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CHANGELOG.md

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POGOLib Changelog

1.5.2

  • Updated POGOProtos to v2.12.0.

1.5.1

  • Updated POGOProtos to v2.11.0.
  • Added GetInbox to all requests #92.

1.5.0

  • Updated POGOProtos to v2.11.0-beta.
  • Updated PokeHash to 0.67.1 #91.

1.4.4

  • Updated POGOProtos to v2.10.3.

1.4.3

  • Updated PokeHash to 0.63.1 #88.

1.4.2

  • Updated dependencies.
  • Updated POGOProtos to v2.9.2.
  • Updated TwoFish Encryption.
  • Fixed bug where HeartbeatDispatcher didn't cancel #84.

1.4.1

  • Updated PokeHash to 0.61.0 #82.
  • Updated POGOProtos to v2.9.1.
  • Fixed #81.
  • Improved user agent management.

1.4.0

  • Added Pause() and ResumeAsync() methods to Session.
  • Updated PokeHash to 0.59.1 #79.
  • Updated Encryption / Decryption to TwoFish #79.
  • Fixed #80.
  • Fixed #63.
  • Moved all events to Session.

1.3.1

  • Updated PokeHash to 0.57.4.

1.3.0

  • Added PokeHash support.
  • Added "Unknown 8".
  • Updated dependencies.
  • Improved location fixes generation.
  • Improved RefreshMapObjectsAsync so it does not use 0 for all SinceTimestampMs fields anymore.
  • Migrated projects to VS2017 RC.
  • Removed xamarin demo project.

1.2.1

  • Fixed not being able to specify DeviceInfo for a Session.
  • Added version checking to Session Startup. Can be disabled using the Configuration class.
  • Added the possibility to implement an hashing server or another source of hashing.
    • Create a class that extends the IHasher interface and set it to Configuration.Hasher.

1.2.0

  • Fixed issue #59.
  • Updated to "POGOProtos" v2.1.0.
  • Updated NiaHash to work like PokemonGo IOS 1.15.0.

1.1.0

  • Added GoogleLoginProvider through an additional NuGet package "POGOLib.Official.Google".
  • Added a random IOS DeviceInfo generator.
  • Added an option to specify a DeviceInfo object in the Session constructor.
  • Updated methods / properties documentation.
  • Updated to "POGOProtos" v2.0.2.
  • Moved namespace from "POGOLib" to "POGOLib.Official".
  • Removed unused assets code temporarily.

1.0.1

  • Added target framework ".NET Framework 4.5".

1.0.0

  • Release!