From e59e9178188cd32af71979270b878325e77433dc Mon Sep 17 00:00:00 2001 From: EmperorPinguin <99119424+EmperorPinguin@users.noreply.github.com> Date: Tue, 22 Oct 2024 03:01:49 +0000 Subject: [PATCH] Autoupdate --- jsons/Buildings.json | 20 ++++++++++---------- jsons/Ruins.json | 4 ++-- jsons/Units.json | 6 +++--- 3 files changed, 15 insertions(+), 15 deletions(-) diff --git a/jsons/Buildings.json b/jsons/Buildings.json index fe818b8..3c5b8f0 100644 --- a/jsons/Buildings.json +++ b/jsons/Buildings.json @@ -2899,7 +2899,7 @@ "requiredTech": "Telecommunications", "uniques": [ "Triggers voting for the Diplomatic Victory", - "Hidden when [Diplomatic] Victory is disabled", + "Only available ", "Triggers a global alert upon completion" ], "quote": "'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan" @@ -2919,7 +2919,7 @@ "[+1 Faith] from every specialist [in this city]", "Never destroyed when the city is captured", "Unbuildable", - "Hidden when religion is disabled" + "Only available " ] }, { @@ -2935,7 +2935,7 @@ "[+1 Faith] from every specialist [in this city]", "Never destroyed when the city is captured", "Unbuildable", - "Hidden when religion is disabled" + "Only available " ] }, { @@ -2951,7 +2951,7 @@ "[+1 Faith] from every specialist [in this city]", "Never destroyed when the city is captured", "Unbuildable", - "Hidden when religion is disabled" + "Only available " ] }, { @@ -2967,7 +2967,7 @@ "[+1 Faith] from every specialist [in this city]", "Never destroyed when the city is captured", "Unbuildable", - "Hidden when religion is disabled" + "Only available " ] }, { @@ -2984,7 +2984,7 @@ "All newly-trained [Missionary] units [in this city] receive the [Devout] promotion", "Never destroyed when the city is captured", "Unbuildable", - "Hidden when religion is disabled" + "Only available " ] }, { @@ -3001,7 +3001,7 @@ "[5]% Food is carried over after population increases [in this city]", "Never destroyed when the city is captured", "Unbuildable", - "Hidden when religion is disabled" + "Only available " ] }, { @@ -3017,7 +3017,7 @@ "[+1 Faith] from every specialist [in this city]", "Never destroyed when the city is captured", "Unbuildable", - "Hidden when religion is disabled" + "Only available " ] }, { @@ -3033,7 +3033,7 @@ "[+1 Faith] from every specialist [in this city]", "Never destroyed when the city is captured", "Unbuildable", - "Hidden when religion is disabled" + "Only available " ] }, { @@ -3049,7 +3049,7 @@ "[+1 Faith] from every specialist [in this city]", "Never destroyed when the city is captured", "Unbuildable", - "Hidden when religion is disabled" + "Only available " ] }, //Governments diff --git a/jsons/Ruins.json b/jsons/Ruins.json index 818e009..39ff3a7 100644 --- a/jsons/Ruins.json +++ b/jsons/Ruins.json @@ -93,7 +93,7 @@ "name": "discover holy symbols", "notification": "We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[faithAmount] Faith)", "uniques": [ - "Hidden when religion is disabled", + "Only available ", "Gain enough Faith for a Pantheon", "Only available ", "Only available " @@ -104,7 +104,7 @@ "name": "an ancient prophecy", "notification": "We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[faithAmount] Faith)", "uniques": [ - "Hidden when religion is disabled", + "Only available ", "Gain enough Faith for [33]% of a Great Prophet", "Unavailable ", "Only available ", diff --git a/jsons/Units.json b/jsons/Units.json index 37a7e49..a5b8ba8 100644 --- a/jsons/Units.json +++ b/jsons/Units.json @@ -1932,7 +1932,7 @@ "Great Person - [Faith]", "Unbuildable", "Religious Unit", - "Hidden when religion is disabled", + "Only available ", "Takes your religion over the one in their birth city", "Uncapturable" ], @@ -2052,7 +2052,7 @@ "[-1] Sight", "Unbuildable", "Religious Unit", - "Hidden when religion is disabled" + "Only available " ], "movement": 4, "religiousStrength": 1000 @@ -2065,7 +2065,7 @@ "Can remove other religions from cities ", "Can be purchased with [Faith] [in all cities in which the majority religion is a major religion]", "[+1] Sight", - "Hidden when religion is disabled", + "Only available ", "Unbuildable", "Religious Unit" ],