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If you move forward/sideways together and move the camera there will be glitches.
Often this happens then you directly apply the values without taking into account the direct vector of the camera but I might be wrong on that.
The text was updated successfully, but these errors were encountered:
Thanks! Yeah, this was a rough first-try weekend thing. I do have plans to expand on this soon though!
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If you move forward/sideways together and move the camera there will be glitches.
Often this happens then you directly apply the values without taking into account the direct vector of the camera but I might be wrong on that.
The text was updated successfully, but these errors were encountered: