diff --git a/compat/game192/init.lua b/compat/game192/init.lua index bf5f4c9..27b7d77 100644 --- a/compat/game192/init.lua +++ b/compat/game192/init.lua @@ -82,7 +82,7 @@ function game.increment_difficulty() * (game.level_data.rotation_speed > 0 and 1 or -1) end status.fast_spin = game.level_data.fast_spin - game.main_timeline:append_do(function() + game.main_timeline:at_start_do(function() game.side_change(math.random(game.level_data.sides_min, game.level_data.sides_max)) end) end