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The README says
similar demos used libraries such as three.js, but it is both foolish and inefficient to use a 3D engine for rendering large amount of blocks.
But I disagree (in a friendly way!).
Three.js can be used to make instanced meshes, and render many cubes with a single draw call. It just depends on how you use Three (for example).
The text was updated successfully, but these errors were encountered:
BTW, nice project! :)
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The README says
But I disagree (in a friendly way!).
Three.js can be used to make instanced meshes, and render many cubes with a single draw call. It just depends on how you use Three (for example).
The text was updated successfully, but these errors were encountered: