You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
If you drag a Prefab into another prefab, some issues arise
Such as the dragged in prefab ignoring any undo's within the main prefab, however if you delete it that gets undone aswell as any prefabs you dragged into it in the past all at the same time
If you drag the prefab into itself and attempt to delete it you get a warning TreeNode Error: HasChild '[GameObject:GameObject](arg:0)' but not in built children
To Reproduce
Create a Prefab
Drag the Prefab into itself
Expected behavior
Prefabs inside of prefabs should work as smoothly as they would in a normal scene.
Media/Files
sbox-dev_bdt2RJWZym.mp4
Additional context
No response
The text was updated successfully, but these errors were encountered:
Describe the bug
If you drag a Prefab into another prefab, some issues arise
Such as the dragged in prefab ignoring any undo's within the main prefab, however if you delete it that gets undone aswell as any prefabs you dragged into it in the past all at the same time
If you drag the prefab into itself and attempt to delete it you get a warning
TreeNode Error: HasChild '[GameObject:GameObject](arg:0)' but not in built children
To Reproduce
Expected behavior
Prefabs inside of prefabs should work as smoothly as they would in a normal scene.
Media/Files
sbox-dev_bdt2RJWZym.mp4
Additional context
No response
The text was updated successfully, but these errors were encountered: