-
Notifications
You must be signed in to change notification settings - Fork 41
/
FargoWorld.cs
140 lines (117 loc) · 3.68 KB
/
FargoWorld.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
using System.IO;
using System.Collections.Generic;
using System.Linq;
using Terraria;
using Terraria.ModLoader;
using Terraria.ModLoader.IO;
using Fargowiltas.Items.Tiles;
namespace Fargowiltas
{
public class FargoWorld : ModWorld
{
public static bool movedLumberjack;
public static bool downedBetsy;
public static bool downedBoss;
public static bool halloween;
public static bool xmas;
public static bool battleCry;
private static bool[] currentSpawnRateTile;
public override void Initialize()
{
movedLumberjack = false;
downedBetsy = false;
downedBoss = false;
halloween = false;
xmas = false;
battleCry = false;
currentSpawnRateTile = new bool[Main.netMode == 2 ? 255 : 1];
}
public override TagCompound Save()
{
List<string> downed = new List<string>();
if (movedLumberjack) downed.Add("lumberjack");
if (downedBetsy) downed.Add("betsy");
if (downedBoss) downed.Add("boss");
if (halloween) downed.Add("halloween");
if (xmas) downed.Add("xmas");
return new TagCompound {
{"downed", downed}
};
}
public override void Load(TagCompound tag)
{
IList<string> downed = tag.GetList<string>("downed");
movedLumberjack = downed.Contains("lumberjack");
downedBetsy = downed.Contains("betsy");
downedBoss = downed.Contains("boss");
halloween = downed.Contains("halloween");
xmas = downed.Contains("xmas");
}
public override void NetReceive(BinaryReader reader)
{
BitsByte flags = reader.ReadByte();
downedBetsy = flags[0];
downedBoss = flags[1];
halloween = flags[2];
xmas = flags[3];
}
public override void NetSend(BinaryWriter writer)
{
BitsByte flags = new BitsByte
{
[0] = downedBetsy,
[1] = downedBoss,
[2] = halloween,
[3] = xmas
};
writer.Write(flags);
}
public override void PostUpdate ()
{
//seasonals
Main.halloween = halloween;
Main.xMas = xmas;
//swarm reset in case something goes wrong
if (NoBosses())
{
Fargowiltas.swarmActive = false;
}
}
public override void TileCountsAvailable(int[] tileCounts)
{
//if (Main.netMode == 0) return;
ref bool current = ref currentSpawnRateTile[0];
bool oldSpawnRateTile = current;
current = tileCounts[mod.TileType<RegalStatueSheet>()] > 0;
if (Main.netMode == 1 && current != oldSpawnRateTile)
{
ModPacket packet = Fargowiltas.instance.GetPacket();
packet.Write((byte)1);
packet.Write(current);
packet.Send();
}
}
public static void ReceiveCurrentSpawnRateTile(BinaryReader reader, int whoAmI) => currentSpawnRateTile[whoAmI] = reader.ReadBoolean();
public override void PreUpdate()
{
bool rate = false;
for (int i = 0; i < currentSpawnRateTile.Length; i++)
{
if (currentSpawnRateTile[i])
{
Player p = Main.player[i];
if (p.active)
{
if (!p.dead)
rate = true;
}
else
currentSpawnRateTile[i] = false;
}
}
if (rate)
Main.checkForSpawns += 81;
}
private bool NoBosses() => Main.npc.All(i => !i.active || !i.boss);
}
}