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[BUG] Failure to launch game world #99

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stal17 opened this issue Feb 27, 2022 · 1 comment
Open

[BUG] Failure to launch game world #99

stal17 opened this issue Feb 27, 2022 · 1 comment
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bug Something isn't working

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@stal17
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stal17 commented Feb 27, 2022

Module Version: v0.8.10

Describe the bug
Foundry VTT (V9 Build 249) game world does not load once Trigger Happy is activated in Module Management. I don't see any errors in F12 console, but I'm forced to exit out of the app and either uninstall Trigger Happy or launch the game world in safe mode.

To Reproduce
Steps to reproduce the behavior:

  1. Go to: Add-on Modules -> search and install Trigger Happy -> launch game world
  2. Click on: Game settings tab -> Manage Modules -> Select Trigger Happy -> Save Module Settings
  3. See error: Game world does not reload, even after waiting 10 mins. No F12 console errors that I can see.

Expected behavior
Game world should be launched

Screenshot
See URL below for short video
https://user-images.githubusercontent.com/100496788/155863357-5c408fcc-4389-46e4-ad70-c1568d0c5b31.mp4

Foundry Version:
v9 Build 249

Game System:
DnD5e - Fifth Edition System (1.5.7)

Additional context
Found issue by launching game world in safe mode (no modules) and systematically added modules back in. Issue seems to only occur with Trigger Happy. Active modules at the time of video recording:

  • Backgroundless Pins
  • Dice So Nice!
  • Dig Down - Advanced Search
  • GM Screen
  • libWrapper
  • Lock View
  • Lordu's Custom Dice for Dice So Nice
  • OneJournal
  • Pings
  • Polyglot
  • Popout Resizer
  • PopOut!
  • Settings Extender
  • Tidy5e Sheet
@stal17 stal17 added the bug Something isn't working label Feb 27, 2022
@p4535992
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It has been a long time since this module was abandoned in favor of MATT (read the README FILE). Unfortunately I cannot compete with Ironmonk on interfaces XD .

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