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Core.js
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Core.js
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function openCity(evt, cityName) {
var i, tabcontent, tablinks;
tabcontent = document.getElementsByClassName("tabcontent");
for (i = 0; i < tabcontent.length; i++) {
tabcontent[i].style.display = "none";
}
tablinks = document.getElementsByClassName("tablinks");
for (i = 0; i < tablinks.length; i++) {
tablinks[i].className = tablinks[i].className.replace(" active", "");
}
document.getElementById(cityName).style.display = "block";
evt.currentTarget.className += " active";
}
//tabs
var gameData = {
"flint": 0,
"shv": 1,
"shvtr": 1
}
function addflint() {
var flintgain
flintgain = 1
gameData.flint += flintgain
document.getElementById("flint").innerHTML = "Flint : " + gameData.flint
}
//save & load
function save() {
localStorage.setItem('GGRsave', JSON.stringify(gameData))
}
function load() {
var savegame = JSON.parse(localStorage.getItem("GGRsave"))
if (savegame !== null) {
gameData = savegame
}
//realload
function pageload() {
document.getElementById("flint").innerHTML = "Flint : " + gameData.flint
}
pageload()
}
function pageload() {
document.getElementById("flint").innerHTML = "Flint : " + gameData.flint
}