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Create attack-and-run indicator for Chapter 3 Stacking #570

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RobinKa opened this issue Mar 26, 2021 · 0 comments
Open

Create attack-and-run indicator for Chapter 3 Stacking #570

RobinKa opened this issue Mar 26, 2021 · 0 comments
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effort-high 100+ line changes, requiring new systems or big changes of existing systems enhancement New feature or request prio-medium Breaks the game occasionally but usually not in normal playthrough, major cosmetic changes

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@RobinKa
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RobinKa commented Mar 26, 2021

It would be nice to have something in world-space saying to attack the creeps once and an arrow going out of the box. Perhaps also the current time and the time you need to hit at.

@RobinKa RobinKa added enhancement New feature or request prio-medium Breaks the game occasionally but usually not in normal playthrough, major cosmetic changes effort-high 100+ line changes, requiring new systems or big changes of existing systems labels Mar 26, 2021
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Labels
effort-high 100+ line changes, requiring new systems or big changes of existing systems enhancement New feature or request prio-medium Breaks the game occasionally but usually not in normal playthrough, major cosmetic changes
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