diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml index 2cb2235839..c8e6284a47 100644 --- a/.github/workflows/build.yml +++ b/.github/workflows/build.yml @@ -22,20 +22,20 @@ jobs: CXX: ${{ matrix.cxx }} steps: - name: Checkout - uses: actions/checkout@v3 + uses: actions/checkout@v4 with: submodules: recursive - name: Checkout steam-runtime if: startsWith(matrix.os, 'ubuntu') - uses: actions/checkout@v3 + uses: actions/checkout@v4 with: repository: ValveSoftware/steam-runtime path: steam-runtime - name: Cache steam-runtime if: startsWith(matrix.os, 'ubuntu') id: cache-steam-runtime - uses: actions/cache@v3 + uses: actions/cache@v4 with: path: com.valvesoftware.SteamRuntime.Sdk-i386-scout-sysroot.tar.gz key: ${{ runner.os }}-steam-runtime @@ -65,7 +65,7 @@ jobs: - name: Add msbuild to PATH if: startsWith(matrix.os, 'windows') - uses: microsoft/setup-msbuild@v1.1 + uses: microsoft/setup-msbuild@v2 - name: Build on Windows if: startsWith(matrix.os, 'windows') run: | @@ -87,25 +87,25 @@ jobs: id: extract_gamedir - name: Upload linux artifact if: startsWith(matrix.os, 'ubuntu') && matrix.cc == 'gcc' - uses: actions/upload-artifact@v3 + uses: actions/upload-artifact@v4 with: name: hlsdk-${{ steps.extract_branch.outputs.branch }}-linux path: dist/${{ steps.extract_gamedir.outputs.gamedir }} - name: Upload linux artifact with vgui if: startsWith(matrix.os, 'ubuntu') && matrix.cc == 'gcc' - uses: actions/upload-artifact@v3 + uses: actions/upload-artifact@v4 with: name: hlsdk-${{ steps.extract_branch.outputs.branch }}-linux-vgui path: dist-vgui/${{ steps.extract_gamedir.outputs.gamedir }} - name: Upload windows artifact if: startsWith(matrix.os, 'windows') - uses: actions/upload-artifact@v3 + uses: actions/upload-artifact@v4 with: name: hlsdk-${{ steps.extract_branch.outputs.branch }}-windows path: dist/${{ steps.extract_gamedir.outputs.gamedir }} - name: Upload windows artifact with vgui if: startsWith(matrix.os, 'windows') - uses: actions/upload-artifact@v3 + uses: actions/upload-artifact@v4 with: name: hlsdk-${{ steps.extract_branch.outputs.branch }}-windows-vgui path: dist-vgui/${{ steps.extract_gamedir.outputs.gamedir }} diff --git a/.github/workflows/manual.yml b/.github/workflows/manual.yml index 9f03d11058..f34153b11c 100644 --- a/.github/workflows/manual.yml +++ b/.github/workflows/manual.yml @@ -32,20 +32,20 @@ jobs: CXX: ${{ matrix.cxx }} steps: - name: Checkout - uses: actions/checkout@v3 + uses: actions/checkout@v4 with: submodules: recursive - name: Checkout steam-runtime if: startsWith(matrix.os, 'ubuntu') - uses: actions/checkout@v3 + uses: actions/checkout@v4 with: repository: ValveSoftware/steam-runtime path: steam-runtime - name: Cache steam-runtime if: startsWith(matrix.os, 'ubuntu') id: cache-steam-runtime - uses: actions/cache@v3 + uses: actions/cache@v4 with: path: com.valvesoftware.SteamRuntime.Sdk-i386-scout-sysroot.tar.gz key: ${{ runner.os }}-steam-runtime @@ -73,7 +73,7 @@ jobs: - name: Add msbuild to PATH if: startsWith(matrix.os, 'windows') - uses: microsoft/setup-msbuild@v1.1 + uses: microsoft/setup-msbuild@v2 - name: Build on Windows if: startsWith(matrix.os, 'windows') run: | @@ -100,13 +100,13 @@ jobs: Remove-Item -Force -Path dist/${{ steps.extract_gamedir.outputs.gamedir }}/dlls/hl.lib - name: Upload linux artifact if: startsWith(matrix.os, 'ubuntu') - uses: actions/upload-artifact@v3 + uses: actions/upload-artifact@v4 with: name: hlsdk-${{ steps.extract_branch.outputs.branch }}-linux path: dist/${{ steps.extract_gamedir.outputs.gamedir }} - name: Upload windows artifact if: startsWith(matrix.os, 'windows') - uses: actions/upload-artifact@v3 + uses: actions/upload-artifact@v4 with: name: hlsdk-${{ steps.extract_branch.outputs.branch }}-windows path: dist/${{ steps.extract_gamedir.outputs.gamedir }}