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Nexus Will Not Launch #4

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Radsky123 opened this issue Jun 7, 2018 · 0 comments
Open

Nexus Will Not Launch #4

Radsky123 opened this issue Jun 7, 2018 · 0 comments

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@Radsky123
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I tried to launch using administrator but it just wouldnt work
It doesnt even show a window just nothing
Although i downloaded the old version and it produced a log:

Trace file has been created: TraceLog20180607105703.txt
Mod Manager Version: 0.56.2.0
OS version: Microsoft Windows NT 6.2.9200.0
Installed .NET Versions:
CDF SP 0
v2.0.50727 SP 2
v3.0 SP 2
v3.5 SP 1
v4 SP 0
v4.0 SP 0
v4.5: 4.6 or later
Tracing is forced: False

Discovering Game Mode Factories...
Looking in: D:\Nexus Mod Manager\GameModes
Checking: BreakingWheel.dll
Initializing: Nexus.Client.Games.BreakingWheel.BreakingWheelGameModeFactory
Checking: DarkSouls.dll
Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory
Checking: DarkSouls.ModScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\DarkSouls.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: DarkSouls2.dll
Initializing: Nexus.Client.Games.DarkSouls2.DarkSouls2GameModeFactory
Checking: DarkSouls2.ModScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\DarkSouls2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: DragonAge.dll
Initializing: Nexus.Client.Games.DragonAge.DragonAgeGameModeFactory
Checking: DragonAge.ModScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\DragonAge.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: DragonAge2.dll
Initializing: Nexus.Client.Games.DragonAge2.DragonAge2GameModeFactory
Checking: DragonAge2.ModScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\DragonAge2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: DragonsDogma.dll
Initializing: Nexus.Client.Games.DragonsDogma.DragonsDogmaGameModeFactory
Checking: Fallout3.CSharpScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\Fallout3.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout3.dll
Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory
Checking: Fallout3.XmlScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency AntlrUtil, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout4.CSharpScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\Fallout4.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout4.dll

    Tracing an Unhandled Exception:
    Exception: 

Message:
Could not load type 'Nexus.Client.Games.SupportedToolsLauncherBase' from assembly 'ModManager.Interface, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
Full Trace:
System.TypeLoadException: Could not load type 'Nexus.Client.Games.SupportedToolsLauncherBase' from assembly 'ModManager.Interface, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
at System.Reflection.RuntimeAssembly.GetExportedTypes(RuntimeAssembly assembly, ObjectHandleOnStack retTypes)
at System.Reflection.RuntimeAssembly.GetExportedTypes()
at Nexus.Client.Games.GameModeRegistry.DiscoverSupportedGameModes(EnvironmentInfo p_eifEnvironmentInfo)
at Nexus.Client.Bootstrapper.RunMainForm(String[] p_strArgs)
at Nexus.Client.Program.Main(String[] p_strArgs)

    Running Threads (0)
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