽었습니다 +death.fall.ground.projectile.player.distance = {0}이(가) {4}블록 거리에서 {1}에게 맞아 높은 곳에서 떨어져 죽었습니다 # {0} = victim player name # {1} = killer player name # {4} = distance in blocks -death.fall.lava.projectile.player.distance = {0}님이 {4}블럭 거리에서 {1}님에게 맞아 용암에 빠져 죽었습니다 +death.fall.lava.projectile.player.distance = {0}이(가) {4}블록 거리에서 {1}에게 맞아 용암에 빠져 죽었습니다 # {0} = victim player name # {1} = killer player name # {4} = distance in blocks -death.fall.void.projectile.player.distance = {0}님이 {4}블럭 거리에서 {1}님에게 맞아 월드 밖으로 튕겨져나가 죽었습니다 +death.fall.void.projectile.player.distance = {0}이(가) {4}블록 거리에서 {1}에게 맞아 월드 밖으로 튕겨져나가 죽었습니다 # {0} = victim player name # {1} = killer player name # {4} = distance in blocks -death.fall.ground.projectile.player.distance.snipe = {0}님이 {1}님이 {4}블럭 거리에서 쏜 화살에 저격당해 죽었습니다 +death.fall.ground.projectile.player.distance.snipe = {0}이(가) {1}이(가) {4}블록 거리에서 쏜 화살에 저격당해 죽었습니다 # {0} = victim player name # {1} = killer player name # {4} = distance in blocks -death.fall.lava.projectile.player.distance.snipe = {0}님이 {1}님이 {4}블럭 거리에서 쏜 화살에 저격당해 용암에 빠져 죽었습니다 +death.fall.lava.projectile.player.distance.snipe = {0}이(가) {1}이(가) {4}블록 거리에서 쏜 화살에 저격당해 용암에 빠져 죽었습니다 # {0} = victim player name # {1} = killer player name # {4} = distance in blocks -death.fall.void.projectile.player.distance.snipe = {0}님이 {1}님이 {4}블럭 거리에서 쏜 화살에 저격당해 월드 밖으로 튕겨져나가 죽었습니다 +death.fall.void.projectile.player.distance.snipe = {0}이(가) {1}이(가) {4}블록 거리에서 쏜 화살에 저격당해 월드 밖으로 튕겨져나가 죽었습니다 # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Bow") # {4} = distance in blocks -death.fall.ground.projectile.player.entity.distance = {0}님이 {4}블럭 거리에서 {1}와 {2}에 맞아 높은 곳에서 떨어져 죽었습니다 +death.fall.ground.projectile.player.entity.distance = {0}이(가) {4}블록 거리에서 {1}와 {2}에 맞아 높은 곳에서 떨어져 죽었습니다 # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Bow") # {4} = distance in blocks -death.fall.lava.projectile.player.entity.distance = {0}님이 {1}님이 {4}블럭 거리에서 쏜 {2}에 맞아 용암으로 떨어졌습니다 +death.fall.lava.projectile.player.entity.distance = {0}이(가) {1}이(가) {4}블록 거리에서 쏜 {2}에 맞아 용암으로 떨어졌습니다 # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Bow") # {4} = distance in blocks -death.fall.void.projectile.player.entity.distance = {0}님이 {1}님이 {4}블럭 거리에서 쏜 {2}에 맞아 세계 밖으로 떨어졌습니다 +death.fall.void.projectile.player.entity.distance = {0}이(가) {1}이(가) {4}블록 거리에서 쏜 {2}에 맞아 세계 밖으로 떨어졌습니다 # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Bow") # {4} = distance in blocks -death.fall.ground.projectile.player.entity.distance.snipe = {0}님이 {1}님이 {4}블럭 거리에서 쏜 {2}에 저격당해 낙사했습니다 +death.fall.ground.projectile.player.entity.distance.snipe = {0}이(가) {1}이(가) {4}블록 거리에서 쏜 {2}에 저격당해 낙사했습니다 # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Bow") # {4} = distance in blocks -death.fall.lava.projectile.player.entity.distance.snipe = {0}님이 {1}님이 {4}블럭 거리에서 쏜 {2}에 저격당해 용암으로 떨어졌습니다 +death.fall.lava.projectile.player.entity.distance.snipe = {0}이(가) {1}이(가) {4}블록 거리에서 쏜 {2}에 저격당해 용암으로 떨어졌습니다 # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Bow") # {4} = distance in blocks -death.fall.void.projectile.player.entity.distance.snipe = {0}님이 {1}님이 {4}블럭 거리에서 쏜 {2}에 저격당해 세계 밖으로 떨어졌습니다 +death.fall.void.projectile.player.entity.distance.snipe = {0}이(가) {1}이(가) {4}블록 거리에서 쏜 {2}에 저격당해 세계 밖으로 떨어졌습니다 # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Skeleton") -death.fall.ground.projectile.player.mob = {0}님이 {1}님의 {3}에 맞아 낙사했습니다 +death.fall.ground.projectile.player.mob = {0}이(가) {1}에게 {3}에 맞아 낙사했습니다 # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Wither Skeleton") -death.fall.lava.projectile.player.mob = {0}님이 {1}님의의 {3}에 맞아 용암으로 떨어졌습니다 +death.fall.lava.projectile.player.mob = {0}이(가) {1}에게의 {3}에 맞아 용암으로 떨어졌습니다 # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Skeleton") -death.fall.void.projectile.player.mob = {0}님이 {1}님의 {3}에 맞아 세계 밖으로 떨어졌습니다 +death.fall.void.projectile.player.mob = {0}이(가) {1}에게 {3}에 맞아 세계 밖으로 떨어졌습니다 # {0} = victim player name # {1} = killer player name # {2} = projectile name (e.g. "Fireball") # {3} = mob name (e.g. "Blaze") -death.fall.ground.projectile.player.mob.entity = {0}님이 {1}님의 {3}이(가) 쏜 {2}에 맞아 낙사하였습니다. +death.fall.ground.projectile.player.mob.entity = {0}이(가) {1}에게 {3}이(가) 쏜 {2}에 맞아 낙사하였습니다. # {0} = victim player name # {1} = killer player name # {2} = projectile name (e.g. "Egg") # {3} = mob name (e.g. "Skeleton") -death.fall.lava.projectile.player.mob.entity = {0}님이 {1}님의 {3}(이)가 쏜 {2}에 맞아 용암에 빠져 죽었습니다. +death.fall.lava.projectile.player.mob.entity = {0}이(가) {1}의 {3}이(가) 쏜 {2}에 맞아 용암에 빠져 죽었습니다 # {0} = victim player name # {1} = killer player name # {2} = projectile name (e.g. "Fireball") # {3} = mob name (e.g. "Blaze") -death.fall.void.projectile.player.mob.entity = {0}님이 {1}님의 {3}(이)가 쏜 {2}에 맞아 세계 밖으로 추락하였습니다. +death.fall.void.projectile.player.mob.entity = {0}이(가) {1}의 {3}이(가) 쏜 {2}에 맞아 세계 밖으로 추락하였습니다 # {0} = victim player name -death.fall.ground.explosive = {0}님이 폭발에 의해 추락하였습니다. +death.fall.ground.explosive = {0}이(가) 폭발에 의해 추락하였습니다. # {0} = victim player name -death.fall.lava.explosive = {0}님이 폭발에 의해 용암에 빠져 죽었습니다. +death.fall.lava.explosive = {0}이(가) 폭발으로 용암에 빠져 죽었습니다. # {0} = victim player name -death.fall.void.explosive = {0}님이 폭발에 의해 세계 밖으로 추락하였습니다. +death.fall.void.explosive = {0}이(가) 폭발으로 세계 밖으로 추락하였습니다. # {0} = victim player name # {1} = killer player name -death.fall.ground.explosive.player = {0}님은 {1}님의 {2}에 의해 날라가 추락하였습니다. +death.fall.ground.explosive.player = {0}이(가) {1}에게 {2}에 의해 날라가 추락하였습니다. # {0} = victim player name # {1} = killer player name -death.fall.lava.explosive.player = {0}님은 {1}님의 {2}에 의해 날라가 용암에 빠져 죽었습니다 +death.fall.lava.explosive.player = {0}이(가) {1}에게 {2}에 의해 날라가 용암에 빠져 죽었습니다 # {0} = victim player name # {1} = killer player name -death.fall.void.explosive.player = {0}님이 {1}님에 의해 폭발하여 세계 밖으로 추락하였습니다 +death.fall.void.explosive.player = {0}이(가) {1}에 의해 폭발하여 세계 밖으로 추락하였습니다 # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT Minecart") -death.fall.ground.explosive.player.entity = {0}님은 {1}님의 {2}에 의해 날라가 추락하였습니다 +death.fall.ground.explosive.player.entity = {0}이(가) {1}에게 {2}에 의해 날라가 추락하였습니다 # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT") -death.fall.lava.explosive.player.entity = {0}님은 {1}님의 {2}에 의해 날라가 용암에 빠져 죽었습니다 +death.fall.lava.explosive.player.entity = {0}이(가) {1}에게 {2}에 의해 날라가 용암에 빠져 죽었습니다 # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT Minecart") -death.fall.void.explosive.player.entity = {0}님이 {1}의 {2}에 의해 폭발하여 세계 밖으로 떨어졌습니다 +death.fall.void.explosive.player.entity = {0}이(가) {1}의 {2}에 의해 폭발하여 세계 밖으로 떨어졌습니다 # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT") # {4} = distance in blocks -death.fall.ground.explosive.player.entity.distance = {0}님이 {4}블럭에서 {1}의 {2}에 의해 폭발하여 높은 곳에서 떨어졌습니다 +death.fall.ground.explosive.player.entity.distance = {0}이(가) {4}블록에서 {1}의 {2}에 의해 폭발하여 높은 곳에서 떨어졌습니다 # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "Grenade") # {4} = distance in blocks -death.fall.lava.explosive.player.entity.distance = {0}님이 {4}블럭에서 {1}의 {2}에 의해 폭팔하여 용암에 빠졌습니다 +death.fall.lava.explosive.player.entity.distance = {0}이(가) {4}블록에서 {1}의 {2}에 의해 폭팔하여 용암에 빠졌습니다 # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT") # {4} = distance in blocks -death.fall.void.explosive.player.entity.distance = {0}님이 {4}블럭에서 {1}의 {2}에 의해 세계 밖으로 떨어졌습니다 +death.fall.void.explosive.player.entity.distance = {0}이(가) {4}블록에서 {1}의 {2}에 의해 세계 밖으로 떨어졌습니다 # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Creeper") -death.fall.ground.explosive.player.mob = {0}님이 {1}의 {3}에 의해 높은 곳에서 떨어졌습니다 +death.fall.ground.explosive.player.mob = {0}이(가) {1}의 {3}에 의해 높은 곳에서 떨어졌습니다 # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Creeper") -death.fall.lava.explosive.player.mob = {0}님이 {1}의 {3}에 의해 폭팔하여 용암에 빠졌습니다 +death.fall.lava.explosive.player.mob = {0}이(가) {1}의 {3}에 의해 폭팔하여 용암에 빠졌습니다 # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Creeper") -death.fall.void.explosive.player.mob = {0}님이 {1}의 {3}에 의해 폭팔하여 세계 밖으로 떨어졌습니다 +death.fall.void.explosive.player.mob = {0}이(가) {1}의 {3}에 의해 폭팔하여 세계 밖으로 떨어졌습니다 # {0} = victim player name # {1} = killer player name -death.fall.ground.spleef.player = {0}님이 {1}에 의해 높은 곳에서 추락했습니다. +death.fall.ground.spleef.player = {0}이(가) {1}에 의해 높은 곳에서 추락했습니다. # {0} = victim player name # {1} = killer player name -death.fall.lava.spleef.player = {0}님은 {1}에 의해 용암 속으로 추락했습니다. +death.fall.lava.spleef.player = {0}이(가) {1}에 의해 용암 속으로 추락했습니다. # {0} = victim player name # {1} = killer player name -death.fall.void.spleef.player = {0}님은 {1}에 의해 세상 밖으로 추락했습니다. +death.fall.void.spleef.player = {0}이(가) {1}에 의해 세상 밖으로 추락했습니다. # {0} = victim player name # {2} = weapon -death.fall.ground.spleef.explosive = {0}님이 {2}에 의해 높은 곳에서 추락했습니다 +death.fall.ground.spleef.explosive = {0}이(가) {2}에 의해 높은 곳에서 추락했습니다 # {0} = victim player name # {2} = weapon -death.fall.lava.spleef.explosive = {0}님은 {2}에 의해 용암 속으로 추락했습니다 +death.fall.lava.spleef.explosive = {0}이(가) {2}에 의해 용암 속으로 추락했습니다 # {0} = victim player name # {2} = weapon -death.fall.void.spleef.explosive = {0}님은 {2}에 의해 세상 밖으로 추락했습니다 +death.fall.void.spleef.explosive = {0}이(가) {2}에 의해 세상 밖으로 추락했습니다 # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT") -death.fall.ground.spleef.explosive.player = {0}님이 {1}의 {2}에 의해 높은 곳에서 추락했습니다 +death.fall.ground.spleef.explosive.player = {0}이(가) {1}의 {2}에 의해 높은 곳에서 추락했습니다 # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT") -death.fall.lava.spleef.explosive.player = {0}님이 {1}의 {2}에 의해 용암 속으로 추락했습니다 +death.fall.lava.spleef.explosive.player = {0}이(가) {1}의 {2}에 의해 용암 속으로 추락했습니다 # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT") -death.fall.void.spleef.explosive.player = {0}님이 {1}의 {2}에 의해 세상 밖으로 추락했습니다 +death.fall.void.spleef.explosive.player = {0}이(가) {1}의 {2}에 의해 세상 밖으로 추락했습니다 # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT") # {4} = distance in blocks -death.fall.ground.spleef.explosive.player.distance = {0}님이 {1}님의 {4}블럭 거리에서 날라온 {2}에 맞아 떨어져 죽었습니다 +death.fall.ground.spleef.explosive.player.distance = {0}이(가) {1}에게 {4}블록 거리에서 날라온 {2}에 맞아 떨어져 죽었습니다 # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT") # {4} = distance in blocks -death.fall.lava.spleef.explosive.player.distance = {0}님이 {1}님의 {4}블럭 거리에서 날라온 {2}에 맞아 용암에 빠져 죽었습니다 +death.fall.lava.spleef.explosive.player.distance = {0}이(가) {1}에게 {4}블록 거리에서 날라온 {2}에 맞아 용암에 빠져 죽었습니다 # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT") # {4} = distance in blocks -death.fall.void.spleef.explosive.player.distance = {0}님이 {1}님의 {4}블럭 거리에서 날라온 {2}에 맞아 월드 밖으로 튕겨났습니다 +death.fall.void.spleef.explosive.player.distance = {0}이(가) {1}에게 {4}블록 거리에서 날라온 {2}에 맞아 월드 밖으로 튕겨났습니다 # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT") -death.fall.ground.spleef.explosive.player.mob = {0}님이 {1}의 {3}에 의해 높은 곳에서 추락했습니다 +death.fall.ground.spleef.explosive.player.mob = {0}이(가) {1}의 {3}에 의해 높은 곳에서 추락했습니다 # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Zombie") -death.fall.lava.spleef.explosive.player.mob = {0}님이 {1}의 {3}에 의해 용암 속으로 추락했습니다 +death.fall.lava.spleef.explosive.player.mob = {0}이(가) {1}의 {3}에 의해 용암 속으로 추락했습니다 # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Creeper") -death.fall.void.spleef.explosive.player.mob = {0}님이 {1}의 {3}에 의해 세상 밖으로 추락했습니다 +death.fall.void.spleef.explosive.player.mob = {0}이(가) {1}의 {3}에 의해 세상 밖으로 추락했습니다 death.respawn.unconfirmed = 왼쪽 클릭으로 리스폰 diff --git a/util/src/main/i18n/translations/death_lol_US.properties b/util/src/main/i18n/translations/death_lol_US.properties index 5dd3cb4d85..b24217204e 100644 --- a/util/src/main/i18n/translations/death_lol_US.properties +++ b/util/src/main/i18n/translations/death_lol_US.properties @@ -177,6 +177,7 @@ death.projectile.player.entity.distance = {0} was pew''d bai {1} wif a {2} frum # {1} = killer player name # {2} = entity name (e.g. "Wither") # {4} = distance in blocks +death.projectile.player.entity.distance.snipe = {0} woz no scopd bai {1} wid a {2} frawm {4} bloks # {0} = victim player name # {1} = killer player name @@ -187,6 +188,7 @@ death.projectile.player.mob = {0} was pew''d by {1}''s {3} # {1} = killer player name # {2} = projectile name (e.g. "Snowball") # {3} = mob name (e.g. "Skeleton") +death.projectile.player.mob.entity = {0} woz shot bai a {2} frawm {1}''s {3} # {0} = victim player name death.explosive = {0} went BOOM\!\! @@ -239,41 +241,51 @@ death.fire = {0} waz incinerawted # {0} = victim player name # {2} = entity name (e.g. "Arrow") +death.fire.entity = {0} woz cookd to perfection bai a flamin {2} # {0} = victim player name # {2} = block name (e.g. "Lava") +death.fire.block = {0} woz cookd to perfection bai {2} # {0} = victim player name # {3} = mob name (e.g. "Blaze") +death.fire.mob = {0} woz cookd to perfectin bai a flamin {3} # {0} = victim player name # {1} = killer player name +death.fire.player = {0} woz cookd to perfection bai {1} # {0} = victim player name # {1} = killer player name # {2} = entity name (e.g. "Blaze") +death.fire.player.entity = {0} woz cookd to perfectwon bai {1}''s flamin {2} # {0} = victim player name # {1} = killer player name # {2} = block name (e.g. "Lava") +death.fire.player.block = {0} waz cookd to perfecshun bai {1}''s {2}. Gordon would''ve been proud. # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Blaze") +death.fire.player.mob = {0} woz cookd to perfectwon bai {1}''s flamin {3} # {0} = victim player name death.fall.ground.0 = {0} SPLATTD # {0} = victim player name +death.fall.ground.1 = {0} couldnt land on theriz feet \:( # {0} = victim player name death.fall.ground.2 = {0} fell off a haigh plaec # {0} = victim player name # {4} = distance in blocks +death.fall.ground.distance.0 = {0} kitteh went splat frawm {4} bloks up # {0} = victim player name # {4} = distance in blocks +death.fall.ground.distance.1 = {0} couldnt land on theriz feet after fallin frawm {4} bloks # {0} = victim player name # {4} = distance in blocks @@ -286,9 +298,11 @@ death.fall.ground.rare.0 = {0} 4got hao 2 be bird death.fall.ground.rare.1 = {0} didnt attend their physics classz # {0} = victim player name +death.fall.ground.tripped = {0} tripd and fell XD # {0} = victim player name # {4} = distance in blocks +death.fall.ground.orbit.distance = {0} fel out ov a {4} block nyan kat orbit # {0} = victim player name death.fall.lava = {0} fell in da hot stuffz @@ -302,169 +316,213 @@ death.fall.ground.melee.mob = {0} waz punched off a hifg place by a {3} thingie # {0} = victim player name # {3} = mob name (e.g. "Skeleton") +death.fall.lava.melee.mob = {0} waz punched into deadly wotrz bai a {3} # {0} = victim player name # {3} = mob name (e.g. "Skeleton") +death.fall.void.melee.mob = {0} waz punched out ov dis wurld bai a {3} # {0} = victim player name # {1} = killer player name +death.fall.ground.melee.player = {0} was pawd ovv a hiauigh plaec by {1} # {0} = victim player name # {1} = killer player name +death.fall.lava.melee.player = {0} woz punchd into dedly wotrz bai {1} # {0} = victim player name # {1} = killer player name +death.fall.void.melee.player = {0} woz pawd out ov dis wurld bai {1} # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Stone Sword") +death.fall.ground.melee.player.item = {0} waz punched off a hifg place by a {1}''s {2} # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Stone Sword") +death.fall.lava.melee.player.item = {0} waz punched into deadly wotrz bai a {1}''s {2} # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Stone Sword") +death.fall.void.melee.player.item = {0} waz punchd out ov dis wurld bai {1}''s {2} # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Zombie") +death.fall.ground.melee.player.mob = {0} waz punched off a hifg place by a {1}''s {3} # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Zombie") +death.fall.lava.melee.player.mob = {0} waz punched into deadly wotrz bai {1}''s {3} # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Zombie") +death.fall.void.melee.player.mob = {0} waz punched out ov dis wurld bai {1}''s {3} # {0} = victim player name +death.fall.ground.projectile = {0} woz shot off a haigh plaec bai a frozn skelly arrow # {0} = victim player name +death.fall.lava.projectile = {0} was shot into da dedly watrz bai a frozn skeleton arrow # {0} = victim player name +death.fall.void.projectile = {0} woz shot out ov dis wurld bai a frozn skeleton arow # {0} = victim player name # {2} = projectile name (e.g. "Snowball") +death.fall.ground.projectile.entity = {0} woz shot ovv a haigh plaec bai a frzn skeleton {2} # {0} = victim player name # {2} = projectile name (e.g. "Fireball") +death.fall.lava.projectile.entity = {0} woz shot into da dedly watrz bai a frozn skeletun {2} # {0} = victim player name # {2} = projectile name (e.g. "Snowball") +death.fall.void.projectile.entity = {0} woz shot out ov dis wurld bai a frozn skelly {2} # {0} = victim player name # {3} = mob name (e.g. "Blaze") +death.fall.ground.projectile.mob = {0} waz shot ovv a haigh plaec bai a {3} # {0} = victim player name # {3} = mob name (e.g. "Wither Skeleton") +death.fall.lava.projectile.mob = {0} waz shot into dedly watrz bai a {3} # {0} = victim player name # {3} = mob name (e.g. "Skeleton") +death.fall.void.projectile.mob = {0} woz shot out ov dis wurld bai a {3} # {0} = victim player name # {2} = projectile name (e.g. "Snowball") # {3} = mob name (e.g. "Snowman") +death.fall.ground.projectile.mob.entity = {0} woz shot offf one tall plaec bai a {2} frawm a {3} # {0} = victim player name # {2} = projectile name (e.g. "Snowball") # {3} = mob name (e.g. "Snowman") +death.fall.lava.projectile.mob.entity = {0} woz shot into dedly watrz bai a {2} frawm a {3} # {0} = victim player name # {2} = projectile name (e.g. "Snowball") # {3} = mob name (e.g. "Snowman") +death.fall.void.projectile.mob.entity = {0} woz shot out ov dis wurld bai a {2} frawm a {3} # {0} = victim player name # {1} = killer player name # {4} = distance in blocks +death.fall.ground.projectile.player.distance = {0} woz shot offf one tall plaec bai {1} frawm {4} blucks # {0} = victim player name # {1} = killer player name # {4} = distance in blocks +death.fall.lava.projectile.player.distance = {0} waz shot into dedly watrz bai {1} frawm {4} blokcs # {0} = victim player name # {1} = killer player name # {4} = distance in blocks +death.fall.void.projectile.player.distance = {0} woz shot out ov dis wurld bai {1} frawm {4} blucs # {0} = victim player name # {1} = killer player name # {4} = distance in blocks +death.fall.ground.projectile.player.distance.snipe = {0} woz no scopd ovv a haigh plaec bai {1} frawm {4} bloks # {0} = victim player name # {1} = killer player name # {4} = distance in blocks +death.fall.lava.projectile.player.distance.snipe = {0} woz no scopd into dedly waterz bai {1} frawm {4} bloks # {0} = victim player name # {1} = killer player name # {4} = distance in blocks +death.fall.void.projectile.player.distance.snipe = {0} woz no scopd out ov dis wurld bai {1} frawm {4} bloks # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Bow") # {4} = distance in blocks +death.fall.ground.projectile.player.entity.distance = {0} woz shot offf one tall plaec bai {1} wit a {2} frawm {4} blucks # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Bow") # {4} = distance in blocks +death.fall.lava.projectile.player.entity.distance = {0} waz shot into dedly watrz bai {1} wit a {2} frawm {4} blokcs # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Bow") # {4} = distance in blocks +death.fall.void.projectile.player.entity.distance = {0} woz shot out ov dis wurld bai {1} wit a {2} frawm {4} bluks # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Bow") # {4} = distance in blocks +death.fall.ground.projectile.player.entity.distance.snipe = {0} woz no scopd ovv a haigh plaec bai {1} wit a {2} frawm {4} bloks # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Bow") # {4} = distance in blocks +death.fall.lava.projectile.player.entity.distance.snipe = {0} woz no scopd into dedly watrz bai {1} wit a {2} frawm {4} bloks # {0} = victim player name # {1} = killer player name # {2} = item name (e.g. "Bow") # {4} = distance in blocks +death.fall.void.projectile.player.entity.distance.snipe = {0} woz no scopd out ov dis wurld bai {1} wit a {2} frawm {4} bloks # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Skeleton") +death.fall.ground.projectile.player.mob = {0} woz shot offf one tall plaec bai {1}''s {3} # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Wither Skeleton") +death.fall.lava.projectile.player.mob = {0} waz shot into dedly watrz bai {1}''s {3} # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Skeleton") +death.fall.void.projectile.player.mob = {0} woz shot out ov dis wurld bai {1}''s {3} # {0} = victim player name # {1} = killer player name # {2} = projectile name (e.g. "Fireball") # {3} = mob name (e.g. "Blaze") +death.fall.ground.projectile.player.mob.entity = {0} woz shot offf one tall plaec bai a {2} frawm {1}''s {3} # {0} = victim player name # {1} = killer player name # {2} = projectile name (e.g. "Egg") # {3} = mob name (e.g. "Skeleton") +death.fall.lava.projectile.player.mob.entity = {0} woz shot into burnin wotrz bai a {2} frawm {1}''s {3} # {0} = victim player name # {1} = killer player name # {2} = projectile name (e.g. "Fireball") # {3} = mob name (e.g. "Blaze") +death.fall.void.projectile.player.mob.entity = {0} woz shot out ov dis wurld bai a {2} frawm {1}''s {3} # {0} = victim player name +death.fall.ground.explosive = {0} woz BOOMD of a haigh plaec # {0} = victim player name death.fall.lava.explosive = {0} was BOOMD into HOT STUFFz # {0} = victim player name +death.fall.void.explosive = {0} woz BOOMD out ov dis wurld # {0} = victim player name # {1} = killer player name +death.fall.ground.explosive.player = {0} woz BOOMD of a haigh plaec bai {1} # {0} = victim player name # {1} = killer player name @@ -472,10 +530,12 @@ death.fall.lava.explosive.player = {0} was BOOMD into nope by {1} # {0} = victim player name # {1} = killer player name +death.fall.void.explosive.player = {0} woz BOOMD out ov dis wurld bai {1} # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT Minecart") +death.fall.ground.explosive.player.entity = {0} waz BOOMD of a high plaec bai {1}''s {2} # {0} = victim player name # {1} = killer player name @@ -491,6 +551,7 @@ death.fall.void.explosive.player.entity = {0} waz BOOM''D out of da wurld bai {1 # {1} = killer player name # {2} = explosive name (e.g. "TNT") # {4} = distance in blocks +death.fall.ground.explosive.player.entity.distance = {0} woz BOOMD of a haigh plaec bai {1}''s {2} frawm {4} bloks # {0} = victim player name # {1} = killer player name @@ -507,6 +568,7 @@ death.fall.void.explosive.player.entity.distance = {0} waz BOOM''D out of da wur # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Creeper") +death.fall.ground.explosive.player.mob = {0} woz BOOMD of a haigh plaec bai {1}''s {3} # {0} = victim player name # {1} = killer player name @@ -520,63 +582,80 @@ death.fall.void.explosive.player.mob = {0} waz BOOM''D out of da wurld bai {1}'' # {0} = victim player name # {1} = killer player name +death.fall.ground.spleef.player = {0} woz splefd off a high plaec bai {1} # {0} = victim player name # {1} = killer player name +death.fall.lava.spleef.player = {0} woz splefd into dedly watrz bai {1} # {0} = victim player name # {1} = killer player name +death.fall.void.spleef.player = {0} woz splefd out ov dis wurld bai {1} # {0} = victim player name # {2} = weapon +death.fall.ground.spleef.explosive = {0} woz splefd ovv a tall plaec bai {2} # {0} = victim player name # {2} = weapon +death.fall.lava.spleef.explosive = {0} woz splefd into dedly watrz bai {2} # {0} = victim player name # {2} = weapon +death.fall.void.spleef.explosive = {0} woz splefd out ov dis wurld bai {2} # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT") +death.fall.ground.spleef.explosive.player = {0} woz splefd ovv a tall plaec bai {1}''s {2} # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT") +death.fall.lava.spleef.explosive.player = {0} woz splefd into ded watrz bai {1}''s {2} # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT") +death.fall.void.spleef.explosive.player = {0} woz splefd out ov dis wurld by {1}''s {2} # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT") # {4} = distance in blocks +death.fall.ground.spleef.explosive.player.distance = {0} woz splefd ovv a tall plaec bai {1}''s {2} frawm {4} bluks # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT") # {4} = distance in blocks +death.fall.lava.spleef.explosive.player.distance = {0} woz splefd into da dedly watrz bai {1}''s {2} frawm {4} bluks # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT") # {4} = distance in blocks +death.fall.void.spleef.explosive.player.distance = {0} woz splefd out ov dis wurld bai {1}''s {2} frawm {4} bluks # {0} = victim player name # {1} = killer player name # {2} = explosive name (e.g. "TNT") +death.fall.ground.spleef.explosive.player.mob = {0} woz splefd ovv a haigh plaec by {1}''s {3} # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Zombie") +death.fall.lava.spleef.explosive.player.mob = {0} woz splefd into dedly watrz bai {1}''s {3} # {0} = victim player name # {1} = killer player name # {3} = mob name (e.g. "Creeper") +death.fall.void.spleef.explosive.player.mob = {1} splefd {0} out ov dis world wit thier {3} +death.respawn.unconfirmed = Left paw to respon # {0} = number of seconds (e.g. "1.23" or "1") +death.respawn.unconfirmed.time = Left paw to respon in {0}s # {0} = number of seconds (e.g. "1.23" or "1") death.respawn.confirmed.time = Remeowin'' in {0}s diff --git a/util/src/main/i18n/translations/death_pt_BR.properties b/util/src/main/i18n/translations/death_pt_BR.properties index ee2bc6ccdd..0a8d6b59e4 100644 --- a/util/src/main/i18n/translations/death_pt_BR.properties +++ b/util/src/main/i18n/translations/death_pt_BR.properties @@ -281,7 +281,7 @@ death.fall.ground.2 = {0} caiu de um lugar muito alto # {0} = victim player name # {4} = distance in blocks -death.fall.ground.distance.0 = {0} foi esmagado por {4} blocos de distância +death.fall.ground.distance.0 = {0} foi esmagado por {4} blocos de distância # {0} = victim player name # {4} = distance in blocks diff --git a/util/src/main/i18n/translations/death_ro_RO.properties b/util/src/main/i18n/translations/death_ro_RO.properties index 8b87f1d3b6..2c26d38487 100644 --- a/util/src/main/i18n/translations/death_ro_RO.properties +++ b/util/src/main/i18n/translations/death_ro_RO.properties @@ -274,7 +274,7 @@ death.fire.player.mob = {0} a fost ars de {3} în flăcări al lui {1} death.fall.ground.0 = {0} s-a aplatizat # {0} = victim player name -death.fall.ground.1 = {0} a lovit pământul prea tare +death.fall.ground.1 = {0} s-a lovit prea tare de pământ # {0} = victim player name death.fall.ground.2 = {0} a căzut de pe un loc înalt diff --git a/util/src/main/i18n/translations/error_de_DE.properties b/util/src/main/i18n/translations/error_de_DE.properties index 9aa8ca0ca7..52a435e280 100644 --- a/util/src/main/i18n/translations/error_de_DE.properties +++ b/util/src/main/i18n/translations/error_de_DE.properties @@ -1,6 +1,10 @@ # {0} - arbitrary user input # {1} - a value type (see translations "type.*", e.g. "duration", "whole number") +error.invalidFormat = Ungültiges Format\: ''{0}'' ist keine {1} # {0} - numeric value # {1} - numeric range (e.g. "[1, 5)") +error.outOfRange = Ungültiger Wert\: {0} ist nicht zwischen {1} +error.suggestionSuffix = (meintest du ''{0}''?) +error.unknown = Ein unbekannter Fehler ist aufgetreten, bitte sieh in die Konsole für Details. diff --git a/util/src/main/i18n/translations/error_en_GB.properties b/util/src/main/i18n/translations/error_en_GB.properties new file mode 100644 index 0000000000..db86d6e260 --- /dev/null +++ b/util/src/main/i18n/translations/error_en_GB.properties @@ -0,0 +1,10 @@ +# {0} - arbitrary user input +# {1} - a value type (see translations "type.*", e.g. "duration", "whole number") +error.invalidFormat = Invalid format\: ''{0}'' is not a {1} + +# {0} - numeric value +# {1} - numeric range (e.g. "[1, 5)") +error.outOfRange = Invalid value\: {0} is not between {1} +error.suggestionSuffix = (did you mean ''{0}''?) + +error.unknown = An unknown error has occurred, please see console for details. diff --git a/util/src/main/i18n/translations/error_es_CL.properties b/util/src/main/i18n/translations/error_es_CL.properties new file mode 100644 index 0000000000..ff46b6b8cf --- /dev/null +++ b/util/src/main/i18n/translations/error_es_CL.properties @@ -0,0 +1,10 @@ +# {0} - arbitrary user input +# {1} - a value type (see translations "type.*", e.g. "duration", "whole number") +error.invalidFormat = Formato inválido\: ''{0}'' no es un {1} + +# {0} - numeric value +# {1} - numeric range (e.g. "[1, 5)") +error.outOfRange = Valor inválido\: {0} no está entre {1} +error.suggestionSuffix = (¿Quisiste decir ''{0}''?) + +error.unknown = Ha ocurrido un error inesperado, por favor lea la consola para más detalles. diff --git a/util/src/main/i18n/translations/error_es_ES.properties b/util/src/main/i18n/translations/error_es_ES.properties index 9aa8ca0ca7..ff46b6b8cf 100644 --- a/util/src/main/i18n/translations/error_es_ES.properties +++ b/util/src/main/i18n/translations/error_es_ES.properties @@ -1,6 +1,10 @@ # {0} - arbitrary user input # {1} - a value type (see translations "type.*", e.g. "duration", "whole number") +error.invalidFormat = Formato inválido\: ''{0}'' no es un {1} # {0} - numeric value # {1} - numeric range (e.g. "[1, 5)") +error.outOfRange = Valor inválido\: {0} no está entre {1} +error.suggestionSuffix = (¿Quisiste decir ''{0}''?) +error.unknown = Ha ocurrido un error inesperado, por favor lea la consola para más detalles. diff --git a/util/src/main/i18n/translations/error_es_MX.properties b/util/src/main/i18n/translations/error_es_MX.properties index 9aa8ca0ca7..ff46b6b8cf 100644 --- a/util/src/main/i18n/translations/error_es_MX.properties +++ b/util/src/main/i18n/translations/error_es_MX.properties @@ -1,6 +1,10 @@ # {0} - arbitrary user input # {1} - a value type (see translations "type.*", e.g. "duration", "whole number") +error.invalidFormat = Formato inválido\: ''{0}'' no es un {1} # {0} - numeric value # {1} - numeric range (e.g. "[1, 5)") +error.outOfRange = Valor inválido\: {0} no está entre {1} +error.suggestionSuffix = (¿Quisiste decir ''{0}''?) +error.unknown = Ha ocurrido un error inesperado, por favor lea la consola para más detalles. diff --git a/util/src/main/i18n/translations/error_fr_FR.properties b/util/src/main/i18n/translations/error_fr_FR.properties index 9aa8ca0ca7..44a30ed380 100644 --- a/util/src/main/i18n/translations/error_fr_FR.properties +++ b/util/src/main/i18n/translations/error_fr_FR.properties @@ -1,6 +1,10 @@ # {0} - arbitrary user input # {1} - a value type (see translations "type.*", e.g. "duration", "whole number") +error.invalidFormat = Format non valide \: ''{0}'' n''est pas un(e) {1} # {0} - numeric value # {1} - numeric range (e.g. "[1, 5)") +error.outOfRange = Valeur non valide \: {0} n''est pas entre {1} +error.suggestionSuffix = (voulez-vous dire ''{0}'' ?) +error.unknown = Une erreur inconnue s'est produite, veuillez consulter la console pour plus de détails. diff --git a/util/src/main/i18n/translations/error_ko_KR.properties b/util/src/main/i18n/translations/error_ko_KR.properties index 9aa8ca0ca7..6480b07529 100644 --- a/util/src/main/i18n/translations/error_ko_KR.properties +++ b/util/src/main/i18n/translations/error_ko_KR.properties @@ -3,4 +3,6 @@ # {0} - numeric value # {1} - numeric range (e.g. "[1, 5)") +error.suggestionSuffix = (''{0}''을(를) 입력하실려고 했습니까?) +error.unknown = 알 수 없는 오류가 발생했습니다. 자세한 내용은 콘솔을 참고하세요. diff --git a/util/src/main/i18n/translations/error_lol_US.properties b/util/src/main/i18n/translations/error_lol_US.properties index 9aa8ca0ca7..800148ef31 100644 --- a/util/src/main/i18n/translations/error_lol_US.properties +++ b/util/src/main/i18n/translations/error_lol_US.properties @@ -1,6 +1,10 @@ # {0} - arbitrary user input # {1} - a value type (see translations "type.*", e.g. "duration", "whole number") +error.invalidFormat = Ivwalid formwat\: ''{0}'' ain''t a {1} # {0} - numeric value # {1} - numeric range (e.g. "[1, 5)") +error.outOfRange = not valwid\: {0} nawt in da middle ov {1} +error.suggestionSuffix = (u mean ''{0}'', aight?) +error.unknown = Smth has xploded, plz chek your catnsole 4 moar detail. diff --git a/util/src/main/i18n/translations/error_ro_RO.properties b/util/src/main/i18n/translations/error_ro_RO.properties index 9aa8ca0ca7..027bfe05e0 100644 --- a/util/src/main/i18n/translations/error_ro_RO.properties +++ b/util/src/main/i18n/translations/error_ro_RO.properties @@ -1,6 +1,10 @@ # {0} - arbitrary user input # {1} - a value type (see translations "type.*", e.g. "duration", "whole number") +error.invalidFormat = Format nevalid\: ''{0}'' nu este {1} # {0} - numeric value # {1} - numeric range (e.g. "[1, 5)") +error.outOfRange = Valoare nevalidă\: {0} nu este între {1} +error.suggestionSuffix = (ai vrut să scrii ''{0}''?) +error.unknown = A apărut o eroare necunoscută, vă rugăm să consultaţi consola pentru detalii. diff --git a/util/src/main/i18n/translations/error_ru_RU.properties b/util/src/main/i18n/translations/error_ru_RU.properties index 9aa8ca0ca7..7dc4a15898 100644 --- a/util/src/main/i18n/translations/error_ru_RU.properties +++ b/util/src/main/i18n/translations/error_ru_RU.properties @@ -1,6 +1,10 @@ # {0} - arbitrary user input # {1} - a value type (see translations "type.*", e.g. "duration", "whole number") +error.invalidFormat = Неверное форматирование\: ''{0}'' не является {1} # {0} - numeric value # {1} - numeric range (e.g. "[1, 5)") +error.outOfRange = Неверное значение\: {0} не входит в промежуток чисел {1} +error.suggestionSuffix = (возможно, вы имели в виду ''{0}''?) +error.unknown = Произошла неизвестная ошибка, проверьте консоль. diff --git a/util/src/main/i18n/translations/error_sv_SE.properties b/util/src/main/i18n/translations/error_sv_SE.properties index 9aa8ca0ca7..3ebbe2fd08 100644 --- a/util/src/main/i18n/translations/error_sv_SE.properties +++ b/util/src/main/i18n/translations/error_sv_SE.properties @@ -1,6 +1,10 @@ # {0} - arbitrary user input # {1} - a value type (see translations "type.*", e.g. "duration", "whole number") +error.invalidFormat = Ogiltigt format\: ''{0}'' är inte en {1} # {0} - numeric value # {1} - numeric range (e.g. "[1, 5)") +error.outOfRange = Ogiltigt värde\: {0} är inte mellan {1} +error.suggestionSuffix = (menade du ''{0}''?) +error.unknown = Ett okänt fel uppstod, se konsolen för detaljer. diff --git a/util/src/main/i18n/translations/gamemode_de_DE.properties b/util/src/main/i18n/translations/gamemode_de_DE.properties index ee78854571..aacc0bd4da 100644 --- a/util/src/main/i18n/translations/gamemode_de_DE.properties +++ b/util/src/main/i18n/translations/gamemode_de_DE.properties @@ -1,58 +1,80 @@ gamemode.generic.name = Spiel -gamemode.dtc.name = Zerstöre den Core +gamemode.dtc.name = Destroy the Core -gamemode.dtm.name = Zerstöre das Monument +gamemode.dtm.name = Destroy the Monument -gamemode.ctw.name = Erobere die Wolle +gamemode.ctw.name = Capture the Wool -gamemode.ctf.name = Erobere die Flagge +gamemode.ctf.name = Capture the Flag -gamemode.tdm.name = Mannschaft Todesspiel +gamemode.tdm.name = Team Deathmatch -gamemode.ad.name = Angreifen/Verteidigen +gamemode.ad.name = Attack/Defend +gamemode.koth.name = King of the Hill +gamemode.blitz.name = Blitz +gamemode.rage.name = Rage -gamemode.scorebox.name = Punkt-Box +gamemode.arcade.name = Arcade -gamemode.ffa.name = Jeder gegen Jeden +gamemode.ffa.name = Free-for-all gamemode.mixed.name = Gemischt gamemode.generic.acronym = Spiel +gamemode.dtc.acronym = DTC +gamemode.dtm.acronym = DTM +gamemode.ctw.acronym = CTW +gamemode.ctf.acronym = CTF +gamemode.tdm.acronym = TDM +gamemode.ad.acronym = A/D +gamemode.koth.acronym = KoTH +gamemode.blitz.acronym = Blitz +gamemode.rage.acronym = Rage -gamemode.scorebox.acronym = Punkt-Box +gamemode.arcade.acronym = Arcade +gamemode.ffa.acronym = FFA gamemode.mixed.acronym = Gemischt +objective.name.monument = Monument +objective.name.antenna = Antenne +objective.name.tower = Turm +objective.name.ship = Schiff +objective.name.core = Core +objective.name.reactor = Reaktor +objective.name.engine = Motor # {0} = objective mode (e.g. "Gold Core Mode") # {1} = time remaining (e.g. "30 seconds") +objective.modeCountdown = {0} in {1} # Don't translate, keep as-is +objective.credit.percentage = {0} ({1}%) objective.credit.etc = anderen @@ -119,6 +141,7 @@ wool.complete.owned = {0} hat {1} für {2} platziert # {0} = player name # {1} = wool name +wool.complete = {0} hat {1} platziert # {0} = player name # {1} = wool name @@ -136,10 +159,13 @@ wool.touch.you = Du hast {1} aufgehoben # {0} = team name # {1} = wool name +wool.wrongTeam = Nur ein Spieler von {0} kann {1} hier platzieren # {0} = wool name +wool.wrongWool = Nur {0} kann hier platziert werden # {0} = wool name +wool.craftingDisabled = Du darfst {0} nicht herstellen # {0} = flag name (e.g. "Green Flag") # {1} = player name diff --git a/util/src/main/i18n/translations/gamemode_en_GB.properties b/util/src/main/i18n/translations/gamemode_en_GB.properties new file mode 100644 index 0000000000..b59392c084 --- /dev/null +++ b/util/src/main/i18n/translations/gamemode_en_GB.properties @@ -0,0 +1,240 @@ +gamemode.generic.name = Match + +gamemode.dtc.name = Destroy the Core + +gamemode.dtm.name = Destroy the Monument + +gamemode.ctw.name = Capture the Wool + +gamemode.ctf.name = Capture the Flag + +gamemode.tdm.name = Team Deathmatch + +gamemode.ad.name = Attack/Defend + +gamemode.koth.name = King of the Hill + +gamemode.blitz.name = Blitz + +gamemode.rage.name = Rage + +gamemode.scorebox.name = Scorebox + +gamemode.arcade.name = Arcade + +gamemode.ffa.name = Free-for-all + +gamemode.mixed.name = Mixed + +gamemode.generic.acronym = Match + +gamemode.dtc.acronym = DTC + +gamemode.dtm.acronym = DTM + +gamemode.ctw.acronym = CTW + +gamemode.ctf.acronym = CTF + +gamemode.tdm.acronym = TDM + +gamemode.ad.acronym = A/D + +gamemode.koth.acronym = KoTH + +gamemode.blitz.acronym = Blitz + +gamemode.rage.acronym = Rage + +gamemode.scorebox.acronym = Scorebox + +gamemode.arcade.acronym = Arcade + +gamemode.ffa.acronym = FFA + +gamemode.mixed.acronym = Mixed + +objective.name.monument = Monument + +objective.name.antenna = Antenna + +objective.name.orb = Orb + +objective.name.inhibitor = Inhibitor + +objective.name.tower = Tower + +objective.name.base = Base + +objective.name.ship = Ship + +objective.name.core = Core + +objective.name.reactor = Reactor + +objective.name.engine = Engine + +# {0} = objective mode (e.g. "Gold Core Mode") +# {1} = time remaining (e.g. "30 seconds") +objective.modeCountdown = {0} in {1} + +# Don't translate, keep as-is +objective.credit.percentage = {0} ({1}%) + +objective.credit.etc = others + +objective.credit.many = many, many players + +objective.credit.unknown = unknown forces + +# {0} = objective name +objective.credit.future = You will receive credit when {0} is completed + +# TODO: Replace with objective.damageOwn, etc. +destroyable.damageOwn = You may not damage your own objective. + +destroyable.repairOther = You may not repair an enemy objective. + +destroyable.repairDisabled = This objective may not be repaired. + +core.damageOwn = You may not damage your own core. + +# {0} = objective name (e.g. "Left Core") +objective.damageOwn = You may not damage your own {0} + +# {0} = objective name +objective.repairOther = You may not repair the enemy''s {0} + +# {0} = objective name +objective.repairDisabled = You are not allowed to repair your own {0} + +# {0} = player name +# {1} = monument name (e.g. "Monument A") +# {2} = team name +destroyable.complete.owned = {2}''s {1} was destroyed by {0} + +# {0} = player name +# {1} = monument name +destroyable.complete = {1} was destroyed by {0} + +# {0} = player name +# {1} = monument name +# {2} = team name +destroyable.touch.owned.player = {2}''s {1} damaged by {0} + +# {1} = monument name +# {2} = team name +destroyable.touch.owned.you = You damaged {2}''s {1} + +# {1} = monument name +# {2} = team name +destroyable.touch.owned = {2}''s {1} has been damaged + +# {0} = player name +# {1} = monument name +destroyable.touch.player = {1} damaged by {0} + +# {1} = monument name +destroyable.touch.you = You damaged {1} + +# {1} = monument name +destroyable.touch = {1} has been damaged + +# {0} = player name +# {1} = core name (e.g. "Right Core") +# {2} = team name +core.complete.owned = {2}''s {1} was leaked by {0} + +# {0} = player name +# {1} = core name +core.complete = {1} was leaked by {0} + +# {0} = player name +# {1} = wool name (e.g "Red Wool") +# {2} = team name +wool.complete.owned = {0} placed {1} for {2} + +# {0} = player name +# {1} = wool name +wool.complete = {0} placed {1} + +# {0} = player name +# {1} = wool name +# {2} = team name +wool.touch.owned.player = {1} was picked up by {0} for {2} + +# {0} = player name +# {1} = wool name +wool.touch.player = {1} was picked up by {0} + +# {1} = wool name +# {2} = team name +wool.touch.owned.you = You picked up {1} for {2} + +# {1} = wool name +wool.touch.you = You picked up {1} + +# {0} = team name +# {1} = wool name +wool.wrongTeam = Only a member of {0} is allowed to place {1} there + +# {0} = wool name +wool.wrongWool = Only {0} is allowed to be placed there + +# {0} = wool name +wool.craftingDisabled = You are not allowed to craft {0} + +# {0} = flag name (e.g. "Green Flag") +# {1} = player name +flag.touch.player = {0} picked up by {1} + +# {0} = flag name +flag.touch.you = You picked up {0} + +# {0} = flag name +flag.drop = {0} has been dropped + +# {0} = flag name +# {1} = player name +flag.capture.player = {0} captured by {1} + +# {0} = flag name +flag.capture.you = You captured {0} + +# {0} = flag name +flag.captureDenied = {0} will be captured when allowed + +# {0} = flag name +flag.return = {0} has been returned + +# {0} = flag name +# {1} = duration (e.g. "5 seconds") +flag.willRespawn = {0} will respawn in {1} + +# {0} = flag name +flag.respawn = {0} has respawned + +# {0} = flag name +flag.respawnTogether = {0} will respawn when all flags are captured + +# {0} = flag name +flag.carrying = You are carrying {0} + +# {0} = flag name (being captured) +# {1} = flag name (preventing capture) +flag.captureDenied.byFlag = {0} will be captured when {1} is dropped + +flag.cannotBreakFlag = The flag cannot be broken + +flag.cannotBreakBlockUnder = The block under the flag cannot be broken + +# {0} = player name +# {1} = number of points (e.g. "3 points") +# {2} = team name +scorebox.scored = {0} scored {1} for {2} + +# {0} = number of player lives left (e.g. "2 lives") +blitz.livesRemaining = You have {0} remaining. + +# {0} = "Blitz" +blitz.joinDenied = You may not join during a {0} match. diff --git a/util/src/main/i18n/translations/gamemode_es_CL.properties b/util/src/main/i18n/translations/gamemode_es_CL.properties new file mode 100644 index 0000000000..f4cada2334 --- /dev/null +++ b/util/src/main/i18n/translations/gamemode_es_CL.properties @@ -0,0 +1,224 @@ +gamemode.generic.name = Partida + + + +gamemode.ctw.name = Captura la Lana + +gamemode.ctf.name = Captura la Bandera + + +gamemode.ad.name = Atacar/Defender + + +gamemode.blitz.name = Blitz + +gamemode.rage.name = Rage + + +gamemode.arcade.name = Arcade + + +gamemode.mixed.name = Mixto + +gamemode.generic.acronym = Partida + +gamemode.dtc.acronym = DTC + +gamemode.dtm.acronym = DTM + +gamemode.ctw.acronym = CTW + +gamemode.ctf.acronym = CTF + +gamemode.tdm.acronym = TDM + +gamemode.ad.acronym = A/D + +gamemode.koth.acronym = KoTH + +gamemode.blitz.acronym = Blitz + +gamemode.rage.acronym = Rage + + +gamemode.arcade.acronym = Arcade + +gamemode.ffa.acronym = FFA + +gamemode.mixed.acronym = Mixto + +objective.name.monument = Monumento + +objective.name.antenna = Antena + +objective.name.orb = Orbe + +objective.name.inhibitor = Inhibidor + +objective.name.tower = Torre + +objective.name.base = Base + +objective.name.ship = Nave + + +objective.name.reactor = Reactor + + +# {0} = objective mode (e.g. "Gold Core Mode") +# {1} = time remaining (e.g. "30 seconds") +objective.modeCountdown = {0} en {1} + +# Don't translate, keep as-is + +objective.credit.etc = otros + +objective.credit.many = muchos, muchos jugadores + +objective.credit.unknown = fuerzas desconocidas + +# {0} = objective name +objective.credit.future = Recibirás crédito cuando el {0} sea completado + +# TODO: Replace with objective.damageOwn, etc. +destroyable.damageOwn = No puedes dañar tu propio objetivo. + +destroyable.repairOther = No puedes reparar un objetivo del enemigo. + +destroyable.repairDisabled = Este objetivo no puede ser reparado. + +core.damageOwn = No puedes dañar tu propio core. + +# {0} = objective name (e.g. "Left Core") +objective.damageOwn = No puedes dañar tu propio {0} + +# {0} = objective name +objective.repairOther = No puedes reparar el {0} del enemigo + +# {0} = objective name +objective.repairDisabled = No tienes permiso para reparar tu propio {0} + +# {0} = player name +# {1} = monument name (e.g. "Monument A") +# {2} = team name +destroyable.complete.owned = El {1} de {2} fue destruido por {0} + +# {0} = player name +# {1} = monument name +destroyable.complete = El {1} fue destruido por {0} + +# {0} = player name +# {1} = monument name +# {2} = team name +destroyable.touch.owned.player = El {1} de {2} ha sido dañado por {0} + +# {1} = monument name +# {2} = team name +destroyable.touch.owned.you = Has dañado el {1} de {2} + +# {1} = monument name +# {2} = team name +destroyable.touch.owned = El {1} de {2} ha sido dañado + +# {0} = player name +# {1} = monument name +destroyable.touch.player = El {1} ha sido dañado por {0} + +# {1} = monument name +destroyable.touch.you = Has dañado el {1} + +# {1} = monument name +destroyable.touch = El {1} ha sido dañado + +# {0} = player name +# {1} = core name (e.g. "Right Core") +# {2} = team name + +# {0} = player name +# {1} = core name + +# {0} = player name +# {1} = wool name (e.g "Red Wool") +# {2} = team name +wool.complete.owned = {0} puso {1} para {2} + +# {0} = player name +# {1} = wool name +wool.complete = {0} colocó {1} + +# {0} = player name +# {1} = wool name +# {2} = team name +wool.touch.owned.player = {1} fue recogido por {0} para {2} + +# {0} = player name +# {1} = wool name + +# {1} = wool name +# {2} = team name +wool.touch.owned.you = Has recogido {1} para {2} + +# {1} = wool name +wool.touch.you = Has recogido {1} + +# {0} = team name +# {1} = wool name + +# {0} = wool name +wool.wrongWool = Sólo está permitido colocar {0} aquí + +# {0} = wool name +wool.craftingDisabled = No tienes permiso para fabricar {0} + +# {0} = flag name (e.g. "Green Flag") +# {1} = player name +flag.touch.player = {0} ha sido recogida por {1} + +# {0} = flag name +flag.touch.you = Has recogido {0} + +# {0} = flag name +flag.drop = {0} ha sido soltada + +# {0} = flag name +# {1} = player name +flag.capture.player = {0} ha sido capturada por {1} + +# {0} = flag name +flag.capture.you = Has capturado {0} + +# {0} = flag name +flag.captureDenied = {0} será capturada cuando se permita + +# {0} = flag name +flag.return = {0} ha sido devuelta + +# {0} = flag name +# {1} = duration (e.g. "5 seconds") + +# {0} = flag name +flag.respawn = {0} ha reaparecido + +# {0} = flag name +flag.respawnTogether = {0} reaparecerá cuando todas las banderas estén capturadas + +# {0} = flag name +flag.carrying = Estás llevando {0} + +# {0} = flag name (being captured) +# {1} = flag name (preventing capture) +flag.captureDenied.byFlag = {0} será capturada cuando {1} sea soltada + +flag.cannotBreakFlag = La bandera no se puede romper + +flag.cannotBreakBlockUnder = El bloque debajo de la bandera no puede romperse + +# {0} = player name +# {1} = number of points (e.g. "3 points") +# {2} = team name + +# {0} = number of player lives left (e.g. "2 lives") +blitz.livesRemaining = Tienes {0} restante(s). + +# {0} = "Blitz" +blitz.joinDenied = No puedes unirte durante una partida de {0}. diff --git a/util/src/main/i18n/translations/gamemode_es_ES.properties b/util/src/main/i18n/translations/gamemode_es_ES.properties index 95df84d46a..f4cada2334 100644 --- a/util/src/main/i18n/translations/gamemode_es_ES.properties +++ b/util/src/main/i18n/translations/gamemode_es_ES.properties @@ -2,43 +2,67 @@ gamemode.generic.name = Partida +gamemode.ctw.name = Captura la Lana +gamemode.ctf.name = Captura la Bandera gamemode.ad.name = Atacar/Defender +gamemode.blitz.name = Blitz +gamemode.rage.name = Rage +gamemode.arcade.name = Arcade gamemode.mixed.name = Mixto gamemode.generic.acronym = Partida +gamemode.dtc.acronym = DTC +gamemode.dtm.acronym = DTM +gamemode.ctw.acronym = CTW +gamemode.ctf.acronym = CTF +gamemode.tdm.acronym = TDM +gamemode.ad.acronym = A/D +gamemode.koth.acronym = KoTH +gamemode.blitz.acronym = Blitz +gamemode.rage.acronym = Rage +gamemode.arcade.acronym = Arcade +gamemode.ffa.acronym = FFA gamemode.mixed.acronym = Mixto +objective.name.monument = Monumento +objective.name.antenna = Antena +objective.name.orb = Orbe +objective.name.inhibitor = Inhibidor +objective.name.tower = Torre +objective.name.base = Base +objective.name.ship = Nave +objective.name.reactor = Reactor # {0} = objective mode (e.g. "Gold Core Mode") @@ -54,6 +78,7 @@ objective.credit.many = muchos, muchos jugadores objective.credit.unknown = fuerzas desconocidas # {0} = objective name +objective.credit.future = Recibirás crédito cuando el {0} sea completado # TODO: Replace with objective.damageOwn, etc. destroyable.damageOwn = No puedes dañar tu propio objetivo. @@ -65,17 +90,22 @@ destroyable.repairDisabled = Este objetivo no puede ser reparado. core.damageOwn = No puedes dañar tu propio core. # {0} = objective name (e.g. "Left Core") +objective.damageOwn = No puedes dañar tu propio {0} # {0} = objective name +objective.repairOther = No puedes reparar el {0} del enemigo # {0} = objective name +objective.repairDisabled = No tienes permiso para reparar tu propio {0} # {0} = player name # {1} = monument name (e.g. "Monument A") # {2} = team name +destroyable.complete.owned = El {1} de {2} fue destruido por {0} # {0} = player name # {1} = monument name +destroyable.complete = El {1} fue destruido por {0} # {0} = player name # {1} = monument name @@ -95,8 +125,10 @@ destroyable.touch.owned = El {1} de {2} ha sido dañado destroyable.touch.player = El {1} ha sido dañado por {0} # {1} = monument name +destroyable.touch.you = Has dañado el {1} # {1} = monument name +destroyable.touch = El {1} ha sido dañado # {0} = player name # {1} = core name (e.g. "Right Core") @@ -112,10 +144,12 @@ wool.complete.owned = {0} puso {1} para {2} # {0} = player name # {1} = wool name +wool.complete = {0} colocó {1} # {0} = player name # {1} = wool name # {2} = team name +wool.touch.owned.player = {1} fue recogido por {0} para {2} # {0} = player name # {1} = wool name @@ -131,8 +165,10 @@ wool.touch.you = Has recogido {1} # {1} = wool name # {0} = wool name +wool.wrongWool = Sólo está permitido colocar {0} aquí # {0} = wool name +wool.craftingDisabled = No tienes permiso para fabricar {0} # {0} = flag name (e.g. "Green Flag") # {1} = player name diff --git a/util/src/main/i18n/translations/gamemode_es_MX.properties b/util/src/main/i18n/translations/gamemode_es_MX.properties index 95df84d46a..f4cada2334 100644 --- a/util/src/main/i18n/translations/gamemode_es_MX.properties +++ b/util/src/main/i18n/translations/gamemode_es_MX.properties @@ -2,43 +2,67 @@ gamemode.generic.name = Partida +gamemode.ctw.name = Captura la Lana +gamemode.ctf.name = Captura la Bandera gamemode.ad.name = Atacar/Defender +gamemode.blitz.name = Blitz +gamemode.rage.name = Rage +gamemode.arcade.name = Arcade gamemode.mixed.name = Mixto gamemode.generic.acronym = Partida +gamemode.dtc.acronym = DTC +gamemode.dtm.acronym = DTM +gamemode.ctw.acronym = CTW +gamemode.ctf.acronym = CTF +gamemode.tdm.acronym = TDM +gamemode.ad.acronym = A/D +gamemode.koth.acronym = KoTH +gamemode.blitz.acronym = Blitz +gamemode.rage.acronym = Rage +gamemode.arcade.acronym = Arcade +gamemode.ffa.acronym = FFA gamemode.mixed.acronym = Mixto +objective.name.monument = Monumento +objective.name.antenna = Antena +objective.name.orb = Orbe +objective.name.inhibitor = Inhibidor +objective.name.tower = Torre +objective.name.base = Base +objective.name.ship = Nave +objective.name.reactor = Reactor # {0} = objective mode (e.g. "Gold Core Mode") @@ -54,6 +78,7 @@ objective.credit.many = muchos, muchos jugadores objective.credit.unknown = fuerzas desconocidas # {0} = objective name +objective.credit.future = Recibirás crédito cuando el {0} sea completado # TODO: Replace with objective.damageOwn, etc. destroyable.damageOwn = No puedes dañar tu propio objetivo. @@ -65,17 +90,22 @@ destroyable.repairDisabled = Este objetivo no puede ser reparado. core.damageOwn = No puedes dañar tu propio core. # {0} = objective name (e.g. "Left Core") +objective.damageOwn = No puedes dañar tu propio {0} # {0} = objective name +objective.repairOther = No puedes reparar el {0} del enemigo # {0} = objective name +objective.repairDisabled = No tienes permiso para reparar tu propio {0} # {0} = player name # {1} = monument name (e.g. "Monument A") # {2} = team name +destroyable.complete.owned = El {1} de {2} fue destruido por {0} # {0} = player name # {1} = monument name +destroyable.complete = El {1} fue destruido por {0} # {0} = player name # {1} = monument name @@ -95,8 +125,10 @@ destroyable.touch.owned = El {1} de {2} ha sido dañado destroyable.touch.player = El {1} ha sido dañado por {0} # {1} = monument name +destroyable.touch.you = Has dañado el {1} # {1} = monument name +destroyable.touch = El {1} ha sido dañado # {0} = player name # {1} = core name (e.g. "Right Core") @@ -112,10 +144,12 @@ wool.complete.owned = {0} puso {1} para {2} # {0} = player name # {1} = wool name +wool.complete = {0} colocó {1} # {0} = player name # {1} = wool name # {2} = team name +wool.touch.owned.player = {1} fue recogido por {0} para {2} # {0} = player name # {1} = wool name @@ -131,8 +165,10 @@ wool.touch.you = Has recogido {1} # {1} = wool name # {0} = wool name +wool.wrongWool = Sólo está permitido colocar {0} aquí # {0} = wool name +wool.craftingDisabled = No tienes permiso para fabricar {0} # {0} = flag name (e.g. "Green Flag") # {1} = player name diff --git a/util/src/main/i18n/translations/gamemode_fr_FR.properties b/util/src/main/i18n/translations/gamemode_fr_FR.properties index b5839c7ec9..b783590eb1 100644 --- a/util/src/main/i18n/translations/gamemode_fr_FR.properties +++ b/util/src/main/i18n/translations/gamemode_fr_FR.properties @@ -1,48 +1,85 @@ +gamemode.generic.name = Match +gamemode.dtc.name = Destroy the Core +gamemode.dtm.name = Destroy the Monument +gamemode.ctw.name = Capture the Wool +gamemode.ctf.name = Capture the Flag +gamemode.tdm.name = Team Deathmatch +gamemode.ad.name = Attack/Defend +gamemode.koth.name = Kind of the Hill +gamemode.blitz.name = Blitz +gamemode.rage.name = Rage +gamemode.scorebox.name = Scorebox +gamemode.arcade.name = Arcade +gamemode.ffa.name = Free-for-all gamemode.mixed.name = Mixte +gamemode.generic.acronym = Match +gamemode.dtc.acronym = DTC +gamemode.dtm.acronym = DTM +gamemode.ctw.acronym = CTW +gamemode.ctf.acronym = CTF +gamemode.tdm.acronym = TDM +gamemode.ad.acronym = A/D +gamemode.koth.acronym = KoTH +gamemode.blitz.acronym = Blitz +gamemode.rage.acronym = Rage +gamemode.scorebox.acronym = Scorebox +gamemode.arcade.acronym = Arcade +gamemode.ffa.acronym = FFA gamemode.mixed.acronym = Mixte +objective.name.monument = Monument +objective.name.antenna = Antenne +objective.name.orb = Orbe +objective.name.inhibitor = Inhibiteur +objective.name.tower = Tour +objective.name.base = Base +objective.name.ship = Vaisseau +objective.name.core = Core +objective.name.reactor = Réacteur +objective.name.engine = Moteur # {0} = objective mode (e.g. "Gold Core Mode") # {1} = time remaining (e.g. "30 seconds") objective.modeCountdown = {0} dans {1} # Don't translate, keep as-is +objective.credit.percentage = {0} ({1}%) objective.credit.etc = d'autres joueurs @@ -51,6 +88,7 @@ objective.credit.many = beaucoup, beaucoup de joueurs objective.credit.unknown = des forces inconnues # {0} = objective name +objective.credit.future = Vous serez crédité une fois {0} achevé # TODO: Replace with objective.damageOwn, etc. destroyable.damageOwn = Vous ne pouvez pas endommager votre propre objectif. @@ -62,17 +100,22 @@ destroyable.repairDisabled = Cet objectif ne peut pas être réparé. core.damageOwn = Vous ne pouvez pas endommager votre propre core. # {0} = objective name (e.g. "Left Core") +objective.damageOwn = Vous ne pouvez pas endommager votre propre {0} # {0} = objective name +objective.repairOther = Vous ne pouvez pas réparer le {0} ennemi # {0} = objective name +objective.repairDisabled = Vous ne pouvez pas réparer votre propre {0} # {0} = player name # {1} = monument name (e.g. "Monument A") # {2} = team name +destroyable.complete.owned = {1} de {2} a été détruit par {0} # {0} = player name # {1} = monument name +destroyable.complete = {1} a été détruit par {0} # {0} = player name # {1} = monument name @@ -92,15 +135,19 @@ destroyable.touch.owned = Le {1} de l''équipe {2} a été endommagé destroyable.touch.player = Le {1} a été endommagé par {0} # {1} = monument name +destroyable.touch.you = Vous avez endommagé {1} # {1} = monument name +destroyable.touch = {1} a été endommagé # {0} = player name # {1} = core name (e.g. "Right Core") # {2} = team name +core.complete.owned = {1} de {2} a été leaké par {0} # {0} = player name # {1} = core name +core.complete = {1} a été leaké par {0} # {0} = player name # {1} = wool name (e.g "Red Wool") @@ -109,13 +156,16 @@ wool.complete.owned = {0} a placé {1} pour {2} # {0} = player name # {1} = wool name +wool.complete = {0} a placé {1} # {0} = player name # {1} = wool name # {2} = team name +wool.touch.owned.player = {1} a été ramassé par {0} pour {2} # {0} = player name # {1} = wool name +wool.touch.player = {1} a été ramassé par {0} # {1} = wool name # {2} = team name @@ -126,10 +176,13 @@ wool.touch.you = Vous avez ramassé {1} # {0} = team name # {1} = wool name +wool.wrongTeam = Seul un membre de {0} peut placer {1} ici # {0} = wool name +wool.wrongWool = Seul {0} peut être placé ici # {0} = wool name +wool.craftingDisabled = Vous n''êtes pas autorisé à crafter {0} # {0} = flag name (e.g. "Green Flag") # {1} = player name @@ -156,6 +209,7 @@ flag.return = {0} a été récupéré # {0} = flag name # {1} = duration (e.g. "5 seconds") +flag.willRespawn = {0} réapparaîtra dans {1} # {0} = flag name flag.respawn = {0} est réapparu @@ -177,8 +231,10 @@ flag.cannotBreakBlockUnder = Le bloc sous le drapeau ne peut pas être cassé # {0} = player name # {1} = number of points (e.g. "3 points") # {2} = team name +scorebox.scored = {0} a marqué {1} pour {2} # {0} = number of player lives left (e.g. "2 lives") blitz.livesRemaining = Vous avez {0} restante(s). # {0} = "Blitz" +blitz.joinDenied = Vous ne pouvez pas rejoindre lorsque une partie de {0} est en cours. diff --git a/util/src/main/i18n/translations/gamemode_ko_KR.properties b/util/src/main/i18n/translations/gamemode_ko_KR.properties index d078fc3e62..927a4e7e91 100644 --- a/util/src/main/i18n/translations/gamemode_ko_KR.properties +++ b/util/src/main/i18n/translations/gamemode_ko_KR.properties @@ -6,9 +6,9 @@ gamemode.dtm.name = 기념물 파괴 gamemode.ctw.name = 양털 뺏기 -gamemode.ctf.name = 깃발 뻇기 +gamemode.ctf.name = 깃발 뺏기 -gamemode.tdm.name = 팀 데스메치 +gamemode.tdm.name = 팀 데스매치 gamemode.ad.name = 공격/방어 @@ -54,15 +54,25 @@ gamemode.ffa.acronym = FFA gamemode.mixed.acronym = Mixed +objective.name.monument = 기념물 +objective.name.antenna = 안테나 +objective.name.orb = 오브 +objective.name.inhibitor = 억제기 +objective.name.tower = 타워 +objective.name.base = 기지 +objective.name.ship = 배 +objective.name.core = 코어 +objective.name.reactor = 원자로 +objective.name.engine = 엔진 # {0} = objective mode (e.g. "Gold Core Mode") # {1} = time remaining (e.g. "30 seconds") @@ -78,6 +88,7 @@ objective.credit.many = 아주 많은 플레이어들 objective.credit.unknown = 알 수 없는 힘 # {0} = objective name +objective.credit.future = {0} 목표가 완료되었을 때, 당신이 팀 목표에 기여했음이 인정됩니다 # TODO: Replace with objective.damageOwn, etc. destroyable.damageOwn = 같은 팀의 목표물은 부술 수 없습니다. @@ -104,7 +115,7 @@ core.damageOwn = 같은 팀의 코어는 부술 수 없습니다. # {0} = player name # {1} = monument name # {2} = team name -destroyable.touch.owned.player = {0}(이)가 {2}의 {1}에 손상을 입혔습니다 +destroyable.touch.owned.player = {0}이(가) {2}의 {1}에 손상을 입혔습니다 # {1} = monument name # {2} = team name @@ -128,25 +139,28 @@ destroyable.touch.player = {0}이(가) {1}에 손상을 입혔습니다 # {0} = player name # {1} = core name +core.complete = {1}의 내용물이 {0}에 의해 유출되었습니다. # {0} = player name # {1} = wool name (e.g "Red Wool") # {2} = team name -wool.complete.owned = {0}님이 {1}(을)를 위해 {2}(을)를 설치하였습니다 +wool.complete.owned = {0}이(가) {2}을(를) 위해 {1}을(를) 설치하였습니다 # {0} = player name # {1} = wool name +wool.complete = {0}이(가) {1}을(를) 설치했습니다 # {0} = player name # {1} = wool name # {2} = team name +wool.touch.owned.player = {0}이(가) {2}을 위해 {1}을(를) 획득하였습니다 # {0} = player name # {1} = wool name # {1} = wool name # {2} = team name -wool.touch.owned.you = {2}(을)를 위해 {1}(을)를 획득하였습니다 +wool.touch.owned.you = {2}을(를) 위해 {1}을(를) 획득하였습니다 # {1} = wool name wool.touch.you = {1}을(를) 획득하였습니다. @@ -160,7 +174,7 @@ wool.touch.you = {1}을(를) 획득하였습니다. # {0} = flag name (e.g. "Green Flag") # {1} = player name -flag.touch.player = {0}(을)를 {1}(이)가 획득했습니다 +flag.touch.player = {0}을(를) {1}이(가) 획득했습니다 # {0} = flag name flag.touch.you = {0}을(를) 획득하였습니다. @@ -199,7 +213,7 @@ flag.captureDenied.byFlag = {0}은(는) {1}이(가) 떨어지면 점령됩니다 flag.cannotBreakFlag = 깃발은 부서질 수 없습니다 -flag.cannotBreakBlockUnder = 깃발 아래의 블럭은 부서질 수 없습니다 +flag.cannotBreakBlockUnder = 깃발 아래의 블록은 부서질 수 없습니다 # {0} = player name # {1} = number of points (e.g. "3 points") diff --git a/util/src/main/i18n/translations/gamemode_lol_US.properties b/util/src/main/i18n/translations/gamemode_lol_US.properties index 95dadae8ef..63c896166e 100644 --- a/util/src/main/i18n/translations/gamemode_lol_US.properties +++ b/util/src/main/i18n/translations/gamemode_lol_US.properties @@ -2,6 +2,7 @@ gamemode.generic.name = Macht gamemode.dtc.name = Destroy da lava ball +gamemode.dtm.name = Destroy da Thingie gamemode.ctw.name = Get da Fluffy @@ -9,6 +10,7 @@ gamemode.ctf.name = Get da Banah gamemode.tdm.name = Teem Dethmach +gamemode.ad.name = Offensiv/Defensiv scratchin gamemode.koth.name = King Kat of da Pile @@ -52,18 +54,29 @@ gamemode.ffa.acronym = FFA gamemode.mixed.acronym = Mixd +objective.name.monument = Thingie +objective.name.antenna = Antwena +objective.name.orb = Bol +objective.name.inhibitor = Thing dat inhibits +objective.name.tower = Towr +objective.name.base = Baes +objective.name.ship = Vessel +objective.name.core = Lava ball +objective.name.reactor = Raector +objective.name.engine = Mawtor # {0} = objective mode (e.g. "Gold Core Mode") # {1} = time remaining (e.g. "30 seconds") +objective.modeCountdown = {0} wil be a thing in {1} # Don't translate, keep as-is objective.credit.percentage = {0} maed {1}% @@ -75,97 +88,128 @@ objective.credit.many = LOTZ of playrs objective.credit.unknown = magikkkk o\: # {0} = objective name +objective.credit.future = U''ll receiv kat creditz wen {0} is completd # TODO: Replace with objective.damageOwn, etc. destroyable.damageOwn = U cannot betraye yor own team, quit punchin ur monument thingie. +destroyable.repairOther = Taemgrifin iz a seriouz crime, dont fix da enemy thingie mr repairman. +destroyable.repairDisabled = Kitteh cant repair dis core.damageOwn = You cannt damage yor own lava ball. # {0} = objective name (e.g. "Left Core") +objective.damageOwn = You may not scracht ur own {0} # {0} = objective name +objective.repairOther = Taemgrifin iz a seriouz crime, dont fix da enemy''s {0} mr repairman # {0} = objective name +objective.repairDisabled = kitteh cant repair own {0} # {0} = player name # {1} = monument name (e.g. "Monument A") # {2} = team name +destroyable.complete.owned = {2}''s {1} woz DESTROYD by {0} # {0} = player name # {1} = monument name +destroyable.complete = {1} woz scrachtd to desctuction bai {0} # {0} = player name # {1} = monument name # {2} = team name +destroyable.touch.owned.player = {2}''s {1} scratchd bai {0} # {1} = monument name # {2} = team name +destroyable.touch.owned.you = U haz scrachtd {2}''s {1} # {1} = monument name # {2} = team name +destroyable.touch.owned = {2}''s {1} haz ben scrachd # {0} = player name # {1} = monument name destroyable.touch.player = {1} hurt bai {0} # {1} = monument name +destroyable.touch.you = U haz scracthd {1} # {1} = monument name +destroyable.touch = {1} waz scratchd # {0} = player name # {1} = core name (e.g. "Right Core") # {2} = team name +core.complete.owned = {2}''s {1} woz leakd by kitteh {0} # {0} = player name # {1} = core name +core.complete = {1} waz lekd bai kitteh {0} # {0} = player name # {1} = wool name (e.g "Red Wool") # {2} = team name +wool.complete.owned = {0} plaecd {1} bal for {2} # {0} = player name # {1} = wool name +wool.complete = {0} plaecd {1} # {0} = player name # {1} = wool name # {2} = team name +wool.touch.owned.player = {0} pickd up {1} bal 4 {2} # {0} = player name # {1} = wool name +wool.touch.player = {0} pickd up da {1} bal # {1} = wool name # {2} = team name +wool.touch.owned.you = U has pickd up {1} 4 {2} # {1} = wool name +wool.touch.you = U haz pickd up {1} # {0} = team name # {1} = wool name +wool.wrongTeam = Only a {0} kitteh can plaec {1} ther # {0} = wool name +wool.wrongWool = Only {0} can b plaecd ther # {0} = wool name +wool.craftingDisabled = UR nawt alowd to kraft {0} # {0} = flag name (e.g. "Green Flag") # {1} = player name +flag.touch.player = {0} pickd up bai {1} # {0} = flag name +flag.touch.you = You haz pickd up {0} # {0} = flag name +flag.drop = {0} waz dropd # {0} = flag name # {1} = player name +flag.capture.player = {0} woz capturd by {1} # {0} = flag name +flag.capture.you = u capped da {0} # {0} = flag name +flag.captureDenied = {0} wil be capturd wen it can b # {0} = flag name flag.return = {0} haz been returnd # {0} = flag name # {1} = duration (e.g. "5 seconds") +flag.willRespawn = {0} wil respon in {1} # {0} = flag name flag.respawn = Teh {0} haz been remeowed @@ -174,9 +218,11 @@ flag.respawn = Teh {0} haz been remeowed flag.respawnTogether = Teh {0} wull be remeow''d wun teh other banahs are cptur''d # {0} = flag name +flag.carrying = Yu carryin da {0} # {0} = flag name (being captured) # {1} = flag name (preventing capture) +flag.captureDenied.byFlag = {0} wil b capturd wen {1} is dropd flag.cannotBreakFlag = Flag not braek @@ -185,7 +231,10 @@ flag.cannotBreakBlockUnder = We smart kittehs are ahead\! u can't braek da flag\ # {0} = player name # {1} = number of points (e.g. "3 points") # {2} = team name +scorebox.scored = {0} scord {1} for {2} # {0} = number of player lives left (e.g. "2 lives") +blitz.livesRemaining = Yooo, u only got {0} kat lievs remainin\!\! # {0} = "Blitz" +blitz.joinDenied = Kitteh kant join durin a {0} macht. diff --git a/util/src/main/i18n/translations/gamemode_ro_RO.properties b/util/src/main/i18n/translations/gamemode_ro_RO.properties index 100fc2596a..e70b620ef7 100644 --- a/util/src/main/i18n/translations/gamemode_ro_RO.properties +++ b/util/src/main/i18n/translations/gamemode_ro_RO.properties @@ -1,47 +1,78 @@ gamemode.generic.name = Meci +gamemode.dtc.name = Distruge Nucleul +gamemode.dtm.name = Distruge Monumentul +gamemode.ctw.name = Capturează Lâna -gamemode.ctf.name = Capture the Flag +gamemode.ctf.name = Capturează Steagul +gamemode.tdm.name = Team Deathmatch gamemode.ad.name = Atac/Apărare gamemode.koth.name = Regele dealului +gamemode.blitz.name = Blitz +gamemode.rage.name = Rage +gamemode.scorebox.name = Scorebox +gamemode.arcade.name = Arcade +gamemode.ffa.name = Free-for-all gamemode.mixed.name = Mixt gamemode.generic.acronym = Meci +gamemode.dtc.acronym = DTC +gamemode.dtm.acronym = DTM +gamemode.ctw.acronym = CTW +gamemode.ctf.acronym = CTF +gamemode.tdm.acronym = TDM +gamemode.ad.acronym = A/D +gamemode.koth.acronym = KoTH +gamemode.blitz.acronym = Blitz +gamemode.rage.acronym = Rage +gamemode.scorebox.acronym = Scorebox +gamemode.arcade.acronym = Arcade +gamemode.ffa.acronym = FFA gamemode.mixed.acronym = Mixt +objective.name.monument = Monument +objective.name.antenna = Antenă +objective.name.orb = Glob +objective.name.inhibitor = Inhibitor +objective.name.tower = Turn +objective.name.base = Bază +objective.name.ship = Navă +objective.name.core = Nucleu +objective.name.reactor = Reactor +objective.name.engine = Motor # {0} = objective mode (e.g. "Gold Core Mode") # {1} = time remaining (e.g. "30 seconds") @@ -57,6 +88,7 @@ objective.credit.many = mulţi, mulţi jucători objective.credit.unknown = forţe necunoscute # {0} = objective name +objective.credit.future = Vei fi acreditat atunci când {0} va fi completat(ă) # TODO: Replace with objective.damageOwn, etc. destroyable.damageOwn = Nu îţi poţi deteriora propriul obiectiv. @@ -68,17 +100,22 @@ destroyable.repairDisabled = Acest obiectiv nu poate fi reparat. core.damageOwn = Nu îţi poţi deteriora propriul nucleu. # {0} = objective name (e.g. "Left Core") +objective.damageOwn = Nu îţi poţi deteriora propriul/propria {0} # {0} = objective name +objective.repairOther = Nu poți repara {0} al inamicului # {0} = objective name +objective.repairDisabled = Nu îţi poţi repara propriul/propria {0} # {0} = player name # {1} = monument name (e.g. "Monument A") # {2} = team name +destroyable.complete.owned = {1} al {2} a fost distrus de {0} # {0} = player name # {1} = monument name +destroyable.complete = {1} a fost distrus(ă) de {0} # {0} = player name # {1} = monument name @@ -98,15 +135,19 @@ destroyable.touch.owned = {1} al {2} a fost deteriorat destroyable.touch.player = {1} a fost deteriorat de {0} # {1} = monument name +destroyable.touch.you = Ai deteriorat {1} # {1} = monument name +destroyable.touch = {1} a fost deteriorat # {0} = player name # {1} = core name (e.g. "Right Core") # {2} = team name +core.complete.owned = {1} al {2} a fost scurs de {0} # {0} = player name # {1} = core name +core.complete = {1} a fost scurs de {0} # {0} = player name # {1} = wool name (e.g "Red Wool") @@ -115,13 +156,16 @@ wool.complete.owned = {0} a pus {1} pentru {2} # {0} = player name # {1} = wool name +wool.complete = {0} a pus {1} # {0} = player name # {1} = wool name # {2} = team name +wool.touch.owned.player = {1} a fost ridicată de {0} pentru {2} # {0} = player name # {1} = wool name +wool.touch.player = {1} a fost ridicată de {0} # {1} = wool name # {2} = team name @@ -132,10 +176,13 @@ wool.touch.you = Ai ridicat {1} # {0} = team name # {1} = wool name +wool.wrongTeam = Doar un membru al {0} are voie să pună {1} acolo # {0} = wool name +wool.wrongWool = Doar {0} poate fi pusă acolo # {0} = wool name +wool.craftingDisabled = Nu ai voie să fabrici {0} # {0} = flag name (e.g. "Green Flag") # {1} = player name @@ -162,6 +209,7 @@ flag.return = {0} s-a întors # {0} = flag name # {1} = duration (e.g. "5 seconds") +flag.willRespawn = {0} va apărea în {1} # {0} = flag name flag.respawn = {0} a apărut @@ -189,3 +237,4 @@ scorebox.scored = {0} a înscris {1} pentru {2} blitz.livesRemaining = Mai ai {0}. # {0} = "Blitz" +blitz.joinDenied = Nu poți intra în timpul unui meci de {0}. diff --git a/util/src/main/i18n/translations/gamemode_ru_RU.properties b/util/src/main/i18n/translations/gamemode_ru_RU.properties index 94f7af9cd7..a3c538a00c 100644 --- a/util/src/main/i18n/translations/gamemode_ru_RU.properties +++ b/util/src/main/i18n/translations/gamemode_ru_RU.properties @@ -54,15 +54,25 @@ gamemode.ffa.acronym = FFA gamemode.mixed.acronym = Совмещённый +objective.name.monument = Монумент +objective.name.antenna = Антенна +objective.name.orb = Сфера +objective.name.inhibitor = Ингибитор +objective.name.tower = Башня +objective.name.base = База +objective.name.ship = Корабль +objective.name.core = Ядро +objective.name.reactor = Реактор +objective.name.engine = Двигатель # {0} = objective mode (e.g. "Gold Core Mode") # {1} = time remaining (e.g. "30 seconds") @@ -78,6 +88,7 @@ objective.credit.many = много-много игроков objective.credit.unknown = неизвестные силы # {0} = objective name +objective.credit.future = Ваш вклад будет учтён по завершении задания {0} # TODO: Replace with objective.damageOwn, etc. destroyable.damageOwn = Вы не можете повредить свою собственную цель. @@ -89,17 +100,22 @@ destroyable.repairDisabled = Эта цель не может быть почин core.damageOwn = Вы не можете повредить своё ядро. # {0} = objective name (e.g. "Left Core") +objective.damageOwn = Вы не можете ломать {0} вашей команды # {0} = objective name +objective.repairOther = Вы не можете чинить {0} команды противника # {0} = objective name +objective.repairDisabled = Вы не можете чинить {0} вашей команды # {0} = player name # {1} = monument name (e.g. "Monument A") # {2} = team name +destroyable.complete.owned = {1} команды {2} был разрушен {0} # {0} = player name # {1} = monument name +destroyable.complete = {1} был разрушен {0} # {0} = player name # {1} = monument name @@ -119,15 +135,19 @@ destroyable.touch.owned = {1} {2} был повреждён destroyable.touch.player = {1} повреждён {0} # {1} = monument name +destroyable.touch.you = Вы повредили {1} # {1} = monument name +destroyable.touch = {1} был повреждён # {0} = player name # {1} = core name (e.g. "Right Core") # {2} = team name +core.complete.owned = {1} команды {2} дало течь из-за {0} # {0} = player name # {1} = core name +core.complete = {1} дало течь из-за {0} # {0} = player name # {1} = wool name (e.g "Red Wool") @@ -136,13 +156,16 @@ wool.complete.owned = {0} поставил {1} для {2} # {0} = player name # {1} = wool name +wool.complete = {0} принёс {1} # {0} = player name # {1} = wool name # {2} = team name +wool.touch.owned.player = {1} была подобрана {0} для {2} # {0} = player name # {1} = wool name +wool.touch.player = {1} была подобрана {0} # {1} = wool name # {2} = team name @@ -153,10 +176,13 @@ wool.touch.you = Вы подобрали {1} # {0} = team name # {1} = wool name +wool.wrongTeam = Только член команды {0} может ставить {1} здесь # {0} = wool name +wool.wrongWool = Только {0} может быть поставлена здесь # {0} = wool name +wool.craftingDisabled = Вам не разрешено создавать {0} # {0} = flag name (e.g. "Green Flag") # {1} = player name @@ -183,6 +209,7 @@ flag.return = {0} был возвращён # {0} = flag name # {1} = duration (e.g. "5 seconds") +flag.willRespawn = {0} воскреснет через {1} # {0} = flag name flag.respawn = {0} возродился diff --git a/util/src/main/i18n/translations/gamemode_sv_SE.properties b/util/src/main/i18n/translations/gamemode_sv_SE.properties index 0d366e6053..32250702a2 100644 --- a/util/src/main/i18n/translations/gamemode_sv_SE.properties +++ b/util/src/main/i18n/translations/gamemode_sv_SE.properties @@ -1,48 +1,85 @@ +gamemode.generic.name = Match +gamemode.dtc.name = Förstör Kärnan +gamemode.dtm.name = Förstör Monumentet +gamemode.ctw.name = Fånga Ullen +gamemode.ctf.name = Fånga Flaggan +gamemode.tdm.name = Lagdödsmatch +gamemode.ad.name = Attackera/Försvara +gamemode.koth.name = Herre på Täppan +gamemode.blitz.name = Blitz +gamemode.rage.name = Raseri +gamemode.scorebox.name = Poänglåda +gamemode.arcade.name = Arkad +gamemode.ffa.name = Alla mot Alla gamemode.mixed.name = Blandat +gamemode.generic.acronym = Match +gamemode.dtc.acronym = FK +gamemode.dtm.acronym = FM +gamemode.ctw.acronym = FU +gamemode.ctf.acronym = FF +gamemode.tdm.acronym = LDM +gamemode.ad.acronym = A/F +gamemode.koth.acronym = HpT +gamemode.blitz.acronym = Blitz +gamemode.rage.acronym = Raseri +gamemode.scorebox.acronym = Poänglåda +gamemode.arcade.acronym = Arkad +gamemode.ffa.acronym = AmA gamemode.mixed.acronym = Blandat +objective.name.monument = Monument +objective.name.antenna = Antenn +objective.name.orb = Sfär +objective.name.inhibitor = Hämmare +objective.name.tower = Torn +objective.name.base = Bas +objective.name.ship = Fartyg +objective.name.core = Kärna +objective.name.reactor = Reaktor +objective.name.engine = Motor # {0} = objective mode (e.g. "Gold Core Mode") # {1} = time remaining (e.g. "30 seconds") objective.modeCountdown = {0} om {1} # Don't translate, keep as-is +objective.credit.percentage = {0} ({1}%) objective.credit.etc = andra @@ -51,6 +88,7 @@ objective.credit.many = många, många spelare objective.credit.unknown = okända krafter # {0} = objective name +objective.credit.future = Du kommer att få erkännande när {0} är avklarat # TODO: Replace with objective.damageOwn, etc. destroyable.damageOwn = Du får inte skada ditt eget objektiv. @@ -62,17 +100,22 @@ destroyable.repairDisabled = Detta objektiv får inte repareras. core.damageOwn = Du får inte skada din egna kärna. # {0} = objective name (e.g. "Left Core") +objective.damageOwn = Du får inte skada din egen {0} # {0} = objective name +objective.repairOther = Du kan inte reparera fiendens {0} # {0} = objective name +objective.repairDisabled = Du har inte tillåtelse att reparera din egen {0} # {0} = player name # {1} = monument name (e.g. "Monument A") # {2} = team name +destroyable.complete.owned = {2}s {1} förstördes av {0} # {0} = player name # {1} = monument name +destroyable.complete = {1} förstördes av {0} # {0} = player name # {1} = monument name @@ -92,15 +135,19 @@ destroyable.touch.owned = {2}s {1} har skadats destroyable.touch.player = {1} skadades av {0} # {1} = monument name +destroyable.touch.you = Du skadade {1} # {1} = monument name +destroyable.touch = {1} har skadats # {0} = player name # {1} = core name (e.g. "Right Core") # {2} = team name +core.complete.owned = {2}s {1} läcktes av {0} # {0} = player name # {1} = core name +core.complete = {1} läcktes av {0} # {0} = player name # {1} = wool name (e.g "Red Wool") @@ -109,13 +156,16 @@ wool.complete.owned = {0} placerade {1} för {2} # {0} = player name # {1} = wool name +wool.complete = {0} placerade {1} # {0} = player name # {1} = wool name # {2} = team name +wool.touch.owned.player = {1} plockades upp av {0} för {2} # {0} = player name # {1} = wool name +wool.touch.player = {1} plockades upp av {0} # {1} = wool name # {2} = team name @@ -126,10 +176,13 @@ wool.touch.you = Du plockade upp {1} # {0} = team name # {1} = wool name +wool.wrongTeam = Endast en medlem av {0} är tillåten att placera {1} där # {0} = wool name +wool.wrongWool = Endast {0} är tillåtet att placeras där # {0} = wool name +wool.craftingDisabled = Du har inte behörighet att tillverka {0} # {0} = flag name (e.g. "Green Flag") # {1} = player name @@ -156,6 +209,7 @@ flag.return = {0} har returnerat # {0} = flag name # {1} = duration (e.g. "5 seconds") +flag.willRespawn = {0} kommer återuppstå om {1} # {0} = flag name flag.respawn = {0} har återuppstått @@ -177,8 +231,10 @@ flag.cannotBreakBlockUnder = Blocken under flaggan kan inte bli förstörda # {0} = player name # {1} = number of points (e.g. "3 points") # {2} = team name +scorebox.scored = {0} vann {1} för {2} # {0} = number of player lives left (e.g. "2 lives") blitz.livesRemaining = Du har {0} kvar. # {0} = "Blitz" +blitz.joinDenied = Du får inte gå med under en {0} match. diff --git a/util/src/main/i18n/translations/join_af_ZA.properties b/util/src/main/i18n/translations/join_af_ZA.properties index f1ff82b5a2..fe78ccf1fa 100644 --- a/util/src/main/i18n/translations/join_af_ZA.properties +++ b/util/src/main/i18n/translations/join_af_ZA.properties @@ -46,6 +46,7 @@ join.err.afterFinish = Die wedstryd is verby - die volgende wedstryd sal begin i # {0} = team name (e.g. "Blue Team") join.err.full.team = Jammer. {0} is heeltemal vol + leave.ok.priorityKick = Jy is geskop uit die wedstryd te maak vir 'n premie-speler # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_ar_SA.properties b/util/src/main/i18n/translations/join_ar_SA.properties index d122285b3f..1a122ff0d1 100644 --- a/util/src/main/i18n/translations/join_ar_SA.properties +++ b/util/src/main/i18n/translations/join_ar_SA.properties @@ -46,6 +46,7 @@ join.err.afterFinish = هذه المباراة قد انتهت - المبارا # {0} = team name (e.g. "Blue Team") join.err.full.team = عذراً، {0} ممتلئة تماما + leave.ok.priorityKick = لقد تم طردك من هذه المباراة لأفساح مجال للاعبي الدرجة الأولة # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_ca_ES.properties b/util/src/main/i18n/translations/join_ca_ES.properties index 373d97b989..dafea31b81 100644 --- a/util/src/main/i18n/translations/join_ca_ES.properties +++ b/util/src/main/i18n/translations/join_ca_ES.properties @@ -46,6 +46,7 @@ join.err.afterFinish = Aquesta partida s'ha acabat - la següent partida començ # {0} = team name (e.g. "Blue Team") join.err.full.team = Ho sentim, {0} està ple + leave.ok.priorityKick = Has sigut expulsat de la partida per fer lloc a un jugador premium # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_da_DK.properties b/util/src/main/i18n/translations/join_da_DK.properties index 1a9361e942..c5d27571dc 100644 --- a/util/src/main/i18n/translations/join_da_DK.properties +++ b/util/src/main/i18n/translations/join_da_DK.properties @@ -46,6 +46,7 @@ join.err.afterFinish = Denne kamp er slut - den næste kamp starter om et øjebl # {0} = team name (e.g. "Blue Team") join.err.full.team = Beklager, {0} er helt fyldt op + leave.ok.priorityKick = Du blev smidt fra kampen for at gøre plads til en premium-spiller # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_de_DE.properties b/util/src/main/i18n/translations/join_de_DE.properties index fcb6127791..cf34a31390 100644 --- a/util/src/main/i18n/translations/join_de_DE.properties +++ b/util/src/main/i18n/translations/join_de_DE.properties @@ -1,6 +1,8 @@ join.ok = Du bist dem Spiel beigetreten +join.ok.queue = Du bist der Warteschlange beigetreten +join.ok.dequeue = Du wurdest aus der Warteschlange entfernt # {0} = team name (e.g. "Red Team" or "Observers") join.ok.team = Du bist {0} beigetreten @@ -36,20 +38,25 @@ join.err.alreadyJoined = Du bist dem Spiel bereits beigetreten # {0} = team name (e.g. "Observers") join.err.alreadyJoined.team = Du bist {0} bereits beigetreten +join.err.noSwitch = Du hast nicht die Erlaubnis, dein Team zu wechseln join.err.noChoice = Du hast nicht die Erlaubnis, dir ein Team auszusuchen +join.err.afterStart = Du kannst diesem Spiel nicht beitreten, nachdem es begonnen hat join.err.afterFinish = Dieses Spiel ist beendet - das nächste Spiel startet gleich +join.err.full = Sorry, das Spiel ist bereits vollständig # {0} = team name (e.g. "Blue Team") join.err.full.team = Sorry, {0} ist bereits vollständig +join.err.vanish = Du kannst dem Spiel nicht beitreten, während du unsichtbar bist + leave.ok.priorityKick = Du wurdest aus dem Spiel rausgeworfen, um Platz für einen Premium-Spieler zu machen # {0} = team name (e.g. "Blue Team") -leave.ok.priorityKick.team = Du wurdest aus {0} rausgeworfen, um Platz für einen Premium-Spieler zu machen +leave.ok.priorityKick.team = Du wurdest aus {0} rausgeworfen, um Platz für einen Premium-Spieler zu machen leave.err.combatLog = Du bist in zu großer Gefahr, um dieses Spiel jetzt zu verlassen diff --git a/util/src/main/i18n/translations/join_en_GB.properties b/util/src/main/i18n/translations/join_en_GB.properties new file mode 100644 index 0000000000..3fe0092348 --- /dev/null +++ b/util/src/main/i18n/translations/join_en_GB.properties @@ -0,0 +1,63 @@ +join.ok = You joined the match + +join.ok.queue = You joined the match queue + +join.ok.dequeue = You have been removed from the match queue + +# {0} = team name (e.g. "Red Team" or "Observers") +join.ok.team = You joined {0} + +# {0} = team name (e.g. "Blue Team") +join.ok.moved = You were moved to {0} to balance team sizes + +join.ok.moved.explanation = (you didn't choose a team, so we assumed you wouldn't mind) + +# {0} = player name +# {1} = new team name (e.g. "Green Team") +# {2} = old team name (e.g. "Observers") +join.ok.force = {0} forced onto {1} from {2} + +# {0} = "1" +join.wait.singular = Waiting for {0} more player to join + +# {0} = number of players +join.wait.plural = Waiting for {0} more players to join + +# {0} = "1" +# {1} = team name +join.wait.singular.team = Waiting for {0} more player to join {1} + +# {0} = number of players +# {1} = team name +join.wait.plural.team = Waiting for {0} more players to join {1} + +join.err.noPermission = You are not allowed to join this match + +join.err.alreadyJoined = You have already joined the match + +# {0} = team name (e.g. "Observers") +join.err.alreadyJoined.team = You have already joined {0} + +join.err.noSwitch = You are not allowed to switch your team + +join.err.noChoice = You are not allowed to choose your team + +join.err.afterStart = You are not allowed to join this match after it has started + +join.err.afterFinish = This match is over - the next match will start in a moment + +join.err.full = Sorry, the match is full + +# {0} = team name (e.g. "Blue Team") +join.err.full.team = Sorry, {0} is completely full + +join.err.vanish = You cannot join the match while vanished + +leave.ok.priorityKick = You were kicked from the match to make room for a premium player + +# {0} = team name (e.g. "Blue Team") +leave.ok.priorityKick.team = You were kicked off {0} to make room for a premium player + +leave.err.combatLog = You are in too much danger to leave the match right now + +leave.err.noPermission = You are not allowed to observe this match diff --git a/util/src/main/i18n/translations/join_en_PT.properties b/util/src/main/i18n/translations/join_en_PT.properties index a39c8b529a..a05f220eda 100644 --- a/util/src/main/i18n/translations/join_en_PT.properties +++ b/util/src/main/i18n/translations/join_en_PT.properties @@ -46,6 +46,7 @@ join.err.afterFinish = This battle be done - next fleet o' ships is comin' on th # {0} = team name (e.g. "Blue Team") join.err.full.team = Darn, {0} be full matty. + leave.ok.priorityKick = Ye be booted from tha skirmish ta let a premium lubber in # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_es_CL.properties b/util/src/main/i18n/translations/join_es_CL.properties new file mode 100644 index 0000000000..d783f7e484 --- /dev/null +++ b/util/src/main/i18n/translations/join_es_CL.properties @@ -0,0 +1,60 @@ +join.ok = Te has unido a la partida + + + +# {0} = team name (e.g. "Red Team" or "Observers") +join.ok.team = Te has unido a {0} + +# {0} = team name (e.g. "Blue Team") +join.ok.moved = Has sido movido a {0} para balancear el tamaño de los equipos + +join.ok.moved.explanation = (no elegiste un equipo, así que asumimos que no te importaría) + +# {0} = player name +# {1} = new team name (e.g. "Green Team") +# {2} = old team name (e.g. "Observers") +join.ok.force = {0} fue forzado con éxito a {1} + +# {0} = "1" +join.wait.singular = Esperando que entre {0} jugador más + +# {0} = number of players +join.wait.plural = Esperando que entren {0} jugadores más + +# {0} = "1" +# {1} = team name +join.wait.singular.team = Esperando que entre {0} jugador más a {1} + +# {0} = number of players +# {1} = team name +join.wait.plural.team = Esperando que entren {0} jugadores más a {1} + +join.err.noPermission = No está permitido que entres a esta partida + +join.err.alreadyJoined = Ya te has unido a la partida + +# {0} = team name (e.g. "Observers") +join.err.alreadyJoined.team = Ya estás en {0} + +join.err.noSwitch = No tienes permiso para elegir tu equipo + +join.err.noChoice = No está permitido que elijas tu equipo + +join.err.afterStart = No puedes unirte a esta partida después de que haya comenzado + +join.err.afterFinish = Esta partida ha terminado - la siguiente empezará en un momento + +join.err.full = Lo sentimos, la partida está llena + +# {0} = team name (e.g. "Blue Team") +join.err.full.team = Lo sentimos, {0} está completamente lleno + + +leave.ok.priorityKick = Fuiste expulsado de la partida para dejar lugar a un jugador premium + +# {0} = team name (e.g. "Blue Team") +leave.ok.priorityKick.team = Fuiste expulsado de {0} para darle espacio a un jugador premium + +leave.err.combatLog = Es muy peligroso salir de la partida ahora mismo. + +leave.err.noPermission = No esta permitido que observes esta partida diff --git a/util/src/main/i18n/translations/join_es_ES.properties b/util/src/main/i18n/translations/join_es_ES.properties index f5cd915e1b..d783f7e484 100644 --- a/util/src/main/i18n/translations/join_es_ES.properties +++ b/util/src/main/i18n/translations/join_es_ES.properties @@ -36,16 +36,20 @@ join.err.alreadyJoined = Ya te has unido a la partida # {0} = team name (e.g. "Observers") join.err.alreadyJoined.team = Ya estás en {0} +join.err.noSwitch = No tienes permiso para elegir tu equipo join.err.noChoice = No está permitido que elijas tu equipo +join.err.afterStart = No puedes unirte a esta partida después de que haya comenzado join.err.afterFinish = Esta partida ha terminado - la siguiente empezará en un momento +join.err.full = Lo sentimos, la partida está llena # {0} = team name (e.g. "Blue Team") join.err.full.team = Lo sentimos, {0} está completamente lleno + leave.ok.priorityKick = Fuiste expulsado de la partida para dejar lugar a un jugador premium # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_es_MX.properties b/util/src/main/i18n/translations/join_es_MX.properties index f5cd915e1b..d783f7e484 100644 --- a/util/src/main/i18n/translations/join_es_MX.properties +++ b/util/src/main/i18n/translations/join_es_MX.properties @@ -36,16 +36,20 @@ join.err.alreadyJoined = Ya te has unido a la partida # {0} = team name (e.g. "Observers") join.err.alreadyJoined.team = Ya estás en {0} +join.err.noSwitch = No tienes permiso para elegir tu equipo join.err.noChoice = No está permitido que elijas tu equipo +join.err.afterStart = No puedes unirte a esta partida después de que haya comenzado join.err.afterFinish = Esta partida ha terminado - la siguiente empezará en un momento +join.err.full = Lo sentimos, la partida está llena # {0} = team name (e.g. "Blue Team") join.err.full.team = Lo sentimos, {0} está completamente lleno + leave.ok.priorityKick = Fuiste expulsado de la partida para dejar lugar a un jugador premium # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_fr_FR.properties b/util/src/main/i18n/translations/join_fr_FR.properties index f8eeeaa9c5..d44e4b79e2 100644 --- a/util/src/main/i18n/translations/join_fr_FR.properties +++ b/util/src/main/i18n/translations/join_fr_FR.properties @@ -1,6 +1,8 @@ join.ok = Vous avez rejoint le match +join.ok.queue = Vous avez rejoint la file d'attente du match +join.ok.dequeue = Vous avez été retiré de la file d'attente du match # {0} = team name (e.g. "Red Team" or "Observers") join.ok.team = Vous avez rejoint {0} @@ -36,16 +38,21 @@ join.err.alreadyJoined = Vous avez déjà rejoint le match # {0} = team name (e.g. "Observers") join.err.alreadyJoined.team = Vous avez déjà rejoint {0} +join.err.noSwitch = Vous n'êtes pas autorisé à changer d'équipe join.err.noChoice = Vous n'êtes pas autorisé à choisir votre équipe +join.err.afterStart = Vous n'êtes pas autorisé à rejoindre ce match après qu'il ait commencé join.err.afterFinish = Ce match est terminé - le match suivant va commencer dans un instant +join.err.full = Désolé, le match est complet # {0} = team name (e.g. "Blue Team") join.err.full.team = Désolé, {0} est complétement plein +join.err.vanish = Vous ne pouvez pas rejoindre le match tant que vous êtes invisible + leave.ok.priorityKick = Vous avez été expulsé du match pour faire place à un joueur premium # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_gl_ES.properties b/util/src/main/i18n/translations/join_gl_ES.properties index dabd0cc2ba..17f10493cd 100644 --- a/util/src/main/i18n/translations/join_gl_ES.properties +++ b/util/src/main/i18n/translations/join_gl_ES.properties @@ -46,6 +46,7 @@ join.err.afterFinish = Esta partida rematou - a seguinte empezará nun momento # {0} = team name (e.g. "Blue Team") join.err.full.team = Sentímolo, {0} está completamente cheo + leave.ok.priorityKick = Fuches botado da partida para facer oco para un xogador premium # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_it_IT.properties b/util/src/main/i18n/translations/join_it_IT.properties index daffcf5f66..e178c866a4 100644 --- a/util/src/main/i18n/translations/join_it_IT.properties +++ b/util/src/main/i18n/translations/join_it_IT.properties @@ -46,6 +46,7 @@ join.err.afterFinish = La partita è finita - la prossima inizierà tra un momen # {0} = team name (e.g. "Blue Team") join.err.full.team = Spiacenti, {0} è al completo + leave.ok.priorityKick = Sei stato espulso dalla partita per fare spazio ad un giocatore premium # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_ja_JP.properties b/util/src/main/i18n/translations/join_ja_JP.properties index c5b6c31fb4..c04fd756d5 100644 --- a/util/src/main/i18n/translations/join_ja_JP.properties +++ b/util/src/main/i18n/translations/join_ja_JP.properties @@ -45,6 +45,7 @@ join.err.afterFinish = この試合は終了しました - 次の試合はすぐ # {0} = team name (e.g. "Blue Team") join.err.full.team = 申し訳ありませんが、{0} は満員のため参加することはできません + leave.ok.priorityKick = プレミアムメンバーが入るための部屋を作るため、試合からキックされました # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_ko_KR.properties b/util/src/main/i18n/translations/join_ko_KR.properties index b43e109167..3f9dcf1056 100644 --- a/util/src/main/i18n/translations/join_ko_KR.properties +++ b/util/src/main/i18n/translations/join_ko_KR.properties @@ -1,6 +1,8 @@ join.ok = 경기에 참여했습니다 +join.ok.queue = 참가 대기 인원에 들어갔습니다 +join.ok.dequeue = 참가 대기 인원에서 제외되었습니다 # {0} = team name (e.g. "Red Team" or "Observers") join.ok.team = {0}에 참여하였습니다 @@ -36,9 +38,11 @@ join.err.alreadyJoined = 이미 이 경기에 참여하고 있습니다 # {0} = team name (e.g. "Observers") join.err.alreadyJoined.team = 당신은 이미 {0}에 속해 있습니다. +join.err.noSwitch = 당신은 팀을 바꿔 참가할 수 없습니다 join.err.noChoice = 당신은 당신의 팀을 선택할 수 없습니다. +join.err.afterStart = 이번 경기는 시작한 이후에 참가할 수 없습니다 join.err.afterFinish = 경기가 종료되었습니다 - 다음 경기가 잠시후 시작될 것입니다. @@ -46,6 +50,7 @@ join.err.afterFinish = 경기가 종료되었습니다 - 다음 경기가 잠시 # {0} = team name (e.g. "Blue Team") join.err.full.team = 죄송합니다, 이미 {0}의 인원이 모두 찼습니다 + leave.ok.priorityKick = 프리미엄 유저를 위한 자리를 만들기 위해 당신은 경기에서 강퇴되었습니다. # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_lol_US.properties b/util/src/main/i18n/translations/join_lol_US.properties index e695350de7..a9e4e09726 100644 --- a/util/src/main/i18n/translations/join_lol_US.properties +++ b/util/src/main/i18n/translations/join_lol_US.properties @@ -1,43 +1,63 @@ join.ok = You joined the macth +join.ok.queue = u joint da macht waitin line +join.ok.dequeue = You wer removd frawm da macht waitin line # {0} = team name (e.g. "Red Team" or "Observers") join.ok.team = U haev entred {0} \:o # {0} = team name (e.g. "Blue Team") +join.ok.moved = U wer movd to {0} becaus teamz were 2 unfair join.ok.moved.explanation = (u didn't choose a taem, so we assumed you were a lazy kitteh and wouldn't mind) # {0} = player name # {1} = new team name (e.g. "Green Team") # {2} = old team name (e.g. "Observers") +join.ok.force = {0} forwced to go {1} frawm {2} # {0} = "1" +join.wait.singular = Wiatin 4 {0} moar kitteh to join # {0} = number of players +join.wait.plural = Wiatin 4 {0} moar kittehs to join # {0} = "1" # {1} = team name +join.wait.singular.team = Wiatin 4 {0} moar kitten dat wanna join {1} # {0} = number of players # {1} = team name +join.wait.plural.team = Wiatin 4 {0} moar kittehs dat wanna join {1} +join.err.noPermission = u kant join dis macht +join.err.alreadyJoined = U R ALREADY ON THE MACHT XD # {0} = team name (e.g. "Observers") join.err.alreadyJoined.team = U R aLready hereEE\!\!\!\! XD +join.err.noSwitch = u kant siwcht taems +join.err.noChoice = kitteh kant choos taems +join.err.afterStart = macht alrdy started xD +join.err.afterFinish = This macth is ova, be a gud kitteh and wait\! nxt one iz in a moment +join.err.full = Sowwy, macht iz ful \:( # {0} = team name (e.g. "Blue Team") join.err.full.team = Sowwy, {0} iz ful +join.err.vanish = U cant join da macht if u're no hereee xD + +leave.ok.priorityKick = u were kickd frawm da macht to maek room 4 a donator kitteh # {0} = team name (e.g. "Blue Team") +leave.ok.priorityKick.team = u were kickd off {0} to maek room 4 a donator kitteh +leave.err.combatLog = Too risky to laev naw. Saev yourslf first leave.err.noPermission = Kat cant see dis macht\! diff --git a/util/src/main/i18n/translations/join_ms_MY.properties b/util/src/main/i18n/translations/join_ms_MY.properties index 43ea843476..d7a7450fb3 100644 --- a/util/src/main/i18n/translations/join_ms_MY.properties +++ b/util/src/main/i18n/translations/join_ms_MY.properties @@ -46,6 +46,7 @@ join.err.afterFinish = Perlawanan ini telah tamat - perlawanan seterusnya akan b # {0} = team name (e.g. "Blue Team") join.err.full.team = Maaf, {0} telah dipenuhi + leave.ok.priorityKick = Anda telah ditendang dari perlawanan untuk memberi ruang untuk seseorang pemain premium # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_nl_NL.properties b/util/src/main/i18n/translations/join_nl_NL.properties index e0fd99e43e..4804a0f7d7 100644 --- a/util/src/main/i18n/translations/join_nl_NL.properties +++ b/util/src/main/i18n/translations/join_nl_NL.properties @@ -46,6 +46,7 @@ join.err.afterFinish = Deze wedstrijd is afgelopen. De volgende wedstrijd begint # {0} = team name (e.g. "Blue Team") join.err.full.team = Sorry, {0} zit al helemaal vol. + leave.ok.priorityKick = Je werd uit de wedstrijd gezet om plaats te maken voor een premium speler # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_no_NO.properties b/util/src/main/i18n/translations/join_no_NO.properties index a4be429278..7ae4f586d4 100644 --- a/util/src/main/i18n/translations/join_no_NO.properties +++ b/util/src/main/i18n/translations/join_no_NO.properties @@ -1,4 +1,3 @@ -join.ok = Du ble med på kampen @@ -46,6 +45,7 @@ join.err.afterFinish = Denne kampen er over - neste kamp starter om et øyeblikk # {0} = team name (e.g. "Blue Team") join.err.full.team = Beklager, {0} er helt full + leave.ok.priorityKick = Du ble sparket fra kampen å gjøre plass til en premium-spiller # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_pl_PL.properties b/util/src/main/i18n/translations/join_pl_PL.properties index 8106a8a09e..86940b28bf 100644 --- a/util/src/main/i18n/translations/join_pl_PL.properties +++ b/util/src/main/i18n/translations/join_pl_PL.properties @@ -46,6 +46,7 @@ join.err.afterFinish = Ten mecz się zakończył - następny rozpocznie się za # {0} = team name (e.g. "Blue Team") join.err.full.team = Przepraszamy, {0} jest pełny + leave.ok.priorityKick = Zostałeś wyrzucony z meczu aby zrobić miejsce dla gracza premium # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_pt_BR.properties b/util/src/main/i18n/translations/join_pt_BR.properties index 7058e0fbc8..55689b5e96 100644 --- a/util/src/main/i18n/translations/join_pt_BR.properties +++ b/util/src/main/i18n/translations/join_pt_BR.properties @@ -46,6 +46,7 @@ join.err.afterFinish = Esta partida acabou - a próxima partida vai começar em # {0} = team name (e.g. "Blue Team") join.err.full.team = Desculpe, {0} está completamente cheio + leave.ok.priorityKick = Você foi expulso do jogo para ceder lugar a um jogador premium # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_ro_RO.properties b/util/src/main/i18n/translations/join_ro_RO.properties index 4bd0474d0a..3b1db51cce 100644 --- a/util/src/main/i18n/translations/join_ro_RO.properties +++ b/util/src/main/i18n/translations/join_ro_RO.properties @@ -1,6 +1,8 @@ join.ok = Ai intrat în meci +join.ok.queue = Ai intrat în coada pentru meci +join.ok.dequeue = Ai ieșit din coada pentru meci # {0} = team name (e.g. "Red Team" or "Observers") join.ok.team = Ai intrat în {0} @@ -36,16 +38,21 @@ join.err.alreadyJoined = Deja ai intrat în meci # {0} = team name (e.g. "Observers") join.err.alreadyJoined.team = Deja ai intrat în {0} +join.err.noSwitch = Nu ai voie să îți schimbi echipa join.err.noChoice = Nu ai voie să îţi alegi echipa +join.err.afterStart = Nu ai voie să intri în acest meci după ce a început join.err.afterFinish = Meciul s-a terminat - următorul meci va începe imediat +join.err.full = Ne pare rău, meciul este plin # {0} = team name (e.g. "Blue Team") join.err.full.team = Ne pare rău, {0} este complet plină +join.err.vanish = Nu poți intra în meci cât timp ești invizibil + leave.ok.priorityKick = Ai fost dat afară din meci pentru a face loc unui jucător premium # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_ru_RU.properties b/util/src/main/i18n/translations/join_ru_RU.properties index cb8721101a..6c8ba17b8e 100644 --- a/util/src/main/i18n/translations/join_ru_RU.properties +++ b/util/src/main/i18n/translations/join_ru_RU.properties @@ -1,6 +1,8 @@ -join.ok = Вы присоединились к матч +join.ok = Вы присоединились к матчу +join.ok.queue = Вы присоединились к очереди на матч +join.ok.dequeue = Вы были исключены из очереди на матч # {0} = team name (e.g. "Red Team" or "Observers") join.ok.team = Вы присоединились к {0} @@ -16,18 +18,18 @@ join.ok.moved.explanation = (вы не выбрали команду, поэто join.ok.force = {0} успешно заставили на {1} # {0} = "1" -join.wait.singular = Ожидание для {0} больше игрок присоединиться +join.wait.singular = Ожидаем, пока присоединится ещё {0} игрок # {0} = number of players -join.wait.plural = Ожидание для {0} больше игрок присоединиться +join.wait.plural = Ожидаем, пока присоединится ещё {0} игроков # {0} = "1" # {1} = team name -join.wait.singular.team = Ожидание для {0} больше игрок чтобы присоединиться к {1} +join.wait.singular.team = Ожидаем, пока к {1} присоединится ещё {0} игрок # {0} = number of players # {1} = team name -join.wait.plural.team = Ожидание для {0} больше игрок чтобы присоединиться к {1} +join.wait.plural.team = Ожидаем, пока к {1} присоединится ещё {0} игроков join.err.noPermission = Вы не можете присоединиться к этому матчу @@ -36,17 +38,22 @@ join.err.alreadyJoined = Вы уже присоединились к матчу # {0} = team name (e.g. "Observers") join.err.alreadyJoined.team = Вы уже в {0} +join.err.noSwitch = Вы не можете менять команду join.err.noChoice = Вы не можете выбрать команду +join.err.afterStart = Вы не можете присоединиться к этому матчу после его начала join.err.afterFinish = Этот матч закончился - следующий матч скоро начнётся +join.err.full = Извините, матч переполнен # {0} = team name (e.g. "Blue Team") join.err.full.team = Матч {0} уже переполнен -leave.ok.priorityKick = Вы были кикнуты из матча, чтобы освободить место для премиум-игрока +join.err.vanish = Вы не можете присоединиться к матчу в режиме невидимки + +leave.ok.priorityKick = Вы были исключены из матча, чтобы освободить место для премиум-игрока # {0} = team name (e.g. "Blue Team") leave.ok.priorityKick.team = Вы были кикнуты из {0}, чтобы освободить место для премиум-игрока diff --git a/util/src/main/i18n/translations/join_sv_SE.properties b/util/src/main/i18n/translations/join_sv_SE.properties index 8988d9f322..0628508e1a 100644 --- a/util/src/main/i18n/translations/join_sv_SE.properties +++ b/util/src/main/i18n/translations/join_sv_SE.properties @@ -1,6 +1,8 @@ join.ok = Du gick med i matchen +join.ok.queue = Du gick med i matchkön +join.ok.dequeue = Du har tagits bort från matchkön # {0} = team name (e.g. "Red Team" or "Observers") join.ok.team = Du gick med i {0} @@ -36,16 +38,21 @@ join.err.alreadyJoined = Du har redan gått med i matchen # {0} = team name (e.g. "Observers") join.err.alreadyJoined.team = Du har redan gått med i {0} +join.err.noSwitch = Du har inte behörighet att byta ditt lag join.err.noChoice = Du är inte tillåten att välja ditt lag +join.err.afterStart = Du har inte behörighet att gå med i denna match efter att den har startat join.err.afterFinish = Matchen är över - nästa match kommer att starta om ett ögonblick +join.err.full = Tyvärr, matchen är full # {0} = team name (e.g. "Blue Team") join.err.full.team = Beklagar, {0} är helt full +join.err.vanish = Du kan inte gå med i matchen när du är försvunnen + leave.ok.priorityKick = Du sparkades från matchen för att göra plats åt en premiumspelare # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_th_TH.properties b/util/src/main/i18n/translations/join_th_TH.properties index 1965fb7227..9cd9231e31 100644 --- a/util/src/main/i18n/translations/join_th_TH.properties +++ b/util/src/main/i18n/translations/join_th_TH.properties @@ -46,6 +46,7 @@ join.err.afterFinish = การแข่งขันได้สิ้นสุ # {0} = team name (e.g. "Blue Team") join.err.full.team = ขออภัย {0} นั้นเต็มแล้ว + leave.ok.priorityKick = คุณถูกเตะออกจากการแข่งขันเพื่อสำรองที่ให้กับผู้เล่นพรีเมี่ยม # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_tl_PH.properties b/util/src/main/i18n/translations/join_tl_PH.properties index 1a2a58ee61..c49b735774 100644 --- a/util/src/main/i18n/translations/join_tl_PH.properties +++ b/util/src/main/i18n/translations/join_tl_PH.properties @@ -32,6 +32,7 @@ # {0} = team name (e.g. "Blue Team") + # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/join_zh_CN.properties b/util/src/main/i18n/translations/join_zh_CN.properties index f5887ef267..784cb36cfd 100644 --- a/util/src/main/i18n/translations/join_zh_CN.properties +++ b/util/src/main/i18n/translations/join_zh_CN.properties @@ -46,6 +46,7 @@ join.err.afterFinish = 这场比赛已结束,下一场比赛即将开始 # {0} = team name (e.g. "Blue Team") join.err.full.team = 对不起,{0} 隊已满 + leave.ok.priorityKick = 您被踢出这场比赛来为会员腾让空间 # {0} = team name (e.g. "Blue Team") diff --git a/util/src/main/i18n/translations/map_af_ZA.properties b/util/src/main/i18n/translations/map_af_ZA.properties index 26ef003a03..61843d6162 100644 --- a/util/src/main/i18n/translations/map_af_ZA.properties +++ b/util/src/main/i18n/translations/map_af_ZA.properties @@ -35,11 +35,14 @@ map.info.objective = Objektiewe # {0} = map name map.nextMap = Volgende kaart\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = Jy mag nie stel die kaart wanneer 'n herlaai dit is tougestaan. Gebruik -f te overwrite. +# {0} = player name (who unset the map) +# {1} = name of map that was unset + # {0} = map name # {1} = a duration (e.g. "30 seconds") @@ -71,6 +74,9 @@ map.protectPortal = Jy mag nie hierdie area belemmer +# {0} = map pool name (e.g. "Mega") + + diff --git a/util/src/main/i18n/translations/map_ar_SA.properties b/util/src/main/i18n/translations/map_ar_SA.properties index 305c9df87c..e084381c64 100644 --- a/util/src/main/i18n/translations/map_ar_SA.properties +++ b/util/src/main/i18n/translations/map_ar_SA.properties @@ -37,11 +37,14 @@ map.info.objective = الهدف # {0} = map name map.nextMap = {0} الخريطة التالية\: -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = لا تستطيع وضع الخارطة للمباراة القادمة في حالة اعادة التشغيل. الرجاء استخدام f- للتجاوز. +# {0} = player name (who unset the map) +# {1} = name of map that was unset + # {0} = map name # {1} = a duration (e.g. "30 seconds") @@ -73,6 +76,9 @@ map.protectPortal = أنت لا تستطيع أن تخرب هذه المنطقة +# {0} = map pool name (e.g. "Mega") + + diff --git a/util/src/main/i18n/translations/map_ca_ES.properties b/util/src/main/i18n/translations/map_ca_ES.properties index 24eb7423da..b58466d8ef 100644 --- a/util/src/main/i18n/translations/map_ca_ES.properties +++ b/util/src/main/i18n/translations/map_ca_ES.properties @@ -42,11 +42,14 @@ map.info.mapTag.hover = Feu clic per mostrar tots els {0} mapes # {0} = map name map.nextMap = Mapa següent\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = No pots establir un mapa com a següent quan una reinicialització està en procès. Usa -f per saltar-t'ho. +# {0} = player name (who unset the map) +# {1} = name of map that was unset + map.noNextMap = No hi ha cap mapa següent # {0} = map name @@ -82,10 +85,13 @@ pool.skip.negative = No pots saltar les posicions negatives\! pool.noPoolMatch = Cap grup de mapes coincideix amb la descripció + pool.noRotation = Actualment no s’utilitza cap rotació pool.noMapPools = No hi ha cap agrupació de mapes carregats +# {0} = map pool name (e.g. "Mega") + pool.mapPoolsDisabled = Els grups de mapes estan actualment desactivats diff --git a/util/src/main/i18n/translations/map_da_DK.properties b/util/src/main/i18n/translations/map_da_DK.properties index fa36437544..92d9f07f7b 100644 --- a/util/src/main/i18n/translations/map_da_DK.properties +++ b/util/src/main/i18n/translations/map_da_DK.properties @@ -36,11 +36,14 @@ map.info.objective = Mål # {0} = map name map.nextMap = Næste bane\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = Du må ikke sætte næste bane når en genstart er på vej. Brug -f til at tilsidesætte. +# {0} = player name (who unset the map) +# {1} = name of map that was unset + # {0} = map name # {1} = a duration (e.g. "30 seconds") @@ -72,6 +75,9 @@ map.protectPortal = Du kan ikke blokere dette område +# {0} = map pool name (e.g. "Mega") + + diff --git a/util/src/main/i18n/translations/map_de_DE.properties b/util/src/main/i18n/translations/map_de_DE.properties index 62aea2fc67..2ce7ac584d 100644 --- a/util/src/main/i18n/translations/map_de_DE.properties +++ b/util/src/main/i18n/translations/map_de_DE.properties @@ -2,12 +2,15 @@ map.title = Geladene Maps map.notFound = Keine Maps stimmten mit der Abfrage überein. +map.info.edition = Ausgabe map.info.gamemode.singular = Spielmodus map.info.gamemode.plural = Spielmodi +map.info.genre = Genre +map.info.tags = Eigenschaften map.info.author.singular = Autor @@ -17,7 +20,9 @@ map.info.contributors = Mitwirkende map.info.rules = Regeln +map.info.playerLimit = Maximale Spieleranzahl +map.info.playerLimit.vs = vs map.info.xml = XML @@ -29,20 +34,24 @@ map.info.source = Quelle map.info.folder = Ordner +map.info.pools = Map-Pools map.info.objective = Ziel des Spiels # {0} = name of a maptag (e.g "#tnt" or "#controlpoint") -map.info.mapTag.hover = Klick um alle {0} Maps anzuzeigen # {0} = map name map.nextMap = Nächste Map\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = Du kannst keine neue Map festlegen, wenn ein Neustart geplant ist. Benutze -f, um dies zu erzwingen. +# {0} = player name (who unset the map) +# {1} = name of map that was unset +map.setNext.revert = {0} hat {1} als nächste Map entfernt + map.noNextMap = Keine nächste Map # {0} = map name @@ -53,43 +62,56 @@ map.cycleMap = Es wird zu {0} in {1} gewechselt map.cycledMap = Zur Map {0} gewechselt # {0} = a duration (e.g. "1 minute") -map.cycle = Wechseln zu {0} +map.cycle = Map-Wechsel in {0} -map.cycled = Veränderte +map.cycled = Gewechselt map.protectPortal = Du kannst diesen Bereich nicht blockieren # {0} = map pool name (e.g. "Mega") -pool.change = Map Auswahl wurde auf {0} gesetzt, um besser der aktuellen Spielerzahl zu entsprechen. +pool.change = Map-Pool wurde auf {0} gesetzt, um besser der aktuellen Spielerzahl zu entsprechen. # {0} = map pool name (e.g. "Mega") # {1} = player name +pool.change.force = Map-Pool wurde von {1} auf {0} gesetzt # {0} = map pool name (e.g. "Mega") # {1} = a duration (e.g. "2 hours") # {2} = player name +pool.change.forceTimed = Map-Pool wurde von {2} auf {0} für {1} gesetzt # {0} = number of positions pool.skip = Insgesamt {0} Positionen übersprungen. pool.skip.negative = Du darfst negative Positionen nicht überspringen\! +pool.name = Map-Pool + +pool.title = Map-Pools +pool.noPoolMatch = Gesuchter Map-Pool nicht gefunden -pool.noPoolMatch = Gesuchter Map pool nicht gefunden +pool.noDynamic = Kein dynamischer Pool wurde gefunden pool.noRotation = Derzeit ist keine Rotation aktiv -pool.noMapPools = Keine geladenen Map pools +pool.noMapPools = Keine geladenen Map-Pools + +# {0} = map pool name (e.g. "Mega") +pool.matching = {0} ist bereits der aktuelle Map-Pool -pool.mapPoolsDisabled = Derzeit sind Map pools deaktiviert +pool.mapPoolsDisabled = Derzeit sind Map-Pools deaktiviert +vote.noVote = Momentan gibt es keine Abstimmung -vote.title.map = Mapstimme +vote.header.map = Klicke auf alle Maps, die du spielen möchtest\: # {0} = option name (e.g. "Airship Battle") +vote.for = Für {0} gestimmt # {0} = option name (e.g. "Airship Battle") +vote.against = Gegen {0} gestimmt # {0} = option name (e.g. "Airship Battle") +vote.abstain = Deine Stimme für {0} wurde entfernt diff --git a/util/src/main/i18n/translations/map_en_GB.properties b/util/src/main/i18n/translations/map_en_GB.properties new file mode 100644 index 0000000000..19675d1345 --- /dev/null +++ b/util/src/main/i18n/translations/map_en_GB.properties @@ -0,0 +1,120 @@ +map.title = Maps + +map.notFound = No maps matched query. + +map.info.edition = Edition + +map.info.gamemode.singular = Gamemode + +map.info.gamemode.plural = Gamemodes + +map.info.genre = Genre + +map.info.tags = Tags + +map.info.author.singular = Author + +map.info.author.plural = Authors + +map.info.contributors = Contributors + +map.info.rules = Rules + +map.info.playerLimit = Max Players + +map.info.playerLimit.vs = vs + +map.info.xml = XML + +map.info.xml.tip = View the XML code that controls this map + +map.info.proto = Proto + +map.info.source = Source + +map.info.folder = Folder + +map.info.pools = Pools + +map.info.objective = Objective + +# {0} = name of a maptag (e.g "#tnt" or "#controlpoint") +map.info.mapTag.hover = Click to list all {0} maps + +# {0} = map name +map.nextMap = Next map\: {0} + +# {0} = player name (who set the map) +# {1} = map name +map.setNext = {0} set the next map to {1} + +map.setNext.confirm = You may not set the next map when a restart is queued. Use -f to override. + +# {0} = player name (who unset the map) +# {1} = name of map that was unset +map.setNext.revert = {0} has removed {1} as the next map + +map.noNextMap = No next map + +# {0} = map name +# {1} = a duration (e.g. "30 seconds") +map.cycleMap = Cycling to {0} in {1} + +# {0} = map name +map.cycledMap = Cycled to {0} + +# {0} = a duration (e.g. "1 minute") +map.cycle = Cycling in {0} + +map.cycled = Cycled + +map.protectPortal = You may not obstruct this area + +# {0} = map pool name (e.g. "Mega") +pool.change = Map pool has been set to {0} in order to better adjust to the current player count. + +# {0} = map pool name (e.g. "Mega") +# {1} = player name +pool.change.force = The map pool has been set to {0} by {1} + +# {0} = map pool name (e.g. "Mega") +# {1} = a duration (e.g. "2 hours") +# {2} = player name +pool.change.forceTimed = The map pool has been set to {0} for {1} by {2} + +# {0} = number of positions +pool.skip = Skipped a total of {0} positions. + +pool.skip.negative = You may not skip negative positions\! + +pool.name = Map Pool + +pool.title = Map Pools + +pool.noPoolMatch = No map pools matched query + +pool.noDynamic = No dynamic pool could be found + +pool.noRotation = No rotation currently in use + +pool.noMapPools = No loaded map pools + +# {0} = map pool name (e.g. "Mega") +pool.matching = {0} is already the current map pool + +pool.mapPoolsDisabled = Map pools are currently disabled + +vote.noVote = There is nothing to vote for right now + +vote.title.map = Map Vote + +vote.header.map = Click on all of the maps you want to play\: + +# {0} = option name (e.g. "Airship Battle") +vote.for = Voted for {0} + +# {0} = option name (e.g. "Airship Battle") +vote.against = Voted against {0} + +# {0} = option name (e.g. "Airship Battle") +vote.abstain = Removed your vote for {0} diff --git a/util/src/main/i18n/translations/map_en_PT.properties b/util/src/main/i18n/translations/map_en_PT.properties index d2b72cddc3..83fbe09829 100644 --- a/util/src/main/i18n/translations/map_en_PT.properties +++ b/util/src/main/i18n/translations/map_en_PT.properties @@ -34,11 +34,14 @@ map.info.objective = Ye objective # {0} = map name map.nextMap = Yar next map\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = Ye not be'in able to set yar next map when a restart be queued. Yar should use -f for overridin'. +# {0} = player name (who unset the map) +# {1} = name of map that was unset + # {0} = map name # {1} = a duration (e.g. "30 seconds") @@ -70,6 +73,9 @@ map.protectPortal = Ye can't be blockin' this off laddy +# {0} = map pool name (e.g. "Mega") + + diff --git a/util/src/main/i18n/translations/map_es_CL.properties b/util/src/main/i18n/translations/map_es_CL.properties new file mode 100644 index 0000000000..31a390c85e --- /dev/null +++ b/util/src/main/i18n/translations/map_es_CL.properties @@ -0,0 +1,93 @@ +map.title = Mapas cargados + +map.notFound = No se ha encontrado ningún mapa con esos criterios. + +map.info.edition = Edición + +map.info.gamemode.singular = Modo de juego + +map.info.gamemode.plural = Modos de juego + +map.info.genre = Género + +map.info.tags = Etiquetas + +map.info.author.singular = Autor + +map.info.author.plural = Autores + +map.info.contributors = Colaboradores + +map.info.rules = Reglas + + +map.info.playerLimit.vs = vs + + +map.info.xml.tip = Ver el código XML que controla este mapa + + +map.info.source = Fuente + +map.info.folder = Directorio + + +map.info.objective = Objetivo + +# {0} = name of a maptag (e.g "#tnt" or "#controlpoint") +map.info.mapTag.hover = Haz clic para mostrar todos los mapas de {0} + +# {0} = map name +map.nextMap = Siguiente mapa\: {0} + +# {0} = player name (who set the map) +# {1} = map name + +map.setNext.confirm = No puedes establecer el siguiente mapa cuando hay un reinicio programado. Usa -f para sobreescribir. + +# {0} = player name (who unset the map) +# {1} = name of map that was unset + +map.noNextMap = No hay ningún mapa que siga + +# {0} = map name +# {1} = a duration (e.g. "30 seconds") +map.cycleMap = Cambiando a {0} en {1} + +# {0} = map name +map.cycledMap = Cambiado a {0} + +# {0} = a duration (e.g. "1 minute") + + +map.protectPortal = No debes obstruir esta área + +# {0} = map pool name (e.g. "Mega") + +# {0} = map pool name (e.g. "Mega") +# {1} = player name + +# {0} = map pool name (e.g. "Mega") +# {1} = a duration (e.g. "2 hours") +# {2} = player name + +# {0} = number of positions + + + + + + + + +# {0} = map pool name (e.g. "Mega") + + + + + +# {0} = option name (e.g. "Airship Battle") + +# {0} = option name (e.g. "Airship Battle") + +# {0} = option name (e.g. "Airship Battle") diff --git a/util/src/main/i18n/translations/map_es_ES.properties b/util/src/main/i18n/translations/map_es_ES.properties index 22ba80332c..31a390c85e 100644 --- a/util/src/main/i18n/translations/map_es_ES.properties +++ b/util/src/main/i18n/translations/map_es_ES.properties @@ -40,11 +40,14 @@ map.info.mapTag.hover = Haz clic para mostrar todos los mapas de {0} # {0} = map name map.nextMap = Siguiente mapa\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = No puedes establecer el siguiente mapa cuando hay un reinicio programado. Usa -f para sobreescribir. +# {0} = player name (who unset the map) +# {1} = name of map that was unset + map.noNextMap = No hay ningún mapa que siga # {0} = map name @@ -77,6 +80,9 @@ map.protectPortal = No debes obstruir esta área +# {0} = map pool name (e.g. "Mega") + + diff --git a/util/src/main/i18n/translations/map_es_MX.properties b/util/src/main/i18n/translations/map_es_MX.properties index 4306797036..b403898dc0 100644 --- a/util/src/main/i18n/translations/map_es_MX.properties +++ b/util/src/main/i18n/translations/map_es_MX.properties @@ -40,11 +40,14 @@ map.info.mapTag.hover = Haz clic para mostrar todos los mapas de {0} # {0} = map name map.nextMap = Siguiente mapa\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = No puedes establecer el siguiente mapa cuando hay un reinicio programado. Usa -f para sobreescribir. +# {0} = player name (who unset the map) +# {1} = name of map that was unset + map.noNextMap = No hay ningún mapa que siga # {0} = map name @@ -77,6 +80,9 @@ map.protectPortal = No debes obstruir esta área +# {0} = map pool name (e.g. "Mega") + + diff --git a/util/src/main/i18n/translations/map_fr_FR.properties b/util/src/main/i18n/translations/map_fr_FR.properties index 8581a0da70..a9ea671e18 100644 --- a/util/src/main/i18n/translations/map_fr_FR.properties +++ b/util/src/main/i18n/translations/map_fr_FR.properties @@ -2,12 +2,15 @@ map.title = Maps chargées map.notFound = Aucune map ne correspond à la requête. +map.info.edition = Version map.info.gamemode.singular = Mode de jeu map.info.gamemode.plural = Modes de jeu +map.info.genre = Genre +map.info.tags = Tags map.info.author.singular = Auteur @@ -17,28 +20,41 @@ map.info.contributors = Contributeurs map.info.rules = Règles +map.info.playerLimit = Joueurs Max +map.info.playerLimit.vs = vs +map.info.xml = XML map.info.xml.tip = Afficher le code XML qui contrôle cette carte +map.info.proto = Proto +map.info.source = Source map.info.folder = Dossier +map.info.pools = Pools map.info.objective = Objectif # {0} = name of a maptag (e.g "#tnt" or "#controlpoint") +map.info.mapTag.hover = Cliquez pour lister toutes les {0} maps # {0} = map name map.nextMap = Map suivante \: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name +map.setNext = {0} a réglé la prochaine map sur {1} map.setNext.confirm = Vous ne pouvez pas sélectionner la prochaine map quand le serveur s'apprête à redémarrer. Utilisez -f pour forcer l'opération. +# {0} = player name (who unset the map) +# {1} = name of map that was unset +map.setNext.revert = {0} a retiré {1} comme prochaine map + +map.noNextMap = Pas de prochaine map # {0} = map name # {1} = a duration (e.g. "30 seconds") @@ -48,33 +64,57 @@ map.cycleMap = Changement vers {0} dans {1} map.cycledMap = Changé vers {0} # {0} = a duration (e.g. "1 minute") +map.cycle = Changement dans {0} +map.cycled = Map changée map.protectPortal = Vous ne pouvez pas obstruer cette zone # {0} = map pool name (e.g. "Mega") +pool.change = Map pool reglée sur {0} afin d''accommoder le nombre de joueurs en ligne. # {0} = map pool name (e.g. "Mega") # {1} = player name +pool.change.force = La map pool a été reglée sur {0} par {1} # {0} = map pool name (e.g. "Mega") # {1} = a duration (e.g. "2 hours") # {2} = player name +pool.change.forceTimed = Le map pool a été reglée sur {0} pour {1} par {2} # {0} = number of positions +pool.skip = {0} positions sautées. + +pool.skip.negative = Vous ne pouvez pas sauter un nombre négatif de positions \! +pool.name = Map Pool +pool.title = Map Pools +pool.noPoolMatch = Aucune map pool ne correspond à la requête +pool.noDynamic = Aucun pool dynamique n'a été trouvé +pool.noRotation = Aucune rotation actuellement utilisée +pool.noMapPools = Pas de map pools chargées + +# {0} = map pool name (e.g. "Mega") +pool.matching = {0} est déja le map pool actuel +pool.mapPoolsDisabled = Les maps pools sont actuellement désactivées +vote.noVote = Il n'y a rien sur quoi voter actuellement +vote.title.map = Map Vote +vote.header.map = Cliquez sur toutes les maps que vous souhaitez jouer \: # {0} = option name (e.g. "Airship Battle") +vote.for = Voté pour {0} # {0} = option name (e.g. "Airship Battle") +vote.against = Voté contre {0} # {0} = option name (e.g. "Airship Battle") +vote.abstain = Vote pour {0} supprimé diff --git a/util/src/main/i18n/translations/map_gl_ES.properties b/util/src/main/i18n/translations/map_gl_ES.properties index 03ce6e02d1..4e4ba0b67d 100644 --- a/util/src/main/i18n/translations/map_gl_ES.properties +++ b/util/src/main/i18n/translations/map_gl_ES.properties @@ -37,11 +37,14 @@ map.info.objective = Obxectivo # {0} = map name map.nextMap = Seguinte mapa\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = Non debes seleccionar o seguinte mapa cuando xa hai un reinicio posto. Usa -f para forzar. +# {0} = player name (who unset the map) +# {1} = name of map that was unset + # {0} = map name # {1} = a duration (e.g. "30 seconds") @@ -73,6 +76,9 @@ map.protectPortal = Non debes obstruir este área +# {0} = map pool name (e.g. "Mega") + + diff --git a/util/src/main/i18n/translations/map_it_IT.properties b/util/src/main/i18n/translations/map_it_IT.properties index d13f2f045e..4e596d036c 100644 --- a/util/src/main/i18n/translations/map_it_IT.properties +++ b/util/src/main/i18n/translations/map_it_IT.properties @@ -37,11 +37,14 @@ map.info.objective = Obiettivo # {0} = map name map.nextMap = Prossima mappa\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = Non puoi stabilire la mappa seguente quando c'è un riavvio programmato. Usa -f per forzare. +# {0} = player name (who unset the map) +# {1} = name of map that was unset + # {0} = map name # {1} = a duration (e.g. "30 seconds") @@ -73,6 +76,9 @@ map.protectPortal = Non puoi ostruire quest'area +# {0} = map pool name (e.g. "Mega") + + diff --git a/util/src/main/i18n/translations/map_ja_JP.properties b/util/src/main/i18n/translations/map_ja_JP.properties index 7a399d7d48..11fc2db043 100644 --- a/util/src/main/i18n/translations/map_ja_JP.properties +++ b/util/src/main/i18n/translations/map_ja_JP.properties @@ -35,11 +35,14 @@ map.info.objective = 目標 # {0} = map name map.nextMap = 次のマップ\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = 再起動がキューに入ってる場合は、次のマップを設定することはできません。 オーバーライドするには -f を使用してください。 +# {0} = player name (who unset the map) +# {1} = name of map that was unset + # {0} = map name # {1} = a duration (e.g. "30 seconds") @@ -69,6 +72,9 @@ map.protectPortal = この領域を妨害することはできません +# {0} = map pool name (e.g. "Mega") + + diff --git a/util/src/main/i18n/translations/map_ko_KR.properties b/util/src/main/i18n/translations/map_ko_KR.properties index ded5e2568b..0ae5e97eed 100644 --- a/util/src/main/i18n/translations/map_ko_KR.properties +++ b/util/src/main/i18n/translations/map_ko_KR.properties @@ -20,6 +20,7 @@ map.info.contributors = 기여자 map.info.rules = 규칙 +map.info.playerLimit = 최대 플레이어 map.info.playerLimit.vs = vs @@ -42,10 +43,14 @@ map.info.mapTag.hover = {0}의 모든 맵을 나열하려면 클릭하세요 # {0} = map name map.nextMap = 다음 맵\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name +map.setNext = {0}이(가) {1}을(를) 다음 맵으로 설정했습니다 + +map.setNext.confirm = 재시작이 대기 중인 경우에는 다음 맵을 설정할 수 없습니다. 강제로 진행하려면 -f를 사용하세요. -map.setNext.confirm = 재시작이 대기중인 경우에는 다음맵을 세팅 할 수 없습니다. 강제로 진행하려면 -f 을 사용하십시오. +# {0} = player name (who unset the map) +# {1} = name of map that was unset map.noNextMap = 다음 맵 없음 @@ -82,10 +87,13 @@ pool.skip.negative = 음의 위치를 건너뛸 수 없습니다\! pool.noPoolMatch = 검색어와 일치하는 맵 저장소가 없습니다 + pool.noRotation = 현재 사용 중인 로테이션이 없습니다 pool.noMapPools = 불러온 맵 저장소가 없습니다 +# {0} = map pool name (e.g. "Mega") + pool.mapPoolsDisabled = 맵 저장소가 현재 비활성화되었습니다 diff --git a/util/src/main/i18n/translations/map_lol_US.properties b/util/src/main/i18n/translations/map_lol_US.properties index beb6ef4f07..054435a745 100644 --- a/util/src/main/i18n/translations/map_lol_US.properties +++ b/util/src/main/i18n/translations/map_lol_US.properties @@ -20,6 +20,7 @@ map.info.contributors = Helpaz map.info.rules = Rulz +map.info.playerLimit = Mawx Kittehs map.info.playerLimit.vs = VS @@ -33,6 +34,7 @@ map.info.source = Sourze map.info.folder = Foldah +map.info.pools = Poolzs map.info.objective = Objectiv @@ -42,49 +44,77 @@ map.info.mapTag.hover = Clic to see all {0} mapz # {0} = map name map.nextMap = Next Mapz\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name +map.setNext = {0} set da nxt mapz to b {1} map.setNext.confirm = U kant set teh mapz wen pawa napz r qued. Uze -f 2 ovaride. +# {0} = player name (who unset the map) +# {1} = name of map that was unset +map.setNext.revert = {0} haz zapped {1} az da nxt map + map.noNextMap = nu moar mapz # {0} = map name # {1} = a duration (e.g. "30 seconds") +map.cycleMap = Movin to {0} in {1}\!\! # {0} = map name +map.cycledMap = MOVD TO {0}\!\!\! # {0} = a duration (e.g. "1 minute") +map.cycle = Movin in {0}\! map.cycled = CYCLD NAWWW\! +map.protectPortal = dont bloc dis area # {0} = map pool name (e.g. "Mega") +pool.change = Mpa poolz set to {0} so the numbr of kittehs matchs da maps siez\! # {0} = map pool name (e.g. "Mega") # {1} = player name +pool.change.force = {1} haz set the map poolz to {0} # {0} = map pool name (e.g. "Mega") # {1} = a duration (e.g. "2 hours") # {2} = player name +pool.change.forceTimed = Da mawp poolz haz bin set to {0} 4 {1} bai {2} # {0} = number of positions pool.skip = Skipd {0} numbrz pool.skip.negative = dont try to braek da systemz\! +pool.name = Map Poolz + +pool.title = Map Poolzs +pool.noPoolMatch = Naw mapz poolzs macthd yur saerch +pool.noDynamic = nu dynamic poolz thingie could be fuond +pool.noRotation = Nu rot in use \:c +pool.noMapPools = No loded map poolz \:( + +# {0} = map pool name (e.g. "Mega") +pool.matching = {0} iz alrdy the currnt map poolz +pool.mapPoolsDisabled = Mawp poolz ar currnly disabld +vote.noVote = Nuthin to voet 4 naw, come back latr vote.title.map = Map voet +vote.header.map = Punch all of da maps u wantz to play\: # {0} = option name (e.g. "Airship Battle") +vote.for = Votd 4 {0} # {0} = option name (e.g. "Airship Battle") +vote.against = Votd agianst {0} >\:D # {0} = option name (e.g. "Airship Battle") +vote.abstain = Remoevd ur voet 4 {0} diff --git a/util/src/main/i18n/translations/map_ms_MY.properties b/util/src/main/i18n/translations/map_ms_MY.properties index 19e1f560f7..9db1f61f95 100644 --- a/util/src/main/i18n/translations/map_ms_MY.properties +++ b/util/src/main/i18n/translations/map_ms_MY.properties @@ -35,11 +35,14 @@ map.info.objective = Objektif # {0} = map name map.nextMap = Permainan seterusnya\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = Anda tidak boleh menetapkan permainan seterusnya apabila permulaan semula dibariskan. Gunakan -f untuk membatalkan. +# {0} = player name (who unset the map) +# {1} = name of map that was unset + # {0} = map name # {1} = a duration (e.g. "30 seconds") @@ -71,6 +74,9 @@ map.protectPortal = Anda tidak boleh menghalang kawasan ini +# {0} = map pool name (e.g. "Mega") + + diff --git a/util/src/main/i18n/translations/map_nl_NL.properties b/util/src/main/i18n/translations/map_nl_NL.properties index c2d3611cc9..ac51720858 100644 --- a/util/src/main/i18n/translations/map_nl_NL.properties +++ b/util/src/main/i18n/translations/map_nl_NL.properties @@ -37,11 +37,14 @@ map.info.objective = Doel van het spel # {0} = map name map.nextMap = Volgende map\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = Je kunt de volgende map niet instellen wanneer er een herstart in de wachtrij staat. Gebruik -f om dit toch te doen. +# {0} = player name (who unset the map) +# {1} = name of map that was unset + # {0} = map name # {1} = a duration (e.g. "30 seconds") @@ -73,6 +76,9 @@ map.protectPortal = Je mag dit gebied niet blokkeren +# {0} = map pool name (e.g. "Mega") + + diff --git a/util/src/main/i18n/translations/map_no_NO.properties b/util/src/main/i18n/translations/map_no_NO.properties index e580a8d022..415100ce74 100644 --- a/util/src/main/i18n/translations/map_no_NO.properties +++ b/util/src/main/i18n/translations/map_no_NO.properties @@ -42,11 +42,14 @@ map.info.mapTag.hover = Klikk for å liste alle {0} baner # {0} = map name map.nextMap = Neste kart\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = Du kan ikke angi neste kartet når omstart er i kø. Bruk -f for å overstyre. +# {0} = player name (who unset the map) +# {1} = name of map that was unset + # {0} = map name # {1} = a duration (e.g. "30 seconds") @@ -77,9 +80,12 @@ map.protectPortal = Du kan ikke blokkere dette området + pool.noRotation = Ingen rekkefølge er i bruk for øyeblikket +# {0} = map pool name (e.g. "Mega") + diff --git a/util/src/main/i18n/translations/map_pl_PL.properties b/util/src/main/i18n/translations/map_pl_PL.properties index bceb0b6bc6..02727c591c 100644 --- a/util/src/main/i18n/translations/map_pl_PL.properties +++ b/util/src/main/i18n/translations/map_pl_PL.properties @@ -41,11 +41,14 @@ map.info.mapTag.hover = Kliknij, aby listować wszystkie mapy {0} # {0} = map name map.nextMap = Następna mapa\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = Nie możesz ustawić następnej mapy gdy w kolejce jest ponowne uruchomienie. Użyj "-f" aby nadpisać. +# {0} = player name (who unset the map) +# {1} = name of map that was unset + map.noNextMap = Brak następnej mapy # {0} = map name @@ -77,6 +80,9 @@ map.protectPortal = Nie możesz blokować tej okolicy + +# {0} = map pool name (e.g. "Mega") + pool.mapPoolsDisabled = Baseny map są obecnie wyłączone diff --git a/util/src/main/i18n/translations/map_pt_BR.properties b/util/src/main/i18n/translations/map_pt_BR.properties index 97c2c11b1a..503e3d96d9 100644 --- a/util/src/main/i18n/translations/map_pt_BR.properties +++ b/util/src/main/i18n/translations/map_pt_BR.properties @@ -37,11 +37,14 @@ map.info.objective = Objetivo # {0} = map name map.nextMap = Próximo mapa\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = Você não pode mudar o próximo mapa enquanto uma reinicialização tiver sido solicitada. Use -f para substituir. +# {0} = player name (who unset the map) +# {1} = name of map that was unset + # {0} = map name # {1} = a duration (e.g. "30 seconds") @@ -73,6 +76,9 @@ map.protectPortal = Você não pode obstruir esta área +# {0} = map pool name (e.g. "Mega") + + diff --git a/util/src/main/i18n/translations/map_ro_RO.properties b/util/src/main/i18n/translations/map_ro_RO.properties index aecdce4ee5..6bf9101465 100644 --- a/util/src/main/i18n/translations/map_ro_RO.properties +++ b/util/src/main/i18n/translations/map_ro_RO.properties @@ -10,6 +10,7 @@ map.info.gamemode.plural = Moduri de joc map.info.genre = Gen +map.info.tags = Etichete map.info.author.singular = Autor @@ -19,7 +20,9 @@ map.info.contributors = Colaboratori map.info.rules = Reguli +map.info.playerLimit = Limita de jucători +map.info.playerLimit.vs = vs map.info.xml = XML @@ -31,6 +34,7 @@ map.info.source = Sursă map.info.folder = Director +map.info.pools = Mulțimi map.info.objective = Obiectiv @@ -40,10 +44,15 @@ map.info.mapTag.hover = Dă clic pentru a lista toate hărțile {0} # {0} = map name map.nextMap = Următoarea hartă\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name +map.setNext = {0} a setat {1} ca următoarea hartă + +map.setNext.confirm = Nu poţi seta următoarea hartă când serverul este pe cale de a reporni. Foloseşte -f pentru a nu ține cont de această interdicţie. -map.setNext.confirm = Nu poţi stabili următoarea hartă când serverul este pe cale de a reporni. Foloseşte -f pentru a trece peste această interdicţie. +# {0} = player name (who unset the map) +# {1} = name of map that was unset +map.setNext.revert = {0} a înlăturat {1} ca următoarea hartă map.noNextMap = Nu există următoarea hartă @@ -66,29 +75,46 @@ pool.change = Mulțimea de hărți a fost setată la {0} pentru a acomoda mai bi # {0} = map pool name (e.g. "Mega") # {1} = player name +pool.change.force = Mulțimea de hărți a fost setată la {0} de {1} # {0} = map pool name (e.g. "Mega") # {1} = a duration (e.g. "2 hours") # {2} = player name +pool.change.forceTimed = Mulțimea de hărți a fost setată la {0} de {2} timp de {1} # {0} = number of positions +pool.skip = Ai sărit peste {0} poziții. +pool.skip.negative = Nu poți sări peste poziții negative\! +pool.name = Mulțimea de hărți +pool.title = Mulțimi de hărți pool.noPoolMatch = Mulțimea de hărți introdusă nu există +pool.noDynamic = Nu s-a putut găsit nicio mulțime dinamică + +pool.noRotation = Nicio rotație în uz pool.noMapPools = Nu este încărcată nicio mulțime de hărți +# {0} = map pool name (e.g. "Mega") +pool.matching = {0} este deja mulțimea de hărți actuală + pool.mapPoolsDisabled = Mulțimile de hărți sunt dezactivate momentan +vote.noVote = Nu este nimic de votat momentan vote.title.map = Vot pentru hartă +vote.header.map = Dă clic pe toate hărțile pe care vrei să le joci\: # {0} = option name (e.g. "Airship Battle") +vote.for = Ai votat pentru {0} # {0} = option name (e.g. "Airship Battle") +vote.against = Ai votat împotriva {0} # {0} = option name (e.g. "Airship Battle") +vote.abstain = Ți-ai retras votul pentru {0} diff --git a/util/src/main/i18n/translations/map_ru_RU.properties b/util/src/main/i18n/translations/map_ru_RU.properties index 3c80dae130..1e8b08ef12 100644 --- a/util/src/main/i18n/translations/map_ru_RU.properties +++ b/util/src/main/i18n/translations/map_ru_RU.properties @@ -20,6 +20,7 @@ map.info.contributors = Участники map.info.rules = Правила +map.info.playerLimit = Макс. кол-во игроков map.info.playerLimit.vs = vs @@ -33,6 +34,7 @@ map.info.source = Источник map.info.folder = Папка +map.info.pools = Пулы map.info.objective = Цель @@ -42,11 +44,16 @@ map.info.mapTag.hover = Нажмите, чтобы просмотреть все # {0} = map name map.nextMap = Следующая игра\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name +map.setNext = Следующая карта {1} была установлена {0} map.setNext.confirm = Вы не можете установить следующую карту перед рестартом. Используйте -f для принудительной установки карты. +# {0} = player name (who unset the map) +# {1} = name of map that was unset +map.setNext.revert = {0} отменил установку карты {1} + map.noNextMap = Следующая карта не установлена # {0} = map name @@ -68,32 +75,46 @@ pool.change = Пул карты был изменён на {0}, чтобы лу # {0} = map pool name (e.g. "Mega") # {1} = player name +pool.change.force = Пул карт был изменён на {0} игроком {1} # {0} = map pool name (e.g. "Mega") # {1} = a duration (e.g. "2 hours") # {2} = player name +pool.change.forceTimed = Пул карт был изменён на {0} на {1} игроком {2} # {0} = number of positions pool.skip = Пропущено {0} позиций. pool.skip.negative = Вы не можете пропустить отрицательные позиции\! +pool.name = Пул карт +pool.title = Пулы карт pool.noPoolMatch = Нет пулов карт, соответствующих запросу +pool.noDynamic = Не найдены динамические пулы + pool.noRotation = В настоящее время ротации не используются pool.noMapPools = Нет загруженных пулов карт +# {0} = map pool name (e.g. "Mega") +pool.matching = {0} уже является текущим пулом карт + pool.mapPoolsDisabled = Пулы карт в настоящее время отключены +vote.noVote = На данный момент не за что голосовать vote.title.map = Голосование +vote.header.map = Выберите все карты, на которых вы хотите поиграть\: # {0} = option name (e.g. "Airship Battle") +vote.for = Вы проголосовали за {0} # {0} = option name (e.g. "Airship Battle") +vote.against = Вы проголосовали против {0} # {0} = option name (e.g. "Airship Battle") +vote.abstain = Вы убрали свой голос за {0} diff --git a/util/src/main/i18n/translations/map_sv_SE.properties b/util/src/main/i18n/translations/map_sv_SE.properties index 9d854fedab..8b79877857 100644 --- a/util/src/main/i18n/translations/map_sv_SE.properties +++ b/util/src/main/i18n/translations/map_sv_SE.properties @@ -8,7 +8,9 @@ map.info.gamemode.singular = Spelsätt map.info.gamemode.plural = Spelsätt +map.info.genre = Genre +map.info.tags = Etiketter map.info.author.singular = Upphovsman @@ -18,65 +20,100 @@ map.info.contributors = Bidragsgivare map.info.rules = Regler +map.info.playerLimit = Max antal spelare +map.info.playerLimit.vs = mot +map.info.xml = XML map.info.xml.tip = Visa XML-koden som kontrollerar denna karta +map.info.proto = Protokoll map.info.source = Källa map.info.folder = Mapp +map.info.pools = Banker map.info.objective = Mål # {0} = name of a maptag (e.g "#tnt" or "#controlpoint") +map.info.mapTag.hover = Klicka för att lista alla {0} kartor # {0} = map name map.nextMap = Nästa karta\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = Du kan inte ange nästa karta när en omstart väntar. Använd -f för att åsidosätta. +# {0} = player name (who unset the map) +# {1} = name of map that was unset +map.setNext.revert = {0} har tagit bort {1} som nästa karta + +map.noNextMap = Ingen nästa karta # {0} = map name # {1} = a duration (e.g. "30 seconds") map.cycleMap = Cirkulerar till {0} om {1} # {0} = map name -map.cycledMap = Roterade till {0} +map.cycledMap = Cirkulerade till {0} # {0} = a duration (e.g. "1 minute") +map.cycle = Cirkulerar om {0} +map.cycled = Cirkulerade map.protectPortal = Du kan inte blockera detta område # {0} = map pool name (e.g. "Mega") +pool.change = Kartbanken har satts till {0} för att bättre anpassa sig till nuvarande spelarantal. # {0} = map pool name (e.g. "Mega") # {1} = player name +pool.change.force = Kartbanken har satts till {0} av {1} # {0} = map pool name (e.g. "Mega") # {1} = a duration (e.g. "2 hours") # {2} = player name +pool.change.forceTimed = Kartbanken har satts till {0} för {1} av {2} # {0} = number of positions +pool.skip = Hoppade över totalt {0} positioner. + +pool.skip.negative = Du får inte hoppa över negativa positioner\! +pool.name = Kartbank +pool.title = Kartbanker +pool.noPoolMatch = Inga kartbanker matchade frågan +pool.noDynamic = Ingen dynamisk bank kunde hittas +pool.noRotation = Ingen rotation används för närvarande +pool.noMapPools = Inga kartpooler laddade + +# {0} = map pool name (e.g. "Mega") +pool.matching = {0} är redan den aktuella kartbanken +pool.mapPoolsDisabled = Kartpooler är för närvarande inaktiverade +vote.noVote = Det finns inget att rösta för just nu +vote.title.map = Kartröstning +vote.header.map = Klicka på alla kartor du vill spela\: # {0} = option name (e.g. "Airship Battle") +vote.for = Röstade för {0} # {0} = option name (e.g. "Airship Battle") +vote.against = Röstade mot {0} # {0} = option name (e.g. "Airship Battle") +vote.abstain = Tog bort din röst på {0} diff --git a/util/src/main/i18n/translations/map_th_TH.properties b/util/src/main/i18n/translations/map_th_TH.properties index a3b183403e..a9b130794f 100644 --- a/util/src/main/i18n/translations/map_th_TH.properties +++ b/util/src/main/i18n/translations/map_th_TH.properties @@ -37,11 +37,14 @@ map.info.objective = เป้าหมาย # {0} = map name map.nextMap = แมพต่อไป\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = คุณไม่สามารถตั้งค่าแมพการแข่งขันต่อไปได้เนื่องจากการเริ่มเซิร์ฟเวอร์ใหม่กำลังจะเกิดขึ้น โปรดใช้ -f เพื่อทำการยกเลิก +# {0} = player name (who unset the map) +# {1} = name of map that was unset + # {0} = map name # {1} = a duration (e.g. "30 seconds") @@ -73,6 +76,9 @@ map.protectPortal = คุณไม่สามารถสร้างสิ่ +# {0} = map pool name (e.g. "Mega") + + diff --git a/util/src/main/i18n/translations/map_tl_PH.properties b/util/src/main/i18n/translations/map_tl_PH.properties index f5d3f086ae..7621b914b5 100644 --- a/util/src/main/i18n/translations/map_tl_PH.properties +++ b/util/src/main/i18n/translations/map_tl_PH.properties @@ -28,9 +28,12 @@ map.info.rules = Patakaran # {0} = map name -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name + +# {0} = player name (who unset the map) +# {1} = name of map that was unset # {0} = map name @@ -60,6 +63,9 @@ map.info.rules = Patakaran +# {0} = map pool name (e.g. "Mega") + + diff --git a/util/src/main/i18n/translations/map_zh_CN.properties b/util/src/main/i18n/translations/map_zh_CN.properties index 03f94a33bb..a7bafc3507 100644 --- a/util/src/main/i18n/translations/map_zh_CN.properties +++ b/util/src/main/i18n/translations/map_zh_CN.properties @@ -38,11 +38,14 @@ map.info.objective = 目标 # {0} = map name map.nextMap = 下一个地图\: {0} -# {0} = map name -# {1} = player name (who set the map) +# {0} = player name (who set the map) +# {1} = map name map.setNext.confirm = 即将重启时不能设下局的地图。用 -f 强制设地图。 +# {0} = player name (who unset the map) +# {1} = name of map that was unset + # {0} = map name # {1} = a duration (e.g. "30 seconds") @@ -74,6 +77,9 @@ map.protectPortal = 您不能妨碍这个区域 +# {0} = map pool name (e.g. "Mega") + + diff --git a/util/src/main/i18n/translations/match_af_ZA.properties b/util/src/main/i18n/translations/match_af_ZA.properties index e36b38320c..5df0617be3 100644 --- a/util/src/main/i18n/translations/match_af_ZA.properties +++ b/util/src/main/i18n/translations/match_af_ZA.properties @@ -135,3 +135,5 @@ admin.start.matchFinished = Die wedstryd is verby en jy kan nie hervat. admin.start.unknownState = Die wedstryd kon nie begin op hierdie tyd. admin.end.unknownError = Die wedstryd kon nie voltooi word op hierdie tyd. + + diff --git a/util/src/main/i18n/translations/match_ar_SA.properties b/util/src/main/i18n/translations/match_ar_SA.properties index 6ce80aad20..b5a114e135 100644 --- a/util/src/main/i18n/translations/match_ar_SA.properties +++ b/util/src/main/i18n/translations/match_ar_SA.properties @@ -135,3 +135,5 @@ admin.start.matchFinished = المباراة قد انتهت. admin.start.unknownState = المباراة لا يمكن أن تبدأ في هذا الوقت. admin.end.unknownError = لا يمكن أن تنهي المباراة في هذا الوقت. + + diff --git a/util/src/main/i18n/translations/match_ca_ES.properties b/util/src/main/i18n/translations/match_ca_ES.properties index 8882060a87..b627f4c819 100644 --- a/util/src/main/i18n/translations/match_ca_ES.properties +++ b/util/src/main/i18n/translations/match_ca_ES.properties @@ -136,3 +136,5 @@ admin.start.matchFinished = La partida ja ha acabat. admin.start.unknownState = La partida no s'ha pogut començar en aquest moment. admin.end.unknownError = La partida no ha pogut ser acabada en aquest moment. + + diff --git a/util/src/main/i18n/translations/match_da_DK.properties b/util/src/main/i18n/translations/match_da_DK.properties index 73ebce5b3e..a3b5beaca3 100644 --- a/util/src/main/i18n/translations/match_da_DK.properties +++ b/util/src/main/i18n/translations/match_da_DK.properties @@ -134,3 +134,5 @@ admin.start.matchFinished = Kamp er færdig og kan ikke genoptages. admin.start.unknownState = Kampen kunne ikke blive startet på dette tidspunkt. admin.end.unknownError = Kampen kunne ikke blive sluttet på dette tidspunkt. + + diff --git a/util/src/main/i18n/translations/match_de_DE.properties b/util/src/main/i18n/translations/match_de_DE.properties index 99867e8561..5e6f180f56 100644 --- a/util/src/main/i18n/translations/match_de_DE.properties +++ b/util/src/main/i18n/translations/match_de_DE.properties @@ -135,3 +135,5 @@ admin.start.matchFinished = Das Spiel ist bereits vorbei. admin.start.unknownState = Das Spiel konnte zu diesem Zeitpunkt nicht gestartet werden. admin.end.unknownError = Das Spiel konnte zu diesem Zeitpunkt nicht beendet werden. + + diff --git a/util/src/main/i18n/translations/match_en_GB.properties b/util/src/main/i18n/translations/match_en_GB.properties new file mode 100644 index 0000000000..2a9cc8e011 --- /dev/null +++ b/util/src/main/i18n/translations/match_en_GB.properties @@ -0,0 +1,152 @@ +match.title = Match + +match.info.time = Time + +match.info.goals = Goals + +match.info.players = Players + +match.info.observers = Observers + +# {0} = team name +match.balanceTeams = Teams will be auto-balanced if {0} remains stacked + +match.maxBuildHeight = You have reached the maximum build height + +match.outOfBounds = You may not leave the playing field + +match.laneExit = You have left your lane + +match.disabled.enderChest = Ender chests are disabled + +match.disabled.bed = Beds are disabled + +match.class.title = Classes + +match.class.current = Current class\: + +match.class.view = List all classes by typing '/classes' + +# {0} = class or "kit" name (e.g. "Defender", "Pyro", "Medic") +match.class.ok = You have selected {0} + +match.class.queue = Changes will take effect on next spawn. + +match.class.sticky = You may not change classes because your current class is sticky. + +match.class.notEnabled = Classes are not enabled on this map. + +match.class.notFound = No class matched query. + +# {0} = number of kills +# {1} = number of consecutive kills +# {2} = number of deaths +# {3} = numbers of kills divided by the number of deaths (kill-death ratio) +match.stats = Kills\: {0} | Killstreak\: {1} | Deaths\: {2} | K/D\: {3} + +# {0} = a player name +# {1} = an amount of kills(number) +match.stats.kills = Kills\: {1} by {0} + +# {0} = a player name +# {1} = a killstreak(number) +match.stats.killstreak = Killstreak\: {1} by {0} + +# {0} = a player name +# {1} = an amount of deaths(number) +match.stats.deaths = Deaths\: {1} by {0} + +# {0} = a player name +# {1} = an amount of blocks +match.stats.bowshot = Longest Shot\: {1} blocks by {0} + +match.stats.overall = Match Stats + +match.stats.you = Your Stats + +match.stats.disabled = You have disabled match stats + +# {0} = team name (e.g. "Red Team") +match.myTeam = You are on {0} + +match.notOnTeam = You are not on a team. + +match.shuffle.ok = Teams successfully shuffled. + +match.shuffle.err = You may not shuffle teams during a match. + +# {0} = old team name (e.g. "Blue Team") +# {1} = new team name (e.g. "Cool Team") +match.alias.ok = {0} successfully renamed to {1} + +# {0} = team name (e.g. "Red Team") +match.alias.err = A team by the name of {0} already exists. + +# {0} = duration in colon format (e.g. "13:37" for 13 minutes and 37 seconds left) +match.timeLimit.generic = match ends after {0} + +# {0} = duration in colon format +# {1} = some criteria to win the match (e.g. "most survivors", "highest score", "most objectives") +match.timeLimit.result = {1} after {0} + +# {0} = duration in colon format +# {1} = some criteria to win the match +match.timeLimit.commandOutput = The time limit is {0} with the result {1} + +broadcast.go = Go\! + +broadcast.matchStart = The match has started\! + +broadcast.startCancel = Match start cancelled + +broadcast.gameOver = Game over\! + +broadcast.gameOver.teamWon = Your team won\! + +broadcast.gameOver.teamLost = Your team lost + +# {0} = winning team name (e.g. singular names, "Red Team" or "Notch") +broadcast.gameOver.teamWinner = {0} wins\! + +# {0} = winning team name (e.g. plural names, "Attackers" or "Defenders") +broadcast.gameOver.teamWinners = {0} win\! + +# {0} = duration (e.g. "30 seconds") +countdown.matchStart = Match starting in {0} + +# {0} = duration +countdown.huddleEnd = Team huddle ends in {0} + +# {0} = duration +countdown.restart = Server restarting in {0} + +admin.reloadConfig = Configuration reloaded + +admin.cancelCountdowns = All countdowns cancelled. + +admin.autoStart.enabled = Auto-start enabled for this match + +admin.autoStart.disabled = Auto-start disabled for this match + +admin.matchRunning.restart = You may not restart during a match. Use -f to override. + +admin.matchRunning.cycle = You may not cycle during a match. Use -f to override. + +admin.queueRestart.restartingNow = Server will restart now. + +admin.queueRestart.restartQueued = Server will restart at the next available opportunity. + +admin.cancelRestart.restartUnqueued = Queued restart countdown cancelled. + +admin.cancelRestart.noActionTaken = No active or queued restart countdowns found. + +admin.start.matchRunning = Match is already running. + +admin.start.matchFinished = Match has finished and may not be resumed. + +admin.start.unknownState = Match could not be started at this time. + +admin.end.unknownError = Match could not be ended at this time. + +admin.setPool.activeCycle = You may not adjust the pool while match is cycling. + diff --git a/util/src/main/i18n/translations/match_en_PT.properties b/util/src/main/i18n/translations/match_en_PT.properties index 118013ebed..78b4d4fbbd 100644 --- a/util/src/main/i18n/translations/match_en_PT.properties +++ b/util/src/main/i18n/translations/match_en_PT.properties @@ -134,3 +134,5 @@ admin.start.matchFinished = Match has finished 'n may not be resumed. admin.start.unknownState = Ye match could not be started at this hour. admin.end.unknownError = Match can't be ended right now, matey. + + diff --git a/util/src/main/i18n/translations/match_es_CL.properties b/util/src/main/i18n/translations/match_es_CL.properties new file mode 100644 index 0000000000..667e44ae26 --- /dev/null +++ b/util/src/main/i18n/translations/match_es_CL.properties @@ -0,0 +1,140 @@ +match.title = Partida + +match.info.time = Tiempo + +match.info.goals = Objetivos + +match.info.players = Jugadores + +match.info.observers = Observadores + +# {0} = team name +match.balanceTeams = Se equilibrarán los equipos automáticamente si los jugadores continúan amontonados en {0} + + +match.outOfBounds = No debes abandonar el campo de juego + +match.laneExit = Has salido de tu carril + + + +match.class.title = Clases + +match.class.current = Clase actual\: + +match.class.view = Lista todas las clases escribiendo '/classes' + +# {0} = class or "kit" name (e.g. "Defender", "Pyro", "Medic") +match.class.ok = Has seleccionado {0} + +match.class.queue = Los cambios surtirán efecto en el próximo spawn. + +match.class.sticky = No puedes cambiarte de clase porque tu clase actual es fija. + +match.class.notEnabled = Las clases no están disponibles en este mapa. + +match.class.notFound = No se ha encontrado ninguna clase con esos criterios. + +# {0} = number of kills +# {1} = number of consecutive kills +# {2} = number of deaths +# {3} = numbers of kills divided by the number of deaths (kill-death ratio) + +# {0} = a player name +# {1} = an amount of kills(number) + +# {0} = a player name +# {1} = a killstreak(number) + +# {0} = a player name +# {1} = an amount of deaths(number) + +# {0} = a player name +# {1} = an amount of blocks + + + + +# {0} = team name (e.g. "Red Team") +match.myTeam = Estás en {0} + +match.notOnTeam = No estás en un equipo. + +match.shuffle.ok = Equipos mezclados con éxito. + +match.shuffle.err = No debes mezclar los equipos durante una partida. + +# {0} = old team name (e.g. "Blue Team") +# {1} = new team name (e.g. "Cool Team") +match.alias.ok = {0} fue exitosamente renombrado a {1} + +# {0} = team name (e.g. "Red Team") +match.alias.err = Un equipo con el nombre {0} ya existe. + +# {0} = duration in colon format (e.g. "13:37" for 13 minutes and 37 seconds left) +match.timeLimit.generic = la partida finaliza después {0} + +# {0} = duration in colon format +# {1} = some criteria to win the match (e.g. "most survivors", "highest score", "most objectives") +match.timeLimit.result = {1} después de {0} + +# {0} = duration in colon format +# {1} = some criteria to win the match +match.timeLimit.commandOutput = El tiempo límite es {0} con el resultado {1} + +broadcast.go = ¡Ya\! + +broadcast.matchStart = ¡La partida ha empezado\! + +broadcast.startCancel = Se ha cancelado el inicio de la partida + +broadcast.gameOver = ¡Partida terminada\! + +broadcast.gameOver.teamWon = ¡Tu equipo ha ganado\! + +broadcast.gameOver.teamLost = Tu equipo ha perdido + +# {0} = winning team name (e.g. singular names, "Red Team" or "Notch") +broadcast.gameOver.teamWinner = ¡{0} gana\! + +# {0} = winning team name (e.g. plural names, "Attackers" or "Defenders") +broadcast.gameOver.teamWinners = ¡{0} gana\! + +# {0} = duration (e.g. "30 seconds") +countdown.matchStart = La partida empieza en {0} + +# {0} = duration +countdown.huddleEnd = La organización del equipo termina en {0} + +# {0} = duration +countdown.restart = Reiniciando servidor en {0} + +admin.reloadConfig = Configuración actualizada + +admin.cancelCountdowns = Todas las cuentas regresivas han sido canceladas. + +admin.autoStart.enabled = Inicio automático activado para esta partida + +admin.autoStart.disabled = Inicio automático desactivado para esta partida + +admin.matchRunning.restart = No puedes reiniciar durante una partida. Usa -f para forzar. + +admin.matchRunning.cycle = No puedes rotar durante una partida. Utiliza -f para forzar. + +admin.queueRestart.restartingNow = El servidor se reiniciará ahora. + +admin.queueRestart.restartQueued = El servidor se reiniciará en la próxima oportunidad disponible. + +admin.cancelRestart.restartUnqueued = La cuenta atrás para reiniciar ha sido cancelada. + +admin.cancelRestart.noActionTaken = No se encontraron temporizadores de reinicio activos o pendientes. + +admin.start.matchRunning = La partida ya ha comenzado. + +admin.start.matchFinished = La partida ya ha terminado. + +admin.start.unknownState = La partida no se pudo iniciar en este momento. + +admin.end.unknownError = La partida no pudo ser terminada en este momento. + + diff --git a/util/src/main/i18n/translations/match_es_ES.properties b/util/src/main/i18n/translations/match_es_ES.properties index f4f22f21ff..667e44ae26 100644 --- a/util/src/main/i18n/translations/match_es_ES.properties +++ b/util/src/main/i18n/translations/match_es_ES.properties @@ -136,3 +136,5 @@ admin.start.matchFinished = La partida ya ha terminado. admin.start.unknownState = La partida no se pudo iniciar en este momento. admin.end.unknownError = La partida no pudo ser terminada en este momento. + + diff --git a/util/src/main/i18n/translations/match_es_MX.properties b/util/src/main/i18n/translations/match_es_MX.properties index f4f22f21ff..667e44ae26 100644 --- a/util/src/main/i18n/translations/match_es_MX.properties +++ b/util/src/main/i18n/translations/match_es_MX.properties @@ -136,3 +136,5 @@ admin.start.matchFinished = La partida ya ha terminado. admin.start.unknownState = La partida no se pudo iniciar en este momento. admin.end.unknownError = La partida no pudo ser terminada en este momento. + + diff --git a/util/src/main/i18n/translations/match_fr_FR.properties b/util/src/main/i18n/translations/match_fr_FR.properties index 38f8e05bce..14e696d022 100644 --- a/util/src/main/i18n/translations/match_fr_FR.properties +++ b/util/src/main/i18n/translations/match_fr_FR.properties @@ -1,3 +1,4 @@ +match.title = Match match.info.time = Temps écoulé @@ -10,13 +11,17 @@ match.info.observers = Observateurs # {0} = team name match.balanceTeams = Les équipes seront auto-équilibrées si la répartition des joueurs reste disproportionnée en faveur de l''équipe {0} +match.maxBuildHeight = Vous avez atteint la hauteur maximale de construction match.outOfBounds = Vous ne pouvez pas quitter le terrain de jeu match.laneExit = Vous avez quitté votre voie +match.disabled.enderChest = Les coffres du néant sont désactivés +match.disabled.bed = Les lits sont désactivés +match.class.title = Classes match.class.current = Classe actuelle \: @@ -37,21 +42,29 @@ match.class.notFound = Aucune classe ne correspond à votre requête. # {1} = number of consecutive kills # {2} = number of deaths # {3} = numbers of kills divided by the number of deaths (kill-death ratio) +match.stats = Kills \: {0} | Killstreak \: {1} | Morts \: {2} | K/D \: {3} # {0} = a player name # {1} = an amount of kills(number) +match.stats.kills = Kills \: {1} par {0} # {0} = a player name # {1} = a killstreak(number) +match.stats.killstreak = Killstreak \: {1} par {0} # {0} = a player name # {1} = an amount of deaths(number) +match.stats.deaths = Morts \: {1} par {0} # {0} = a player name # {1} = an amount of blocks +match.stats.bowshot = Plus long tir \: {1} blocs par {0} +match.stats.overall = Stats du Match +match.stats.you = Vos Stats +match.stats.disabled = Vous avez désactivé les statistiques de match # {0} = team name (e.g. "Red Team") match.myTeam = Vous êtes dans {0} @@ -107,6 +120,7 @@ countdown.huddleEnd = Fin de la phase de préparation dans {0} # {0} = duration countdown.restart = Le serveur redémarrera dans {0} \! +admin.reloadConfig = Configuration rechargée admin.cancelCountdowns = Tous les comptes à rebours ont été annulés. @@ -133,3 +147,6 @@ admin.start.matchFinished = Le match est terminé et ne peut pas être repris. admin.start.unknownState = Le match ne pouvait pas être démarré à cet instant. admin.end.unknownError = Le match ne pouvait pas être terminé à cet instant. + +admin.setPool.activeCycle = Vous ne pouvez pas ajuster le map pool lors d'un changement de map. + diff --git a/util/src/main/i18n/translations/match_gl_ES.properties b/util/src/main/i18n/translations/match_gl_ES.properties index 01421b7608..455c84332e 100644 --- a/util/src/main/i18n/translations/match_gl_ES.properties +++ b/util/src/main/i18n/translations/match_gl_ES.properties @@ -135,3 +135,5 @@ admin.start.matchFinished = A partida xa acabou e non debe ser reanudada. admin.start.unknownState = A partida non pudo iniciarse neste momento. admin.end.unknownError = A partida non pudo acabarse neste momento. + + diff --git a/util/src/main/i18n/translations/match_it_IT.properties b/util/src/main/i18n/translations/match_it_IT.properties index 63e931d41f..d33660f9e2 100644 --- a/util/src/main/i18n/translations/match_it_IT.properties +++ b/util/src/main/i18n/translations/match_it_IT.properties @@ -135,3 +135,5 @@ admin.start.matchFinished = La partita è già finita. admin.start.unknownState = La partita non può iniziare in questo momento. admin.end.unknownError = La partita non può finire in questo momento. + + diff --git a/util/src/main/i18n/translations/match_ja_JP.properties b/util/src/main/i18n/translations/match_ja_JP.properties index b1b8095dd3..5ffe6004cb 100644 --- a/util/src/main/i18n/translations/match_ja_JP.properties +++ b/util/src/main/i18n/translations/match_ja_JP.properties @@ -129,3 +129,5 @@ admin.start.matchFinished = この試合は既に終了しているので、参 admin.start.unknownState = この時点では試合を開始することができませんでした。 admin.end.unknownError = この時点では試合を終了することができませんでした。 + + diff --git a/util/src/main/i18n/translations/match_ko_KR.properties b/util/src/main/i18n/translations/match_ko_KR.properties index d4bd954ea6..b24aa326a4 100644 --- a/util/src/main/i18n/translations/match_ko_KR.properties +++ b/util/src/main/i18n/translations/match_ko_KR.properties @@ -117,9 +117,9 @@ admin.autoStart.enabled = 이 경기에서 자동-시작이 활성화 되었습 admin.autoStart.disabled = 이 경기에서 자동-시작이 비활성화 되었습니다 -admin.matchRunning.restart = 경기중에는 재시작을 할 수 없습니다. 강제로 진행하려면 -f 을 이용하십시오. +admin.matchRunning.restart = 경기 중에는 재시작을 할 수 없습니다. 강제로 진행하려면 -f를 사용하세요. -admin.matchRunning.cycle = 경기중에는 맵을 이동 할 수 없습니다. -f로 강제로 경기를 끝내십시오. +admin.matchRunning.cycle = 경기 중에는 맵을 이동할 수 없습니다. -f를 사용해서 강제로 경기를 끝내세요. admin.queueRestart.restartingNow = 서버가 재시작됩니다. @@ -136,3 +136,5 @@ admin.start.matchFinished = 경기는 이미 끝났고 재시작 될 수 없습 admin.start.unknownState = 지금은 경기를 시작할 수 없습니다. admin.end.unknownError = 지금은 경기를 끝낼 수 없습니다. + + diff --git a/util/src/main/i18n/translations/match_lol_US.properties b/util/src/main/i18n/translations/match_lol_US.properties index 9d93284866..e7915c3b02 100644 --- a/util/src/main/i18n/translations/match_lol_US.properties +++ b/util/src/main/i18n/translations/match_lol_US.properties @@ -9,20 +9,28 @@ match.info.players = Katz match.info.observers = Ceiling Catz # {0} = team name +match.balanceTeams = Taems wil be auto-balncd iv {0} kittehs reamin stackd\!\! +match.maxBuildHeight = Kat cant go higher\!\! +match.outOfBounds = U canot laev da kat playground +match.laneExit = U haev exited ur side of da playgroundz +match.disabled.enderChest = Magik chestz r disabld +match.disabled.bed = Kat kant sleep her match.class.title = kat jobz match.class.current = ur business\: +match.class.view = List al kat jobs usin '/classes' # {0} = class or "kit" name (e.g. "Defender", "Pyro", "Medic") match.class.ok = You has pickd {0} +match.class.queue = Chngs wil taek efect on nxt spon. match.class.sticky = yu can't change clazzes. no more money for kat college @@ -34,21 +42,29 @@ match.class.notFound = U kant be dat. # {1} = number of consecutive kills # {2} = number of deaths # {3} = numbers of kills divided by the number of deaths (kill-death ratio) +match.stats = KILLD\: {0} | KATStraek\: {1} | Deds\: {2} | KAT/D {3} # {0} = a player name # {1} = an amount of kills(number) +match.stats.kills = Killz {1} bai {0} # {0} = a player name # {1} = a killstreak(number) +match.stats.killstreak = kittehstraek\: {1} by {0} # {0} = a player name # {1} = an amount of deaths(number) +match.stats.deaths = Deds\: {1} by {0} # {0} = a player name # {1} = an amount of blocks +match.stats.bowshot = Longst shot {1} bloks bai {0} +match.stats.overall = Macht catistics +match.stats.you = Ur catistics +match.stats.disabled = U haev disabld macht catistics # {0} = team name (e.g. "Red Team") match.myTeam = u r her\: {0} @@ -57,9 +73,11 @@ match.notOnTeam = u are a neutral kitteh. match.shuffle.ok = Teamz sukcessfly riffld. +match.shuffle.err = U mya nawt suffl taems durin a macht. # {0} = old team name (e.g. "Blue Team") # {1} = new team name (e.g. "Cool Team") +match.alias.ok = {0}''s naem is naw {1} # {0} = team name (e.g. "Red Team") match.alias.err = {0} is alrdy a tihng @@ -69,14 +87,17 @@ match.timeLimit.generic = macht endin adfter {0} # {0} = duration in colon format # {1} = some criteria to win the match (e.g. "most survivors", "highest score", "most objectives") +match.timeLimit.result = {1} aftwer {0} # {0} = duration in colon format # {1} = some criteria to win the match +match.timeLimit.commandOutput = Tiem limit''z naw {0} wid result {1} broadcast.go = Meow\! broadcast.matchStart = GO\! +broadcast.startCancel = Macht stwart canceld broadcast.gameOver = THE END @@ -126,3 +147,6 @@ admin.start.matchFinished = Game is dun an kant b startd. admin.start.unknownState = Gaem kant b started nao. admin.end.unknownError = Gaem kant b ended nao. + +admin.setPool.activeCycle = U cant alter da poolz if da macht iz cykleing. + diff --git a/util/src/main/i18n/translations/match_ms_MY.properties b/util/src/main/i18n/translations/match_ms_MY.properties index 629ad7a28a..393b28b1af 100644 --- a/util/src/main/i18n/translations/match_ms_MY.properties +++ b/util/src/main/i18n/translations/match_ms_MY.properties @@ -135,3 +135,5 @@ admin.start.matchFinished = Permainan telah tamat dan tidak boleh diteruskan. admin.start.unknownState = Permainan tidak boleh dimulakan pada masa ini. admin.end.unknownError = Permainan tidak boleh ditamatkan pada masa ini. + + diff --git a/util/src/main/i18n/translations/match_nl_NL.properties b/util/src/main/i18n/translations/match_nl_NL.properties index cb342e3f43..9ab8458231 100644 --- a/util/src/main/i18n/translations/match_nl_NL.properties +++ b/util/src/main/i18n/translations/match_nl_NL.properties @@ -135,3 +135,5 @@ admin.start.matchFinished = De wedstrijd is al afgelopen. admin.start.unknownState = De wedstrijd kan op dit moment niet gestart worden. admin.end.unknownError = De wedstrijd kan op dit moment niet beëindigd worden. + + diff --git a/util/src/main/i18n/translations/match_no_NO.properties b/util/src/main/i18n/translations/match_no_NO.properties index b0936e0483..29eb2035f3 100644 --- a/util/src/main/i18n/translations/match_no_NO.properties +++ b/util/src/main/i18n/translations/match_no_NO.properties @@ -136,3 +136,5 @@ admin.start.matchFinished = Kampen er allerede ferdig. admin.start.unknownState = Kampen kan ikke bli startet på denne tid. admin.end.unknownError = Kampen kunne ikke bli stoppet på denne tid. + + diff --git a/util/src/main/i18n/translations/match_pl_PL.properties b/util/src/main/i18n/translations/match_pl_PL.properties index 60a8dd344f..271302cc09 100644 --- a/util/src/main/i18n/translations/match_pl_PL.properties +++ b/util/src/main/i18n/translations/match_pl_PL.properties @@ -136,3 +136,5 @@ admin.start.matchFinished = Mecz jest już zakończony. admin.start.unknownState = Mecz nie może zostać uruchomiony w tym czasie. admin.end.unknownError = Mecz nie może zostać zakończony w tym czasie. + + diff --git a/util/src/main/i18n/translations/match_pt_BR.properties b/util/src/main/i18n/translations/match_pt_BR.properties index a5877ed39f..6f7d9bf865 100644 --- a/util/src/main/i18n/translations/match_pt_BR.properties +++ b/util/src/main/i18n/translations/match_pt_BR.properties @@ -135,3 +135,5 @@ admin.start.matchFinished = A partida terminou e não deve ser retomada. admin.start.unknownState = A partida não pôde ser iniciada agora. admin.end.unknownError = Jogo não pôde ser terminada agora. + + diff --git a/util/src/main/i18n/translations/match_ro_RO.properties b/util/src/main/i18n/translations/match_ro_RO.properties index 2f95cb7ab2..a0f51c2b63 100644 --- a/util/src/main/i18n/translations/match_ro_RO.properties +++ b/util/src/main/i18n/translations/match_ro_RO.properties @@ -11,12 +11,15 @@ match.info.observers = Spectatori # {0} = team name match.balanceTeams = Echipele vor fi egalate automat dacă {0} rămâne stackată +match.maxBuildHeight = Ai atins limita înălţimii de construit match.outOfBounds = Nu poţi părăsi câmpul de joc match.laneExit = Ţi-ai părăsit culoarul +match.disabled.enderChest = Cuferele sfârșitului sunt dezactivate +match.disabled.bed = Paturile sunt dezactivate match.class.title = Clase @@ -39,24 +42,32 @@ match.class.notFound = Clasa introdusă nu există. # {1} = number of consecutive kills # {2} = number of deaths # {3} = numbers of kills divided by the number of deaths (kill-death ratio) +match.stats = Ucideri\: {0} | Ucideri la rând\: {1} | Morți\: {2} | K/D\: {3} # {0} = a player name # {1} = an amount of kills(number) +match.stats.kills = Ucideri\: {1} de {0} # {0} = a player name # {1} = a killstreak(number) +match.stats.killstreak = Ucideri la rând\: {1} de {0} # {0} = a player name # {1} = an amount of deaths(number) +match.stats.deaths = Morți\: {1} de {0} # {0} = a player name # {1} = an amount of blocks +match.stats.bowshot = Cea mai lungă împușcătură\: {1} blocuri de {0} +match.stats.overall = Statistici de meci +match.stats.you = Statisticile tale +match.stats.disabled = Ai dezactivat statisticile de meci # {0} = team name (e.g. "Red Team") -match.myTeam = Eşti pe {0} +match.myTeam = Eşti în {0} match.notOnTeam = Nu eşti într-o echipă. @@ -136,3 +147,6 @@ admin.start.matchFinished = Meciul s-a terminat și nu poate fi reluat. admin.start.unknownState = Meciul nu poate începe acum. admin.end.unknownError = Meciul nu se poate termina acum. + +admin.setPool.activeCycle = Nu poți schimba mulțimea cât timp se schimbă harta. + diff --git a/util/src/main/i18n/translations/match_ru_RU.properties b/util/src/main/i18n/translations/match_ru_RU.properties index 43fe1d8609..5047ab3306 100644 --- a/util/src/main/i18n/translations/match_ru_RU.properties +++ b/util/src/main/i18n/translations/match_ru_RU.properties @@ -11,12 +11,15 @@ match.info.observers = Наблюдатели # {0} = team name match.balanceTeams = Команды будут авто сбалансированной, если {0} будет с накоплением +match.maxBuildHeight = Вы достигли максимальной высоты для строительства match.outOfBounds = Вы не можете покинуть игровую область match.laneExit = Вы покинули вашу полосу +match.disabled.enderChest = Сундуки Эндера отключены +match.disabled.bed = Кровати отключены match.class.title = Классы @@ -39,21 +42,29 @@ match.class.notFound = Ни один класс не соответствует # {1} = number of consecutive kills # {2} = number of deaths # {3} = numbers of kills divided by the number of deaths (kill-death ratio) +match.stats = Убийства\: {0} | Серия убийств\: {1} | Смертей\: {2} | У/С\: {3} # {0} = a player name # {1} = an amount of kills(number) +match.stats.kills = Убийств\: {1} - {0} # {0} = a player name # {1} = a killstreak(number) +match.stats.killstreak = Серия убийств\: {1} - {0} # {0} = a player name # {1} = an amount of deaths(number) +match.stats.deaths = Смертей\: {1} - {0} # {0} = a player name # {1} = an amount of blocks +match.stats.bowshot = Самый дальний выстрел\: {1} блоков - {0} +match.stats.overall = Статистика матча +match.stats.you = Ваша статистика +match.stats.disabled = Вы отключили отслеживание статистики матча # {0} = team name (e.g. "Red Team") match.myTeam = Вы находитесь в {0} @@ -136,3 +147,6 @@ admin.start.matchFinished = Матч закончился и не может б admin.start.unknownState = Матч не может быть запущен в это время. admin.end.unknownError = Матч не мог быть завершён в это время. + +admin.setPool.activeCycle = Вы не можете менять пул, когда матч переключается на другую карту. + diff --git a/util/src/main/i18n/translations/match_sv_SE.properties b/util/src/main/i18n/translations/match_sv_SE.properties index 6e667adb2b..b23339cc51 100644 --- a/util/src/main/i18n/translations/match_sv_SE.properties +++ b/util/src/main/i18n/translations/match_sv_SE.properties @@ -1,3 +1,4 @@ +match.title = Match match.info.time = Tid @@ -10,12 +11,15 @@ match.info.observers = Iakttagare # {0} = team name match.balanceTeams = Lagen kommer att jämnas ut om {0} fortsätter att vara staplat +match.maxBuildHeight = Du har nått den maximala bygghöjden match.outOfBounds = Du kan inte lämna spelplanen match.laneExit = Du har lämnat din bana +match.disabled.enderChest = Enderkistor är inaktiverade +match.disabled.bed = Sängar är inaktiverade match.class.title = Klasser @@ -38,21 +42,29 @@ match.class.notFound = Ingen klass matchade förfrågan. # {1} = number of consecutive kills # {2} = number of deaths # {3} = numbers of kills divided by the number of deaths (kill-death ratio) +match.stats = Dödsantal\: {0} | Dödslänga\: {1} | Dödsfall\: {2} | K/D\: {3} # {0} = a player name # {1} = an amount of kills(number) +match.stats.kills = Dödade\: {1} av {0} # {0} = a player name # {1} = a killstreak(number) +match.stats.killstreak = Dödslänga\: {1} av {0} # {0} = a player name # {1} = an amount of deaths(number) +match.stats.deaths = Dödsfall\: {1} av {0} # {0} = a player name # {1} = an amount of blocks +match.stats.bowshot = Längsta skott\: {1} block av {0} +match.stats.overall = Matchstatistik +match.stats.you = Din statistik +match.stats.disabled = Du har inaktiverat matchstatistik # {0} = team name (e.g. "Red Team") match.myTeam = Du är i {0} @@ -108,6 +120,7 @@ countdown.huddleEnd = Taktiksnacket slutar om {0} # {0} = duration countdown.restart = Servern startas om inom {0}\! +admin.reloadConfig = Konfigurationen laddades om admin.cancelCountdowns = Avbröt alla nedräkningar. @@ -134,3 +147,6 @@ admin.start.matchFinished = Matchen har redan avslutats. admin.start.unknownState = Matchen kunde inte startas vid denna tidpunkt. admin.end.unknownError = Matchen kunde inte avslutas just nu. + +admin.setPool.activeCycle = Du kan inte justera banken medan matchen är i cirkulation. + diff --git a/util/src/main/i18n/translations/match_th_TH.properties b/util/src/main/i18n/translations/match_th_TH.properties index 5ec0806f45..5cf6679033 100644 --- a/util/src/main/i18n/translations/match_th_TH.properties +++ b/util/src/main/i18n/translations/match_th_TH.properties @@ -135,3 +135,5 @@ admin.start.matchFinished = การแข่งขันได้สิ้น admin.start.unknownState = การแข่งขันไม่อาจเริ่มได้ในขณะนี้ admin.end.unknownError = การแข่งขันไม่สามารถจบลงได้ในขณะนี้ + + diff --git a/util/src/main/i18n/translations/match_tl_PH.properties b/util/src/main/i18n/translations/match_tl_PH.properties index 65e65fe6ee..ad6b83e6af 100644 --- a/util/src/main/i18n/translations/match_tl_PH.properties +++ b/util/src/main/i18n/translations/match_tl_PH.properties @@ -92,3 +92,5 @@ admin.cancelRestart.noActionTaken = Walang nahanap na aktibo o nakapila na resta + + diff --git a/util/src/main/i18n/translations/match_zh_CN.properties b/util/src/main/i18n/translations/match_zh_CN.properties index 4e25f86ef6..54b654f3ee 100644 --- a/util/src/main/i18n/translations/match_zh_CN.properties +++ b/util/src/main/i18n/translations/match_zh_CN.properties @@ -135,3 +135,5 @@ admin.start.matchFinished = 游戏已结束,无法从新开始。 admin.start.unknownState = 在这个时候不能开始比赛。 admin.end.unknownError = 比赛不能在这个时候结束。 + + diff --git a/util/src/main/i18n/translations/misc_af_ZA.properties b/util/src/main/i18n/translations/misc_af_ZA.properties index 2553ca79fd..714e90524d 100644 --- a/util/src/main/i18n/translations/misc_af_ZA.properties +++ b/util/src/main/i18n/translations/misc_af_ZA.properties @@ -55,6 +55,8 @@ misc.timeRemaining = Oorblywende tyd\: {0} # {0} = player name misc.createdBy = Geskep deur {0} +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -89,6 +91,8 @@ misc.unknown = Onbekend + + misc.thankYou = Dankie. misc.noPermission = U het nie toestemming het. @@ -139,3 +143,4 @@ misc.serverRestart = Bediener aanskakel\! + diff --git a/util/src/main/i18n/translations/misc_ar_SA.properties b/util/src/main/i18n/translations/misc_ar_SA.properties index 14942613de..9f8d32f529 100644 --- a/util/src/main/i18n/translations/misc_ar_SA.properties +++ b/util/src/main/i18n/translations/misc_ar_SA.properties @@ -57,6 +57,8 @@ misc.timeRemaining = {0} الوقت المتبقي\: # {0} = player name misc.createdBy = {0} أنشأها +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -91,6 +93,8 @@ misc.console = وحدة التحكم + + misc.thankYou = شكرا. misc.noPermission = ليس لديك اذن. @@ -143,3 +147,4 @@ misc.serverRestart = إعادة تشغيل السيرفر\! type.gamemode = نوع اللعب + diff --git a/util/src/main/i18n/translations/misc_ca_ES.properties b/util/src/main/i18n/translations/misc_ca_ES.properties index e57c8b046b..7fbd8a9db2 100644 --- a/util/src/main/i18n/translations/misc_ca_ES.properties +++ b/util/src/main/i18n/translations/misc_ca_ES.properties @@ -57,6 +57,8 @@ misc.timeRemaining = Temps restant\: {0} # {0} = player name misc.createdBy = Creat per {0} +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -94,6 +96,8 @@ misc.on = Engegat misc.off = Apagat + + misc.thankYou = Gràcies. misc.noPermission = No tens permisos. @@ -146,3 +150,4 @@ misc.serverRestart = Servidor reiniciant-se\! type.gamemode = mode de joc + diff --git a/util/src/main/i18n/translations/misc_da_DK.properties b/util/src/main/i18n/translations/misc_da_DK.properties index db1d95e913..332bcf0184 100644 --- a/util/src/main/i18n/translations/misc_da_DK.properties +++ b/util/src/main/i18n/translations/misc_da_DK.properties @@ -57,6 +57,8 @@ misc.timeRemaining = Resterende Tid\: {0} # {0} = player name misc.createdBy = Lavet af {0} +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -91,6 +93,8 @@ misc.console = Konsol + + misc.thankYou = Tak. misc.noPermission = Du har ikke tilladelse. @@ -142,3 +146,4 @@ misc.serverRestart = Server genstarter\! type.gamemode = spiltype + diff --git a/util/src/main/i18n/translations/misc_de_DE.properties b/util/src/main/i18n/translations/misc_de_DE.properties index eae87f8eac..6b4ecddb00 100644 --- a/util/src/main/i18n/translations/misc_de_DE.properties +++ b/util/src/main/i18n/translations/misc_de_DE.properties @@ -57,6 +57,9 @@ misc.timeRemaining = Verbleibende Zeit\: {0} # {0} = player name misc.createdBy = Erstellt von {0} +# {0} = player name +misc.by = von {0} + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -74,6 +77,7 @@ misc.point = {0} Punkt misc.points = {0} Punkte # {0} = "1" +misc.life = {0} Leben # {0} = number of lives misc.lives = {0} Leben @@ -85,6 +89,7 @@ misc.blocks = {0} Blöcke misc.team = Team # do not translate, keep as-is +misc.snowman = ☃ misc.unknown = Unbekannt @@ -92,6 +97,10 @@ misc.console = Konsole +misc.to = An + +misc.from = Von + misc.thankYou = Vielen Dank. misc.noPermission = Du hast keine Berechtigung. @@ -136,11 +145,15 @@ misc.incorrectWorld = Oh oh\! Ein Fehler ist augetreten. Bitte versuche, dem Spi misc.serverRestart = Server startet neu\! +type.int = ganze Zahl +type.float = Dezimalzahl +type.boolean = wahr oder falsch type.gamemode = spielmodus + diff --git a/util/src/main/i18n/translations/misc_en_GB.properties b/util/src/main/i18n/translations/misc_en_GB.properties new file mode 100644 index 0000000000..878acf4642 --- /dev/null +++ b/util/src/main/i18n/translations/misc_en_GB.properties @@ -0,0 +1,184 @@ +# a list of exactly 2 items +# {0} = first item +# {1} = second and last item +misc.list.pair = {0} and {1} + +# start a list of 3 or more items +# {0} = first item +# {1} = second item +misc.list.start = {0}, {1} + +# middle a list of 4 or more items +# {0} = third item +# {1} = fourth item +misc.list.middle = {0}, {1} + +# end of a list of 3 or more items +# {0} = second-to-last item +# {1} = last item +misc.list.end = {0}, and {1} + +# {0} = "1" +misc.millisecond = {0} millisecond + +# {0} = number of milliseconds +misc.milliseconds = {0} milliseconds + +# {0} = "1" +misc.second = {0} second + +# {0} = number of seconds +misc.seconds = {0} seconds + +# {0} = "1" +misc.minute = {0} minute + +# {0} = number of minutes +misc.minutes = {0} minutes + +# {0} = "1" +misc.hour = {0} hour + +# {0} = number of hours +misc.hours = {0} hours + +# {0} = "1" +misc.day = {0} day + +# {0} = number of days +misc.days = {0} days + +# {0} = duration (e.g. "4 hours") +misc.timeAgo = {0} ago + +# {0} = duration (e.g. "1:00" for 1 minute left, "15:25" for 15 minutes and 25 seconds left) +misc.timeRemaining = Time Remaining\: {0} + +# {0} = player name +misc.createdBy = Created by {0} + +# {0} = player name +misc.by = by {0} + +# {0} = some map or gamemode name +misc.playing = Playing {0} + +# {0} = something made by {1} (e.g. a map name) +# {1} = player name +misc.authorship = {0} by {1} + +# {0} = something belonging to {1} (e.g. an item name) +# {1} = player name +misc.ownership = {0}''s {1} + +# {0} = "1" +misc.point = {0} point + +# {0} = number of points +misc.points = {0} points + +# {0} = "1" +misc.life = {0} life + +# {0} = number of lives +misc.lives = {0} lives + +# {0} = number of blocks +misc.blocks = {0} blocks + +# "Team" (e.g. like in, "Red Team" or "Blue Team") +misc.team = Team + +# do not translate, keep as-is +misc.snowman = ☃ + +misc.unknown = Unknown + +misc.console = Console + +misc.on = On + +misc.off = Off + +misc.to = To + +misc.from = From + +misc.thankYou = Thank you. + +misc.noPermission = You do not have permission. + +misc.tip = Tip + +misc.alert = Alert + +misc.warning = WARNING + +misc.top = Top + +misc.bottom = Bottom + +misc.front = Front + +misc.back = Back + +misc.rear = Rear + +misc.left = Left + +misc.right = Right + +misc.center = Centre + +misc.north = North + +misc.south = South + +misc.east = East + +misc.west = West + +# {0} = player name +misc.teleportTo = Teleport to {0} + +misc.teleportTool = Teleport Tool + +misc.editWand = Edit Wand + +# {0} = player name +misc.join = {0} joined the game + +# {0} = player name +misc.join.quiet = {0} quietly joined the game + +# {0} = player name +misc.leave = {0} left the game + +# {0} = player name +misc.leave.quiet = {0} quietly left the game + +misc.incorrectWorld = Uh oh\! We had an error. Please try rejoining. + +misc.serverFull = Server is full, consider upgrading to premium to be able to join when full\! + +misc.serverRestart = Server restarting\! + +type.int = whole number + +type.float = decimal number + +type.boolean = true or false + +type.duration = duration + +type.vector = (x,y,z) vector + +type.chunk = (x,z) vector + +type.version = (x.y.z) version + +type.gamemode = gamemode + +type.component = text + +type.uri = url \ No newline at end of file diff --git a/util/src/main/i18n/translations/misc_en_PT.properties b/util/src/main/i18n/translations/misc_en_PT.properties index c0599f0e92..a07c94c035 100644 --- a/util/src/main/i18n/translations/misc_en_PT.properties +++ b/util/src/main/i18n/translations/misc_en_PT.properties @@ -48,6 +48,8 @@ misc.timeRemaining = Tics Remaining\: {0} # {0} = player name misc.createdBy = Made by ye ol'' {0} +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -78,6 +80,8 @@ misc.console = Th' Sea God + + misc.thankYou = Thanks, mate. misc.noPermission = Ye don't be havin' permission. @@ -129,3 +133,4 @@ misc.serverRestart = This 'er ship be restarting\! type.gamemode = battletype + diff --git a/util/src/main/i18n/translations/misc_es_CL.properties b/util/src/main/i18n/translations/misc_es_CL.properties new file mode 100644 index 0000000000..2655667c5c --- /dev/null +++ b/util/src/main/i18n/translations/misc_es_CL.properties @@ -0,0 +1,151 @@ +# a list of exactly 2 items +# {0} = first item +# {1} = second and last item +misc.list.pair = {0} y {1} + +# start a list of 3 or more items +# {0} = first item +# {1} = second item +misc.list.start = {0}, {1} + +# middle a list of 4 or more items +# {0} = third item +# {1} = fourth item +misc.list.middle = {0}, {1} + +# end of a list of 3 or more items +# {0} = second-to-last item +# {1} = last item +misc.list.end = {0}, y {1} + +# {0} = "1" +misc.millisecond = {0} milisegundo + +# {0} = number of milliseconds +misc.milliseconds = {0} milisegundos + +# {0} = "1" +misc.second = {0} segundo + +# {0} = number of seconds +misc.seconds = {0} segundos + +# {0} = "1" +misc.minute = {0} minuto + +# {0} = number of minutes +misc.minutes = {0} minutos + +# {0} = "1" +misc.hour = {0} hora + +# {0} = number of hours +misc.hours = {0} horas + +# {0} = "1" +misc.day = {0} día + +# {0} = number of days +misc.days = {0} días + +# {0} = duration (e.g. "4 hours") +misc.timeAgo = hace {0} + +# {0} = duration (e.g. "1:00" for 1 minute left, "15:25" for 15 minutes and 25 seconds left) +misc.timeRemaining = Tiempo restante\: {0} + +# {0} = player name +misc.createdBy = Creado por {0} + +# {0} = player name + +# {0} = some map or gamemode name + +# {0} = something made by {1} (e.g. a map name) +# {1} = player name +misc.authorship = {0} por {1} + +# {0} = something belonging to {1} (e.g. an item name) +# {1} = player name +misc.ownership = {1} de {0} + +# {0} = "1" +misc.point = {0} punto + +# {0} = number of points +misc.points = {0} puntos + +# {0} = "1" + +# {0} = number of lives +misc.lives = {0} vidas + +# {0} = number of blocks +misc.blocks = {0} bloques + +# "Team" (e.g. like in, "Red Team" or "Blue Team") +misc.team = Equipo + +# do not translate, keep as-is + +misc.unknown = Desconocido + +misc.console = Consola + + + + + +misc.thankYou = Gracias. + +misc.noPermission = No tienes permiso. + +misc.tip = Consejo + +misc.alert = Alerta + +misc.warning = ADVERTENCIA + + + + + + + + + + + + + +# {0} = player name +misc.teleportTo = Teletransportarse a {0} + +misc.teleportTool = Herramienta de teletransporte + +misc.editWand = Vara para edición + +# {0} = player name +misc.join = {0} se ha unido + +# {0} = player name + +# {0} = player name +misc.leave = {0} salió + +# {0} = player name + +misc.incorrectWorld = Uh oh\! Hemos tenido un error. Por favor prueba relogueando. + + +misc.serverRestart = ¡Reiniciando servidor\! + + + + + + + + +type.gamemode = modo de juego + diff --git a/util/src/main/i18n/translations/misc_es_ES.properties b/util/src/main/i18n/translations/misc_es_ES.properties index 43de897016..2655667c5c 100644 --- a/util/src/main/i18n/translations/misc_es_ES.properties +++ b/util/src/main/i18n/translations/misc_es_ES.properties @@ -57,6 +57,8 @@ misc.timeRemaining = Tiempo restante\: {0} # {0} = player name misc.createdBy = Creado por {0} +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -92,6 +94,8 @@ misc.console = Consola + + misc.thankYou = Gracias. misc.noPermission = No tienes permiso. @@ -144,3 +148,4 @@ misc.serverRestart = ¡Reiniciando servidor\! type.gamemode = modo de juego + diff --git a/util/src/main/i18n/translations/misc_es_MX.properties b/util/src/main/i18n/translations/misc_es_MX.properties index 43de897016..2655667c5c 100644 --- a/util/src/main/i18n/translations/misc_es_MX.properties +++ b/util/src/main/i18n/translations/misc_es_MX.properties @@ -57,6 +57,8 @@ misc.timeRemaining = Tiempo restante\: {0} # {0} = player name misc.createdBy = Creado por {0} +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -92,6 +94,8 @@ misc.console = Consola + + misc.thankYou = Gracias. misc.noPermission = No tienes permiso. @@ -144,3 +148,4 @@ misc.serverRestart = ¡Reiniciando servidor\! type.gamemode = modo de juego + diff --git a/util/src/main/i18n/translations/misc_fr_FR.properties b/util/src/main/i18n/translations/misc_fr_FR.properties index da8a4b0f75..9c053953ec 100644 --- a/util/src/main/i18n/translations/misc_fr_FR.properties +++ b/util/src/main/i18n/translations/misc_fr_FR.properties @@ -6,10 +6,12 @@ misc.list.pair = {0} et {1} # start a list of 3 or more items # {0} = first item # {1} = second item +misc.list.start = {0} {1} # middle a list of 4 or more items # {0} = third item # {1} = fourth item +misc.list.middle = {0}, {1} # end of a list of 3 or more items # {0} = second-to-last item @@ -29,8 +31,10 @@ misc.second = {0} seconde misc.seconds = {0} secondes # {0} = "1" +misc.minute = {0} minute # {0} = number of minutes +misc.minutes = {0} minutes # {0} = "1" misc.hour = {0} heure @@ -53,7 +57,11 @@ misc.timeRemaining = Temps restant \: {0} # {0} = player name misc.createdBy = Créée par {0} +# {0} = player name +misc.by = par {0} + # {0} = some map or gamemode name +misc.playing = {0} en jeu # {0} = something made by {1} (e.g. a map name) # {1} = player name @@ -64,10 +72,13 @@ misc.authorship = {0} par {1} misc.ownership = {1} de {0} # {0} = "1" +misc.point = {0} point # {0} = number of points +misc.points = {0} points # {0} = "1" +misc.life = {0} vie # {0} = number of lives misc.lives = {0} vies @@ -79,11 +90,19 @@ misc.blocks = {0} blocs misc.team = Equipe # do not translate, keep as-is +misc.snowman = ☃ misc.unknown = Inconnu +misc.console = Console + +misc.on = Activé +misc.off = Désactivé +misc.to = À + +misc.from = De misc.thankYou = Merci. @@ -95,17 +114,29 @@ misc.alert = Alerte misc.warning = ATTENTION +misc.top = Dessus +misc.bottom = Dessous +misc.front = Devant +misc.back = Derrière +misc.rear = Arrière +misc.left = Gauche +misc.right = Droite +misc.center = Centre +misc.north = Nord +misc.south = Sud +misc.east = Est +misc.west = Ouest # {0} = player name misc.teleportTo = Se téléporter à {0} @@ -118,22 +149,36 @@ misc.editWand = Baguette de retouche misc.join = {0} a rejoint la partie # {0} = player name +misc.join.quiet = {0} a silencieusement rejoint la partie # {0} = player name misc.leave = {0} a quitté la partie # {0} = player name +misc.leave.quiet = {0} a silencieusement quitté la partie misc.incorrectWorld = Oups \! Il y a eu une erreur. Veuillez réessayer de vous connecter. +misc.serverFull = Serveur plein, achetez un rang premium pour pouvoir le rejoindre lorsque c'est le cas \! misc.serverRestart = Redémarrage du serveur \! +type.int = nombre entier +type.float = nombre décimal +type.boolean = vrai ou faux +type.duration = durée +type.vector = vecteur (x,y,z) +type.chunk = vecteur (x,z) +type.version = version (x.y.z) type.gamemode = mode de jeu + +type.component = texte + +type.uri = lien \ No newline at end of file diff --git a/util/src/main/i18n/translations/misc_gl_ES.properties b/util/src/main/i18n/translations/misc_gl_ES.properties index 04500c4e61..e356b15aaa 100644 --- a/util/src/main/i18n/translations/misc_gl_ES.properties +++ b/util/src/main/i18n/translations/misc_gl_ES.properties @@ -55,6 +55,8 @@ misc.timeRemaining = Tempo restante\: {0} # {0} = player name misc.createdBy = Creado por {0} +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -90,6 +92,8 @@ misc.console = Consola + + misc.thankYou = Grazas. misc.noPermission = Non tes permiso. @@ -142,3 +146,4 @@ misc.serverRestart = Reiniciando o servidor\! type.gamemode = modo de xogo + diff --git a/util/src/main/i18n/translations/misc_it_IT.properties b/util/src/main/i18n/translations/misc_it_IT.properties index d90315bf32..dd4775ffda 100644 --- a/util/src/main/i18n/translations/misc_it_IT.properties +++ b/util/src/main/i18n/translations/misc_it_IT.properties @@ -55,6 +55,8 @@ misc.timeRemaining = Tempo restante\: {0} # {0} = player name misc.createdBy = Creato da {0} +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -89,6 +91,8 @@ misc.unknown = Sconosciuto + + misc.thankYou = Grazie. misc.noPermission = Non hai il permesso. @@ -141,3 +145,4 @@ misc.serverRestart = Il server si sta riavviando\! type.gamemode = modalità di gioco + diff --git a/util/src/main/i18n/translations/misc_ja_JP.properties b/util/src/main/i18n/translations/misc_ja_JP.properties index c253900b5e..cac4b7171b 100644 --- a/util/src/main/i18n/translations/misc_ja_JP.properties +++ b/util/src/main/i18n/translations/misc_ja_JP.properties @@ -57,6 +57,8 @@ misc.timeRemaining = 残り時間\: {0} # {0} = player name misc.createdBy = 制作\:{0} +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -90,6 +92,8 @@ misc.console = コンソール + + misc.thankYou = ありがとう。 misc.noPermission = 権限がありません。 @@ -141,3 +145,4 @@ misc.serverRestart = サーバー再起動! type.gamemode = ゲームモード + diff --git a/util/src/main/i18n/translations/misc_ko_KR.properties b/util/src/main/i18n/translations/misc_ko_KR.properties index 04e88a3299..7e50b1b5bf 100644 --- a/util/src/main/i18n/translations/misc_ko_KR.properties +++ b/util/src/main/i18n/translations/misc_ko_KR.properties @@ -55,9 +55,13 @@ misc.timeAgo = {0}전 misc.timeRemaining = 남은 시간\: {0} # {0} = player name -misc.createdBy = {0}님이 제작함 +misc.createdBy = {0}이(가) 제작함 + +# {0} = player name +misc.by = - {0} # {0} = some map or gamemode name +misc.playing = {0} 플레이 중 # {0} = something made by {1} (e.g. a map name) # {1} = player name @@ -74,6 +78,7 @@ misc.point = {0}점 misc.points = {0} 포인트 # {0} = "1" +misc.life = 목숨 {0}개 # {0} = number of lives misc.lives = 목숨 {0}개 @@ -85,6 +90,7 @@ misc.blocks = {0} 블록 misc.team = 팀 # do not translate, keep as-is +misc.snowman = ☃ misc.unknown = 알 수 없음 @@ -94,6 +100,8 @@ misc.on = 켜짐 misc.off = 꺼짐 + + misc.thankYou = 감사합니다. misc.noPermission = 권한이 없습니다. @@ -104,17 +112,29 @@ misc.alert = 알림 misc.warning = 경고 +misc.top = 위 +misc.bottom = 하부 +misc.front = 전방 +misc.back = 뒤쪽 +misc.rear = 뒤 +misc.left = 왼쪽 +misc.right = 오른쪽 +misc.center = 중심 +misc.north = 북쪽 +misc.south = 남쪽 +misc.east = 동쪽 +misc.west = 서쪽 # {0} = player name misc.teleportTo = {0}으로 텔레포트 @@ -127,22 +147,36 @@ misc.editWand = 편집 마술봉 misc.join = {0}이(가) 게임에 참여하였습니다 # {0} = player name +misc.join.quiet = {0}이(가) 게임에 조용히 참여하였습니다 # {0} = player name misc.leave = {0}이(가) 게임을 나갔습니다 # {0} = player name +misc.leave.quiet = {0}이(가) 게임에서 조용히 나갔습니다 misc.incorrectWorld = 이런\! 오류가 발생했습니다. 다시 접속해 주세요. +misc.serverFull = 서버가 가득 찼습니다, 가득 찼을 때 게임에 참가하려면 프리미엄 업그레이드를 고려해보세요\! misc.serverRestart = 서버가 재시작합니다\! +type.int = 정수 +type.float = 10 진수 +type.boolean = 참(true) 또는 거짓(false) +type.duration = 기간 +type.vector = (x,y,z) 3차원 벡터\n +type.chunk = (x,z) 벡터 +type.version = (x.y.z) 버전 type.gamemode = 게임 모드 + +type.component = 텍스트 + +type.uri = url \ No newline at end of file diff --git a/util/src/main/i18n/translations/misc_lol_US.properties b/util/src/main/i18n/translations/misc_lol_US.properties index 52f0d75f26..181ff60383 100644 --- a/util/src/main/i18n/translations/misc_lol_US.properties +++ b/util/src/main/i18n/translations/misc_lol_US.properties @@ -57,7 +57,11 @@ misc.timeRemaining = YOU HAS LEFT\: {0} # {0} = player name misc.createdBy = maed by\: {0} +# {0} = player name +misc.by = bai {0} + # {0} = some map or gamemode name +misc.playing = Playin {0} # {0} = something made by {1} (e.g. a map name) # {1} = player name @@ -68,10 +72,13 @@ misc.authorship = {0} bai {1} misc.ownership = {0}''s {1} # {0} = "1" +misc.point = {0} piont # {0} = number of points +misc.points = {0} pionts # {0} = "1" +misc.life = {0} loiv # {0} = number of lives misc.lives = {0} kat lives @@ -83,12 +90,19 @@ misc.blocks = {0} blokz misc.team = Teem # do not translate, keep as-is +misc.snowman = ☃ misc.unknown = Wut misc.console = Gr8 n' powerful cat +misc.on = ON + +misc.off = OFF +misc.to = TO + +misc.from = Frawm misc.thankYou = Thx. @@ -100,17 +114,29 @@ misc.alert = Alart misc.warning = BEEWARE +misc.top = Da Top +misc.bottom = Da Bottm +misc.front = Frownt +misc.back = Bak +misc.rear = Rawr +misc.left = Lefty +misc.right = Righty +misc.center = Centerrr +misc.north = Nowrth +misc.south = Souwth +misc.east = Eeest +misc.west = Wuest # {0} = player name misc.teleportTo = Muv 2 {0}''s paw @@ -120,23 +146,39 @@ misc.teleportTool = Teleprtation tool misc.editWand = Edit Paw # {0} = player name +misc.join = {0} joined da gaem # {0} = player name +misc.join.quiet = {0} lowkey joind da gaem # {0} = player name +misc.leave = {0} laevd da gaem # {0} = player name +misc.leave.quiet = {0} lowkey laevd da gaem misc.incorrectWorld = Nuuu\! We haz an errur. Plz try rejoinin. +misc.serverFull = Server iz FULL ov kittehs\! get a premium kitteh rank to join wen ful ov kittehs\! misc.serverRestart = be bak latr\! +type.int = whol numbr +type.float = decmal dot thingie numbr +type.boolean = tru or fals +type.duration = durtion +type.vector = (x,y,z) vectr +type.chunk = (x,z) vectr +type.version = (x.y.z) vershun type.gamemode = gaemode + +type.component = txt + +type.uri = Uniform Resource Locator \ No newline at end of file diff --git a/util/src/main/i18n/translations/misc_ms_MY.properties b/util/src/main/i18n/translations/misc_ms_MY.properties index 4c2149312d..3af38ca914 100644 --- a/util/src/main/i18n/translations/misc_ms_MY.properties +++ b/util/src/main/i18n/translations/misc_ms_MY.properties @@ -55,6 +55,8 @@ misc.timeRemaining = Baki masa\: {0} # {0} = player name misc.createdBy = Dibuat oleh {0} +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -90,6 +92,8 @@ misc.console = Konsol + + misc.thankYou = Terima kasih. misc.noPermission = Anda tidak ada kebenaran. @@ -142,3 +146,4 @@ misc.serverRestart = Server sedang dimulakan semula\! type.gamemode = mod Permainan + diff --git a/util/src/main/i18n/translations/misc_nl_NL.properties b/util/src/main/i18n/translations/misc_nl_NL.properties index fabea6cedc..296a9254af 100644 --- a/util/src/main/i18n/translations/misc_nl_NL.properties +++ b/util/src/main/i18n/translations/misc_nl_NL.properties @@ -55,6 +55,8 @@ misc.timeRemaining = Resterende tijd\: {0} # {0} = player name misc.createdBy = Gemaakt door {0} +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -88,6 +90,8 @@ misc.unknown = Onbekend + + misc.thankYou = Bedankt. misc.noPermission = Je hebt geen toestemming. @@ -139,3 +143,4 @@ misc.serverRestart = De server wordt opnieuw opgestart\! type.gamemode = spelmode + diff --git a/util/src/main/i18n/translations/misc_no_NO.properties b/util/src/main/i18n/translations/misc_no_NO.properties index 3dd7b60546..57329e254d 100644 --- a/util/src/main/i18n/translations/misc_no_NO.properties +++ b/util/src/main/i18n/translations/misc_no_NO.properties @@ -57,6 +57,8 @@ misc.timeRemaining = Gjenstående tid\: {0} # {0} = player name misc.createdBy = Laget av {0} +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -85,6 +87,7 @@ misc.blocks = {0} blokker misc.team = Lag # do not translate, keep as-is +misc.snowman = ☃ misc.unknown = Ukjent @@ -94,6 +97,10 @@ misc.on = På misc.off = Av +misc.to = Til + +misc.from = Fra + misc.thankYou = Takk. misc.noPermission = Du har ikke tillatelse. @@ -104,12 +111,17 @@ misc.alert = Varsel misc.warning = ADVARSEL +misc.top = Topp +misc.bottom = Bunn +misc.front = Front +misc.left = Venstre +misc.right = Høyre @@ -146,3 +158,4 @@ misc.serverRestart = Serveren omstartes\! type.gamemode = spillemodus + diff --git a/util/src/main/i18n/translations/misc_pl_PL.properties b/util/src/main/i18n/translations/misc_pl_PL.properties index 2185e0cf1e..7ddf0c8034 100644 --- a/util/src/main/i18n/translations/misc_pl_PL.properties +++ b/util/src/main/i18n/translations/misc_pl_PL.properties @@ -57,6 +57,8 @@ misc.timeRemaining = Pozostały Czas\: {0} # {0} = player name misc.createdBy = przez {0} +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -92,6 +94,8 @@ misc.console = Konsola + + misc.thankYou = Dziękujemy. misc.noPermission = Nie posiadasz uprawnień. @@ -143,3 +147,4 @@ misc.serverRestart = Serwer zostanie zrestartowany\! type.gamemode = tryb gry + diff --git a/util/src/main/i18n/translations/misc_pt_BR.properties b/util/src/main/i18n/translations/misc_pt_BR.properties index c0236a58db..0fdec74575 100644 --- a/util/src/main/i18n/translations/misc_pt_BR.properties +++ b/util/src/main/i18n/translations/misc_pt_BR.properties @@ -55,6 +55,8 @@ misc.timeRemaining = Tempo restante\: {0} # {0} = player name misc.createdBy = Criado por {0} +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -90,6 +92,8 @@ misc.console = Console + + misc.thankYou = Obrigado. misc.noPermission = Você não tem permissão. @@ -142,3 +146,4 @@ misc.serverRestart = Servidor reiniciando\! type.gamemode = modo de jogo + diff --git a/util/src/main/i18n/translations/misc_ro_RO.properties b/util/src/main/i18n/translations/misc_ro_RO.properties index 2549ed3808..fe1b743b37 100644 --- a/util/src/main/i18n/translations/misc_ro_RO.properties +++ b/util/src/main/i18n/translations/misc_ro_RO.properties @@ -57,7 +57,11 @@ misc.timeRemaining = Timp Rămas\: {0} # {0} = player name misc.createdBy = Creată de {0} +# {0} = player name +misc.by = de {0} + # {0} = some map or gamemode name +misc.playing = Jucați {0} # {0} = something made by {1} (e.g. a map name) # {1} = player name @@ -74,6 +78,7 @@ misc.point = {0} punct misc.points = {0} puncte # {0} = "1" +misc.life = {0} viață # {0} = number of lives misc.lives = {0} vieţi @@ -85,6 +90,7 @@ misc.blocks = {0} blocuri misc.team = Echipă # do not translate, keep as-is +misc.snowman = ☃ misc.unknown = Necunoscut @@ -94,6 +100,10 @@ misc.on = Pornit misc.off = Oprit +misc.to = Către + +misc.from = De la + misc.thankYou = Îţi mulţumim. misc.noPermission = Nu ai permisiune. @@ -112,9 +122,13 @@ misc.warning = AVERTISMENT +misc.north = Nord +misc.south = Sud +misc.east = Est +misc.west = Vest # {0} = player name misc.teleportTo = Teleportează-te la {0} @@ -124,25 +138,39 @@ misc.teleportTool = Instrument de teleportare misc.editWand = Baghetă de editare # {0} = player name -misc.join = {0} a intrat în server +misc.join = {0} a intrat în joc # {0} = player name +misc.join.quiet = {0} a intrat silențios în joc # {0} = player name -misc.leave = {0} a părăsit serverul +misc.leave = {0} a părăsit jocul # {0} = player name +misc.leave.quiet = {0} a părăsit silențios jocul misc.incorrectWorld = Oh nu\! A apărut o eroare. Te rugăm să încerci să reintri. +misc.serverFull = Serverul este plin, donează pentru a intra atunci când este plin\! misc.serverRestart = Serverul se reporneşte\! +type.int = număr întreg + +type.float = număr zecimal + +type.boolean = adevărat sau fals +type.duration = durată +type.vector = vector (x,y,z) +type.chunk = vector (x,z) +type.version = versiune (x.y.z) +type.gamemode = mod de joc +type.component = text -type.gamemode = mod de Joc +type.uri = url \ No newline at end of file diff --git a/util/src/main/i18n/translations/misc_ru_RU.properties b/util/src/main/i18n/translations/misc_ru_RU.properties index eef160be23..44ecf9544f 100644 --- a/util/src/main/i18n/translations/misc_ru_RU.properties +++ b/util/src/main/i18n/translations/misc_ru_RU.properties @@ -57,7 +57,11 @@ misc.timeRemaining = Осталось времени\: {0} # {0} = player name misc.createdBy = Автор(ы)\: {0} +# {0} = player name +misc.by = - {0} + # {0} = some map or gamemode name +misc.playing = Вы играете в {0} # {0} = something made by {1} (e.g. a map name) # {1} = player name @@ -74,6 +78,7 @@ misc.point = 1 очко misc.points = {0} очков # {0} = "1" +misc.life = {0} жизнь # {0} = number of lives misc.lives = {0} жизней @@ -85,6 +90,7 @@ misc.blocks = {0} блоки misc.team = Команда # do not translate, keep as-is +misc.snowman = ☃ misc.unknown = Неизвестно @@ -94,6 +100,10 @@ misc.on = Вкл. misc.off = Выкл. +misc.to = Кому + +misc.from = От + misc.thankYou = Спасибо. misc.noPermission = У вас нет прав. @@ -104,17 +114,29 @@ misc.alert = Предупреждение misc.warning = ВНИМАНИЕ +misc.top = Верх. +misc.bottom = Нижн. +misc.front = Передн. +misc.back = Задн. +misc.rear = Задн. +misc.left = Лев. +misc.right = Прав. +misc.center = Центр. +misc.north = Север +misc.south = Юг +misc.east = Восток +misc.west = Запад # {0} = player name misc.teleportTo = Телепортироваться к {0} @@ -127,22 +149,36 @@ misc.editWand = Edit Wand misc.join = {0} присоединился к игре # {0} = player name +misc.join.quiet = {0} тихо присоединился к игре # {0} = player name misc.leave = {0} вышел из игры # {0} = player name +misc.leave.quiet = {0} тихо покинул игру misc.incorrectWorld = Ой\! Произошла ошибка. Пожалуйста, перезайдите. +misc.serverFull = Сервер переполнен. Только премиум-игроки могут заходить на переполненный сервер\! misc.serverRestart = Перезапуск сервера\! +type.int = целое число +type.float = дробное число +type.boolean = истина или ложь +type.duration = длительность +type.vector = (x,y,z) вектор +type.chunk = (x,z) вектор +type.version = (x.y.z) версия type.gamemode = режим игры + +type.component = текст + +type.uri = url \ No newline at end of file diff --git a/util/src/main/i18n/translations/misc_sv_SE.properties b/util/src/main/i18n/translations/misc_sv_SE.properties index 5f60ff6e37..987ded7a01 100644 --- a/util/src/main/i18n/translations/misc_sv_SE.properties +++ b/util/src/main/i18n/translations/misc_sv_SE.properties @@ -6,10 +6,12 @@ misc.list.pair = {0} och {1} # start a list of 3 or more items # {0} = first item # {1} = second item +misc.list.start = {0}, {1} # middle a list of 4 or more items # {0} = third item # {1} = fourth item +misc.list.middle = {0}, {1} # end of a list of 3 or more items # {0} = second-to-last item @@ -55,7 +57,11 @@ misc.timeRemaining = Tid Kvar\: {0} # {0} = player name misc.createdBy = Skapad av {0} +# {0} = player name +misc.by = av {0} + # {0} = some map or gamemode name +misc.playing = Spelar {0} # {0} = something made by {1} (e.g. a map name) # {1} = player name @@ -72,6 +78,7 @@ misc.point = {0} poäng misc.points = {0} poäng # {0} = "1" +misc.life = {0} liv # {0} = number of lives misc.lives = {0} liv @@ -83,12 +90,19 @@ misc.blocks = {0} block misc.team = Lag # do not translate, keep as-is +misc.snowman = ☃ misc.unknown = Okänd misc.console = Konsol +misc.on = På + +misc.off = Av +misc.to = Till + +misc.from = Från misc.thankYou = Tack. @@ -100,17 +114,29 @@ misc.alert = Larm misc.warning = VARNING +misc.top = Toppen +misc.bottom = Botten +misc.front = Främre +misc.back = Bakre +misc.rear = Bakre +misc.left = Vänster +misc.right = Höger +misc.center = Center +misc.north = Norr +misc.south = Söder +misc.east = Öst +misc.west = Väst # {0} = player name misc.teleportTo = Teleportera till {0} @@ -123,22 +149,36 @@ misc.editWand = Redigeringsstav misc.join = {0} gick med i spelet # {0} = player name +misc.join.quiet = {0} gick tyst med i spelet # {0} = player name misc.leave = {0} lämnade spelet # {0} = player name +misc.leave.quiet = {0} lämnade spelet i tystnad misc.incorrectWorld = Oj\! Vi hade ett fel. Försök återansluta. +misc.serverFull = Servern är full, överväga att uppgradera till premium för att kunna gå med när det är fullt\! misc.serverRestart = Servern startas om\! +type.int = heltal +type.float = decimaltal +type.boolean = sant eller falskt +type.duration = varaktighet +type.vector = (x,y,z) vektor +type.chunk = (x,z) vektor +type.version = (x.y.z) version type.gamemode = spelsätt + +type.component = text + +type.uri = url \ No newline at end of file diff --git a/util/src/main/i18n/translations/misc_th_TH.properties b/util/src/main/i18n/translations/misc_th_TH.properties index 649d95e2ca..0dbafb93be 100644 --- a/util/src/main/i18n/translations/misc_th_TH.properties +++ b/util/src/main/i18n/translations/misc_th_TH.properties @@ -57,6 +57,8 @@ misc.timeRemaining = เหลือเวลาอีก \: {0} # {0} = player name misc.createdBy = สร้างโดย {0} +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -92,6 +94,8 @@ misc.console = คอนโซล + + misc.thankYou = ขอบคุณ misc.noPermission = คุณไม่มีสิทธิ์ @@ -143,3 +147,4 @@ misc.serverRestart = เซิร์ฟเวอร์ได้เริ่ม + diff --git a/util/src/main/i18n/translations/misc_tl_PH.properties b/util/src/main/i18n/translations/misc_tl_PH.properties index 5dc9ed1c76..ac3e44b837 100644 --- a/util/src/main/i18n/translations/misc_tl_PH.properties +++ b/util/src/main/i18n/translations/misc_tl_PH.properties @@ -51,6 +51,8 @@ misc.timeAgo = {0} nakaraan # {0} = player name +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -79,6 +81,8 @@ misc.unknown = Hindi kilala + + misc.thankYou = Salamat. misc.noPermission = Wala kang permiso. @@ -123,3 +127,4 @@ misc.leave = Umalis si {0} + diff --git a/util/src/main/i18n/translations/misc_zh_CN.properties b/util/src/main/i18n/translations/misc_zh_CN.properties index f81e004843..7a7d00e4c4 100644 --- a/util/src/main/i18n/translations/misc_zh_CN.properties +++ b/util/src/main/i18n/translations/misc_zh_CN.properties @@ -57,6 +57,8 @@ misc.timeRemaining = 剩余时间:{0} # {0} = player name misc.createdBy = 创造者是{0} +# {0} = player name + # {0} = some map or gamemode name # {0} = something made by {1} (e.g. a map name) @@ -92,6 +94,8 @@ misc.console = 命令行 + + misc.thankYou = 谢谢。 misc.noPermission = 您没有权限。 @@ -144,3 +148,4 @@ misc.serverRestart = 服务器会重新启动! type.gamemode = 游戏模式 + diff --git a/util/src/main/i18n/translations/moderation_af_ZA.properties b/util/src/main/i18n/translations/moderation_af_ZA.properties index 49c4caaa4b..d5883c7137 100644 --- a/util/src/main/i18n/translations/moderation_af_ZA.properties +++ b/util/src/main/i18n/translations/moderation_af_ZA.properties @@ -69,16 +69,13 @@ moderation.freeze.freeze = Jy het gevries {0} moderation.freeze.unfreeze = Jy het onbevrore {0} # {0} = player name -moderation.freeze.frozen = Jy is deur gevries {0} # {0} = player name -moderation.freeze.unfrozen = Jy is deur gevries {0} moderation.freeze.itemName = Speler Vrieskas moderation.freeze.itemDescription = Regs-kliek 'n speler te vries/ontdooi hulle -moderation.freeze.notEnabled = Vries is nie aangeskakel. # {0} = player name moderation.freeze.exempt = {0} kan nie gevries word @@ -125,6 +122,3 @@ moderation.afk.kick = Jy is ontkoppel vir onaktiwiteit - - - diff --git a/util/src/main/i18n/translations/moderation_ar_SA.properties b/util/src/main/i18n/translations/moderation_ar_SA.properties index d79998876c..4e17e38fed 100644 --- a/util/src/main/i18n/translations/moderation_ar_SA.properties +++ b/util/src/main/i18n/translations/moderation_ar_SA.properties @@ -69,16 +69,13 @@ moderation.freeze.freeze = {0} قد جمدت moderation.freeze.unfreeze = {0} قد لغيت تجميد # {0} = player name -moderation.freeze.frozen = {0} كنت قد جمدت من قبل # {0} = player name -moderation.freeze.unfrozen = {0} كنت تم رفع التجميد عنك من قبل moderation.freeze.itemName = مجمدة الاعبين moderation.freeze.itemDescription = انقر بالزر الأيمن على اللاعب الذي تريد ان تجمده/تذوبه -moderation.freeze.notEnabled = لم يتم تفعيل التجميد. # {0} = player name moderation.freeze.exempt = {0} لا يمكن تجميد @@ -125,6 +122,3 @@ moderation.afk.kick = كنت مفصولا نتيجة الخمول - - - diff --git a/util/src/main/i18n/translations/moderation_ca_ES.properties b/util/src/main/i18n/translations/moderation_ca_ES.properties index 58e91c8298..7fef1d2434 100644 --- a/util/src/main/i18n/translations/moderation_ca_ES.properties +++ b/util/src/main/i18n/translations/moderation_ca_ES.properties @@ -37,7 +37,6 @@ moderation.screen.signoff = Avisat per {0} # {0} = duration (e.g. "2 weeks") moderation.screen.expires = Expira en {0} -moderation.mute.message = Estas silenciat, no pots parlar. moderation.mute.list = Jugadors silenciats @@ -47,7 +46,6 @@ moderation.mute.none = No hi han usuaris silenciats\! moderation.mute.hover = Clica per de-silenciar {0} # {0} = player name -moderation.mute.target = {0} està silenciat i no pot rebre missatges. # {0} = player name moderation.mute.existing = {0} ja està silenciat\! @@ -73,7 +71,6 @@ moderation.alts.header = Comptes alternatives moderation.alts.noAlts = {0} no té comptes alternatives en línia. # {0} = ip address (e.g. "1.2.3.4") -moderation.ipBan.invalidIP = {0} no és una adreça IP vàlida. # {0} = player name @@ -81,7 +78,6 @@ moderation.ipBan.invalidIP = {0} no és una adreça IP vàlida. # {1} = number of alternate accounts # {0} = player name -moderation.records.lookupNone = {0} no té historial de càstigs. moderation.records.header = Informació sobre càstigs @@ -90,7 +86,6 @@ moderation.records.reason = Motiu\: {0} # {0} = player name # {1} = another player name -moderation.similarIP.loginEvent = {0} té una IP semblant a la del jugador prohibit {1}. # {0} = player name # {1} = past duration (e.g. "5 minutes ago") @@ -103,16 +98,13 @@ moderation.freeze.freeze = Has congelat en {0} moderation.freeze.unfreeze = Has descongelat en {0} # {0} = player name -moderation.freeze.frozen = Has estat congelat per {0} # {0} = player name -moderation.freeze.unfrozen = Has estat descongelat per {0} moderation.freeze.itemName = Congelafinidor de jugadors moderation.freeze.itemDescription = Clic dret sobre un jugador per congelar-lo/descongelar-lo -moderation.freeze.notEnabled = La congelació no està habilitada. # {0} = player name moderation.freeze.exempt = {0} no pot ser congelat @@ -161,6 +153,3 @@ moderation.afk.kick = Has sigut desconnectat per inactivitat - - - diff --git a/util/src/main/i18n/translations/moderation_da_DK.properties b/util/src/main/i18n/translations/moderation_da_DK.properties index de23575b00..c8e39cee21 100644 --- a/util/src/main/i18n/translations/moderation_da_DK.properties +++ b/util/src/main/i18n/translations/moderation_da_DK.properties @@ -69,16 +69,13 @@ moderation.freeze.freeze = Du har frosset {0} moderation.freeze.unfreeze = Du har frigjort {0} # {0} = player name -moderation.freeze.frozen = Du er blevet frosset af {0} # {0} = player name -moderation.freeze.unfrozen = Du er blevet frigjort af {0} moderation.freeze.itemName = Spilleren fryser moderation.freeze.itemDescription = Højreklik på en spiller for at fryse/tø dem -moderation.freeze.notEnabled = Frys er ikke aktiveret. # {0} = player name moderation.freeze.exempt = {0} kan ikke fryses @@ -125,6 +122,3 @@ moderation.afk.kick = Du blev afbrudt på grund af inaktivitet - - - diff --git a/util/src/main/i18n/translations/moderation_de_DE.properties b/util/src/main/i18n/translations/moderation_de_DE.properties index ccb500afed..6ea5cf7ee5 100644 --- a/util/src/main/i18n/translations/moderation_de_DE.properties +++ b/util/src/main/i18n/translations/moderation_de_DE.properties @@ -10,7 +10,6 @@ # {0} = number of online staff # {1} = list of staff names (e.g. "Bob, Alice, and Jerry") -moderation.staff.empty = Es sind zurzeit keine Moderatoren/Administratoren online \:( # {0} = punishment reason (e.g. "Hacking is not allowed") moderation.screen.kick = Du wurdest wegen {0} gekickt @@ -56,7 +55,6 @@ moderation.alts.header = Zweit-Accounts moderation.alts.noAlts = {0} hat keine Zweit Accounts online. # {0} = ip address (e.g. "1.2.3.4") -moderation.ipBan.invalidIP = {0} ist keine gültige IP-Adresse. # {0} = player name @@ -64,7 +62,6 @@ moderation.ipBan.invalidIP = {0} ist keine gültige IP-Adresse. # {1} = number of alternate accounts # {0} = player name -moderation.records.lookupNone = {0} hat keine Bannhistorie. # {0} = punishment reason (e.g. "Hacking is not allowed") @@ -84,16 +81,13 @@ moderation.freeze.freeze = Du hast {0} eingefroren moderation.freeze.unfreeze = Du hast {0} aufgetaut # {0} = player name -moderation.freeze.frozen = Du wurdest von {0} eingefroren # {0} = player name -moderation.freeze.unfrozen = Du wurdest von {0} aufgetaut moderation.freeze.itemName = Spieler einfrieren moderation.freeze.itemDescription = Mit einem Rechtsklick auf einen Spieler kannst du diesen einfrieren/auftauen -moderation.freeze.notEnabled = Einfrieren ist nicht aktiviert. # {0} = player name moderation.freeze.exempt = {0} kann nicht eingefroren werden @@ -142,6 +136,3 @@ moderation.afk.kick = Deine Verbindung wurde wegen Inaktivität getrennt - - - diff --git a/util/src/main/i18n/translations/moderation_en_GB.properties b/util/src/main/i18n/translations/moderation_en_GB.properties new file mode 100644 index 0000000000..dec92e9ce3 --- /dev/null +++ b/util/src/main/i18n/translations/moderation_en_GB.properties @@ -0,0 +1,176 @@ +# TODO: Rename some keys and move others to misc + +# {0} = Type of punishment +moderation.type = Type\: {0} + +moderation.type.kick = Kicked + +moderation.type.mute = Muted + +moderation.type.warn = Warned + +moderation.type.ban = Permanent Ban + +# {0} = duration of the ban (e.g. "7 days") +moderation.type.temp_ban = {0} ban + +# {0} = number of online staff +# {1} = list of staff names (e.g. "Bob, Alice, and Jerry") +moderation.staff.name = Online Staff ({0})\: {1} +moderation.staff.empty = No staff online \:( + +# {0} = punishment reason (e.g. "Hacking is not allowed") +moderation.screen.kick = You were kicked for {0} + +# {0} = punishment reason +moderation.screen.ban = You were permanently banned for {0} + +# {0} = punishment reason +moderation.screen.temp_ban = You were temporarily banned for {0} + +# {0} = a http link (e.g. "https://example.com/rules") +moderation.screen.rulesLink = Please review our rules at {0} + +# {0} = staff member name (e.g. "Notch") +moderation.screen.signoff = Issued by {0} + +# {0} = duration (e.g. "2 weeks") +moderation.screen.expires = Expires in {0} + +moderation.mute.message = You have been muted and are unable to send chat messages + +moderation.mute.list = Muted Players + +moderation.mute.none = There are no muted players online\! + +# {0} = player name +moderation.mute.hover = Click to unmute {0} + +# {0} = player name +moderation.mute.target = {0} is muted and unable to receive messages + +# {0} = player name +moderation.mute.existing = {0} is already muted\! + +# {0} = player name +moderation.unmute.sender = You have unmuted {0} + +moderation.unmute.target = You have been unmuted and may now send messages + +# {0} = player name +moderation.unmute.none = {0} is not muted. + +moderation.reports.none = There have been no recent reports\! + +moderation.reports.header = Recent Reports + +# {0} = player name +moderation.reports.hover = Reported by {0} + +moderation.alts.header = Alt-Accounts + +# {0} = player name +moderation.alts.noAlts = {0} has no alternate accounts online. + +# {0} = ip address (e.g. "1.2.3.4") +moderation.ipBan.invalidIP = {0} is not a valid IP address + +# {0} = player name +moderation.ipBan.banned = {0} has been IP banned + +# {0} = player name or ip address (e.g. "Notch" or "1.2.3.4") +# {1} = number of alternate accounts +moderation.ipBan.bannedWithAlts = {0} has been IP banned along with {1} online alts + +# {0} = player name +moderation.records.lookupNone = {0} has no punishment record + +moderation.records.header = Punishment Info + +# {0} = punishment reason (e.g. "Hacking is not allowed") +moderation.records.reason = Reason\: {0} + +# {0} = player name +# {1} = another player name +moderation.similarIP.loginEvent = {0} has a similar IP to banned player {1} + +# {0} = player name +# {1} = past duration (e.g. "5 minutes ago") +moderation.similarIP.hover = Banned by {0}, {1} + +# {0} = player name +moderation.freeze.freeze = You have frozen {0} + +# {0} = player name +moderation.freeze.unfreeze = You have unfrozen {0} + +# {0} = player name +moderation.freeze.frozen = You have been frozen + +# {0} = player name +moderation.freeze.unfrozen = You have been unfrozen + +moderation.freeze.itemName = Player Freezer + +moderation.freeze.itemDescription = Right-click a player to freeze/thaw them + +moderation.freeze.notEnabled = Freeze is not enabled + +# {0} = player name +moderation.freeze.exempt = {0} may not be frozen + +# {0} = player name +moderation.freeze.alreadyFrozen = {0} is already frozen + +# {0} = player name +moderation.freeze.alreadyThawed = {0} is not frozen + +# {0} = number of players +# {1} = list of player names (e.g. "Alice, Bob, and Jerry") +moderation.freeze.frozenList.online = Frozen Players ({0})\: {1} + +# {0} = number of players +# {1} = list of player names +moderation.freeze.frozenList.offline = Offline Frozen Players ({0})\: {1} + +moderation.freeze.frozenList.none = There are no frozen players\! + +# {0} = staff player name +# {1} = target player name +moderation.freeze.broadcast.frozen = {0} has frozen {1} + +# {0} = staff player name +# {1} = target player name +moderation.freeze.broadcast.thaw = {0} has unfrozen {1} + +moderation.defuse.water = You may not defuse TNT in water. + +moderation.defuse.enemy = You may not defuse enemy TNT. + +moderation.defuse.displayName = TNT Defuser + +moderation.defuse.tooltip = Right-click to defuse TNT in a 5-block radius + +moderation.defuse.world = You defused world TNT. + +# {0} = player name +moderation.defuse.player = You defused {0}''s TNT. + +# {0} = reporter player name +# {1} = accused player name +# {2} = reason for report (e.g. "Is griefing my home") +moderation.report.notify = {0} reported {1}\: {2} +moderation.report.acknowledge = The issue will be dealt with shortly. + +# {0} = number of seconds +moderation.afk.warn = You will be disconnected for inactivity in {0} seconds + +moderation.afk.kick = You were disconnected for inactivity + +vanish.activate = You have vanished\! + +vanish.deactivate = You are now visible\! + +vanish.chat.deny = You can only use the admin chat while vanished + +vanish.hotbar = You are currently vanished diff --git a/util/src/main/i18n/translations/moderation_en_PT.properties b/util/src/main/i18n/translations/moderation_en_PT.properties index e4128e6bd0..81545fb2c9 100644 --- a/util/src/main/i18n/translations/moderation_en_PT.properties +++ b/util/src/main/i18n/translations/moderation_en_PT.properties @@ -69,16 +69,13 @@ moderation.freeze.freeze = Ye be capturin'' {0} moderation.freeze.unfreeze = Ye be settin'' free {0} # {0} = player name -moderation.freeze.frozen = Ye be captured by {0} # {0} = player name -moderation.freeze.unfrozen = Ye be set free by {0} moderation.freeze.itemName = Player Glacier moderation.freeze.itemDescription = Right click to glacier them -moderation.freeze.notEnabled = Freeze be not enabled. # {0} = player name moderation.freeze.exempt = {0} mightn''t be iced @@ -125,6 +122,3 @@ moderation.afk.kick = Ye were toss'd o'erboard fer fallin' asleep - - - diff --git a/util/src/main/i18n/translations/moderation_es_CL.properties b/util/src/main/i18n/translations/moderation_es_CL.properties new file mode 100644 index 0000000000..9fdd5036b9 --- /dev/null +++ b/util/src/main/i18n/translations/moderation_es_CL.properties @@ -0,0 +1,133 @@ +# TODO: Rename some keys and move others to misc + +# {0} = Type of punishment + + + + + +# {0} = duration of the ban (e.g. "7 days") + +# {0} = number of online staff +# {1} = list of staff names (e.g. "Bob, Alice, and Jerry") + +# {0} = punishment reason (e.g. "Hacking is not allowed") + +# {0} = punishment reason + +# {0} = punishment reason + +# {0} = a http link (e.g. "https://example.com/rules") + +# {0} = staff member name (e.g. "Notch") + +# {0} = duration (e.g. "2 weeks") +moderation.screen.expires = Expira en {0} + + +moderation.mute.list = Jugadores silenciados + +moderation.mute.none = ¡No hay jugadores silenciados en línea\! + +# {0} = player name + +# {0} = player name + +# {0} = player name + +# {0} = player name + + +# {0} = player name + + + +# {0} = player name + +moderation.alts.header = Multi-Cuentas + +# {0} = player name +moderation.alts.noAlts = {0} no tiene multicuentas en línea. + +# {0} = ip address (e.g. "1.2.3.4") +moderation.ipBan.invalidIP = {0} no es una dirección de IP válida + +# {0} = player name +moderation.ipBan.banned = {0} ha sido baneado de IP + +# {0} = player name or ip address (e.g. "Notch" or "1.2.3.4") +# {1} = number of alternate accounts + +# {0} = player name + + +# {0} = punishment reason (e.g. "Hacking is not allowed") + +# {0} = player name +# {1} = another player name + +# {0} = player name +# {1} = past duration (e.g. "5 minutes ago") + +# {0} = player name +moderation.freeze.freeze = Has congelado a {0} + +# {0} = player name +moderation.freeze.unfreeze = Has descongelado a {0} + +# {0} = player name + +# {0} = player name + +moderation.freeze.itemName = Congelador de jugadores + +moderation.freeze.itemDescription = Click derecho en un jugador para congelarlo / descongelarlo + + +# {0} = player name +moderation.freeze.exempt = {0} no puede ser congelado + +# {0} = player name + +# {0} = player name + +# {0} = number of players +# {1} = list of player names (e.g. "Alice, Bob, and Jerry") + +# {0} = number of players +# {1} = list of player names + + +# {0} = staff player name +# {1} = target player name + +# {0} = staff player name +# {1} = target player name + +moderation.defuse.water = No puedes desactivar TNT en el agua. + +moderation.defuse.enemy = No puedes desactivar la TNT enemiga. + +moderation.defuse.displayName = Desactivador de TNT + +moderation.defuse.tooltip = Click derecho para desactivar la TNT en un radio de 5 bloques + +moderation.defuse.world = Has desactivado la TNT del mundo. + +# {0} = player name +moderation.defuse.player = Has desactivado la TNT de {0}. + +# {0} = reporter player name +# {1} = accused player name +# {2} = reason for report (e.g. "Is griefing my home") +moderation.report.notify = {0} ha reportado a {1}\: {2} +moderation.report.acknowledge = Se tratará el problema pronto. + +# {0} = number of seconds +moderation.afk.warn = Serás desconectado por inactividad en {0} segundos + +moderation.afk.kick = Has sido desconectado por inactividad + + + + diff --git a/util/src/main/i18n/translations/moderation_es_ES.properties b/util/src/main/i18n/translations/moderation_es_ES.properties index 173104b008..9fdd5036b9 100644 --- a/util/src/main/i18n/translations/moderation_es_ES.properties +++ b/util/src/main/i18n/translations/moderation_es_ES.properties @@ -22,9 +22,12 @@ # {0} = staff member name (e.g. "Notch") # {0} = duration (e.g. "2 weeks") +moderation.screen.expires = Expira en {0} +moderation.mute.list = Jugadores silenciados +moderation.mute.none = ¡No hay jugadores silenciados en línea\! # {0} = player name @@ -41,12 +44,16 @@ # {0} = player name +moderation.alts.header = Multi-Cuentas # {0} = player name +moderation.alts.noAlts = {0} no tiene multicuentas en línea. # {0} = ip address (e.g. "1.2.3.4") +moderation.ipBan.invalidIP = {0} no es una dirección de IP válida # {0} = player name +moderation.ipBan.banned = {0} ha sido baneado de IP # {0} = player name or ip address (e.g. "Notch" or "1.2.3.4") # {1} = number of alternate accounts @@ -69,16 +76,13 @@ moderation.freeze.freeze = Has congelado a {0} moderation.freeze.unfreeze = Has descongelado a {0} # {0} = player name -moderation.freeze.frozen = Has sido congelado por {0} # {0} = player name -moderation.freeze.unfrozen = Has sido descongelado por {0} moderation.freeze.itemName = Congelador de jugadores moderation.freeze.itemDescription = Click derecho en un jugador para congelarlo / descongelarlo -moderation.freeze.notEnabled = La congelación no está habilitada. # {0} = player name moderation.freeze.exempt = {0} no puede ser congelado @@ -127,6 +131,3 @@ moderation.afk.kick = Has sido desconectado por inactividad - - - diff --git a/util/src/main/i18n/translations/moderation_es_MX.properties b/util/src/main/i18n/translations/moderation_es_MX.properties index 173104b008..9fdd5036b9 100644 --- a/util/src/main/i18n/translations/moderation_es_MX.properties +++ b/util/src/main/i18n/translations/moderation_es_MX.properties @@ -22,9 +22,12 @@ # {0} = staff member name (e.g. "Notch") # {0} = duration (e.g. "2 weeks") +moderation.screen.expires = Expira en {0} +moderation.mute.list = Jugadores silenciados +moderation.mute.none = ¡No hay jugadores silenciados en línea\! # {0} = player name @@ -41,12 +44,16 @@ # {0} = player name +moderation.alts.header = Multi-Cuentas # {0} = player name +moderation.alts.noAlts = {0} no tiene multicuentas en línea. # {0} = ip address (e.g. "1.2.3.4") +moderation.ipBan.invalidIP = {0} no es una dirección de IP válida # {0} = player name +moderation.ipBan.banned = {0} ha sido baneado de IP # {0} = player name or ip address (e.g. "Notch" or "1.2.3.4") # {1} = number of alternate accounts @@ -69,16 +76,13 @@ moderation.freeze.freeze = Has congelado a {0} moderation.freeze.unfreeze = Has descongelado a {0} # {0} = player name -moderation.freeze.frozen = Has sido congelado por {0} # {0} = player name -moderation.freeze.unfrozen = Has sido descongelado por {0} moderation.freeze.itemName = Congelador de jugadores moderation.freeze.itemDescription = Click derecho en un jugador para congelarlo / descongelarlo -moderation.freeze.notEnabled = La congelación no está habilitada. # {0} = player name moderation.freeze.exempt = {0} no puede ser congelado @@ -127,6 +131,3 @@ moderation.afk.kick = Has sido desconectado por inactividad - - - diff --git a/util/src/main/i18n/translations/moderation_fr_FR.properties b/util/src/main/i18n/translations/moderation_fr_FR.properties index fce55ed48e..8848f479e2 100644 --- a/util/src/main/i18n/translations/moderation_fr_FR.properties +++ b/util/src/main/i18n/translations/moderation_fr_FR.properties @@ -1,66 +1,102 @@ # TODO: Rename some keys and move others to misc # {0} = Type of punishment +moderation.type = Type \: {0} +moderation.type.kick = Expulsé +moderation.type.mute = Rendu muet +moderation.type.warn = Averti +moderation.type.ban = Ban permanent # {0} = duration of the ban (e.g. "7 days") +moderation.type.temp_ban = ban de {0} # {0} = number of online staff # {1} = list of staff names (e.g. "Bob, Alice, and Jerry") +moderation.staff.name = Staff Connecté ({0}) \: {1} +moderation.staff.empty = Aucun staff en ligne \:( # {0} = punishment reason (e.g. "Hacking is not allowed") +moderation.screen.kick = Vous avez été éjecté pour {0} # {0} = punishment reason +moderation.screen.ban = Vous avez été banni définitivement pour {0} # {0} = punishment reason +moderation.screen.temp_ban = Vous avez été temporairement banni pour {0} # {0} = a http link (e.g. "https://example.com/rules") +moderation.screen.rulesLink = Veuillez consulter nos règles sur {0} # {0} = staff member name (e.g. "Notch") +moderation.screen.signoff = Émis par {0} # {0} = duration (e.g. "2 weeks") +moderation.screen.expires = Expire dans {0} +moderation.mute.message = Vous avez été rendu muet et ne pouvez pas envoyer de messages dans le chat +moderation.mute.list = Joueurs muets +moderation.mute.none = Il n'y a pas de joueurs muets en ligne \! # {0} = player name +moderation.mute.hover = Cliquez pour rendre la parole à {0} # {0} = player name +moderation.mute.target = {0} est muet et ne peut pas recevoir de messages # {0} = player name +moderation.mute.existing = {0} est déjà muet \! # {0} = player name +moderation.unmute.sender = Vous avez rendu la parole à {0} +moderation.unmute.target = La parole vous a été rendu et vous pouvez maintenant envoyer des messages # {0} = player name +moderation.unmute.none = {0} n''est pas muet. +moderation.reports.none = Il n'y a pas eu de rapports récents \! +moderation.reports.header = Rapports récents # {0} = player name +moderation.reports.hover = Signalé par {0} +moderation.alts.header = Comptes Alternatifs # {0} = player name +moderation.alts.noAlts = {0} n''a pas de comptes alternatifs en ligne. # {0} = ip address (e.g. "1.2.3.4") +moderation.ipBan.invalidIP = {0} n''est pas une adresse IP valide # {0} = player name +moderation.ipBan.banned = L''IP de {0} a été bannie # {0} = player name or ip address (e.g. "Notch" or "1.2.3.4") # {1} = number of alternate accounts +moderation.ipBan.bannedWithAlts = {0} a été banni ainsi que {1} comptes alternatifs en ligne # {0} = player name +moderation.records.lookupNone = {0} n''a pas de casier judiciaire +moderation.records.header = Casier Judiciaire # {0} = punishment reason (e.g. "Hacking is not allowed") +moderation.records.reason = Raison \: {0} # {0} = player name # {1} = another player name +moderation.similarIP.loginEvent = {0} a une adresse IP similaire au joueur banni {1} # {0} = player name # {1} = past duration (e.g. "5 minutes ago") +moderation.similarIP.hover = Banni par {0}, {1} # {0} = player name moderation.freeze.freeze = Vous avez gelé {0} @@ -69,36 +105,43 @@ moderation.freeze.freeze = Vous avez gelé {0} moderation.freeze.unfreeze = Vous avez dégelé {0} # {0} = player name -moderation.freeze.frozen = Vous avez été gelé par {0} +moderation.freeze.frozen = Vous avez été gelé # {0} = player name -moderation.freeze.unfrozen = Vous avez été dégelé par {0} +moderation.freeze.unfrozen = Vous avez été dégelé -moderation.freeze.itemName = Pétrificateur +moderation.freeze.itemName = Geler un joueur moderation.freeze.itemDescription = Clic droit sur un joueur pour le geler/dégeler -moderation.freeze.notEnabled = Le gel de joueurs n'est pas activé. +moderation.freeze.notEnabled = Le gel de joueurs n'est pas activé # {0} = player name moderation.freeze.exempt = {0} ne peut pas être gelé # {0} = player name +moderation.freeze.alreadyFrozen = {0} est déjà gelé # {0} = player name +moderation.freeze.alreadyThawed = {0} n''est pas gelé # {0} = number of players # {1} = list of player names (e.g. "Alice, Bob, and Jerry") +moderation.freeze.frozenList.online = Joueurs gelés ({0}) \: {1} # {0} = number of players # {1} = list of player names +moderation.freeze.frozenList.offline = Joueurs gelés déconnectés ({0}) \: {1} +moderation.freeze.frozenList.none = Il n'y a pas de joueurs gelés \! # {0} = staff player name # {1} = target player name +moderation.freeze.broadcast.frozen = {0} a gelé {1} # {0} = staff player name # {1} = target player name +moderation.freeze.broadcast.thaw = {0} a débloqué {1} moderation.defuse.water = Vous ne pouvez pas désamorcer la TNT dans l'eau. @@ -116,15 +159,18 @@ moderation.defuse.player = Vous avez désamorcé la TNT de {0}. # {0} = reporter player name # {1} = accused player name # {2} = reason for report (e.g. "Is griefing my home") +moderation.report.notify = {0} a signalé {1} \: {2} +moderation.report.acknowledge = Le rapport sera examiné sous peu. # {0} = number of seconds moderation.afk.warn = Vous serez déconnecté pour inactivité dans {0} secondes moderation.afk.kick = Vous avez été déconnecté pour inactivité +vanish.activate = Vous êtes invisible \! +vanish.deactivate = Vous êtes maintenant visible \! +vanish.chat.deny = Lorsque vous êtes invisible, vous n'avez qu'accès au chat admin - - - +vanish.hotbar = Vous êtes actuellement invisible diff --git a/util/src/main/i18n/translations/moderation_gl_ES.properties b/util/src/main/i18n/translations/moderation_gl_ES.properties index 3da611a61b..df8246921d 100644 --- a/util/src/main/i18n/translations/moderation_gl_ES.properties +++ b/util/src/main/i18n/translations/moderation_gl_ES.properties @@ -69,16 +69,13 @@ moderation.freeze.freeze = Ti foches conxelado {0} moderation.freeze.unfreeze = Desconxelaches a {0} # {0} = player name -moderation.freeze.frozen = Fuches conxelado por {0} # {0} = player name -moderation.freeze.unfrozen = Fuches desconxelado por {0} moderation.freeze.itemName = Conxelador de xogadores moderation.freeze.itemDescription = Click dereito nun xogador para conxelalo / desconxelalo -moderation.freeze.notEnabled = A conxelación non está habilitada. # {0} = player name moderation.freeze.exempt = {0} non pode ser conxelado @@ -125,6 +122,3 @@ moderation.afk.kick = Fuches desconectado por inactividade - - - diff --git a/util/src/main/i18n/translations/moderation_it_IT.properties b/util/src/main/i18n/translations/moderation_it_IT.properties index 56c72eb255..07a760c260 100644 --- a/util/src/main/i18n/translations/moderation_it_IT.properties +++ b/util/src/main/i18n/translations/moderation_it_IT.properties @@ -69,16 +69,13 @@ moderation.freeze.freeze = Sei stato immobilizzato {0} moderation.freeze.unfreeze = Sei stato liberato {0} # {0} = player name -moderation.freeze.frozen = Sei stato immobilizzato da {0} # {0} = player name -moderation.freeze.unfrozen = Sei stato liberato da {0} moderation.freeze.itemName = Immobilizzatore di giocatori moderation.freeze.itemDescription = Clicca col destro su un giocatore per immobilizzarlo/liberarlo -moderation.freeze.notEnabled = L'immobilizzazione non è attivata. # {0} = player name moderation.freeze.exempt = {0} non può essere immobilizzato @@ -125,6 +122,3 @@ moderation.afk.kick = Sei stato disconnesso per inattività - - - diff --git a/util/src/main/i18n/translations/moderation_ja_JP.properties b/util/src/main/i18n/translations/moderation_ja_JP.properties index 56594f5e81..8e9cde0ea2 100644 --- a/util/src/main/i18n/translations/moderation_ja_JP.properties +++ b/util/src/main/i18n/translations/moderation_ja_JP.properties @@ -70,16 +70,13 @@ moderation.freeze.freeze = あなたは、{0}を凍結しました。 moderation.freeze.unfreeze = あなたは、凍結解除しました{0} # {0} = player name -moderation.freeze.frozen = あなたは{0}によって凍結されました。 # {0} = player name -moderation.freeze.unfrozen = あなたは{0}によって凍結を解除されました。 moderation.freeze.itemName = プレイヤー フリーザー moderation.freeze.itemDescription = 右クリックでプレイヤーをフリーズ/フリーズ解除することができます -moderation.freeze.notEnabled = フリーズは有効になっていません。 # {0} = player name moderation.freeze.exempt = {0} をフリーズすることはできません。 @@ -126,6 +123,3 @@ moderation.afk.kick = 放置されていたため切断されました - - - diff --git a/util/src/main/i18n/translations/moderation_ko_KR.properties b/util/src/main/i18n/translations/moderation_ko_KR.properties index 32f5768baa..bc1d6c0aa5 100644 --- a/util/src/main/i18n/translations/moderation_ko_KR.properties +++ b/util/src/main/i18n/translations/moderation_ko_KR.properties @@ -9,10 +9,10 @@ moderation.type.mute = 채팅 금지 moderation.type.warn = 경고 -moderation.type.ban = 영구 정지 +moderation.type.ban = 영구 차단 # {0} = duration of the ban (e.g. "7 days") -moderation.type.temp_ban = {0} 동안 정지 +moderation.type.temp_ban = {0} 동안 차단 # {0} = number of online staff # {1} = list of staff names (e.g. "Bob, Alice, and Jerry") @@ -23,10 +23,10 @@ moderation.staff.empty = 온라인 스탭이 없습니다 \:( moderation.screen.kick = {0} 사유로 추방되었습니다 # {0} = punishment reason -moderation.screen.ban = {0} 사유로 영구 정지되었습니다 +moderation.screen.ban = {0} 사유로 영구 차단되었습니다 # {0} = punishment reason -moderation.screen.temp_ban = {0} 사유로 일시적으로 정지되었습니다 +moderation.screen.temp_ban = {0} 사유로 일시적으로 차단되었습니다 # {0} = a http link (e.g. "https://example.com/rules") moderation.screen.rulesLink = {0}에서 저희의 규칙을 검토하세요 @@ -37,7 +37,6 @@ moderation.screen.signoff = {0}에 의해 발표됨 # {0} = duration (e.g. "2 weeks") moderation.screen.expires = {0}후 만료 -moderation.mute.message = 당신은 채팅이 금지되어 채팅 메시지를 보낼 수 없습니다. moderation.mute.list = 채팅 금지된 플레이어 목록 @@ -47,7 +46,6 @@ moderation.mute.none = 접속 중인 플레이어 중 채팅이 금지된 플레 moderation.mute.hover = 클릭하여 {0}을(를) 채팅 금지 해제 # {0} = player name -moderation.mute.target = {0}이(가) 채팅이 금지되어 메시지를 받을 수 없습니다. # {0} = player name moderation.mute.existing = {0}은(는) 이미 채팅이 금지된 상태입니다. @@ -73,7 +71,6 @@ moderation.alts.header = 부계정 moderation.alts.noAlts = {0}은(는) 접속 중인 부계정이 없습니다. # {0} = ip address (e.g. "1.2.3.4") -moderation.ipBan.invalidIP = {0}은(는) 유효한 IP 주소가 아닙니다. # {0} = player name @@ -81,7 +78,6 @@ moderation.ipBan.invalidIP = {0}은(는) 유효한 IP 주소가 아닙니다. # {1} = number of alternate accounts # {0} = player name -moderation.records.lookupNone = {0} 는 처벌 기록이 없습니다. moderation.records.header = 처벌 정보 @@ -90,7 +86,6 @@ moderation.records.reason = 사유\: {0} # {0} = player name # {1} = another player name -moderation.similarIP.loginEvent = {0}은(는) 차단된 플레이어 {1}과(와) 유사한 IP를 가지고 있습니다. # {0} = player name # {1} = past duration (e.g. "5 minutes ago") @@ -103,23 +98,23 @@ moderation.freeze.freeze = {0}을(를) 동결시켰습니다 moderation.freeze.unfreeze = {0}의 동결을 해제하였습니다 # {0} = player name -moderation.freeze.frozen = {0}에 의해 고정되었습니다, # {0} = player name -moderation.freeze.unfrozen = {0} 에 의해 고정이 풀렸습니다. moderation.freeze.itemName = 플레이어 프리저 moderation.freeze.itemDescription = 플레이어를 우클릭하여 얼리거나 녹일 수 있습니다 -moderation.freeze.notEnabled = 얼릴수 없습니다 +moderation.freeze.notEnabled = 결빙이 활성화되어있지 않습니다 # {0} = player name moderation.freeze.exempt = {0} 는 얼릴수 없습니다 # {0} = player name +moderation.freeze.alreadyFrozen = {0}은(는) 이미 얼어있습니다 # {0} = player name +moderation.freeze.alreadyThawed = {0}은(는) 얼어있지 않습니다 # {0} = number of players # {1} = list of player names (e.g. "Alice, Bob, and Jerry") @@ -140,7 +135,7 @@ moderation.defuse.enemy = 상대 팀이 설치한 TNT는 해체할 수 없습니 moderation.defuse.displayName = TNT 해체기 -moderation.defuse.tooltip = 우클릭하여 5블럭 내에 있는 TNT를 해체할 수 있습니다. +moderation.defuse.tooltip = 우클릭하여 5블록 내에 있는 TNT를 해체할 수 있습니다. moderation.defuse.world = 맵의 TNT가 해체되었습니다. @@ -161,6 +156,3 @@ moderation.afk.kick = 활동이 없어 연결이 끊어졌습니다 - - - diff --git a/util/src/main/i18n/translations/moderation_lol_US.properties b/util/src/main/i18n/translations/moderation_lol_US.properties index 68450d0ed4..d189719693 100644 --- a/util/src/main/i18n/translations/moderation_lol_US.properties +++ b/util/src/main/i18n/translations/moderation_lol_US.properties @@ -1,7 +1,9 @@ # TODO: Rename some keys and move others to misc # {0} = Type of punishment +moderation.type = Kind\: {0} +moderation.type.kick = Kickd moderation.type.mute = Silencd @@ -10,6 +12,7 @@ moderation.type.warn = uh oh\! moderation.type.ban = master kat has bannd u from dis srvr # {0} = duration of the ban (e.g. "7 days") +moderation.type.temp_ban = {0} BAN # {0} = number of online staff # {1} = list of staff names (e.g. "Bob, Alice, and Jerry") @@ -17,34 +20,45 @@ moderation.staff.name = Online police ({0})\: {1} moderation.staff.empty = staff ish kat nappin # {0} = punishment reason (e.g. "Hacking is not allowed") +moderation.screen.kick = Ur wer kickd 4 {0} # {0} = punishment reason +moderation.screen.ban = You were BANND FOREVER 4 {0} # {0} = punishment reason +moderation.screen.temp_ban = You were BANND FOR A WHILE for {0} # {0} = a http link (e.g. "https://example.com/rules") moderation.screen.rulesLink = pls chek out the kat rules at {0} # {0} = staff member name (e.g. "Notch") +moderation.screen.signoff = Isuer police kitteh\: {0} # {0} = duration (e.g. "2 weeks") moderation.screen.expires = Sentence endin in {0} -moderation.mute.message = yawr mouth iz naw tapped and yu cannot spaek. +moderation.mute.message = U haev ben silencd and kant chat wut utur kittens +moderation.mute.list = Mutd Kittehs +moderation.mute.none = Ther r nu mutd kittehs onlin\! # {0} = player name moderation.mute.hover = punch to taek da tape off {0}''s mouht # {0} = player name +moderation.mute.target = {0} iz mutd and kant recieve msgs from othah kittehs # {0} = player name +moderation.mute.existing = {0} iz alrdy mutd lol\! # {0} = player name +moderation.unmute.sender = U haev unmutd {0} +moderation.unmute.target = U haev ben unmutd and may naw send msgs # {0} = player name +moderation.unmute.none = {0} iz nawt mutd. moderation.reports.none = there'z ben naw recnt civil complaintz\! @@ -59,15 +73,17 @@ moderation.alts.header = Alt-KITTEHS moderation.alts.noAlts = {0} haz no more kittehs online. ;( # {0} = ip address (e.g. "1.2.3.4") -moderation.ipBan.invalidIP = {0} is no valid magik numbrz. +moderation.ipBan.invalidIP = {0} arnt valid magik numbahs # {0} = player name +moderation.ipBan.banned = {0} haz ben numericaly bandd\!\!\! # {0} = player name or ip address (e.g. "Notch" or "1.2.3.4") # {1} = number of alternate accounts +moderation.ipBan.bannedWithAlts = {0} haz ben numerically band with their onlin alt kats\: {1} as well kthxbai # {0} = player name -moderation.records.lookupNone = {0} haz nu criminal recowrd +moderation.records.lookupNone = {0} haz nu criminal recarwd moderation.records.header = crime ifnormashtion @@ -76,40 +92,56 @@ moderation.records.reason = Why\: {0} # {0} = player name # {1} = another player name +moderation.similarIP.loginEvent = {0} kitteh haz similr numbahs to criminal kitteh {1} # {0} = player name # {1} = past duration (e.g. "5 minutes ago") +moderation.similarIP.hover = BANND bai {0}, {1} # {0} = player name +moderation.freeze.freeze = U haev frozn {0} # {0} = player name +moderation.freeze.unfreeze = U haev defrostd {0} # {0} = player name +moderation.freeze.frozen = U haev been immobilisd xd # {0} = player name +moderation.freeze.unfrozen = U haev ben uninmoolissd moderation.freeze.itemName = playur immobiliser +moderation.freeze.itemDescription = Right-paw a kitteh to frez/thw them +moderation.freeze.notEnabled = Immobolisin iz cant do # {0} = player name +moderation.freeze.exempt = {0} kitteh canot b frzn # {0} = player name +moderation.freeze.alreadyFrozen = {0} iz alrdy immobolisd lol # {0} = player name +moderation.freeze.alreadyThawed = {0} iaz nawt immbolisd # {0} = number of players # {1} = list of player names (e.g. "Alice, Bob, and Jerry") +moderation.freeze.frozenList.online = Frozn kittehs ({0})\: {1} # {0} = number of players # {1} = list of player names +moderation.freeze.frozenList.offline = Offlinez frozn Kittehs ({0})\: {1} +moderation.freeze.frozenList.none = Ther r nu frozn kittehs\! # {0} = staff player name # {1} = target player name +moderation.freeze.broadcast.frozen = {0} haz frozn {1} # {0} = staff player name # {1} = target player name +moderation.freeze.broadcast.thaw = {0} haz unfrozn {1} moderation.defuse.water = You cannt turn BOOM off in watr. @@ -117,6 +149,7 @@ moderation.defuse.enemy = You kant defus enmy BOOM. moderation.defuse.displayName = BOOM defuzr +moderation.defuse.tooltip = Right-paw to defuz BOOM in a 5-blok radus moderation.defuse.world = u broke world BOOM. @@ -134,9 +167,10 @@ moderation.afk.warn = U will b kickd 4 sleepin in {0} secundz moderation.afk.kick = U waz kickd for sleepin +vanish.activate = u dissapeard\! +vanish.deactivate = u appeard\! +vanish.chat.deny = U cawn only spaek wit da police kittehs when dissapeard - - - +vanish.hotbar = Ur are dissapeard diff --git a/util/src/main/i18n/translations/moderation_ms_MY.properties b/util/src/main/i18n/translations/moderation_ms_MY.properties index eb448143e3..892763f7bb 100644 --- a/util/src/main/i18n/translations/moderation_ms_MY.properties +++ b/util/src/main/i18n/translations/moderation_ms_MY.properties @@ -69,16 +69,13 @@ moderation.freeze.freeze = Anda telah membeku {0} moderation.freeze.unfreeze = Anda telah berhenti membekukan {0} # {0} = player name -moderation.freeze.frozen = Anda telah dibekukan oleh {0} # {0} = player name -moderation.freeze.unfrozen = Anda telah berhenti dibekukan oleh {0} moderation.freeze.itemName = Pembekuan Pemain moderation.freeze.itemDescription = Klik kanan seorang pemain untuk membekukan/berhenti membekukan mereka -moderation.freeze.notEnabled = Pembekuan tidak diperbolehkan. # {0} = player name moderation.freeze.exempt = {0} tidak boleh dibekukan @@ -125,6 +122,3 @@ moderation.afk.kick = Anda telah diputuskan kerana tidak aktif - - - diff --git a/util/src/main/i18n/translations/moderation_nl_NL.properties b/util/src/main/i18n/translations/moderation_nl_NL.properties index 20a533df8c..435afec8bd 100644 --- a/util/src/main/i18n/translations/moderation_nl_NL.properties +++ b/util/src/main/i18n/translations/moderation_nl_NL.properties @@ -69,16 +69,13 @@ moderation.freeze.freeze = Je hebt {0} bevroren moderation.freeze.unfreeze = Je hebt {0} ontdooid # {0} = player name -moderation.freeze.frozen = Je bent bevroren door {0} # {0} = player name -moderation.freeze.unfrozen = {0} heeft je ontdooid moderation.freeze.itemName = Speler bevriezen moderation.freeze.itemDescription = Klik rechts op een speler om hem te bevriezen of te ontdooien -moderation.freeze.notEnabled = Bevriezen is niet ingeschakeld. # {0} = player name moderation.freeze.exempt = {0} mag niet bevroren worden @@ -125,6 +122,3 @@ moderation.afk.kick = Wegens inactiviteit is je verbinding verbroken - - - diff --git a/util/src/main/i18n/translations/moderation_no_NO.properties b/util/src/main/i18n/translations/moderation_no_NO.properties index 86b3f2c8d2..ade24c3dcc 100644 --- a/util/src/main/i18n/translations/moderation_no_NO.properties +++ b/util/src/main/i18n/translations/moderation_no_NO.properties @@ -1,17 +1,23 @@ # TODO: Rename some keys and move others to misc # {0} = Type of punishment +moderation.type = Type\: {0} moderation.type.kick = Kastet ut +moderation.type.mute = Dempet moderation.type.warn = Advart +moderation.type.ban = Permanent utestengelse # {0} = duration of the ban (e.g. "7 days") +moderation.type.temp_ban = utestengelse\: {0} # {0} = number of online staff # {1} = list of staff names (e.g. "Bob, Alice, and Jerry") +moderation.staff.name = Online personale({0})\: {1} +moderation.staff.empty = Ikke noe personale pålogget \:( # {0} = punishment reason (e.g. "Hacking is not allowed") moderation.screen.kick = Du ble kastet ut for {0} @@ -23,34 +29,50 @@ moderation.screen.ban = Du ble utestengt permanent for {0} moderation.screen.temp_ban = Du ble midlertidig utestengt for {0} # {0} = a http link (e.g. "https://example.com/rules") +moderation.screen.rulesLink = Vennligst se igjennom reglene våre her\: {0} # {0} = staff member name (e.g. "Notch") +moderation.screen.signoff = Utstedt av {0} # {0} = duration (e.g. "2 weeks") moderation.screen.expires = Utgår om {0} +moderation.mute.message = Du har blitt dempet og kan ikke sende meldinger i chatten +moderation.mute.list = Dempede spillere +moderation.mute.none = Det er ingen dempede spillere pålogget\! # {0} = player name +moderation.mute.hover = Trykk for å oppheve dempingen av {0} # {0} = player name +moderation.mute.target = {0} er dempet og ute av stand til å motta meldinger # {0} = player name +moderation.mute.existing = {0} er allerede dempet\! # {0} = player name +moderation.unmute.sender = Du har opphevet dempingen av {0} +moderation.unmute.target = Du er ikke lenger dempet og kan nå sende meldinger # {0} = player name +moderation.unmute.none = {0} er ikke dempet. +moderation.reports.header = Nylige anmeldelser # {0} = player name +moderation.reports.hover = Anmeldt av {0} +moderation.alts.header = Alt-kontoer # {0} = player name +moderation.alts.noAlts = {0} har ingen alternative kontoer online. # {0} = ip address (e.g. "1.2.3.4") +moderation.ipBan.invalidIP = {0} er ikke en gyldig IP-adresse # {0} = player name @@ -61,9 +83,11 @@ moderation.screen.expires = Utgår om {0} # {0} = punishment reason (e.g. "Hacking is not allowed") +moderation.records.reason = Årsak\: {0} # {0} = player name # {1} = another player name +moderation.similarIP.loginEvent = {0} har en lignende IP som den utestengte spilleren {1} # {0} = player name # {1} = past duration (e.g. "5 minutes ago") @@ -76,16 +100,15 @@ moderation.freeze.freeze = Du har frosset {0} moderation.freeze.unfreeze = Du har tint {0} # {0} = player name -moderation.freeze.frozen = Du har blitt frosset av {0} +moderation.freeze.frozen = Du har blitt frosset # {0} = player name -moderation.freeze.unfrozen = Du har blitt tint av {0} +moderation.freeze.unfrozen = Du har blitt tint moderation.freeze.itemName = Spiller Fryser moderation.freeze.itemDescription = Høyreklikk en spiller for å fryse/tine dem -moderation.freeze.notEnabled = Frysing er ikke aktivert. # {0} = player name moderation.freeze.exempt = {0} kan ikke bli frosset @@ -100,6 +123,7 @@ moderation.freeze.exempt = {0} kan ikke bli frosset # {0} = number of players # {1} = list of player names +moderation.freeze.frozenList.none = Det er ingen frosne spillere\! # {0} = staff player name # {1} = target player name @@ -130,9 +154,8 @@ moderation.afk.warn = Du vil bli frakoblet for inaktivitet om {0} sekunder moderation.afk.kick = Du ble frakoblet for inaktivitet +vanish.activate = Du har blitt usynlig\! - - - +vanish.deactivate = Du er nå synlig\! diff --git a/util/src/main/i18n/translations/moderation_pl_PL.properties b/util/src/main/i18n/translations/moderation_pl_PL.properties index 199a00e49c..af4aa5d1d1 100644 --- a/util/src/main/i18n/translations/moderation_pl_PL.properties +++ b/util/src/main/i18n/translations/moderation_pl_PL.properties @@ -69,16 +69,13 @@ moderation.freeze.freeze = Został/a zamrożony/a {0} moderation.freeze.unfreeze = Został/a odmrożony/a {0} # {0} = player name -moderation.freeze.frozen = Zostałeś/aś zamrożony/a przez {0} # {0} = player name -moderation.freeze.unfrozen = Zostałeś/aś odmrożony/a przez {0} moderation.freeze.itemName = Zamrażarka Graczów moderation.freeze.itemDescription = Kliknij prawym przyciskiem myszy aby zamrozić/rozmrozić gracza -moderation.freeze.notEnabled = Zamrożenie nie jest włączona. # {0} = player name moderation.freeze.exempt = {0} nie może być zamrożony/a @@ -127,6 +124,3 @@ moderation.afk.kick = Zostałeś odłączony z powodu braku aktywności - - - diff --git a/util/src/main/i18n/translations/moderation_pt_BR.properties b/util/src/main/i18n/translations/moderation_pt_BR.properties index 9613ec94d6..3c23132202 100644 --- a/util/src/main/i18n/translations/moderation_pt_BR.properties +++ b/util/src/main/i18n/translations/moderation_pt_BR.properties @@ -69,16 +69,13 @@ moderation.freeze.freeze = Você congelou {0} moderation.freeze.unfreeze = Você descongelou {0} # {0} = player name -moderation.freeze.frozen = Você foi congelado por {0} # {0} = player name -moderation.freeze.unfrozen = Você foi descongelado por {0} moderation.freeze.itemName = Congelador de jogador moderation.freeze.itemDescription = Clique com o botão direito em um jogador para congelar/descongelar ele -moderation.freeze.notEnabled = Congelamento não está ativado. # {0} = player name moderation.freeze.exempt = {0} não pode ser congelado @@ -125,6 +122,3 @@ moderation.afk.kick = Você foi desconectado por inatividade - - - diff --git a/util/src/main/i18n/translations/moderation_ro_RO.properties b/util/src/main/i18n/translations/moderation_ro_RO.properties index 5425a3752e..223a101b4c 100644 --- a/util/src/main/i18n/translations/moderation_ro_RO.properties +++ b/util/src/main/i18n/translations/moderation_ro_RO.properties @@ -5,6 +5,7 @@ moderation.type = Tip\: {0} moderation.type.kick = L-a dat afară pe +moderation.type.mute = L-a dat pe mut pe moderation.type.warn = L-a avertizat pe @@ -36,19 +37,28 @@ moderation.screen.signoff = Emisă de {0} # {0} = duration (e.g. "2 weeks") moderation.screen.expires = Expiră în {0} +moderation.mute.message = Ai fost dat pe mut și nu poți trimite mesaje în chat +moderation.mute.list = Jucători dați pe mut +moderation.mute.none = Nu sunt jucători dați pe mut\! # {0} = player name +moderation.mute.hover = Fă clic pentru a-l scoate de pe mut pe {0} # {0} = player name +moderation.mute.target = {0} este dat pe mut și nu poate primi mesaje # {0} = player name +moderation.mute.existing = {0} este deja dat pe mut\! # {0} = player name +moderation.unmute.sender = L-ai scos de pe mut pe {0} +moderation.unmute.target = Ai fost scos de pe mut și acum poți trimite mesaje # {0} = player name +moderation.unmute.none = {0} nu este dat pe mut. moderation.reports.none = Nu există rapoarte recente\! @@ -63,15 +73,17 @@ moderation.alts.header = Conturi alternative moderation.alts.noAlts = {0} nu are conturi alternative online. # {0} = ip address (e.g. "1.2.3.4") -moderation.ipBan.invalidIP = {0} nu este o adresă IP validă. +moderation.ipBan.invalidIP = {0} nu este o adresă IP validă # {0} = player name +moderation.ipBan.banned = IP-ul lui {0} a fost banat # {0} = player name or ip address (e.g. "Notch" or "1.2.3.4") # {1} = number of alternate accounts +moderation.ipBan.bannedWithAlts = IP-ul lui {0} a fost banat, împreună cu {1} alt-uri online # {0} = player name -moderation.records.lookupNone = {0} nu a mai fost pedepsit. +moderation.records.lookupNone = {0} nu a mai fost pedepsit moderation.records.header = Info pedeapsă @@ -80,7 +92,7 @@ moderation.records.reason = Motiv\: {0} # {0} = player name # {1} = another player name -moderation.similarIP.loginEvent = {0} are un IP asemănător cu cel al jucătorului banat {1}. +moderation.similarIP.loginEvent = {0} are un IP asemănător cu cel al jucătorului banat {1} # {0} = player name # {1} = past duration (e.g. "5 minutes ago") @@ -93,36 +105,43 @@ moderation.freeze.freeze = L-ai îngheţat pe {0} moderation.freeze.unfreeze = L-ai dezgheţat pe {0} # {0} = player name -moderation.freeze.frozen = Ai fost îngheţat de {0} +moderation.freeze.frozen = Ai fost îngheţat # {0} = player name -moderation.freeze.unfrozen = Ai fost dezgheţat de {0} +moderation.freeze.unfrozen = Ai fost dezgheţat moderation.freeze.itemName = Îngheţător de jucători moderation.freeze.itemDescription = Fă clic dreapta pe un jucător a îl îngheţa/dezgheţa -moderation.freeze.notEnabled = Îngheţarea nu este activată. +moderation.freeze.notEnabled = Îngheţarea nu este activată # {0} = player name moderation.freeze.exempt = {0} nu poate fi îngheţat # {0} = player name +moderation.freeze.alreadyFrozen = {0} este deja înghețat # {0} = player name +moderation.freeze.alreadyThawed = {0} nu este înghețat # {0} = number of players # {1} = list of player names (e.g. "Alice, Bob, and Jerry") +moderation.freeze.frozenList.online = Jucători înghețați ({0})\: {1} # {0} = number of players # {1} = list of player names +moderation.freeze.frozenList.offline = Jucători înghețați offline ({0})\: {1} +moderation.freeze.frozenList.none = Nu sunt jucători înghețați\! # {0} = staff player name # {1} = target player name +moderation.freeze.broadcast.frozen = {0} l-a înghețat pe {1} # {0} = staff player name # {1} = target player name +moderation.freeze.broadcast.thaw = {0} l-a dezghețat pe {1} moderation.defuse.water = Nu poţi dezamorsa TNT în apă. @@ -130,7 +149,7 @@ moderation.defuse.enemy = Nu poţi dezamorsa TNT inamic. moderation.defuse.displayName = Dezamorsator de TNT -moderation.defuse.tooltip = Fă clic dreapta pentru a dezamorsa TNT într-o rază de 5 blocuri +moderation.defuse.tooltip = Clic dreapta va dezamorsa TNT într-o rază de 5 blocuri moderation.defuse.world = Ai dezamorsat TNT-ul lumii. @@ -148,9 +167,10 @@ moderation.afk.warn = Vei fi deconectat pentru inactivitate în {0} secunde moderation.afk.kick = Ai fost deconectat pentru inactivitate +vanish.activate = Ai dispărut\! +vanish.deactivate = Ești vizibil\! +vanish.chat.deny = Poți folosi doar chat-ul de administratori cât timp ești invizibil - - - +vanish.hotbar = Ești invizibil diff --git a/util/src/main/i18n/translations/moderation_ru_RU.properties b/util/src/main/i18n/translations/moderation_ru_RU.properties index 5330881e64..d5f4e2ab3a 100644 --- a/util/src/main/i18n/translations/moderation_ru_RU.properties +++ b/util/src/main/i18n/translations/moderation_ru_RU.properties @@ -37,7 +37,7 @@ moderation.screen.signoff = Выпущено {0} # {0} = duration (e.g. "2 weeks") moderation.screen.expires = Истекает через {0} -moderation.mute.message = Вы были замучены и не можете отправлять сообщения в чате. +moderation.mute.message = Вы были замучены и не можете отправлять сообщения в чате moderation.mute.list = Замученные игроки @@ -47,7 +47,7 @@ moderation.mute.none = В сети нет замученных игроков\! moderation.mute.hover = Нажмите, чтобы размутить {0} # {0} = player name -moderation.mute.target = {0} замучен и не может получать сообщения. +moderation.mute.target = {0} замучен и не может получать сообщения # {0} = player name moderation.mute.existing = {0} уже замучен\! @@ -73,15 +73,17 @@ moderation.alts.header = Альт-аккаунты moderation.alts.noAlts = У {0} нет альт-аккаунтов. # {0} = ip address (e.g. "1.2.3.4") -moderation.ipBan.invalidIP = {0} не является корректным IP-адресом. +moderation.ipBan.invalidIP = {0} не является корректным IP-адресом # {0} = player name +moderation.ipBan.banned = {0} был забанен по IP # {0} = player name or ip address (e.g. "Notch" or "1.2.3.4") # {1} = number of alternate accounts +moderation.ipBan.bannedWithAlts = {0} и {1} альт-аккаунтов в сети были забанены по IP # {0} = player name -moderation.records.lookupNone = {0} никогда не был наказан. +moderation.records.lookupNone = {0} никогда не был наказан moderation.records.header = Информация о наказаниях @@ -90,7 +92,7 @@ moderation.records.reason = Причина\: {0} # {0} = player name # {1} = another player name -moderation.similarIP.loginEvent = IP игрока {0} похож на IP забаненного игрока {1}. +moderation.similarIP.loginEvent = IP игрока {0} похож на IP забаненного игрока {1} # {0} = player name # {1} = past duration (e.g. "5 minutes ago") @@ -103,36 +105,43 @@ moderation.freeze.freeze = Вы заморозили {0} moderation.freeze.unfreeze = Вы разморозили {0} # {0} = player name -moderation.freeze.frozen = Вы были заморожены {0} +moderation.freeze.frozen = Вы были заморожены # {0} = player name -moderation.freeze.unfrozen = Вы были разморожены {0} +moderation.freeze.unfrozen = Вы были разморожены moderation.freeze.itemName = Заморозить игрока moderation.freeze.itemDescription = ПКМ по игроку для заморозки -moderation.freeze.notEnabled = Эта команда отключена. +moderation.freeze.notEnabled = Заморозка отключена # {0} = player name moderation.freeze.exempt = {0} не может быть заморожен # {0} = player name +moderation.freeze.alreadyFrozen = {0} уже заморожен # {0} = player name +moderation.freeze.alreadyThawed = {0} сейчас не заморожен # {0} = number of players # {1} = list of player names (e.g. "Alice, Bob, and Jerry") +moderation.freeze.frozenList.online = Замороженные игроки ({0})\: {1} # {0} = number of players # {1} = list of player names +moderation.freeze.frozenList.offline = Замороженные игроки оффлайн ({0})\: {1} +moderation.freeze.frozenList.none = Нет замороженных игроков\! # {0} = staff player name # {1} = target player name +moderation.freeze.broadcast.frozen = {0} заморозил {1} # {0} = staff player name # {1} = target player name +moderation.freeze.broadcast.thaw = {0} разморозил {1} moderation.defuse.water = Вы не можете обезвреживать TNT в воде. @@ -158,9 +167,10 @@ moderation.afk.warn = Вы будете отключены от сервера moderation.afk.kick = Вы были отключены из-за бездействия +vanish.activate = Вы невидимы\! +vanish.deactivate = Теперь вы видимы\! +vanish.chat.deny = Вы можете использовать только чат администраторов в режиме невидимки - - - +vanish.hotbar = Сейчас вы невидимы diff --git a/util/src/main/i18n/translations/moderation_sv_SE.properties b/util/src/main/i18n/translations/moderation_sv_SE.properties index 3645171cf5..11a3b0c444 100644 --- a/util/src/main/i18n/translations/moderation_sv_SE.properties +++ b/util/src/main/i18n/translations/moderation_sv_SE.properties @@ -1,66 +1,102 @@ # TODO: Rename some keys and move others to misc # {0} = Type of punishment +moderation.type = Typ\: {0} +moderation.type.kick = Utsparkad +moderation.type.mute = Tystad +moderation.type.warn = Varnad +moderation.type.ban = Permanent bannlysning # {0} = duration of the ban (e.g. "7 days") +moderation.type.temp_ban = {0} bannlysning # {0} = number of online staff # {1} = list of staff names (e.g. "Bob, Alice, and Jerry") +moderation.staff.name = Personal online ({0})\: {1} +moderation.staff.empty = Ingen personal online \:( # {0} = punishment reason (e.g. "Hacking is not allowed") +moderation.screen.kick = Du sparkades ut för {0} # {0} = punishment reason +moderation.screen.ban = Du bannades permanent för {0} # {0} = punishment reason +moderation.screen.temp_ban = Du blev tillfälligt bannad för {0} # {0} = a http link (e.g. "https://example.com/rules") +moderation.screen.rulesLink = Vänligen granska våra regler på {0} # {0} = staff member name (e.g. "Notch") +moderation.screen.signoff = Utfärdad av {0} # {0} = duration (e.g. "2 weeks") +moderation.screen.expires = Förfaller om {0} +moderation.mute.message = Du har blivit nedtystad och kan inte skicka chattmeddelanden +moderation.mute.list = Nedtystade spelare +moderation.mute.none = Det finns inga tystade spelare online\! # {0} = player name +moderation.mute.hover = Klicka för att avtysta {0} # {0} = player name +moderation.mute.target = {0} är tystad och kan inte ta emot meddelanden # {0} = player name +moderation.mute.existing = {0} är redan tystad\! # {0} = player name +moderation.unmute.sender = Du har avtystat {0} +moderation.unmute.target = Du har blivit avtystad och kan nu skicka meddelanden # {0} = player name +moderation.unmute.none = {0} är inte tystad. +moderation.reports.none = Det har inte kommit några rapporter nyligen\! +moderation.reports.header = Senaste rapporter # {0} = player name +moderation.reports.hover = Rapporterad av {0} +moderation.alts.header = Alternativa konton # {0} = player name +moderation.alts.noAlts = {0} har inga alternativa konton online. # {0} = ip address (e.g. "1.2.3.4") +moderation.ipBan.invalidIP = {0} är inte en giltig IP-adress # {0} = player name +moderation.ipBan.banned = {0} har blivit IP-bannad # {0} = player name or ip address (e.g. "Notch" or "1.2.3.4") # {1} = number of alternate accounts +moderation.ipBan.bannedWithAlts = {0} har blivit IP-bannad tillsammans med {1} alternativa konton som var online # {0} = player name +moderation.records.lookupNone = {0} har inget straffregister +moderation.records.header = Straffinformation # {0} = punishment reason (e.g. "Hacking is not allowed") +moderation.records.reason = Orsak\: {0} # {0} = player name # {1} = another player name +moderation.similarIP.loginEvent = {0} har en liknande IP som den bannlysta spelaren {1} # {0} = player name # {1} = past duration (e.g. "5 minutes ago") +moderation.similarIP.hover = Bannlyst av {0}, {1} # {0} = player name moderation.freeze.freeze = Du har fryst {0} @@ -69,36 +105,43 @@ moderation.freeze.freeze = Du har fryst {0} moderation.freeze.unfreeze = Du har ofryst {0} # {0} = player name -moderation.freeze.frozen = Du har blivit fryst utav {0} +moderation.freeze.frozen = Du har blivit frusen # {0} = player name -moderation.freeze.unfrozen = Du har blivit ofryst utav {0} +moderation.freeze.unfrozen = Du har blivit ofryst moderation.freeze.itemName = Spelarfrysare moderation.freeze.itemDescription = Högerklicka en spelare för att frysa/tina dem -moderation.freeze.notEnabled = Frysning är inte aktiverat. +moderation.freeze.notEnabled = Frysningen är inte aktiverad # {0} = player name moderation.freeze.exempt = {0} får inte frysas # {0} = player name +moderation.freeze.alreadyFrozen = {0} är redan fryst # {0} = player name +moderation.freeze.alreadyThawed = {0} är inte fryst # {0} = number of players # {1} = list of player names (e.g. "Alice, Bob, and Jerry") +moderation.freeze.frozenList.online = Frysta spelare ({0})\: {1} # {0} = number of players # {1} = list of player names +moderation.freeze.frozenList.offline = Frysta spelare offline ({0})\: {1} +moderation.freeze.frozenList.none = Det finns inga frusna spelare\! # {0} = staff player name # {1} = target player name +moderation.freeze.broadcast.frozen = {0} har fryst {1} # {0} = staff player name # {1} = target player name +moderation.freeze.broadcast.thaw = {0} har ofryst {1} moderation.defuse.water = Du kan inte desarmera dynamit i vatten. @@ -116,15 +159,18 @@ moderation.defuse.player = Du desarmerade {0}s dynamit. # {0} = reporter player name # {1} = accused player name # {2} = reason for report (e.g. "Is griefing my home") +moderation.report.notify = {0} rapporterade {1}\: {2} +moderation.report.acknowledge = Begäran kommer att behandlas inom kort. # {0} = number of seconds moderation.afk.warn = Du kommer att frånkopplas för inaktivitet om {0} sekunder moderation.afk.kick = Du frånkopplades för inaktivitet +vanish.activate = Du har försvunnit\! +vanish.deactivate = Du är nu synlig\! +vanish.chat.deny = Du kan bara använda adminchatten medans du är försvunnen - - - +vanish.hotbar = Du är för närvarande försvunnen diff --git a/util/src/main/i18n/translations/moderation_th_TH.properties b/util/src/main/i18n/translations/moderation_th_TH.properties index 799571734a..9e86ac10c5 100644 --- a/util/src/main/i18n/translations/moderation_th_TH.properties +++ b/util/src/main/i18n/translations/moderation_th_TH.properties @@ -69,16 +69,13 @@ moderation.freeze.freeze = คุณถูกแช่แข็ง {0} moderation.freeze.unfreeze = คุณถูกเลิกแช่แข็ง {0} # {0} = player name -moderation.freeze.frozen = คุณถูกแช่แข็งโดย {0} # {0} = player name -moderation.freeze.unfrozen = คุณถูกยกเลิกการแช่แข็งโดย {0} moderation.freeze.itemName = การแช่แข็งผู้เล่น moderation.freeze.itemDescription = คลิกขวาที่ผู้เล่นเพื่อแช่แข็งพวกเขา -moderation.freeze.notEnabled = การหยุดผู้เล่นไม่ได้รับการอนุญาต # {0} = player name moderation.freeze.exempt = {0} จะไม่ถูกแช่แข็ง @@ -125,6 +122,3 @@ moderation.afk.kick = คุณถูกตัดขาดการเชื่ - - - diff --git a/util/src/main/i18n/translations/moderation_tl_PH.properties b/util/src/main/i18n/translations/moderation_tl_PH.properties index 4dfc51347c..5ab99be013 100644 --- a/util/src/main/i18n/translations/moderation_tl_PH.properties +++ b/util/src/main/i18n/translations/moderation_tl_PH.properties @@ -69,15 +69,12 @@ moderation.freeze.freeze = Ginawang mong ilado si {0} moderation.freeze.unfreeze = Tinanggal mo si {0} sa pagkakailado # {0} = player name -moderation.freeze.frozen = Ikaw ay nai-yelo ni {0} # {0} = player name -moderation.freeze.unfrozen = Ikaw ay nai-lusaw ni {0} moderation.freeze.itemDescription = Mag-right-click nang isang manlalaro upang i-yelo/i-lusaw sila -moderation.freeze.notEnabled = Hindi pwede magyelo ngayon. # {0} = player name moderation.freeze.exempt = Hindi si {0} maaaring frozen @@ -118,6 +115,3 @@ moderation.afk.kick = Ikaw ay na-disconnect dahil hindi ka aktibo - - - diff --git a/util/src/main/i18n/translations/moderation_zh_CN.properties b/util/src/main/i18n/translations/moderation_zh_CN.properties index 3eeaa17aa0..7786b79da1 100644 --- a/util/src/main/i18n/translations/moderation_zh_CN.properties +++ b/util/src/main/i18n/translations/moderation_zh_CN.properties @@ -69,16 +69,13 @@ moderation.freeze.freeze = 您停住了 {0} moderation.freeze.unfreeze = 您奔放了 {0} # {0} = player name -moderation.freeze.frozen = {0} 停住了您 # {0} = player name -moderation.freeze.unfrozen = 您已被{0} 解冻 moderation.freeze.itemName = 玩家冻结器 moderation.freeze.itemDescription = 右键一位玩家来冻结他们 -moderation.freeze.notEnabled = 冻结玩家未启动。 # {0} = player name moderation.freeze.exempt = 您不能被冻结{0} @@ -125,6 +122,3 @@ moderation.afk.kick = 您的连接已被断开 - - - diff --git a/util/src/main/i18n/translations/ui_en_GB.properties b/util/src/main/i18n/translations/ui_en_GB.properties new file mode 100644 index 0000000000..6bc0908ab6 --- /dev/null +++ b/util/src/main/i18n/translations/ui_en_GB.properties @@ -0,0 +1,115 @@ +setting.title = Observer Tools + +setting.displayName = Tools + +setting.lore = Right-click to open the tool menu. + +setting.flyspeed = Fly Speed + +# {0} = speed type (e.g. "Normal", "Fast", "Faster") +setting.flyspeed.lore = Current Speed\: {0} + +setting.flyspeed.normal = Normal + +setting.flyspeed.fast = Fast + +setting.flyspeed.faster = Faster + +setting.flyspeed.hyperspeed = Hyperspeed + +setting.gamemode = Gamemode + +# {0} = gamemode name (e.g. "Creative" or "Spectator") +setting.gamemode.lore = Current Gamemode\: {0} + +# {0} = "/tools" +setting.gamemode.warning = To toggle your gamemode back, use {0} + +setting.gamemode.hover = Click to open tool menu + +setting.nightvision = Night Vision + +# {0} = status (e.g. "On" or "Off") +setting.nightvision.lore = Status\: {0} + +setting.visibility = Visibility + +# {0} = status (e.g. "Shown" or "Hidden") +setting.visibility.lore = Observer Visibility\: {0} + +setting.visibility.shown = Shown + +setting.visibility.hidden = Hidden + +setting.observersOnly = Sorry, this command is only for observers. + +# {0} = name of a setting (e.g. "chat", "sounds", "picker") +# {1} = current setting value (e.g. "on", "off") +setting.get = Your {0} setting is set to {1} + +# {0} = list of setting values (e.g "on, off") +setting.options = Possible options\: {0} + +# {0} = name of a setting +# {1} = old setting value (e.g. "off") +# {2} = new setting value (e.g. "on") +setting.set = Changed your {0} setting from {1} to {2} + +preview.noPotionEffects = No potion effects + +preview.notViewable = Player's inventory is not currently viewable + +preview.potionEffects = Potion Effects + +preview.hungerLevel = Hunger level + +preview.healthLevel = Health level + +preview.specialAbilities = Special Abilities + +preview.flying = Flying + +preview.doubleJump = Double Jump + +# {0} = amount of knockback resistance (number) +preview.knockbackResistance = Knockback Resistance ({0}%) + +# {0} = amount of knockback reduction (number) +preview.knockbackReduction = Knockback Reduction ({0}%) + +# {0} = amount of walking speed (number) +preview.walkSpeed = Walking Speed ({0}x) + +preview.closeButton = Close + +picker.title.teamClass = Team & Class Selection + +picker.title.team = Team Selection + +picker.title.class = Class Selection + +picker.title.ffa = Join Match + +picker.title.leave = Leave Match + +picker.tooltip = Join the game\! + +picker.tooltipObserver = Join the observers + +picker.windowTitle.teamClass = Choose your team/class + +picker.windowTitle.team = Pick your team + +picker.windowTitle.class = Choose your class + +picker.autoJoin.displayName = Auto Join + +picker.autoJoin.tooltip = Puts you on the team with the fewest players + +picker.capacity = Team is at capacity, you can not join. + +picker.clickToJoin = You are able to pick your team, click to join\! + +picker.clickToRejoin = Click to rejoin your team\! + +picker.noPermissions = Premium users can pick their teams\! diff --git a/util/src/main/i18n/translations/ui_es_CL.properties b/util/src/main/i18n/translations/ui_es_CL.properties new file mode 100644 index 0000000000..6f7a0ce7b3 --- /dev/null +++ b/util/src/main/i18n/translations/ui_es_CL.properties @@ -0,0 +1,111 @@ +setting.title = Herramientas de observador + +setting.displayName = Herramientas + +setting.lore = Clic derecho para abrir el menú de herramientas. + +setting.flyspeed = Velocidad de vuelo + +# {0} = speed type (e.g. "Normal", "Fast", "Faster") +setting.flyspeed.lore = Velocidad actual\: {0} + +setting.flyspeed.normal = Normal + +setting.flyspeed.fast = Rápido + +setting.flyspeed.faster = Más rápido + +setting.flyspeed.hyperspeed = Ultrarrápido + +setting.gamemode = Modo de juego + +# {0} = gamemode name (e.g. "Creative" or "Spectator") +setting.gamemode.lore = Modo de juego actual\: {0} + +# {0} = "/tools" +setting.gamemode.warning = Para volver a cambiar el modo de juego, usa {0} + +setting.gamemode.hover = Clic para abrir el menú de herramientas + +setting.nightvision = Visión Nocturna + +# {0} = status (e.g. "On" or "Off") +setting.nightvision.lore = Estado\: {0} + +setting.visibility = Visibilidad + +# {0} = status (e.g. "Shown" or "Hidden") +setting.visibility.lore = Ver a otros observadores\: {0} + + +setting.visibility.hidden = Oculto + +setting.observersOnly = Lo sentimos, este comando es solo para observadores. + +# {0} = name of a setting (e.g. "chat", "sounds", "picker") +# {1} = current setting value (e.g. "on", "off") + +# {0} = list of setting values (e.g "on, off") + +# {0} = name of a setting +# {1} = old setting value (e.g. "off") +# {2} = new setting value (e.g. "on") + +preview.noPotionEffects = Sin efectos de pociones + +preview.notViewable = El inventario del jugador no es visible en este momento + +preview.potionEffects = Efectos de pociones + +preview.hungerLevel = Nivel de hambre + +preview.healthLevel = Nivel de vida + +preview.specialAbilities = Habilidades especiales + +preview.flying = volar + +preview.doubleJump = Doble salto + +# {0} = amount of knockback resistance (number) +preview.knockbackResistance = Resistencia al empuje ({0}%) + +# {0} = amount of knockback reduction (number) +preview.knockbackReduction = Reducción de empuje ({0}%) + +# {0} = amount of walking speed (number) +preview.walkSpeed = Velocidad al caminar ({0}x) + +preview.closeButton = Cerrar + +picker.title.teamClass = Selección de equipo y clase + +picker.title.team = Selección de equipo + +picker.title.class = Selección de Clase + +picker.title.ffa = Entrar + +picker.title.leave = Salir de la partida + +picker.tooltip = ¡Entra a la partida\! + +picker.tooltipObserver = Entrar a los observadores + +picker.windowTitle.teamClass = Elige tu equipo/clase + +picker.windowTitle.team = Elige tu equipo + +picker.windowTitle.class = Elige tu clase + +picker.autoJoin.displayName = Selección automática + +picker.autoJoin.tooltip = Te pone en el equipo con la menor cantidad de jugadores + +picker.capacity = El equipo está en su máxima capacidad, no puedes entrar. + +picker.clickToJoin = Puedes elegir tu equipo, ¡haz click para unirte\! + +picker.clickToRejoin = ¡Click para volver a entrar a tu equipo\! + +picker.noPermissions = ¡Los usuarios premium pueden elegir sus equipos\! diff --git a/util/src/main/i18n/translations/ui_es_ES.properties b/util/src/main/i18n/translations/ui_es_ES.properties index b0d7b88ac3..6f7a0ce7b3 100644 --- a/util/src/main/i18n/translations/ui_es_ES.properties +++ b/util/src/main/i18n/translations/ui_es_ES.properties @@ -1,28 +1,46 @@ +setting.title = Herramientas de observador +setting.displayName = Herramientas +setting.lore = Clic derecho para abrir el menú de herramientas. +setting.flyspeed = Velocidad de vuelo # {0} = speed type (e.g. "Normal", "Fast", "Faster") +setting.flyspeed.lore = Velocidad actual\: {0} +setting.flyspeed.normal = Normal +setting.flyspeed.fast = Rápido +setting.flyspeed.faster = Más rápido +setting.flyspeed.hyperspeed = Ultrarrápido setting.gamemode = Modo de juego # {0} = gamemode name (e.g. "Creative" or "Spectator") +setting.gamemode.lore = Modo de juego actual\: {0} # {0} = "/tools" +setting.gamemode.warning = Para volver a cambiar el modo de juego, usa {0} +setting.gamemode.hover = Clic para abrir el menú de herramientas +setting.nightvision = Visión Nocturna # {0} = status (e.g. "On" or "Off") +setting.nightvision.lore = Estado\: {0} +setting.visibility = Visibilidad # {0} = status (e.g. "Shown" or "Hidden") +setting.visibility.lore = Ver a otros observadores\: {0} +setting.visibility.hidden = Oculto +setting.observersOnly = Lo sentimos, este comando es solo para observadores. # {0} = name of a setting (e.g. "chat", "sounds", "picker") # {1} = current setting value (e.g. "on", "off") @@ -60,6 +78,7 @@ preview.walkSpeed = Velocidad al caminar ({0}x) preview.closeButton = Cerrar +picker.title.teamClass = Selección de equipo y clase picker.title.team = Selección de equipo diff --git a/util/src/main/i18n/translations/ui_es_MX.properties b/util/src/main/i18n/translations/ui_es_MX.properties index b0d7b88ac3..6f7a0ce7b3 100644 --- a/util/src/main/i18n/translations/ui_es_MX.properties +++ b/util/src/main/i18n/translations/ui_es_MX.properties @@ -1,28 +1,46 @@ +setting.title = Herramientas de observador +setting.displayName = Herramientas +setting.lore = Clic derecho para abrir el menú de herramientas. +setting.flyspeed = Velocidad de vuelo # {0} = speed type (e.g. "Normal", "Fast", "Faster") +setting.flyspeed.lore = Velocidad actual\: {0} +setting.flyspeed.normal = Normal +setting.flyspeed.fast = Rápido +setting.flyspeed.faster = Más rápido +setting.flyspeed.hyperspeed = Ultrarrápido setting.gamemode = Modo de juego # {0} = gamemode name (e.g. "Creative" or "Spectator") +setting.gamemode.lore = Modo de juego actual\: {0} # {0} = "/tools" +setting.gamemode.warning = Para volver a cambiar el modo de juego, usa {0} +setting.gamemode.hover = Clic para abrir el menú de herramientas +setting.nightvision = Visión Nocturna # {0} = status (e.g. "On" or "Off") +setting.nightvision.lore = Estado\: {0} +setting.visibility = Visibilidad # {0} = status (e.g. "Shown" or "Hidden") +setting.visibility.lore = Ver a otros observadores\: {0} +setting.visibility.hidden = Oculto +setting.observersOnly = Lo sentimos, este comando es solo para observadores. # {0} = name of a setting (e.g. "chat", "sounds", "picker") # {1} = current setting value (e.g. "on", "off") @@ -60,6 +78,7 @@ preview.walkSpeed = Velocidad al caminar ({0}x) preview.closeButton = Cerrar +picker.title.teamClass = Selección de equipo y clase picker.title.team = Selección de equipo diff --git a/util/src/main/i18n/translations/ui_fr_FR.properties b/util/src/main/i18n/translations/ui_fr_FR.properties index 7b150ca68d..5f2b3981b6 100644 --- a/util/src/main/i18n/translations/ui_fr_FR.properties +++ b/util/src/main/i18n/translations/ui_fr_FR.properties @@ -1,37 +1,59 @@ +setting.title = Outils d'observation +setting.displayName = Outils +setting.lore = Clique-droit pour ouvrir le menu des outils. +setting.flyspeed = Vitesse de vol # {0} = speed type (e.g. "Normal", "Fast", "Faster") +setting.flyspeed.lore = Vitesse actuelle \: {0} +setting.flyspeed.normal = Normale +setting.flyspeed.fast = Rapide +setting.flyspeed.faster = Plus rapide +setting.flyspeed.hyperspeed = Supersonique setting.gamemode = Mode de jeu # {0} = gamemode name (e.g. "Creative" or "Spectator") +setting.gamemode.lore = Mode de jeu actuel \: {0} # {0} = "/tools" +setting.gamemode.warning = Pour revenir à votre mode de jeu initial, utilisez {0} +setting.gamemode.hover = Cliquez pour ouvrir le menu d'outils +setting.nightvision = Vision nocturne # {0} = status (e.g. "On" or "Off") +setting.nightvision.lore = État \: {0} +setting.visibility = Visibilité # {0} = status (e.g. "Shown" or "Hidden") +setting.visibility.lore = Visibilité de l''observateur \: {0} +setting.visibility.shown = Affiché +setting.visibility.hidden = Masqué +setting.observersOnly = Désolé, cette commande est réservée aux observateurs. # {0} = name of a setting (e.g. "chat", "sounds", "picker") # {1} = current setting value (e.g. "on", "off") +setting.get = Votre paramètre {0} est réglé sur {1} # {0} = list of setting values (e.g "on, off") +setting.options = Options possibles \: {0} # {0} = name of a setting # {1} = old setting value (e.g. "off") # {2} = new setting value (e.g. "on") +setting.set = Changement de votre paramètre {0} de {1} à {2} preview.noPotionEffects = Aucun effet de potion. @@ -60,6 +82,7 @@ preview.walkSpeed = Vitesse de marche ({0}x) preview.closeButton = Fermer +picker.title.teamClass = Sélection de l'équipe et de la classe picker.title.team = Sélection de l`équipe diff --git a/util/src/main/i18n/translations/ui_ko_KR.properties b/util/src/main/i18n/translations/ui_ko_KR.properties index 0033fc18ea..f0ddc22130 100644 --- a/util/src/main/i18n/translations/ui_ko_KR.properties +++ b/util/src/main/i18n/translations/ui_ko_KR.properties @@ -47,10 +47,12 @@ setting.observersOnly = 죄송합니다, 이 명령어는 관전자만 사용할 # {1} = current setting value (e.g. "on", "off") # {0} = list of setting values (e.g "on, off") +setting.options = 가능한 옵션\: {0} # {0} = name of a setting # {1} = old setting value (e.g. "off") # {2} = new setting value (e.g. "on") +setting.set = 당신의 {0} 설정을 {1}에서 {2}(으)로 변경하였습니다 preview.noPotionEffects = 포션 효과가 없습니다 @@ -79,6 +81,7 @@ preview.walkSpeed = 걷기 속도 ({0}x) preview.closeButton = 닫기 +picker.title.teamClass = 팀 & 클래스 선택 picker.title.team = 팀 선택 diff --git a/util/src/main/i18n/translations/ui_lol_US.properties b/util/src/main/i18n/translations/ui_lol_US.properties index b31853342c..1de2e7a840 100644 --- a/util/src/main/i18n/translations/ui_lol_US.properties +++ b/util/src/main/i18n/translations/ui_lol_US.properties @@ -2,10 +2,12 @@ setting.title = Observr Gadgetz setting.displayName = gadgetz +setting.lore = Right-clic so u open da TOOLZ MENU. setting.flyspeed = Nyan speed # {0} = speed type (e.g. "Normal", "Fast", "Faster") +setting.flyspeed.lore = Kat speed\: {0} setting.flyspeed.normal = Slow kitteh @@ -18,15 +20,19 @@ setting.flyspeed.hyperspeed = NyanSpeed setting.gamemode = Moad # {0} = gamemode name (e.g. "Creative" or "Spectator") +setting.gamemode.lore = current Kitteh moed\: {0} # {0} = "/tools" +setting.gamemode.warning = To switcht ur gaemode bak, uz {0} +setting.gamemode.hover = Clic so u open da TOOLZ MENU setting.nightvision = KAT Vision # {0} = status (e.g. "On" or "Off") setting.nightvision.lore = now\: {0} +setting.visibility = Kat iz blind? # {0} = status (e.g. "Shown" or "Hidden") setting.visibility.lore = Borin peepl filter\: {0} @@ -39,12 +45,15 @@ setting.observersOnly = SOWWY\! command iz only for observin kittehs \:( # {0} = name of a setting (e.g. "chat", "sounds", "picker") # {1} = current setting value (e.g. "on", "off") +setting.get = Ur {0} setting iz curently set to {1} # {0} = list of setting values (e.g "on, off") +setting.options = Possiblities\: {0} # {0} = name of a setting # {1} = old setting value (e.g. "off") # {2} = new setting value (e.g. "on") +setting.set = Switchd ur {0} settin frawm {1} to {2} preview.noPotionEffects = nu poshun efekts @@ -54,6 +63,7 @@ preview.potionEffects = Poshun efekts preview.hungerLevel = kitteh's hungr +preview.healthLevel = Kitteh's haelth preview.specialAbilities = Kat tricks @@ -72,6 +82,7 @@ preview.walkSpeed = KAT SPEED ({0}x) preview.closeButton = Cloze +picker.title.teamClass = Taem and Jobz Selecchun picker.title.team = Taem Selectn @@ -85,6 +96,7 @@ picker.tooltip = Join da gaem\! picker.tooltipObserver = Join the borin gang +picker.windowTitle.teamClass = Chus ur taem/job picker.windowTitle.team = Pick ur taem @@ -92,7 +104,12 @@ picker.windowTitle.class = chus yur job picker.autoJoin.displayName = Automatd join +picker.autoJoin.tooltip = Putz u in da taem with the fewst kittehs +picker.capacity = Taem iz ful, u cant join ;n; +picker.clickToJoin = Ur cool so u can pickz ur taem, clic to join\! +picker.clickToRejoin = Click so u join da saem team\! +picker.noPermissions = Premium kittehs can pic taems\! diff --git a/util/src/main/i18n/translations/ui_ro_RO.properties b/util/src/main/i18n/translations/ui_ro_RO.properties index 5f5cf6c40c..43efa33263 100644 --- a/util/src/main/i18n/translations/ui_ro_RO.properties +++ b/util/src/main/i18n/translations/ui_ro_RO.properties @@ -45,12 +45,15 @@ setting.observersOnly = Ne pare rău, această comandă este doar pentru spectat # {0} = name of a setting (e.g. "chat", "sounds", "picker") # {1} = current setting value (e.g. "on", "off") +setting.get = Setarea {0} este setată la {1} # {0} = list of setting values (e.g "on, off") +setting.options = Opțiuni posibile\: {0} # {0} = name of a setting # {1} = old setting value (e.g. "off") # {2} = new setting value (e.g. "on") +setting.set = Ai schimbat setarea {0} de la {1} la {2} preview.noPotionEffects = Fără efecte de poţiune @@ -79,6 +82,7 @@ preview.walkSpeed = Viteză de mers ({0}x) preview.closeButton = Închideți +picker.title.teamClass = Selecția echipei și a clasei picker.title.team = Selecţia echipei diff --git a/util/src/main/i18n/translations/ui_ru_RU.properties b/util/src/main/i18n/translations/ui_ru_RU.properties index 02eb79651c..2357f58674 100644 --- a/util/src/main/i18n/translations/ui_ru_RU.properties +++ b/util/src/main/i18n/translations/ui_ru_RU.properties @@ -45,12 +45,15 @@ setting.observersOnly = Эта команда предназначена тол # {0} = name of a setting (e.g. "chat", "sounds", "picker") # {1} = current setting value (e.g. "on", "off") +setting.get = Настройка {0} в данный момент установлена на {1} # {0} = list of setting values (e.g "on, off") +setting.options = Допустимые параметры\: {0} # {0} = name of a setting # {1} = old setting value (e.g. "off") # {2} = new setting value (e.g. "on") +setting.set = Настройка {0} была изменена с {1} на {2} preview.noPotionEffects = Нет эффектов целей @@ -79,6 +82,7 @@ preview.walkSpeed = Скорость ({0}x) preview.closeButton = Закрыть +picker.title.teamClass = Выбор команды/класса picker.title.team = Выбор команды diff --git a/util/src/main/i18n/translations/ui_sv_SE.properties b/util/src/main/i18n/translations/ui_sv_SE.properties index b733a9337f..a8cfde139b 100644 --- a/util/src/main/i18n/translations/ui_sv_SE.properties +++ b/util/src/main/i18n/translations/ui_sv_SE.properties @@ -1,37 +1,59 @@ +setting.title = Observeringsverktyg +setting.displayName = Verktyg +setting.lore = Högerklicka för att öppna verktygsmenyn. +setting.flyspeed = Flyghastighet # {0} = speed type (e.g. "Normal", "Fast", "Faster") +setting.flyspeed.lore = Aktuell hastighet\: {0} +setting.flyspeed.normal = Normal +setting.flyspeed.fast = Snabb +setting.flyspeed.faster = Snabbare +setting.flyspeed.hyperspeed = Hyperhastighet setting.gamemode = Spelsätt # {0} = gamemode name (e.g. "Creative" or "Spectator") +setting.gamemode.lore = Nuvarande spelläge\: {0} # {0} = "/tools" +setting.gamemode.warning = För att växla tillbaka ditt spelläge, använd {0} +setting.gamemode.hover = Klicka för att öppna verktygsmenyn +setting.nightvision = Mörkerseende # {0} = status (e.g. "On" or "Off") +setting.nightvision.lore = Status\: {0} +setting.visibility = Synlighet # {0} = status (e.g. "Shown" or "Hidden") +setting.visibility.lore = Observatörens synlighet\: {0} +setting.visibility.shown = Visas +setting.visibility.hidden = Dold +setting.observersOnly = Tyvärr, detta kommando är endast för observatörer. # {0} = name of a setting (e.g. "chat", "sounds", "picker") # {1} = current setting value (e.g. "on", "off") +setting.get = Din {0}-inställning är inställd till {1} # {0} = list of setting values (e.g "on, off") +setting.options = Möjliga alternativ\: {0} # {0} = name of a setting # {1} = old setting value (e.g. "off") # {2} = new setting value (e.g. "on") +setting.set = Ändrade din {0}-inställning från {1} till {2} preview.noPotionEffects = Inga brygdeffekter @@ -60,6 +82,7 @@ preview.walkSpeed = Gånghastighet ({0}x) preview.closeButton = Stäng +picker.title.teamClass = Val av lag och klass picker.title.team = Välj Lag