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CI: Validate Shaders #187

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jonas-schievink opened this issue Aug 5, 2016 · 0 comments
Open

CI: Validate Shaders #187

jonas-schievink opened this issue Aug 5, 2016 · 0 comments

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@jonas-schievink
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We've had many issues where the nVidia driver would accept our shaders while other drivers (mainly Intel) would reject it (rightfully so). We should use the reference compiler (https://github.com/KhronosGroup/glslang) to validate our shaders with Travis instead.

Unfortunately I haven't yet found an easy way to install the compiler in our Travis environment (without using apt-get), so we might lose the fast builds of the container-based infrastructure.

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