From be4a7a4077a7f17b9d8a4901dfc365092f3377ac Mon Sep 17 00:00:00 2001 From: Helco Date: Thu, 21 Mar 2024 18:39:04 +0100 Subject: [PATCH] Fix SpellSwitch/Jump binding names in GameConfig --- zzio/GameConfig.cs | 66 +++++++++++++++++++++++----------------------- 1 file changed, 33 insertions(+), 33 deletions(-) diff --git a/zzio/GameConfig.cs b/zzio/GameConfig.cs index 1057c210..f5ca68fd 100644 --- a/zzio/GameConfig.cs +++ b/zzio/GameConfig.cs @@ -15,8 +15,8 @@ public enum BindingId LookHor = 4, LookVer = 5, Shoot = 6, - Jump = 7, - MouseUnk = 8, + SpellSwitch = 7, + Jump = 8, NumPad0 = 9, Escape = 10, F11 = 11, @@ -102,8 +102,8 @@ public enum MouseCode VerticalAxis = 4, WheelAxis = 8, LeftButton = 12, - MiddleButton = 13, - RightButton = 14 + RightButton = 13, + MiddleButton = 14 } public enum ParticleQuality @@ -278,35 +278,35 @@ public void Write(Stream stream) private static readonly Binding[] DefaultBindings = [ - /* Forward */ new(DirectInputKey.Up), - /* Back */ new(DirectInputKey.Down), - /* Right */ new(DirectInputKey.Right), - /* Left */ new(DirectInputKey.Left), - /* LookHor */ new(MouseCode.HorizontalAxis), - /* LookVer */ new(MouseCode.VerticalAxis), - /* Shoot */ new(MouseCode.LeftButton), - /* Jump */ new(MouseCode.RightButton), - /* MouseUnk */ new(MouseCode.MiddleButton), - /* NumPad0 */ new(DirectInputKey.Numpad0), - /* Escape */ new(DirectInputKey.Escape), - /* F11 */ new(DirectInputKey.F11), - /* P */ new(DirectInputKey.P), - /* WizForm1 */ new(DirectInputKey.D1), - /* WizForm2 */ new(DirectInputKey.D2), - /* WizForm3 */ new(DirectInputKey.D3), - /* WizForm4 */ new(DirectInputKey.D4), - /* WizForm5 */ new(DirectInputKey.D5), - /* Next */ new(DirectInputKey.Next), - /* Prior */ new(DirectInputKey.Prior), - /* MouseWheel */ new(MouseCode.WheelAxis), - /* Return */ new(DirectInputKey.Return), - /* F1 */ new(DirectInputKey.F1), - /* F2 */ new(DirectInputKey.F2), - /* F3 */ new(DirectInputKey.F3), - /* F4 */ new(DirectInputKey.F4), - /* T */ new(DirectInputKey.T), - /* Tab */ new(DirectInputKey.Tab), - /* F5 */ new(DirectInputKey.F5), + /* Forward */ new(DirectInputKey.Up), + /* Back */ new(DirectInputKey.Down), + /* Right */ new(DirectInputKey.Right), + /* Left */ new(DirectInputKey.Left), + /* LookHor */ new(MouseCode.HorizontalAxis), + /* LookVer */ new(MouseCode.VerticalAxis), + /* Shoot */ new(MouseCode.LeftButton), + /* SpellSwitch */ new(MouseCode.MiddleButton), + /* Jump */ new(MouseCode.RightButton), + /* NumPad0 */ new(DirectInputKey.Numpad0), + /* Escape */ new(DirectInputKey.Escape), + /* F11 */ new(DirectInputKey.F11), + /* P */ new(DirectInputKey.P), + /* WizForm1 */ new(DirectInputKey.D1), + /* WizForm2 */ new(DirectInputKey.D2), + /* WizForm3 */ new(DirectInputKey.D3), + /* WizForm4 */ new(DirectInputKey.D4), + /* WizForm5 */ new(DirectInputKey.D5), + /* Next */ new(DirectInputKey.Next), + /* Prior */ new(DirectInputKey.Prior), + /* MouseWheel */ new(MouseCode.WheelAxis), + /* Return */ new(DirectInputKey.Return), + /* F1 */ new(DirectInputKey.F1), + /* F2 */ new(DirectInputKey.F2), + /* F3 */ new(DirectInputKey.F3), + /* F4 */ new(DirectInputKey.F4), + /* T */ new(DirectInputKey.T), + /* Tab */ new(DirectInputKey.Tab), + /* F5 */ new(DirectInputKey.F5), ]; }